Commit Graph

191 Commits

Author SHA1 Message Date
150dec1cc2 Added file to run on table charinfo to allow for unique names only
Created a new file to run on the MySQL database to alter the MySQL table charinfo.names to only allow unique entries
2022-01-09 00:12:49 -08:00
01230e2575 Revert change in 0_initial.sql 2022-01-09 00:09:27 -08:00
b529b7d3a0 Added UNIQUE for charInfo table
Added UNIQUE for charInfo table.
2022-01-08 00:00:27 -08:00
8ed7690b96 Merge pull request #203 from cooltrain7/Log-Line-Cleaning
Added Log content additions
2022-01-04 13:15:24 +01:00
4d19459015 Merge pull request #291 from EmosewaMC/EmosewaMC
Implemented sourceType for SendSetCurrency
2022-01-04 12:01:32 +01:00
a9c0cfd9c8 Merge pull request #340 from DarkflameUniverse/feature/tests
Add basic CTest infrastructure
2022-01-04 09:27:24 +01:00
227b82c446 Add newline at EOF [skip ci] 2022-01-04 09:26:43 +01:00
cca5b79e91 Update Mission.cpp 2022-01-03 23:05:56 -08:00
329d3d66b3 Update dGame/dGameMessages/GameMessages.h
Co-authored-by: Xiphoseer <Xiphoseer@users.noreply.github.com>
2022-01-03 22:37:58 -08:00
cb9ce85bda Update dGame/Character.cpp
Co-authored-by: Xiphoseer <Xiphoseer@users.noreply.github.com>
2022-01-03 22:37:53 -08:00
7aed5f0500 Update dGame/Character.h
Co-authored-by: Xiphoseer <Xiphoseer@users.noreply.github.com>
2022-01-03 22:37:49 -08:00
a92e05c640 Update dGame/dGameMessages/GameMessages.cpp
Co-authored-by: Xiphoseer <Xiphoseer@users.noreply.github.com>
2022-01-03 22:37:40 -08:00
f1525028da Merge pull request #289 from Verathian/portal-fixes
Portal Stun Time Reductions
2022-01-04 07:31:35 +01:00
64a78532ed Merge pull request #325 from Marcono1234/marcono1234/malformed-character-xml
Fix initial character XML being malformed
2022-01-04 06:12:55 +01:00
a9da275673 removed extra tab
removed extra tab
2022-01-03 16:01:54 -08:00
f74cc9cb10 Updated variable assignment
Changed the variable assignment to be a ternary operator.
2022-01-03 16:01:28 -08:00
975654f8e2 Merge branch 'main' into Log-Line-Cleaning 2022-01-03 17:51:13 +00:00
73718fe9af Merge pull request #14 from maxdelayer/main
Set `build.sh` as executable & update `README.md` to acknowledge  `build.sh`'s existence
2022-01-03 18:48:33 +01:00
a06fa39a5d Add newline at EOF; re-merge cmake steps 2022-01-03 16:36:15 +01:00
03d4d84eeb Update CI pipeline 2022-01-03 16:28:16 +01:00
eb18115c99 Update CMakePresets 2022-01-03 16:25:47 +01:00
1100c57e2d Run tests with CI 2022-01-03 16:00:32 +01:00
a591dbfe9c Basic tests infrastructure 2022-01-03 16:00:21 +01:00
74013e07a8 Encapsulated variable properly
lootSource was not encapsulated properly so this is now fixed.
2022-01-03 03:11:04 -08:00
df369612be Add XML attribute spaces consistently 2022-01-01 18:23:14 +01:00
203e75ef3d Fix resurrecting in BONS (#334) 2022-01-01 02:10:12 -08:00
14fc049ea0 Damage Buff source fix - inventor beehive bug (#306)
* add HandleUnmanaged overload to account for skill source

* add source to buff damage skill call to credit players for kills

* use LWOOBJID_EMPTY default arg & behaviorcontext constructor
2022-01-01 01:46:05 -08:00
83107d413d More windows fixes (#329)
- Added World, Chat and Auth servers as deps to Master
- Added "windows-default" CMake preset so that CMake didn't error out on Windows
- Added NOMINMAX define above cpplinq include
2022-01-01 01:38:45 -08:00
a15f9f38d8 Update script value to that in the lua file (#331) 2022-01-01 00:02:28 -08:00
00e841587d Merge pull request #332 from OogwayUniverse/spooky-fixes 2021-12-31 16:59:28 +01:00
2d5d5b273a remove unneeded log 2021-12-31 15:07:20 +00:00
f15b716ea7 Implement master server fix 2021-12-31 02:52:35 +00:00
7c1f392fdf Fix initial character XML being malformed
XML was missing a space between attributes `lzrw` and `stt`.
2021-12-30 19:42:59 +01:00
6e6eee71b3 Added more missing newline characters 2021-12-28 19:27:46 +00:00
ff8d68f45c Merge branch 'main' into Log-Line-Cleaning 2021-12-28 18:46:44 +00:00
0a7d9c46eb Merge pull request #304 from OogwayUniverse/team_loot_repairs
Team loot fixes
2021-12-26 16:18:23 +01:00
76c9d057cf Update ChatPacketHandler.cpp 2021-12-24 11:57:31 +00:00
5e605b30de Grammatical change in a comment
Small grammatical change in a comment
2021-12-23 19:50:17 -08:00
e95af79c8a Consolidated if statement
Changed default variable to achievement and removed the else.
2021-12-23 19:43:19 -08:00
e84811bdce Refactored if statement for coins
Refactored the if statement for coins so there is only one SetCoins call for the function.
2021-12-23 18:49:01 -08:00
6aad799f95 Updated variable names
Updated the variable names to match the enum name update.
2021-12-23 18:48:08 -08:00
6ff5ae78aa Corrected enum name
Corrected the enum name and prefixes of the elements in the enum.
2021-12-23 18:46:21 -08:00
7d40585211 Test frakjaw fix 2021-12-24 01:14:15 +00:00
9440af0d67 Repaired some bugs
- Fixed Team loot
- LMI dropping for team sizes
- No more > 4 player teams
2021-12-24 00:25:52 +00:00
0afba0d1d3 Merge pull request #294 from DarkflameUniverse/fix-loot-crash 2021-12-22 17:55:53 +01:00
271e14e2f1 Fix loot crash
When applied this commit fixes a crash with the loot system due to a missing nullptr check.
2021-12-22 17:16:31 +01:00
f772fedf19 Updated description of SetCoins
Updated the description of the Character::SetCoins function to more accurately describe how the function works.
2021-12-22 00:43:42 -08:00
29cf7f8998 Changed ambiguous variables
Changed ambiguous variables from int to int32_t to clarify what they are.
2021-12-22 00:15:08 -08:00
97f8e9e9fc Added enum for coin sources
Added an enum for coin sources as to avoid leaving a random number in the code.
2021-12-22 00:01:55 -08:00
c575294587 Changed variable names
Changed variable names to more accurately match what they are
2021-12-21 23:32:39 -08:00