2016-07-26 01:16:03 +00:00
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// compileFinal helpers
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2021-06-24 14:16:32 +00:00
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onPlayerRespawn = compileFinal preProcessfile "onPlayerRespawn.sqf";
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2016-07-26 01:16:03 +00:00
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createDropoffLZ = compileFinal preProcessfile "createDropoffLZ.sqf";
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createPickupLZ = compileFinal preProcessfile "createPickupLZ.sqf";
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2016-07-25 17:49:54 +00:00
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2016-07-26 01:16:03 +00:00
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createSquad = compileFinal preProcessfile "createSquad.sqf";
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createEnemySquads = compileFinal preProcessfile "createEnemySquads.sqf";
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loadSquad = compileFinal preProcessfile "loadSquad.sqf";
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ejectSquad = compileFinal preProcessfile "ejectSquad.sqf";
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spawnSmokeBySquad = compileFinal preProcessfile "spawnSmokeBySquad.sqf";
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2016-07-25 17:49:54 +00:00
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2016-07-26 01:16:03 +00:00
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deleteSquads = compileFinal preProcessfile "deleteSquads.sqf";
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playerVehicleInList = compileFinal preProcessfile "playerVehicleInList.sqf";
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playerVehicleInListBool = compileFinal preProcessfile "playerVehicleInListBool.sqf";
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getSideTasks = compileFinal preProcessfile "getSideTasks.sqf";
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getSideActiveTasks = compileFinal preProcessfile "getSideActiveTasks.sqf";
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isLanded = compileFinal preProcessfile "isLanded.sqf";
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selectLZ = compileFinal preProcessfile "selectLZ.sqf";
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2016-07-26 08:23:07 +00:00
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getAlivePlayers = compileFinal preProcessfile "getAlivePlayers.sqf";
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2016-07-26 11:28:54 +00:00
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spawnCrewAction = compileFinal preProcessfile "spawnCrewAction.sqf";
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2016-08-02 22:06:31 +00:00
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spawnPlayerTask = compileFinal preProcessfile "spawnPlayerTask.sqf";
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2016-09-11 12:49:18 +00:00
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destroyVehicleAction = compileFinal preProcessfile "destroyVehicleAction.sqf";
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2016-09-11 13:01:35 +00:00
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destroyMainrotorAction = compileFinal preProcessfile "destroyMainrotorAction.sqf";
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destroyTailrotorAction = compileFinal preProcessfile "destroyTailrotorAction.sqf";
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2021-06-24 14:16:32 +00:00
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deleteCrewAction = compileFinal preProcessfile "deleteCrewAction.sqf";
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2016-07-25 17:49:54 +00:00
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2016-07-26 01:16:03 +00:00
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taskSpawner = compileFinal preProcessfile "taskSpawner.sqf";
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xenoRepair = compileFinal preProcessfile "xenoRepair.sqf";
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vehicleInit = compileFinal preProcessfile "vehicleInit.sqf";
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