psychedelicious
06006733e2
feat(ui): internal state for inpaint mask
2024-08-30 22:18:47 +10:00
psychedelicious
14d0bfbef6
refactor(ui): divvy up canvas state a bit
2024-08-30 22:18:47 +10:00
psychedelicious
0c9cf73702
feat(ui): get region and base layer canvas to blob logic working
2024-08-30 22:18:47 +10:00
psychedelicious
3b864921ac
refactor(ui): node manager handles more tedious annoying stuff
2024-08-30 22:18:47 +10:00
psychedelicious
f41539532f
feat(ui): use node manager for addRegions
2024-08-30 22:18:47 +10:00
psychedelicious
657009c254
feat(ui): persist bbox
2024-08-30 22:18:47 +10:00
psychedelicious
c47e02c309
fix(ui): fix generation graphs
2024-08-30 22:18:47 +10:00
psychedelicious
ce8a7bc178
feat(ui): add toggle for clipToBbox
2024-08-30 22:18:47 +10:00
psychedelicious
488ca87787
feat(ui): rename konva node manager
2024-08-30 22:18:47 +10:00
psychedelicious
d965df8ca9
refactor(ui): create classes to abstract mgmt of konva nodes
2024-08-30 22:18:47 +10:00
psychedelicious
995c26751e
tidy(ui): organise renderers
2024-08-30 22:18:47 +10:00
psychedelicious
dd09723a2a
refactor(ui): create entity to konva node map abstraction (wip)
...
Instead of chaining konva `find` and `findOne` methods, all konva nodes are added to a mapping object. Finding and manipulating them is much simpler.
Done for regions and layers, wip for control adapters.
2024-08-30 22:18:47 +10:00
psychedelicious
5ff5af3ba2
perf(ui): fix lag w/ region rendering
...
Needed to memoize these selectors
2024-08-30 22:18:47 +10:00
psychedelicious
4cb85404c0
feat(ui): move canvas fill color picker to right
2024-08-30 22:18:47 +10:00
psychedelicious
50bc2f100d
refactor(ui): remove unused ellipse & polygon objects
2024-08-30 22:18:47 +10:00
psychedelicious
f65ce6a019
fix(ui): incorrect rect/brush/eraser positions
2024-08-30 22:18:47 +10:00
psychedelicious
c28b635f2d
refactor(ui): enable global debugging flag
2024-08-30 22:18:47 +10:00
psychedelicious
e55896240d
refactor(ui): disable the preview renderer for now
2024-08-30 22:18:47 +10:00
psychedelicious
2b478ee7e1
tweak(ui): canvas editor layout
2024-08-30 22:18:47 +10:00
psychedelicious
69912a35ea
perf(ui): memoize layeractionsmenu valid actions
2024-08-30 22:18:47 +10:00
psychedelicious
9f1bd98c7e
refactor(ui): decouple konva renderer from react
...
Subscribe to redux store directly, skipping all the react overhead.
With react in dev mode, a typical frame while using the brush tool on almost-empty canvas is reduced from ~7.5ms to ~3.5ms. All things considered, this still feels slow, but it's a massive improvement.
