Commit Graph

124 Commits

Author SHA1 Message Date
SumrakDZN
88c1665e51 Updated files for the Phoenix countdown (phase 4)
Added: Countdown to Phoenix event (phase 4)
2022-08-22 21:39:03 +02:00
SumrakDZN
7354270f3c Updated files for the Phoenix countdown (phase 1)
Added: Countdown to Phoenix event (phase 1)
2022-08-03 21:10:06 +02:00
SumrakDZN
f5a9fb9b67 Updated files for 1.18 game update
Added: M79 grenade launcher (spawns randomly in all military areas)
Added: 40mm smoke grenades (spawns randomly in all military areas)
Added: 40mm explosive grenade into tier 4 military areas
Added: 40mm chemical grenade into tier 6 area
Added: Derringer pistol in 3 colour variants into civilian tier 1 areas (always comes with bullets in it)
Added: Fireworks launcher into tier 2,3 civilian areas
Added: Claymore mine into tier 3,4 military areas (1h lifetime)
Added: Remote detonation unit into tier 2,3 industrial areas
Added: Plastic explosive into tier 2,3 industrial areas
Added: Improvised explosive device (crafted, 1h lifetime)
Added: Trigger from the remote detonation unit (crafted, 1h lifetime)
Added: Sawed off Revolver and Blaze (crafted)
Added: Flag armbands (crafted, regular only)
Changed: Min and max loot values for the medical drop event
Fixed: ManSuit, WomanSuit, TelnyashkaShirt and SportGlasses were not spawning
Fixed: Typo in cfgweather (limit instead of limits for rain)
Fixed: Incorrect infected types removed from events and types
2022-06-11 22:51:47 +02:00
SumrakDZN
b39d6fb16e Updated files for 1.17 game update
Added: CR-550 Savanna into hunting spawns (Tier 2,3,4)
Added: Longhorn pistol into hunting spawns (Tier 1,2) with a guaranteed pistol scope
Added: P1 pistol into civilian spawns
Added: Cleaver into civilian and farm spawns
Added: Meat tenderizer into civilian spawns (regular)
Added: Pitchfork into farm spawns
Added: Kitchen timer into civilian spawns
Added: Cooking stand (crafted)
Added: Bone and stone variants of the spear (crafted)
Added: Bone knife (crafted)
Added: Improvised clothes (crafted)
Added: Improvised gas mask filter (crafted)
Fixed: Inaccessible spawn point at harbour pier crane
Removed: Unknown characters from types xml
2022-04-16 10:21:41 +02:00
SumrakDZN
f57f91f84b Updated files for 1.16 game update
Added: Bizon and its magazine into lower tier military spawns
Added: Alarm clock into the civilian spawns
Changed: All weapons with internal magazines now have their init ammo randomized by CE
Fixed: Loot spawn points in Land_CoalPlant_Main
Fixed: Loot spawn points in Land_Shed_W4
Fixed: Some positions of piles of wooden planks (on regular setup)
2022-02-14 21:24:00 +01:00
SumrakDZN
2d5c0e9d1d Disabled Christmas event
Changed: Christmas event has been disabled
Fixed: KA-101 could never spawn with a magazine
Fixed: KA-74 can now also with with 45 round magazine
2022-01-01 22:42:52 +01:00
SumrakDZN
1d264a552e Enabled Christmas event on Namalsk
Added: Rare collectible item related to Namalsk OST into loot spawns
Changed: Christmas event is now enabled
2021-12-06 23:17:24 +01:00
SumrakDZN
cb4d17c07b Updated comments in files
Added: A comment to cfgweather.xml, which advises not to change the contents if you are using the event system
Tweaked: Readme file to clarify situation around lighting presets and cfggameplay.json
2021-11-24 08:06:47 +01:00
SumrakDZN
632872fec7 Christmas event was not completely off
Changed: Nominal and min values for SantasBeard and SantasHead set to zero
2021-11-23 18:05:20 +01:00
SumrakDZN
52bcde9c17 Updated files for 1.15 game update (and xmas event)
Added: AUR A1 with a guaranteed magazine spawn into Tier 4
Added: AUR AX with a guaranteed magazine spawn into Tier 5
Added: 30rnd AUR magazine into Tier 4
Added: Hunter vest into hunting spawn points
Added: cfgweather.xml configuration file (replaces the original init.c weather setup)
Added: land_observatory_spawn and land_portalcage_spawn (invisible objects) expanding loot spawn points in Lantia (allowing for bigger items to be spawned in Tier 6)
Added: Tire repair kit into hardcore setup
Added: Christmas event (disabled for now)
Changed: Updated map cluster and map pos files to support latest version of Namalsk
Tweaked: re-named effect area json file to all lower-case
Fixed: Invalid spawn point at land_hiluxT wreck
Fixed: Invalid spawn point on a stove inside village house 1w04
Fixed: Invalid spawn point on a bmp1 wreck
Removed: Incorrect secondary spawner settings for StaticMedDrop
Removed: Legacy waves parameter from events
2021-11-21 09:54:17 +01:00
SumrakDZN
64d1af38dd Converting to lowercase (part 2) 2021-11-13 20:34:11 +01:00
SumrakDZN
b8aa6af0bc Converting to lowercase (part 1) 2021-11-13 20:33:43 +01:00
SumrakDZN
af25a4a3c2 Updated files for 1.14
