Commit Graph

255 Commits

Author SHA1 Message Date
8fe5c00984 remove dereference
(I think that's what it is called)
2022-04-18 08:36:11 -05:00
d05601ce64 Fixes 2022-04-18 08:27:37 -05:00
2122448284 cleaning up some stuff 2022-04-17 21:30:25 -05:00
263eaf03b0 ugh, another semicolon 2022-04-17 20:24:49 -05:00
6cef7a437a scope 2022-04-17 20:24:19 -05:00
0778b4f81c missed semicolon 2022-04-17 20:17:36 -05:00
235934714f honor the logic in the lua script 2022-04-17 20:16:27 -05:00
a343ed9493 rock hydrants work 2022-04-17 19:43:17 -05:00
cc68b0768b remove log 2022-04-17 17:43:25 -05:00
e696d26941 update the Effect ID 2022-04-17 17:41:10 -05:00
a8fcb4c153 make the hydrant match the lua script 2022-04-17 16:44:46 -05:00
1e85ae2035 tabs and log 2022-04-17 15:58:26 -05:00
67615d5688 fix volumen physics name 2022-04-17 12:46:41 -05:00
23677b4bd3 Simplify some stuff
Remove render component in startup
2022-04-17 12:38:12 -05:00
5b0f917485 update script path for fans 2022-04-17 00:05:04 -05:00
b3695c42b2 fix copy past error 2022-04-16 23:35:22 -05:00
0e5a1c9721 fix comparator 2022-04-16 23:33:44 -05:00
b4acf329b4 implement some missing scripts 2022-04-16 23:32:15 -05:00
9d79fc3d2e resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
041dc8256f comment 2022-03-30 18:34:26 -07:00
b79ebf1d40 Corrected faction for Buff Station 2022-03-30 18:25:32 -07:00
ff9d736073 Merge pull request #442 from EmosewaMC/AvantGardensSurvivalBuffStation
Fully implemented Avant Gardens Survival Buff Station
2022-03-30 22:22:50 +01:00
b2890262fb Merge pull request #445 from EmosewaMC/explodingDummyFix
Implemented script for exploding dummy in Nexus Tower Combat Training
2022-03-30 22:21:30 +01:00
0a6b8f139e Merge pull request #437 from EmosewaMC/racingSpecificSmashFix
Addressed specific race smash missions not progressing
2022-03-30 22:20:38 +01:00
2a2fa94b03 Merge pull request #475 from EmosewaMC/ape-fixes
Addressed incorrect ape attacks
2022-03-30 22:18:57 +01:00
58c6429209 Merge pull request #393 from EmosewaMC/DragonQBFix
Implemented a script that spawns a Golem Quick Build on Crux Prime dragons when they reach zero armor
2022-03-30 22:18:44 +01:00
3a959778fe Merge pull request #451 from EmosewaMC/ShootingGalleryScoreFix
Shooting Gallery daily mission fix
2022-03-25 15:59:39 +00:00
f83ad8bbe4 fixed wrong stun removal
Apes no longer stack their attacks

Apes no longer stack their attacks and excess comments removed
2022-03-24 01:05:36 -07:00
6be274b259 fixed issue 2022-02-23 17:38:25 -08:00
55def02c8f Added script to CppScripts 2022-02-20 19:51:54 -08:00
6905120ac6 Added MailBoxServer files 2022-02-20 19:51:35 -08:00
a60738f78f cleaned up SGCannon 2022-02-09 16:42:31 -08:00
e397ed310e Updated script for teams
Updated script to drop buffing items for all members in a team.
2022-02-08 02:02:05 -08:00
1122f50c7c Changed time when buff station spawns 2022-02-08 01:55:25 -08:00
d9874b452e Fix Plunger Gun not being removed from inventory after mission (#444) 2022-02-07 21:45:56 +01:00
0253a1fcb4 Added script for exploding asset 2022-02-07 03:43:57 -08:00
a22e1bd53d Added new case in CppScripts 2022-02-07 03:43:57 -08:00
204f03fd2a removed extra function 2022-02-06 22:19:23 -08:00
b297d21a8d Fully implemented buff station script 2022-02-06 22:15:32 -08:00
f41e8292e8 Clarified numbers and added comments 2022-02-06 21:34:26 -08:00
3de2c3bfc6 set faction of buff station to 6 2022-02-06 21:32:36 -08:00
9cfb9a0de6 Added specific smashable mission progression 2022-02-06 14:28:37 -08:00
f7009b499b added tracking of Pet Excavator achievement (#213)
* added tracking of the Pet Excavator achievement

* make Pet Extractor Progress Zone specific

* added tracking of Pet Excavator Achievement using player flags
2022-02-05 13:19:25 +01:00
84cf79906b Frakjaw Battle instance fixes (#409)
* Update NjMonastryBossInstance.cpp

* Changed spawn position to be 1.

* Changed stored variable from vector to int

Added clarifying comments
2022-02-05 13:11:58 +01:00
828c457614 Added script for Friend of the Ninja mission (#406)
* Added script for Friend of the Ninja mission

* Added comments
2022-02-05 13:00:10 +01:00
fe178bf745 Fully Implemented Shooting Gallery Mission and Achievement Fixes (#381)
* Fixed tab indent

* Fully implemented Achievement tracking for Shooting Gallery

- Removed logging in MissionTask.cpp and moved the checks for mission progression to after checking the instance.

- Implemented the achievement tracking in SGCannon as well as tracking of the maximum hit streak and progression of enemy smashes in the shooting gallery.
2022-02-05 12:54:12 +01:00
c6f220ee31 Implementing and Fixing All Racing Achievements (#366)
* Grammatical changes in comments

* Grammatical fixes in comments

Small grammatical fixes found in comments throughout the code.

* Added descriptions to functions

Added descriptions to functions that didn't have them to keep the code well documented

* Created RacingTaskParam.h

Created RacingTaskParam so eliminate magic numbers in the original implementation of completing racing missions.

* Updated magic numbers in Mission.cpp

Updated magic numbers in Mission.cpp to a meaningful name.

* Implemented racing smashable task progression

Previously, races did not progress tasks for smashing Entities.  Now all achievements tracking smashables track them correctly.  This has been implemented in the three Entities that can be smashed in a race (imagination boxes, track specific smashables, Forbidden Valley dragon eggs).

* Updated race imagination task progression

Race imagination now no longer uses a magic number when passed to missionComponent.  Instead we use a number defined in an enum located in RacingTaskParam.h

* Updated Race task checks

Racing tasks for completing races without smashing now no longer auto complete the whole chain of missions.  Tasks that track placing on tracks and races overall now properly complete.  Tasks that count how many missions in a zone are completed now function.  Tasks that track race completions in multiple areas now function.

* Updated RacingControlComponent.cpp

Fixed any tasks that required 3 players to now require 3 or more players in a race to progress.  This restriction is ignored if the world config opted in for solo racing to allow progression in solo worlds.  Updated magic numbers sent into missionComponent->Progress to an enum created in this PR.  Fixed some indentation.

* Fixed a grammatical error in variable name

Fixed a grammatical error in the enum for task params
2022-02-05 12:28:17 +01:00
dc2bd76aba Fixed scripted powerup spawners
When applied this commit fixes scripted powerups
2022-02-05 12:27:24 +01:00
dac8ec621c Added stun immunity for bosses in Battle of Nimbus Station (#428) 2022-02-01 17:48:23 +01:00
f605451693 Added pragma once to header file 2022-01-22 17:48:09 -08:00