2024-08-30 22:18:47 +10:00
psychedelicious
b531d6b7f0
feat(ui): clip lines to bbox
2024-08-30 22:18:47 +10:00
psychedelicious
8aa963fb81
fix(ui): document fit positioning
2024-08-30 22:18:47 +10:00
psychedelicious
b76e0ab4e4
feat(ui): document bounds overlay
2024-08-30 22:18:47 +10:00
psychedelicious
aea03b4e92
tidy(ui): background layer
2024-08-30 22:18:47 +10:00
psychedelicious
b39e95966c
refactor(ui): use "entity" instead of "data" for canvas
2024-08-30 22:18:47 +10:00
psychedelicious
d53e5e0158
feat(ui): brush size border radius = 1
2024-08-30 22:18:47 +10:00
psychedelicious
0368dd651b
fix(ui): canvas HUD doesn't interrupt tool
2024-08-30 22:18:47 +10:00
psychedelicious
84a4a1024e
refactor(ui): split up canvas entity renderers, temp disable preview
2024-08-30 22:18:47 +10:00
psychedelicious
af4f258489
fix(ui): delete all layers button
2024-08-30 22:18:47 +10:00
psychedelicious
ddfc8785b4
fix(ui): ignore keyboard shortcuts in input/textarea elements
2024-08-30 22:18:47 +10:00
psychedelicious
d8515b6efc
fix(ui): canvas entity ids getting clobbered
2024-08-30 22:18:47 +10:00
psychedelicious
6a07f007a4
fix(ui): move lora followup fixes
2024-08-30 22:18:47 +10:00
psychedelicious
7a5a0c8075
chore(ui): lint
2024-08-30 22:18:47 +10:00
psychedelicious
5ed2e9b0fc
refactor(ui): move loras to canvas slice
2024-08-30 22:18:47 +10:00
psychedelicious
aeb0a45eb6
fix(ui): layer is selected when added
2024-08-30 22:18:47 +10:00
psychedelicious
21e814d766
feat(ui): r to center & fit stage on document
2024-08-30 22:18:47 +10:00
psychedelicious
cafc1839e2
feat(ui): better HUD
2024-08-30 22:18:47 +10:00
psychedelicious
e937aa831f
fix(ui): always use current brush width when making straight lines
2024-08-30 22:18:47 +10:00
psychedelicious
890e6a95ed
feat(ui): hold shift w/ brush to draw straight line
2024-08-30 22:18:47 +10:00
psychedelicious
a5b7274359
fix(ui): update bg on canvas resize
2024-08-30 22:18:47 +10:00
psychedelicious
172acf2cf5
refactor(ui): better hud
2024-08-30 22:18:47 +10:00
psychedelicious
b49fdf6407
refactor(ui): scaled tool preview border
2024-08-30 22:18:47 +10:00
psychedelicious
5184d05bc2
refactor(ui): port remaining canvasV1 rendering logic to V2, remove old code
2024-08-30 22:18:47 +10:00
psychedelicious
7ef4553fc9
refactor(ui): fix more types
2024-08-30 22:18:47 +10:00
psychedelicious
d6bd1e4a49
refactor(ui): metadata recall (wip)
...
just enough let the app run
2024-08-30 22:18:47 +10:00
psychedelicious
29413f20a7
refactor(ui): undo/redo button temp fix
2024-08-30 22:18:47 +10:00
psychedelicious
04a44c8ea7
refactor(ui): fix renderer stuff
2024-08-30 22:18:47 +10:00
psychedelicious
426f1b6f9a
refactor(ui): fix misc types
2024-08-30 22:18:47 +10:00
psychedelicious
9c7f5ed321
refactor(ui): fix gallery stuff
2024-08-30 22:18:47 +10:00
psychedelicious
4c37c7f280
refactor(ui): fix delete image stuff
2024-08-30 22:18:47 +10:00
psychedelicious
a2d13cacbf
refactor(ui): fix useIsReadyToEnqueue for new adapterType field
2024-08-30 22:18:47 +10:00
psychedelicious
aa127b83a3
refactor(ui): update generation tab graphs
2024-08-30 22:18:47 +10:00
psychedelicious
e55192ae2a
refactor(ui): add adapterType
to ControlAdapterData
2024-08-30 22:18:47 +10:00
psychedelicious
5159fcbc33
refactor(ui): update components & logic to use new unified slice (again)
2024-08-30 22:18:47 +10:00
psychedelicious
02ad7a0f93
refactor(ui): update components & logic to use new unified slice
2024-08-30 22:18:47 +10:00
psychedelicious
bfa496e37f
refactor(ui): merge compositing, params into canvasV2 slice
2024-08-30 22:18:47 +10:00
psychedelicious
fdf347af26
refactor(ui): add scaled bbox state
2024-08-30 22:18:47 +10:00
psychedelicious
0833dbb19d
refactor(ui): update dnd/image upload
2024-08-30 22:18:47 +10:00
psychedelicious
1b6bf58e58
refactor(ui): update size/prompts state
2024-08-30 22:18:47 +10:00
psychedelicious
5ead7bc7b4
refactor(ui): rip out old control adapter implementation
2024-08-30 22:18:47 +10:00
psychedelicious
f326d17856
refactor(ui): canvas v2 (wip)
...
fix entity count select
2024-08-30 22:18:47 +10:00
psychedelicious
908aa9beea
refactor(ui): canvas v2 (wip)
...
delete unused file
2024-08-30 22:18:47 +10:00
psychedelicious
4071e96245
refactor(ui): canvas v2 (wip)
...
merge all canvas state reducers into one big slice (but with the logic split across files so it's not hell)
2024-08-30 22:18:47 +10:00
psychedelicious
b4daf29bd8
refactor(ui): canvas v2 (wip)
...