Tweaked: Swapped Mag_STANAGCoupled_30Rnd for Mag_STANAG_60Rnd as random cargo spawn
Tweaked: Increased the lifetime for all hunting traps
Fixed: Player could sometime spawn without disinfected rags
Fixed: Swapped min and nominal value for Machete
2021-10-26 00:38:46 +02:00
SumrakDZN
bbec8ad7c5 Updated files for 1.14 game update
Added: LE-MAS assault rifle into Tier 4 areas with a guaranteed magazine spawn
Added: 25rnd LE-MAS magazine into Tier 4 areas
Added: NV-PVS4 scope to Tier 4 (sea-ice exclusive) areas
Added: Hunting traps (small fish trap, fish net trap, snare trap, all with 2 hour lifetime)
Added: Sardines, Bitterlings and Hare (crafted output from hunting traps)
Added: Hare leg and pelt (crafted output from skinning hare)
Added: Tripwire trap (crafted)
Added: Yellow NBC suit into medic and firefighter areas
Added: PO-X antidote into medical crate dynamic event
Added: Gas mask filter into Tier 2 and 3 firefighter, industrial and medical areas
Added: A chance for a gas mask filter to spawn in NBC respirator and gas mask
Added: Grey and yellow NBC infected with a chance to spawn a gas mask filter
Changed: Expanded reach of Tier 2 area over Brensk railway station and whole Tara island
Tweaked: NBC respirator now spawns in firefighter and medical areas only
Tweaked: Combat gas mask now spawns in military areas only
Tweaked: Combat gas mask random init quantity to an interval of 40 and 100
Tweaked: Gas mask now spawns only in Tier 2 and 3 industrial areas
Tweaked: Lowered number of grey NBC suit parts to compensate for the addition of the yellow one
Tweaked: Lowered number of 1PN51 scopes to compensate for the addition of NV-PVS4 scope
Tweaked: Alakit water tower spawns weapon loot on top
Fixed: Missing entry for Carp, Mackerel in types list
Removed: A chance to spawn civilian bullets in NBC pants
Removed: Un-used Bait and BoneBait in types list
2021-09-28 19:46:03 +02:00
SumrakDZN
a9c1526b7f Update of mission files for Content Update 2
Tweaked: Updated mapgrouppos and mapgroupcluster to reflect some recent
bugfixes in Namalsk Island update
Tweaked: Freshspawn gear now includes 4 disinfected rags (previously
only 2)
2021-08-24 08:32:12 +02:00
SumrakDZN
2038be4a58 Updated files for Content Update 2
Added: New lore items into the world spawns
Added: Tier 6 (dedicated only for smaller items for now)
Added: NAC plate carrier with all the attachments into Tier 6
Added: Chance of NAC ballistic vest spawn on NAC infected
Fixed: Wrong suppressor spawn for CR-61 (there was a chance for the KA suppressor, not the pistol one)
2021-08-18 20:36:03 +02:00
SumrakDZN
f555480919 Updated files for 1.13 game update
Added: M16-A2 assault rifle into military Tier 3,4 spawns
Added: 45 round KA-74 magazine into military Tier 3,4 spawns
Added: 60 round STANAG magazine into military Tier 5 spawns
Added: ATOG 6x48 Scope into military spawns and as rare spawn on Pioneer
Added: Crude and Oriental machete into civilian and farm spawns
Added: Tincture of iodine into medical spawns
Added: Officer infected into military infected spawns
Changed: Fresh spawn gear now includes two disinfected rags (previously 4 unclean)
Tweaked: Lowered number of normal machete in the world
Tweaked: Slightly increased chance of a scope spawning on Pioneer
Tweaked: Reduced max random quantity of pills in the vitamin bottle
Tweaked: Adjusted military infected spawn chances
Removed: Coupled STANAG magazine from spawns
2021-07-12 20:12:53 +02:00
SumrakDZN
669c450340 Updated files for 1.12 game update
Added: Pioneer rifle into police loot spawns (rare spawn)
Added: New (frozen) food items
Added: Farming Hoe, Broom and Sickle tools into spawns
Added: Rare Fange and Kukri knives into hunting spawns (rare spawn)
Changed: Rebalanced distribution of the existing food items (to
accomodate for the new food items)
Changed: Slightly increased number of land mines on the map
Fixed: Missing CE definition for the opened variants of all frozen foods
2021-04-10 13:28:28 +02:00
SumrakDZN
93adab647c Night vision goggles and optics only spawn at TF Bering outpost and SKAT-12 submarine 2021-03-24 21:50:57 +01:00
SumrakDZN
4ae074e425 Updated map pos files for latest version of Namalsk terrain 2021-03-24 21:48:47 +01:00
SumrakDZN
f6f76f91be Slightly lowered chance for a blizzard 2021-03-24 21:44:31 +01:00
SumrakDZN
fa62cac842 Added chance of finding fishing hook on boonie hats 2021-03-23 23:41:51 +01:00
SumrakDZN
c4b0fe3ccb Lowered max time between events 2021-03-15 20:10:11 +01:00
SumrakDZN
dbf33edaf4 Fixed: Loot spawn positions on harbour crane 2021-03-14 21:29:38 +01:00
SumrakDZN
1a45e399f1 Further adjustments to the event occurrences
EVR increase hype
2021-03-10 14:32:03 +01:00
SumrakDZN
1c776fe5eb Balanced out min and max time between events
Maximum was waay to MAX.
