Commit Graph

12 Commits

Author SHA1 Message Date
eraser1
26ded8908c Not needed there 2015-09-01 19:18:45 -05:00
eraser1
6c9a12cd56 Better locality management 2015-09-01 18:23:32 -05:00
Defent
dfcc8b4150 Updated, works.
We will push another update soon with some other, more convinient fixes!
2015-09-01 21:53:28 +02:00
Defent
6fa2243bf5 Update SpawnAIGroup.sqf 2015-09-01 19:31:51 +02:00
eraser1
c4ffd25836 Whoops
Fixed a silly mistake
2015-09-01 12:15:49 -05:00
Defent
8483ca60eb Update
Added 3 new missions.
Added ownership transfer of AI.
2015-09-01 18:59:43 +02:00
eraser1
f28280cb80 Whoops #2
Wrong order :P
2015-09-01 01:26:28 -05:00
eraser1
ac8166c008 Whoops
messed up previous commit
2015-09-01 01:25:14 -05:00
eraser1
dae2d2a54f Fix launchers
Launchers should now spawn on AI if you set the config value to true and
set the spawn percentage correctly.

Launchers will always spawn if you define it in the AI type
2015-09-01 01:24:42 -05:00
eraser1
73b55ad769 Set offload to client to false by default 2015-08-31 16:15:35 -05:00
eraser1
7c1168f194 Create new AI functions
Created SpawnAIGroup

Created SetGroupBehavior

New config values for AI waypoint radius based on difficulty
2015-08-29 14:46:07 -05:00
eraser1
ef822c5a28 Create SpawnAISolder + prep SpawnAIGroup + tweaks
Spent a shitton of time setting up SpawnAISoldier.

Highly configurable, with the option of using a custom config.

I will set up the "private" var line, as well as some debug info later.

Increased magazine count for guns spawned in crates
2015-08-29 01:09:50 -05:00