Fix a few more components
2024-08-30 22:18:47 +10:00
psychedelicious
bf185339c2
refactor(ui): canvas v2 (wip)
...
missed a spot
2024-08-30 22:18:47 +10:00
psychedelicious
df3abc75c2
refactor(ui): canvas v2 (wip)
...
Redo all UI components for different canvas entity types
2024-08-30 22:18:47 +10:00
psychedelicious
28fc9a387c
refactor(ui): canvas v2 (wip)
2024-08-30 22:18:47 +10:00
psychedelicious
8533f207dc
refactor(ui): canvas v2 (wip)
2024-08-30 22:18:47 +10:00
psychedelicious
d135c48319
refactor(ui): canvas v2 (wip)
2024-08-30 22:18:47 +10:00
psychedelicious
ca9090d070
refactor(ui): canvas v2 (wip)
2024-08-30 22:18:47 +10:00
psychedelicious
93b185dc3b
feat(ui): bbox tool
2024-08-30 22:18:47 +10:00
psychedelicious
98e5efa895
fix(ui): rect tool preview
2024-08-30 22:18:47 +10:00
psychedelicious
c6774b829d
fix(ui): multiple stages
2024-08-30 22:18:47 +10:00
psychedelicious
22925f92bd
feat(ui): decouple konva logic from nanostores
2024-08-30 22:18:47 +10:00
psychedelicious
302efcf6e8
feat(ui): store all stage attrs in nanostores
2024-08-30 22:18:47 +10:00
psychedelicious
76f9f90f0a
feat(ui): round stage scale
2024-08-30 22:18:47 +10:00
psychedelicious
5ba338e471
chore(ui): bump konva
2024-08-30 22:18:47 +10:00
psychedelicious
01f101c6f2
feat(ui): generation bbox transformation working
...
whew
2024-08-30 22:18:47 +10:00
psychedelicious
5606aec78d
feat(ui): wip generation bbox
2024-08-30 22:18:47 +10:00
psychedelicious
db90e1fe8b
feat(ui): wip generation bbox
2024-08-30 22:18:47 +10:00
psychedelicious
ae96c479f2
feat(ui): CL zoom and pan, some rendering optimizations
2024-08-30 22:18:47 +10:00
psychedelicious
344ed2c83e
Revert "feat(ui): add x,y,scaleX,scaleY,rotation to objects"
...
This reverts commit 53318b396c967c72326a7e4dea09667b2ab20bdd.
2024-08-30 22:18:47 +10:00
psychedelicious
1985944659
feat(ui): layers manage their own bbox
2024-08-30 22:18:47 +10:00
psychedelicious
915357a6c1
docs(ui): konva image object docstrings
2024-08-30 22:18:47 +10:00
psychedelicious
63c34e78d7
feat(ui): add x,y,scaleX,scaleY,rotation to objects
2024-08-30 22:18:47 +10:00
psychedelicious
366c460c1f
fix(ui): show color picker when using rect tool
2024-08-30 22:18:47 +10:00
psychedelicious
40cab08133
feat(ui): image loading fallback for raster layers
2024-08-30 22:18:47 +10:00
psychedelicious
51de25122a
feat(ui): bbox calc for raster layers
2024-08-30 22:18:47 +10:00
psychedelicious
90313091db
feat(ui): do not fill brush preview when drawing
2024-08-30 22:18:47 +10:00
psychedelicious
9982219d18
fix(ui): brush spacing handling
2024-08-30 22:18:47 +10:00
psychedelicious
b3fe03b8f9
fix(ui): jank when starting a shape when not already focused on stage
2024-08-30 22:18:47 +10:00
psychedelicious
6edd15d68a
feat(ui): wip raster layers
...
I meant to split this up into smaller commits and undo some of it, but I committed afterwards and it's tedious to undo.
2024-08-30 22:18:47 +10:00
psychedelicious
0e2b328c88
feat(ui): support image objects on raster layers
...
Just the UI and internal state, not rendering yet.
2024-08-30 22:18:47 +10:00
psychedelicious
25d7f9c316
tidy(ui): clean up event handlers
...
Separate logic for each tool in preparation for ellipse and polygon tools.