2021-03-09 21:38:34 +01:00
SumrakDZN
c58f8a3cb8 Athena-3 food room hype
Underground tuna confirmed.
2021-03-07 11:10:05 +01:00
SumrakDZN
3899e9e4e5 Event manager config update 2021-02-27 23:07:47 +01:00
SumrakDZN
1c7197c885 Added Athena-3 lore docs into spawns 2021-02-27 23:07:09 +01:00
SumrakDZN
36cdcbe4a0 Updated CE tool project files to reflect latest version of Namalsk 2021-02-27 09:45:59 +01:00
SumrakDZN
95ab0d077b Map files updated to reflect latest version of Namalsk 2021-02-27 09:44:49 +01:00
SumrakDZN
a2a2db4d64 Magazines are now distributed in tiers (previously all over the map) 2021-02-27 09:41:54 +01:00
SumrakDZN
81d0a7c310 Adjusted weapon tiers to accommodate Tier 5 2021-02-27 09:34:21 +01:00
SumrakDZN
665b442848 Added Muon detector (poor mans APSI) into Tier 3,4 2021-02-27 09:27:57 +01:00
SumrakDZN
e5abeb45f3 Increased number of available APSI and moved all to Tier 5 2021-02-27 09:16:36 +01:00
SumrakDZN
5d271025a6 Added Tier 5 2021-02-27 09:13:45 +01:00
SumrakDZN
7488ee329d Lowered chance of NVG to spawn as an attachment (regular) 2021-02-27 09:08:06 +01:00
SumrakDZN
0c11e01064 Removed additional <> in spawnable types 2021-02-27 09:06:29 +01:00
SumrakDZN
a910b57863 Fixed loot spawn points in harbour crane 2021-02-12 18:36:27 +01:00
SumrakDZN
7b5a8c428a Re-added battery charger 2021-02-12 18:24:30 +01:00
SumrakDZN
73bedb0447 Fixed loot spawn points in Workshop1 building 2021-02-12 18:20:46 +01:00
SumrakDZN
de53b00f28 Adjusted server acceleration values to match more precisely 3:1 ratio of day and night 2021-02-12 18:16:28 +01:00
SumrakDZN
6718933b0e Lowered chance for the snowfall event to happen 2021-02-12 18:14:13 +01:00
SumrakDZN
b4ddd1a186 Increase amount of 9x39 ammo tiny bit 2021-02-12 18:10:42 +01:00
SumrakDZN
11e7335a2c Added SVAL
Added SVAL rifle into Tier 4 spawns
Added 20rnd 9x39 magazine
Increased amount of 10rnd 9x39 mags
Increased amount of 9x39 in the world
2021-02-12 15:05:40 +01:00
SumrakDZN
5db02cb2c5 Batteries now spawn with random charge 2021-02-12 14:17:48 +01:00
SumrakDZN
4dfd66bd10 NailBox made only Farm and Industrial tool 2021-02-12 14:16:15 +01:00
SumrakDZN
62d6d2fb54 Bandages changed to Medical only tool 2021-02-12 14:15:52 +01:00
SumrakDZN
59bf0ce86b Fishing rods now have a chance to spawn with a hook. 2021-02-12 14:09:12 +01:00
SumrakDZN
64d3f9b687 Revert "Fishing rods have a random chance to spawn with hook."
This reverts commit 4e44acfb46.
2021-02-12 14:07:25 +01:00