Commit Graph

53 Commits

Author SHA1 Message Date
SumrakDZN
bcdceaa7d4 Updated files for 1.19 game update
Added: BK-12 shotgun in Tier 1 civilian spawns and its sawed off variant (crafted)
Added: SSG-82 rifle into police spawns across the whole map with a random magazine chance
Added: Blowtorch into generic industrial spawns
Added: GPS receiver into military and hunting spawns across the whole map
Added: Vanilla black plate carrier into random attachment spawns of NAC soldier infected (rare spawn)
Added: Vanilla olive plate carrier into random attachment spawns of RU soldier infected (rare spawn)
Added: Vanilla camo plate carrier into random attachment spawns of standard soldier infected (rare spawn)
Added: Colour variants of all plate carrier holster and pouches and rebalanced the count
Added: Improvised eye patch (crafted)
Added: M1025 multipurpose vehicle, can spawn in several military locations (regular)
Added: M1025 wheels into industrial and military spawns (regular)
Added: Glowplug into industrial and military spawns (regular)
Added: A chance for the spare wheel to appear on civilian vehicles (regular)
Changed: Items will now not respawn if a player is closer than 200 meters from a building
Changed: All items (with few exceptions) are now spawning in a random condition (from pristine to badly damaged)
Tweaked: Reduced chance for finding the vanilla tan plate carrier on US soldier infected
Tweaked: Lowered the amount of BK-43 shotguns
Tweaked: Changed the format of attachment randomization for vehicle parts (regular)
Fixed: An error message about missing "cfgeventgroups.xml" (Namalsk does not use event groups, but added an empty file)
Removed: Plate carrier holster from the police spawns
2022-10-17 20:49:52 +02:00
SumrakDZN
22ca4c65d0 Update of files for the Content Update 3 (small CE tweaks)
Fixed: Phoenix lifeboat events sometime did not spawn any items (regular)
2022-09-14 20:43:55 +02:00
SumrakDZN
59a0a63769 Update of files for the Content Update 3 (CE tweaks)
Changed: Lantia pulsar locator moved to Phoenix and added a restock timer to it
Changed: EMAC flow controller into general Tier 3 lore spawns
Changed: Removed standardized and normalized suppressors from the random spawns on firearms
Changed: Increased value of the loot on Phoenix
Tweaked: Moved AUR A1 to general Tier 4 (was Athena-3)
Tweaked: Increased lifetime of Phoenix lifeboat event once again (was a temporal measure to the loot issue)
Fixed: Phoenix lifeboat events sometime did not spawn any items
2022-09-09 23:27:51 +02:00
SumrakDZN
bad9a9c349 Update of files for the Content Update 3 (small CE tweaks)
Tweaked: Reduced lifetime of the lifeboat event (making it more common)
Fixed: An issue with CE min max DE values for the lifeboat event
2022-09-07 22:22:54 +02:00
SumrakDZN
e797f091f0 Update of files for the Content Update 3 (CE Tool sources and small tweaks)
Changed: CE tool source files updated to Content Update 3
Tweaked: An attempt to fix disappearing gas clouds around Phoenix (proper investigation pending)
2022-09-07 20:35:53 +02:00
SumrakDZN
ca49f33543 Updated files for the Content Update 3
Added: Content of Update 3 (new items and lore)
Added: Tier 7 (Lantia - outside of Keyhole)
Added: Variety of standard items with dzn_ prefix to exclusively populate Lantia
Changed: Moved VSD into Tier 5 (Athena-3), magazine into Tier 4,5
Changed: Moved SVAL into Tier 4, magazine into Tier 4
Changed: Increased number of firearms that can spawn within Athena-2 facility
Changed: Moved M4-A1 and AUR AX into Tier 7 (Lantia)
Changed: Moved KA-M drum, 60rnd Standardized, 40rnd MAG-C and 45rnd KA-74 magazines into Tier 6,7 (Lantia)
Changed: Eastern and western suppressors moved into Tier 6,7 (Lantia)
Changed: Moved AUR A1 into Tier 5 (Athena-3)
Changed: Random military ammo spawn in clothing and infected can now also spawn 9x39 ammo piles and boxes
Changed: Black plate carrier moved into Tier 5 (Athena-3) with lowered attachment chances