2024-08-30 22:18:47 +10:00
psychedelicious
3870ebdf29
feat(ui): raster layer reset, object group util
2024-08-30 22:18:47 +10:00
psychedelicious
7595d05191
feat(ui): rect shape preview now has fill
2024-08-30 22:18:47 +10:00
psychedelicious
21af727d79
feat(ui): cancel shape drawing on esc
2024-08-30 22:18:47 +10:00
psychedelicious
5691829de6
feat(ui): temp disable history on CL
2024-08-30 22:18:47 +10:00
psychedelicious
20e6a57cf1
feat(ui): raster layer logic
...
- Deduplicate shared logic
- Split up giant renderers file into separate cohesive files
- Tons of cleanup
- Progress on raster layer functionality
2024-08-30 22:18:47 +10:00
psychedelicious
d0c40a8b5b
feat(ui): add raster layer rendering and interaction (WIP)
2024-08-30 22:18:46 +10:00
psychedelicious
f663215f25
feat(ui): scaffold out raster layers
...
Raster layers may have images, lines and shapes. These will replace initial image layers and provide sketching functionality like we have on canvas.
2024-08-30 22:18:46 +10:00
psychedelicious
7c5dea6d12
refactor(ui): revise types for line and rect objects
...
- Create separate object types for brush and eraser lines, instead of a single type that has a `tool` field.
- Create new object type for rect shapes.
- Add logic to schemas to migrate old object types to new.
- Update renderers & reducers.
2024-08-30 22:18:46 +10:00
Ryan Dick
4e4b6c6dbc
Tidy variable management and dtype handling in FluxTextToImageInvocation.
2024-08-29 19:08:18 +00:00
Ryan Dick
5e8cf9fb6a
Remove hack to clear cache from the FluxTextToImageInvocation. We now clear the cache based on the on-disk model size.
2024-08-29 19:08:18 +00:00
Ryan Dick
c738fe051f
Split T5 encoding and CLIP encoding into separate functions to ensure that all model references are locally-scoped so that the two models don't have to be help in memory at the same time.
2024-08-29 19:08:18 +00:00
Ryan Dick
29fe1533f2
Fix bug in InvokeLinear8bitLt that was causing old state information to persist after loading from a state dict. This manifested as state tensors being left on the GPU even when a model had been offloaded to the CPU cache.
2024-08-29 19:08:18 +00:00
Ryan Dick
77090070bd
Check the size of a model on disk and make room for it in the cache before loading it.
2024-08-29 19:08:18 +00:00
Ryan Dick
6ba9b1b6b0
Tidy up GIG -> GB and remove unused GIG constant.
2024-08-29 19:08:18 +00:00
Ryan Dick
c578b8df1e
Improve ModelCache docs.
2024-08-29 19:08:18 +00:00
Ryan Dick
cad9a41433
Remove unused MOdelCache.exists(...) function.
2024-08-29 19:08:18 +00:00
Ryan Dick
5fefb3b0f4
Remove unused param from ModelCache.
2024-08-29 19:08:18 +00:00
Ryan Dick
5284a870b0
Remove unused constructor params from ModelCache.
2024-08-29 19:08:18 +00:00
Ryan Dick
e064377c05
Remove default model cache sizes from model_cache_default.py. These defaults were misleading, because the config defaults take precedence over them.
2024-08-29 19:08:18 +00:00
Mary Hipp
3e569c8312
feat(ui): add fields for CLIP embed models and Flux VAE models in workflows
2024-08-29 11:52:51 -04:00
maryhipp
16825ee6e9
feat(nodes): bump version of flux model node, update default workflow
2024-08-29 11:52:51 -04:00
Mary Hipp
3f5340fa53
feat(nodes): add submodels as inputs to FLUX main model node instead of hardcoded names
2024-08-29 11:52:51 -04:00
chainchompa
326de55d3e
remove api changes and only preselect style preset
2024-08-28 09:53:29 -04:00
chainchompa
b2df909570
added selectedStylePreset to preload presets when app loads
2024-08-28 09:50:44 -04:00
chainchompa
026ac36b06
Revert "added selectedStylePreset to preload presets when app loads"
...
This reverts commit e97fd85904
.
