Commit Graph

335 Commits

Author SHA1 Message Date
Sergey Borisov
19c00241c6 Use non-inverted mask generally(except inpaint model handling) 2024-07-24 00:59:13 +03:00
Sergey Borisov
c323a760a5 Suggested changes
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-23 23:34:28 +03:00
Sergey Borisov
5003e5d763 Same changes as in other PRs, add check for running inpainting on inpaint model without source image
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-22 23:47:39 +03:00
Sergey Borisov
58f3072b91 Handle inpainting on normal models 2024-07-21 22:17:29 +03:00
Sergey Borisov
9e7b470189 Handle inpaint models 2024-07-21 20:45:55 +03:00
Ryan Dick
78d2b1b650 Merge branch 'main' into stalker-backend_base 2024-07-19 16:25:20 -04:00
Sergey Borisov
39e10d894c Add invocation cancellation logic to patchers 2024-07-19 23:17:01 +03:00
Ryan Dick
e16faa6370 Add gradient blending to tile seams in MultiDiffusion. 2024-07-19 13:05:50 -07:00
Ryan Dick
83a86abce2 Add unit tests for ExtensionsManager and ExtensionBase. 2024-07-19 14:15:46 -04:00
Sergey Borisov
0c56d4a581 Ryan's suggested changes to extension manager/extensions
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-18 23:49:44 +03:00
Sergey Borisov
2ef3b49a79 Add run cancelling logic to extension manager 2024-07-17 04:39:15 +03:00
Sergey Borisov
3f79467f7b Ruff format 2024-07-17 04:24:45 +03:00
Sergey Borisov
2c2ec8f0bc Comments, a bit refactor 2024-07-17 04:20:31 +03:00
Sergey Borisov
79e35bd0d3 Minor fixes 2024-07-17 03:48:37 +03:00
Sergey Borisov
137202b77c Remove patch_unet logic for now 2024-07-17 03:40:27 +03:00
Sergey Borisov
03e22c257b Convert conditioning_mode to enum 2024-07-17 03:37:11 +03:00
Sergey Borisov
ae6d4fbc78 Move out _concat_conditionings_for_batch submethods 2024-07-17 03:31:26 +03:00
Sergey Borisov
cd1bc1595a Rename sequential as private variable 2024-07-17 03:24:11 +03:00
Sergey Borisov
b7c6c63005 Added some comments 2024-07-16 22:52:44 +03:00
Sergey Borisov
cec345cb5c Change attention processor apply logic 2024-07-16 20:03:29 +03:00
Sergey Borisov
608cbe3f5c Separate inputs in denoise context 2024-07-16 19:30:29 +03:00
Sergey Borisov
9f088d1bf5 Multiple small fixes 2024-07-16 00:51:25 +03:00
Sergey Borisov
fd8d1c12d4 Remove 'del' operator overload 2024-07-16 00:43:32 +03:00
Sergey Borisov
d623bd429b Fix condtionings logic 2024-07-16 00:31:56 +03:00
Sergey Borisov
499e4d4fde Add preview extension to check logic 2024-07-13 00:45:04 +03:00
Sergey Borisov
e961dd1dec Remove remains of priority logic 2024-07-13 00:44:21 +03:00
Sergey Borisov
7e00526999 Remove overrides logic for now 2024-07-13 00:28:56 +03:00
Sergey Borisov
3a9dda9177 Renames 2024-07-12 22:44:00 +03:00
Sergey Borisov
bd8ae5d896 Simplify guidance modes 2024-07-12 22:01:37 +03:00
Sergey Borisov
87e96e1be2 Rename modifiers to callbacks, convert order to int, a bit unify injection points 2024-07-12 22:01:05 +03:00
Sergey Borisov
0bc60378d3 A bit rework conditioning convert to unet kwargs 2024-07-12 20:43:32 +03:00
Sergey Borisov
9cc852cf7f Base code from draft PR 2024-07-12 20:31:26 +03:00
Ryan Dick
35f8781ea2 Fix static type errors with SCHEDULER_NAME_VALUES. And, avoid bi-directional cross-directory imports, which contribute to circular import issues. 2024-07-05 07:38:35 -07:00
Ryan Dick
1d449097cc Apply ruff rule to disallow all relative imports. 2024-07-04 09:35:37 -04:00
Ryan Dick
3752509066 Expose the VAE tile_size on the VAE encode and decode invocations. 2024-07-02 09:07:03 -04:00
Ryan Dick
79640ba14e Add context manager for overriding VAE tiling params. 2024-07-02 09:07:03 -04:00
Ryan Dick
9a3b8c6fcb Fix handling of init_timestep in StableDiffusionGeneratorPipeline and improve its documentation. 2024-06-26 12:51:51 -04:00
Ryan Dick
bd74b84cc5 Revert "Remove the redundant init_timestep parameter that was being passed around. It is simply the first element of the timesteps array."
This reverts commit fa40061eca.
2024-06-26 12:51:51 -04:00
Ryan Dick
cd9dfefe3c Fix inpainting mask shape assertions. 2024-06-25 11:31:52 -07:00
Ryan Dick
e1af78c702 Make the tile_overlap input to MultiDiffusion *strictly* control the amount of overlap rather than being a lower bound. 2024-06-25 11:31:52 -07:00
Ryan Dick
c5588e1ff7 Add TODO comment explaining why some schedulers do not interact well with MultiDiffusion. 2024-06-25 11:31:52 -07:00
Ryan Dick
07ac292680 Consolidate _region_step() function - the separation wasn't really adding any value. 2024-06-25 11:31:52 -07:00
Ryan Dick
7c032ea604 (minor) Fix some documentation typos. 2024-06-25 11:31:52 -07:00
Ryan Dick
fa40061eca Remove the redundant init_timestep parameter that was being passed around. It is simply the first element of the timesteps array. 2024-06-25 11:31:52 -07:00
Ryan Dick
25067e4f0d Delete rough notes. 2024-06-25 11:31:52 -07:00
Ryan Dick
fb0aaa3e6d Fix advanced scheduler behaviour in MultiDiffusionPipeline. 2024-06-25 11:31:52 -07:00
Ryan Dick
c22526b9d0 Fix handling of stateful schedulers in MultiDiffusionPipeline. 2024-06-25 11:31:52 -07:00
Ryan Dick
c881882f73 Connect TiledMultiDiffusionDenoiseLatents to the MultiDiffusionPipeline backend. 2024-06-25 11:31:52 -07:00
Ryan Dick
36473fc52a Remove regional conditioning logic from MultiDiffusionPipeline - it is not yet supported. 2024-06-25 11:31:52 -07:00
Ryan Dick
b9964ecc4a Initial (untested) implementation of MultiDiffusionPipeline. 2024-06-25 11:31:52 -07:00