Changed: Black plate carrier attachments are now part of the world spawns (Tier 5)
Changed: Surge module moved into Tier 7 (Lantia)
Changed: Extender module moved into Tier 3 (Phoenix)
Changed: Increased range of global damage, dealt by CE to the types within cfgspawnabletypes definition
Tweaked: PO-X 40mm grenade moved into Tier 6,7 (Lantia)
Fixed: Forgotten entries for crafted sawed-off guns (Revolver and Blaze) (regular)
Fixed: Some car parts did not have a loot category (causing spawns in weird places) (regular)
2022-09-06 19:47:05 +02:00
SumrakDZN
408288be52 Updated files for the Phoenix countdown (phase 5)
Added: Countdown to Phoenix event (phase 5)
2022-09-01 14:21:49 +02:00
SumrakDZN
7354270f3c Updated files for the Phoenix countdown (phase 1)
Added: Countdown to Phoenix event (phase 1)
2022-08-03 21:10:06 +02:00
SumrakDZN
f5a9fb9b67 Updated files for 1.18 game update
Added: M79 grenade launcher (spawns randomly in all military areas)
Added: 40mm smoke grenades (spawns randomly in all military areas)
Added: 40mm explosive grenade into tier 4 military areas
Added: 40mm chemical grenade into tier 6 area
Added: Derringer pistol in 3 colour variants into civilian tier 1 areas (always comes with bullets in it)
Added: Fireworks launcher into tier 2,3 civilian areas
Added: Claymore mine into tier 3,4 military areas (1h lifetime)
Added: Remote detonation unit into tier 2,3 industrial areas
Added: Plastic explosive into tier 2,3 industrial areas
Added: Improvised explosive device (crafted, 1h lifetime)
Added: Trigger from the remote detonation unit (crafted, 1h lifetime)
Added: Sawed off Revolver and Blaze (crafted)
Added: Flag armbands (crafted, regular only)
Changed: Min and max loot values for the medical drop event
Fixed: ManSuit, WomanSuit, TelnyashkaShirt and SportGlasses were not spawning
Fixed: Typo in cfgweather (limit instead of limits for rain)
Fixed: Incorrect infected types removed from events and types
2022-06-11 22:51:47 +02:00
SumrakDZN
b39d6fb16e Updated files for 1.17 game update
Added: CR-550 Savanna into hunting spawns (Tier 2,3,4)
Added: Longhorn pistol into hunting spawns (Tier 1,2) with a guaranteed pistol scope
Added: P1 pistol into civilian spawns
Added: Cleaver into civilian and farm spawns
Added: Meat tenderizer into civilian spawns (regular)
Added: Pitchfork into farm spawns
Added: Kitchen timer into civilian spawns
Added: Cooking stand (crafted)
Added: Bone and stone variants of the spear (crafted)
Added: Bone knife (crafted)
Added: Improvised clothes (crafted)
Added: Improvised gas mask filter (crafted)
Fixed: Inaccessible spawn point at harbour pier crane
Removed: Unknown characters from types xml
2022-04-16 10:21:41 +02:00
SumrakDZN
f57f91f84b Updated files for 1.16 game update
Added: Bizon and its magazine into lower tier military spawns
Added: Alarm clock into the civilian spawns
Changed: All weapons with internal magazines now have their init ammo randomized by CE
Fixed: Loot spawn points in Land_CoalPlant_Main
Fixed: Loot spawn points in Land_Shed_W4
Fixed: Some positions of piles of wooden planks (on regular setup)
2022-02-14 21:24:00 +01:00
SumrakDZN
2d5c0e9d1d Disabled Christmas event
Changed: Christmas event has been disabled
Fixed: KA-101 could never spawn with a magazine
Fixed: KA-74 can now also with with 45 round magazine
2022-01-01 22:42:52 +01:00
SumrakDZN
1d264a552e Enabled Christmas event on Namalsk
Added: Rare collectible item related to Namalsk OST into loot spawns
Changed: Christmas event is now enabled
2021-12-06 23:17:24 +01:00
SumrakDZN
632872fec7 Christmas event was not completely off
Changed: Nominal and min values for SantasBeard and SantasHead set to zero
2021-11-23 18:05:20 +01:00
SumrakDZN
52bcde9c17 Updated files for 1.15 game update (and xmas event)
Added: AUR A1 with a guaranteed magazine spawn into Tier 4
Added: AUR AX with a guaranteed magazine spawn into Tier 5
Added: 30rnd AUR magazine into Tier 4
Added: Hunter vest into hunting spawn points
Added: cfgweather.xml configuration file (replaces the original init.c weather setup)