2024-08-28 09:44:08 -04:00
chainchompa
92125e5fd2
bug fixes
2024-08-27 16:13:38 -04:00
chainchompa
c0c139da88
formatting ruff
2024-08-27 15:46:51 -04:00
chainchompa
404ad6a7fd
cleanup
2024-08-27 15:42:42 -04:00
chainchompa
fc39086fb4
call stylePresetSelected
2024-08-27 15:34:31 -04:00
chainchompa
cd215700fe
added route for selecting style preset
2024-08-27 15:34:07 -04:00
chainchompa
e97fd85904
added selectedStylePreset to preload presets when app loads
2024-08-27 15:33:24 -04:00
Brandon Rising
0a263fa5b1
chore: bump version to v4.2.9rc1
2024-08-27 12:09:27 -04:00
Mary Hipp
fae3836a8d
fix CLIP
2024-08-27 10:29:10 -04:00
Mary Hipp
b3d2eb4178
add translations for new model types in MM, remove clip vision from filter since its not displayed in list
2024-08-27 10:29:10 -04:00
Ryan Dick
50085b40bb
Update starter model size estimates.
2024-08-26 20:17:50 -04:00
Mary Hipp
cff382715a
default workflow: add steps to exposed fields, add more notes
2024-08-26 20:17:50 -04:00
Brandon Rising
54d54d1bf2
Run ruff
2024-08-26 20:17:50 -04:00
Mary Hipp
e84ea68282
remove prompt
2024-08-26 20:17:50 -04:00
Mary Hipp
160dd36782
update default workflow for flux
2024-08-26 20:17:50 -04:00
Brandon Rising
65bb46bcca
Rename params for flux and flux vae, add comments explaining use of the config_path in model config
2024-08-26 20:17:50 -04:00
Brandon Rising
2d185fb766
Run ruff
2024-08-26 20:17:50 -04:00
Brandon Rising
2ba9b02932
Fix type error in tsc
2024-08-26 20:17:50 -04:00
Brandon Rising
849da67cc7
Remove no longer used code in the flux denoise function
2024-08-26 20:17:50 -04:00
Brandon Rising
3ea6c9666e
Remove in progress images until we're able to make the valuable
2024-08-26 20:17:50 -04:00
Brandon Rising
cf633e4ef2
Only install starter models if not already installed
2024-08-26 20:17:50 -04:00
Ryan Dick
bbf934d980
Remove outdated TODO.
2024-08-26 20:17:50 -04:00
Ryan Dick
620f733110
ruff format
2024-08-26 20:17:50 -04:00
Ryan Dick
635d2f480d
ruff
2024-08-26 20:17:50 -04:00
Brandon Rising
70c278c810
Remove dependency on flux config files
2024-08-26 20:17:50 -04:00
Brandon Rising
56b9906e2e
Setup scaffolding for in progress images and add ability to cancel the flux node
2024-08-26 20:17:50 -04:00
Ryan Dick
a808ce81fd
Replace swish() with torch.nn.functional.silu(h). They are functionally equivalent, but in my test VAE deconding was ~8% faster after the change.
2024-08-26 20:17:50 -04:00
Ryan Dick
83f82c5ddf
Switch the CLIP-L start model to use our hosted version - which is much smaller.
2024-08-26 20:17:50 -04:00
Brandon Rising
101de8c25d
Update t5 encoder formats to accurately reflect the quantization strategy and data type
2024-08-26 20:17:50 -04:00
Ryan Dick
3339a4baf0
Downgrade revert torch version after removing optimum-qanto, and other minor version-related fixes.
2024-08-26 20:17:50 -04:00
Ryan Dick
dff4a88baa
Move quantization scripts to a scripts/ subdir.
2024-08-26 20:17:50 -04:00
Ryan Dick
a21f6c4964
Update docs for T5 quantization script.
2024-08-26 20:17:50 -04:00
Ryan Dick
97562504b7
Remove all references to optimum-quanto and downgrade diffusers.
2024-08-26 20:17:50 -04:00
Ryan Dick
75d8ac378c
Update the T5 8-bit quantized starter model to use the BnB LLM.int8() variant.
2024-08-26 20:17:50 -04:00
Ryan Dick
b9dd354e2b
Fixes to the T5XXL quantization script.
2024-08-26 20:17:50 -04:00
Ryan Dick
33c2fbd201
Add script for quantizing a T5 model.
