lcdr
|
e176a620ab
|
Updates to shooting gallery component.
|
2018-04-02 22:33:30 +02:00 |
|
lcdr
|
5cd880ef51
|
Added support for shooting gallery cannon component.
|
2018-04-02 00:09:09 +02:00 |
|
lcdr
|
c3841d65d3
|
Made the BitStream interface more stream-like.
|
2018-01-12 23:41:25 +01:00 |
|
lcdr
|
54eccf854f
|
Refactored BitStream into read-only and write-only versions.
|
2017-12-25 13:43:33 +01:00 |
|
lcdr
|
20db28b0a2
|
LUZ parsing updates.
|
2017-12-25 13:25:53 +01:00 |
|
lcdr
|
2ff2a48f33
|
Improved support for older lvl format.
|
2017-09-17 11:34:52 +02:00 |
|
lcdr
|
a99be7f585
|
Fixed pkviewer not working on all OSes.
|
2017-09-06 13:01:33 +02:00 |
|
lcdr
|
d3172da5ef
|
Reorganized packet definitions.
|
2017-08-18 15:11:35 +02:00 |
|
lcdr
|
17f7a49f79
|
CaptureViewer now displays item names.
|
2017-08-12 13:06:59 +02:00 |
|
lcdr
|
3bf199ca62
|
Definition updates and changes to use bitstream's changed string handling
|
2017-06-10 12:29:37 +02:00 |
|
lcdr
|
ee2da75c7c
|
Updated gamemessage definitions and added option to retry with phantom component.
|
2017-04-07 22:21:49 +02:00 |
|
lcdr
|
44bae062c7
|
Moved gamemessage definitions.
|
2017-02-09 10:40:01 +01:00 |
|
lcdr
|
8eece0fee1
|
Improved support for game messages.
|
2017-02-09 10:30:51 +01:00 |
|
lcdr
|
4748620821
|
Replica structure updates
|
2017-02-09 10:26:42 +01:00 |
|
lcdr
|
60dbb0178d
|
Added parsing support for older lvl format.
|
2016-11-26 14:10:59 +01:00 |
|
lcdr
|
b2946a5c28
|
Added option to retry replica parsing with added Trigger Component
|
2016-10-22 14:04:59 +02:00 |
|
lcdr
|
5f6a5c9f77
|
Updated replica parsing.
|
2016-10-22 14:02:58 +02:00 |
|
lcdr
|
fdee5babfb
|
Updated path behavior parsing.
|
2016-10-22 14:02:51 +02:00 |
|
lcdr
|
8498b35ca5
|
Added option to retry replica parsing with added ScriptComponent
to account for objects with custom scripts not mentioned in the registry
|
2016-08-30 10:32:09 +02:00 |
|
lcdr
|
dd914f7f5e
|
Added support for custom types to structparser and rewrote captureviewer and the struct definitions to use them.
|
2016-07-23 11:39:29 +02:00 |
|
lcdr
|
4b6306643f
|
Updated game message parsing.
|
2016-07-23 11:39:00 +02:00 |
|
lcdr
|
9341e006a3
|
Updated scene transition parsing.
|
2016-06-29 11:47:58 +02:00 |
|
lcdr
|
c85615e75f
|
Renamed length to count in ScriptComponent.
|
2016-06-27 22:11:41 +02:00 |
|
lcdr
|
eb1e10a10f
|
Added support for paths.
|
2016-06-21 21:24:11 +02:00 |
|
lcdr
|
b7b2a922ad
|
Added support for moving platform component.
|
2016-06-21 21:19:50 +02:00 |
|
lcdr
|
aca1f54fc4
|
Implemented support for shared subcomponents and updated structures.
|
2015-12-15 18:46:30 +01:00 |
|
lcdr
|
b422f372a8
|
Added PKViewer for viewing and extracting the contents of PK files.
|
2016-01-03 00:14:10 +01:00 |
|
lcdr
|
024c1f9a72
|
Better usability of INI configuration.
|
2015-11-19 21:25:16 +01:00 |
|
lcdr
|
aca5f16e28
|
Fixed a bug in decompress_sd0
|
2015-10-26 18:26:27 +01:00 |
|
lcdr
|
17383b7f8b
|
Added support for UI Messages.
|
2015-10-22 18:30:15 +02:00 |
|
lcdr
|
bbc743d5d7
|
Improved support for components and game messages, along with further minor updates.
|
2015-10-12 19:33:34 +02:00 |
|
lcdr
|
86dfe01355
|
Added if, while and break statements to support more complex parsing logic.
|
2015-09-30 18:00:42 +02:00 |
|
lcdr
|
3e10476cd6
|
Changed decompress_sd0 to operate on bytes instead of files.
|
2015-09-26 16:29:40 +02:00 |
|
lcdr
|
e2e7ff5183
|
Structure definition syntax changed to use type instead of length.
|
2015-09-20 14:42:16 +02:00 |
|
lcdr
|
9419e656b5
|
bitstream now uses struct instead of ctypes for type conversion.
|
2015-09-01 20:50:21 +02:00 |
|
lcdr
|
3a1c0a73e0
|
Don't convert invalid rows if not adding link info.
|
2015-08-29 13:51:08 +02:00 |
|
lcdr
|
0d133acbad
|
Expressions to be evaluated now get precompiled to optimize speed.
|
2015-08-23 18:29:54 +02:00 |
|
lcdr
|
1e6dddb073
|
Minor updates to the structure definition files.
|
2015-08-23 18:28:36 +02:00 |
|
lcdr
|
9298a98f60
|
Changed the file extension of the viewers to .pyw so they get opened as GUI Applications.
|
2015-08-20 19:55:55 +02:00 |
|
lcdr
|
c6b0d74654
|
Fixed if clause in type conversion
|
2015-08-10 12:42:24 +02:00 |
|
lcdr
|
7ffb5a0ca2
|
Packet search now doesn't delete tags
|
2015-08-10 12:09:54 +02:00 |
|
lcdr
|
4811452be4
|
Added find_packets, a script for finding matching packets within multiple .zip captures
|
2015-08-09 21:42:46 +02:00 |
|
lcdr
|
d15b3a05a5
|
Game message parsing is now optional
|
2015-08-09 21:16:23 +02:00 |
|
lcdr
|
3d05cec13c
|
Fix for broken resizing
|
2015-08-09 17:15:01 +02:00 |
|
lcdr
|
7131e64ee2
|
Fix for 2 lines that were accidentally left out
|
2015-08-09 17:11:27 +02:00 |
|
lcdr
|
742c32c5cd
|
Added luzviewer for viewing .luz (and .lvl) files, and reorganized the viewers so they use a common base class.
|
2015-08-09 13:05:21 +02:00 |
|
lcdr
|
7f694262a5
|
Added decompress_sd0, which decompresses files compressed in the sd0 format
|
2015-08-01 21:55:07 +02:00 |
|
lcdr
|
5d60fbc34b
|
Added fdb_to_sqlite. This is a conversion script from the FDB to the SQLite format.
|
2015-07-31 22:19:21 +02:00 |
|
lcdr
|
cc9c765a18
|
Minor updates to captureexplorer.
|
2015-07-31 22:16:48 +02:00 |
|
lcdr
|
33696fd9e8
|
captureexplorer now reads the options from a file named captureexplorer.ini
format:
[paths]
db_path=
gamemessages_path=
[parse]
|
2015-06-22 21:23:38 +02:00 |
|