Added: land_observatory_spawn and land_portalcage_spawn (invisible objects) expanding loot spawn points in Lantia (allowing for bigger items to be spawned in Tier 6)
Added: Tire repair kit into hardcore setup
Added: Christmas event (disabled for now)
Changed: Updated map cluster and map pos files to support latest version of Namalsk
Tweaked: re-named effect area json file to all lower-case
Fixed: Invalid spawn point at land_hiluxT wreck
Fixed: Invalid spawn point on a stove inside village house 1w04
Fixed: Invalid spawn point on a bmp1 wreck
Removed: Incorrect secondary spawner settings for StaticMedDrop
Removed: Legacy waves parameter from events
2021-11-21 09:54:17 +01:00
SumrakDZN
af25a4a3c2 Updated files for 1.14
Tweaked: Swapped Mag_STANAGCoupled_30Rnd for Mag_STANAG_60Rnd as random cargo spawn
Tweaked: Increased the lifetime for all hunting traps
Fixed: Player could sometime spawn without disinfected rags
Fixed: Swapped min and nominal value for Machete
2021-10-26 00:38:46 +02:00
SumrakDZN
bbec8ad7c5 Updated files for 1.14 game update
Added: LE-MAS assault rifle into Tier 4 areas with a guaranteed magazine spawn
Added: 25rnd LE-MAS magazine into Tier 4 areas
Added: NV-PVS4 scope to Tier 4 (sea-ice exclusive) areas
Added: Hunting traps (small fish trap, fish net trap, snare trap, all with 2 hour lifetime)
Added: Sardines, Bitterlings and Hare (crafted output from hunting traps)
Added: Hare leg and pelt (crafted output from skinning hare)
Added: Tripwire trap (crafted)
Added: Yellow NBC suit into medic and firefighter areas
Added: PO-X antidote into medical crate dynamic event
Added: Gas mask filter into Tier 2 and 3 firefighter, industrial and medical areas
Added: A chance for a gas mask filter to spawn in NBC respirator and gas mask
Added: Grey and yellow NBC infected with a chance to spawn a gas mask filter
Changed: Expanded reach of Tier 2 area over Brensk railway station and whole Tara island
Tweaked: NBC respirator now spawns in firefighter and medical areas only
Tweaked: Combat gas mask now spawns in military areas only
Tweaked: Combat gas mask random init quantity to an interval of 40 and 100
Tweaked: Gas mask now spawns only in Tier 2 and 3 industrial areas
Tweaked: Lowered number of grey NBC suit parts to compensate for the addition of the yellow one
Tweaked: Lowered number of 1PN51 scopes to compensate for the addition of NV-PVS4 scope
Tweaked: Alakit water tower spawns weapon loot on top
Fixed: Missing entry for Carp, Mackerel in types list
Removed: A chance to spawn civilian bullets in NBC pants
Removed: Un-used Bait and BoneBait in types list
2021-09-28 19:46:03 +02:00
SumrakDZN
2038be4a58 Updated files for Content Update 2
Added: New lore items into the world spawns
Added: Tier 6 (dedicated only for smaller items for now)
Added: NAC plate carrier with all the attachments into Tier 6
Added: Chance of NAC ballistic vest spawn on NAC infected
Fixed: Wrong suppressor spawn for CR-61 (there was a chance for the KA suppressor, not the pistol one)
2021-08-18 20:36:03 +02:00
SumrakDZN
f555480919 Updated files for 1.13 game update
Added: M16-A2 assault rifle into military Tier 3,4 spawns
Added: 45 round KA-74 magazine into military Tier 3,4 spawns
Added: 60 round STANAG magazine into military Tier 5 spawns
Added: ATOG 6x48 Scope into military spawns and as rare spawn on Pioneer
Added: Crude and Oriental machete into civilian and farm spawns
Added: Tincture of iodine into medical spawns
Added: Officer infected into military infected spawns
Changed: Fresh spawn gear now includes two disinfected rags (previously 4 unclean)
Tweaked: Lowered number of normal machete in the world
Tweaked: Slightly increased chance of a scope spawning on Pioneer
Tweaked: Reduced max random quantity of pills in the vitamin bottle
Tweaked: Adjusted military infected spawn chances
Removed: Coupled STANAG magazine from spawns
2021-07-12 20:12:53 +02:00
SumrakDZN
669c450340 Updated files for 1.12 game update