2024-08-26 20:17:50 -04:00
Brandon Rising
5063be92bf
Switch flux to using its own conditioning field
2024-08-26 20:17:50 -04:00
Brandon Rising
1047584b3e
Only import bnb quantize file if bitsandbytes is installed
2024-08-26 20:17:50 -04:00
Brandon Rising
6764dcfdaa
Load and unload clip/t5 encoders and run inference separately in text encoding
2024-08-26 20:17:50 -04:00
Ryan Dick
a0bf20bcee
Run FLUX VAE decoding in the user's preferred dtype rather than float32. Tested, and seems to work well at float16.
2024-08-26 20:17:50 -04:00
Ryan Dick
14ab339b33
Move prepare_latent_image_patches(...) to sampling.py with all of the related FLUX inference code.
2024-08-26 20:17:50 -04:00
Ryan Dick
25c91efbb6
Rename field positive_prompt -> prompt.
2024-08-26 20:17:50 -04:00
Ryan Dick
1c1f2c6664
Add comment about incorrect T5 Tokenizer size calculation.
2024-08-26 20:17:50 -04:00
Ryan Dick
d7c22b3bf7
Tidy is_schnell detection logic.
2024-08-26 20:17:50 -04:00
Ryan Dick
185f2a395f
Make FLUX get_noise(...) consistent across devices/dtypes.
2024-08-26 20:17:50 -04:00
Ryan Dick
0c5649491e
Mark FLUX nodes as prototypes.
2024-08-26 20:17:50 -04:00
Brandon Rising
94aba5892a
Attribute black-forest-labs/flux for much of the flux code
2024-08-26 20:17:50 -04:00
maryhipp
34451e5f27
added FLUX dev to starter models
2024-08-26 20:17:50 -04:00
Brandon Rising
1f9bdd1a9a
Undo changes to the v2 dir of frontend types
2024-08-26 20:17:50 -04:00
Brandon Rising
c27d59baf7
Run ruff
2024-08-26 20:17:50 -04:00
Brandon Rising
f130ddec7c
Remove automatic install of models during flux model loader, remove no longer used import function on context
2024-08-26 20:17:50 -04:00
Ryan Dick
a0a259eef1
Fix max_seq_len field description.
2024-08-26 20:17:50 -04:00
Ryan Dick
b66f19d4d1
Add docs to the quantization scripts.
2024-08-26 20:17:50 -04:00
Ryan Dick
4105a78b83
Update load_flux_model_bnb_llm_int8.py to work with a single-file FLUX transformer checkpoint.
2024-08-26 20:17:50 -04:00
Ryan Dick
19a68afb3a
Fix bug in InvokeInt8Params that was causing it to use double the necessary VRAM.
2024-08-26 20:17:50 -04:00
maryhipp
fd68a2475b
add better workflow name
2024-08-26 20:17:50 -04:00
maryhipp
28ff7ba830
add better workflow description
2024-08-26 20:17:50 -04:00
maryhipp
5d0b248fdb
fix(worker) fix T5 type
2024-08-26 20:17:50 -04:00
maryhipp
01a4e0f6ef
update default workflow
2024-08-26 20:17:50 -04:00
Mary Hipp
91e0731506
fix schema
2024-08-26 20:17:50 -04:00
Mary Hipp
d1f904d41f
tsc and lint fix
2024-08-26 20:17:50 -04:00
Mary Hipp
269388c9f4
feat(ui): create new field for t5 encoder models in nodes
2024-08-26 20:17:50 -04:00
Mary Hipp
b8486379ce
fix(ui): pass base/type when installing models, add flux formats to MM badges
2024-08-26 20:17:50 -04:00
Mary Hipp
400eb94d3b
fix(ui): only exclude flux main models from linear UI dropdown, not model manager list
2024-08-26 20:17:50 -04:00
maryhipp
e210c96485
add FLUX schnell starter models and submodels as dependenices or adhoc download options
2024-08-26 20:17:50 -04:00
maryhipp
5f567f41f4
add case for clip embed models in probe
2024-08-26 20:17:50 -04:00
maryhipp
5fed573a29
update flux_model_loader node to take a T5 encoder from node field instead of hardcoded list, assume all models have been downloaded
2024-08-26 20:17:50 -04:00
Ryan Dick
cfac7c8189
Move requantize.py to the quatnization/ dir.
2024-08-26 20:17:50 -04:00
Ryan Dick
1787de6836
Add docs to the requantize(...) function explaining why it was copied from optimum-quanto.
2024-08-26 20:17:50 -04:00
Ryan Dick
ac96f187bd
Remove duplicate log_time(...) function.
2024-08-26 20:17:50 -04:00
Brandon Rising
72398350b4
More flux loader cleanup
2024-08-26 20:17:50 -04:00
Brandon Rising
df9445c351
Various styling and exception type updates
2024-08-26 20:17:50 -04:00
Brandon Rising
87b7a2e39b
Switch inheritance class of flux model loaders
2024-08-26 20:17:50 -04:00
Brandon Rising
f7e46622a1
Update doc string for import_local_model and remove access_token since it's only usable for local file paths
2024-08-26 20:17:50 -04:00
Ryan Dick
71f18353a9
Address minor review comments.
2024-08-26 20:17:50 -04:00
Ryan Dick
4228de707b
Rename t5Encoder -> t5_encoder.
2024-08-26 20:17:50 -04:00
Mary Hipp
b6a05629ef
add default workflow for flux t2i
2024-08-26 20:17:50 -04:00
Mary Hipp
fbaa820643
exclude flux models from main model dropdown
2024-08-26 20:17:50 -04:00
Brandon Rising
db2a2d5e38
Some cleanup of the tags and description of flux nodes
2024-08-26 20:17:50 -04:00
Brandon Rising
8ba6e6b1f8
Add t5 encoders and clip embeds to the model manager
2024-08-26 20:17:50 -04:00
Brandon Rising
57168d719b
Fix styling/lint
2024-08-26 20:17:50 -04:00
Brandon Rising
dee6d2c98e
Fix support for 8b quantized t5 encoders, update exception messages in flux loaders
2024-08-26 20:17:50 -04:00
Ryan Dick
e49105ece5
Add tqdm progress bar to FLUX denoising.
2024-08-26 20:17:50 -04:00
Ryan Dick
0c5e11f521
Fix FLUX output image clamping. And a few other minor fixes to make inference work with the full bfloat16 FLUX transformer model.
2024-08-26 20:17:50 -04:00
Brandon Rising
a63f842a13
Select dev/schnell based on state dict, use correct max seq len based on dev/schnell, and shift in inference, separate vae flux params into separate config
2024-08-26 20:17:50 -04:00
Brandon Rising
4bd7fda694
Install sub directories with folders correctly, ensure consistent dtype of tensors in flux pipeline and vae
2024-08-26 20:17:50 -04:00
Brandon Rising
81f0886d6f
Working inference node with quantized bnb nf4 checkpoint
2024-08-26 20:17:50 -04:00
Brandon Rising
2eb87f3306
Remove unused param on _run_vae_decoding in flux text to image
2024-08-26 20:17:50 -04:00
Brandon Rising
723f3ab0a9
Add nf4 bnb quantized format
2024-08-26 20:17:50 -04:00
Brandon Rising
1bd90e0fd4
Run ruff, setup initial text to image node
2024-08-26 20:17:50 -04:00
Brandon Rising
436f18ff55
Add backend functions and classes for Flux implementation, Update the way flux encoders/tokenizers are loaded for prompt encoding, Update way flux vae is loaded
2024-08-26 20:17:50 -04:00
Brandon Rising
cde9696214
Some UI cleanup, regenerate schema
2024-08-26 20:17:50 -04:00
Brandon Rising
2d9042fb93
Run Ruff
2024-08-26 20:17:50 -04:00
Brandon Rising
9ed53af520
Run Ruff
2024-08-26 20:17:50 -04:00
Brandon Rising
56fda669fd
Manage quantization of models within the loader
2024-08-26 20:17:50 -04:00
Brandon Rising
1d8545a76c
Remove changes to v1 workflow
2024-08-26 20:17:50 -04:00
Brandon Rising
5f59a828f9
Setup flux model loading in the UI
2024-08-26 20:17:50 -04:00
Ryan Dick
1fa6bddc89
WIP on moving from diffusers to FLUX
2024-08-26 20:17:50 -04:00
Ryan Dick
d3a5ca5247
More improvements for LLM.int8() - not fully tested.
2024-08-26 20:17:50 -04:00
Ryan Dick
f01f56a98e
LLM.int8() quantization is working, but still some rough edges to solve.
2024-08-26 20:17:50 -04:00
Ryan Dick
99b0f79784
Clean up NF4 implementation.