Added: Pioneer rifle into police loot spawns (rare spawn)
Added: New (frozen) food items
Added: Farming Hoe, Broom and Sickle tools into spawns
Added: Rare Fange and Kukri knives into hunting spawns (rare spawn)
Changed: Rebalanced distribution of the existing food items (to
accomodate for the new food items)
Changed: Slightly increased number of land mines on the map
Fixed: Missing CE definition for the opened variants of all frozen foods
2021-04-10 13:28:28 +02:00
SumrakDZN
93adab647c Night vision goggles and optics only spawn at TF Bering outpost and SKAT-12 submarine 2021-03-24 21:50:57 +01:00
SumrakDZN
1c7197c885 Added Athena-3 lore docs into spawns 2021-02-27 23:07:09 +01:00
SumrakDZN
a2a2db4d64 Magazines are now distributed in tiers (previously all over the map) 2021-02-27 09:41:54 +01:00
SumrakDZN
81d0a7c310 Adjusted weapon tiers to accommodate Tier 5 2021-02-27 09:34:21 +01:00
SumrakDZN
665b442848 Added Muon detector (poor mans APSI) into Tier 3,4 2021-02-27 09:27:57 +01:00
SumrakDZN
e5abeb45f3 Increased number of available APSI and moved all to Tier 5 2021-02-27 09:16:36 +01:00
SumrakDZN
7b5a8c428a Re-added battery charger 2021-02-12 18:24:30 +01:00
SumrakDZN
b4ddd1a186 Increase amount of 9x39 ammo tiny bit 2021-02-12 18:10:42 +01:00
SumrakDZN
11e7335a2c Added SVAL
Added SVAL rifle into Tier 4 spawns
Added 20rnd 9x39 magazine
Increased amount of 10rnd 9x39 mags
Increased amount of 9x39 in the world
2021-02-12 15:05:40 +01:00
SumrakDZN
5db02cb2c5 Batteries now spawn with random charge 2021-02-12 14:17:48 +01:00
SumrakDZN
4dfd66bd10 NailBox made only Farm and Industrial tool 2021-02-12 14:16:15 +01:00
SumrakDZN
62d6d2fb54 Bandages changed to Medical only tool 2021-02-12 14:15:52 +01:00
SumrakDZN
9eca7ebe04 Increased lifetime of the cooking pot
Previously on fast respawn time.
2021-02-12 14:04:28 +01:00
SumrakDZN
fbd057277b Lowered amount of land mines 2020-12-14 20:36:05 +01:00
SumrakDZN
0c40c1ed09 Accidentally made oopsie and did hardcore out of regular setup 2020-12-14 20:27:52 +01:00
SumrakDZN
b577de7a1f Increased number of medical care packages to 6 2020-12-14 20:23:52 +01:00
SumrakDZN
1e5aba9769 Lowered ammbox and ammo pile numbers in regular setup
To the hardcore numbers.
2020-12-13 14:56:26 +01:00
SumrakDZN
100b34b690 Wrong deagle mag type name
Mag_DE changed to Mag_Deagle
2020-12-13 13:39:45 +01:00
SumrakDZN
3b02227c08 Added garden lime into spawning
For leather tanning.
2020-12-13 13:36:19 +01:00
SumrakDZN
6938facbb7 Balanced out availability of APSI and added restock 2020-12-13 13:28:41 +01:00
Tyler Paul
b715074c2e Lowered APSI spawnrate on both hardcore and regular modes 2020-12-11 21:00:51 -05:00
SumrakDZN
452e6b5363 Lowered number of ghillies on Namalsk in both setups 2020-12-09 19:44:14 +01:00
SumrakDZN
5b4854f6cf Lowered nvg availability in both setups 2020-12-09 19:13:26 +01:00
SumrakDZN
74ca4b391c Adjusted food availability in both CE setups 2020-12-08 22:41:14 +01:00
SumrakDZN
ce2a409233 Reduced megaphone numbers 2020-12-07 19:19:03 +01:00
SumrakDZN
c17855d57e Lowered yeger uniform nominals
Due to insulation balancing in the upcoming update.
2020-12-06 14:37:36 +01:00
SumrakDZN
82b8ebcf1a Reduced number of available tarp pieces in both setups
Also known as "Fabric" in the config.
2020-12-06 13:21:25 +01:00
SumrakDZN
6800b77526 Added default messsage.xml to missions 2020-12-02 11:23:08 +01:00
SumrakDZN
029f662d3c Types update for both regular and hardcore
Tweaked: (hardcore) lowered number of weapon attachments and medical
items
Removed: DexamphetamineTablets pills from cfgrandompresets.xml
Removed: cz550 def from cfgspawnabletypes.xml (was my experimental
weapon)
Removed: (regular) spawn of hunting vest
Removed: (hardcore) combo locks and barbed wire from spawns
Removed: (hardcore) power generator, spotlight, cable reel and truck
battery from spawns
Removed: (hardcore) vehicle defs from cfgspawnabletypes
2020-11-29 10:10:19 +01:00
SumrakDZN
70a5ddb77c Lowered lifetimes of critical items 2020-11-25 18:11:36 +01:00