2024-08-26 20:17:50 -04:00
Ryan Dick
e1eb104345
NF4 inference working
2024-08-26 20:17:50 -04:00
Ryan Dick
5c2f95ef50
NF4 loading working... I think.
2024-08-26 20:17:50 -04:00
Ryan Dick
b63df9bab9
wip
2024-08-26 20:17:50 -04:00
Ryan Dick
a52c899c6d
Split a FluxTextEncoderInvocation out from the FluxTextToImageInvocation. This has the advantage that we benfit from automatic caching when the prompt isn't changed.
2024-08-26 20:17:50 -04:00
Ryan Dick
eeabb7ebe5
Make quantized loading fast for both T5XXL and FLUX transformer.
2024-08-26 20:17:50 -04:00
Ryan Dick
8b1cef978c
Make quantized loading fast.
2024-08-26 20:17:50 -04:00
Ryan Dick
152da482cd
WIP - experimentation
2024-08-26 20:17:50 -04:00
Ryan Dick
3cf0365a35
Make float16 inference work with FLUX on 24GB GPU.
2024-08-26 20:17:50 -04:00
Ryan Dick
5870742bb9
Add support for 8-bit quantizatino of the FLUX T5XXL text encoder.
2024-08-26 20:17:50 -04:00
Ryan Dick
01d8c62c57
Make 8-bit quantization save/reload work for the FLUX transformer. Reload is still very slow with the current optimum.quanto implementation.
2024-08-26 20:17:50 -04:00
Ryan Dick
55a242b2d6
Minor improvements to FLUX workflow.
2024-08-26 20:17:50 -04:00
Ryan Dick
45263b339f
Got FLUX schnell working with 8-bit quantization. Still lots of rough edges to clean up.
2024-08-26 20:17:50 -04:00
Ryan Dick
3319491861
Use the FluxPipeline.encode_prompt() api rather than trying to run the two text encoders separately.
2024-08-26 20:17:50 -04:00
Ryan Dick
b39031ea53
First draft of FluxTextToImageInvocation.
2024-08-26 20:17:50 -04:00
Ryan Dick
0b77511271
Update HF download logic to work for black-forest-labs/FLUX.1-schnell.
2024-08-26 20:17:50 -04:00
Ryan Dick
c99cd989c1
Update imports for compatibility with bumped diffusers version.
2024-08-26 20:17:50 -04:00
Mary Hipp
4e294f9e3e
disable export button if no non-default presets
2024-08-26 09:23:15 -04:00
Jonathan
526e0f30a0
Added support for bounding boxes in the Invocation API
...
Adding built-in bounding boxes as a core type would help developers of nodes that include bounding box support.
2024-08-26 08:03:30 +10:00
psychedelicious
231e5ec94a
chore: bump version v4.2.8post1
2024-08-23 06:55:30 +10:00
Mary Hipp
e5bb6f9693
lint fix
2024-08-23 06:46:19 +10:00
Mary Hipp
da7dee44c6
fix(ui): use empty string fallback if unable to parse prompts when creating style preset from existing image
2024-08-23 06:46:19 +10:00
psychedelicious
c451f52ea3
chore(ui): lint
2024-08-22 21:00:09 +10:00
psychedelicious
8a2c78f2e1
fix(ui): dynamic prompts not recalculating when deleting or updating a style preset
...
The root cause was the active style preset not being reset when it was deleted, or no longer present in the list of style presets.
- Add extra reducer to `stylePresetSlice` to reset the active preset if it is deleted or otherwise unavailable
- Update the dynamic prompts listener to trigger on delete/update/list of style presets
2024-08-22 21:00:09 +10:00
psychedelicious
bcc78bde9b
chore: bump version to v4.2.8
2024-08-22 21:00:09 +10:00
Васянатор
054bb6fe0a
translationBot(ui): update translation (Russian)
...
Currently translated at 100.0% (1367 of 1367 strings)
Co-authored-by: Васянатор <ilabulanov339@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2024-08-22 13:09:56 +10:00
Riccardo Giovanetti
4f4aa6d92e
translationBot(ui): update translation (Italian)
...
Currently translated at 98.4% (1346 of 1367 strings)
translationBot(ui): update translation (Italian)
Currently translated at 98.4% (1346 of 1367 strings)
Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2024-08-22 13:09:56 +10:00
Hosted Weblate
eac51ac6f5
translationBot(ui): update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2024-08-22 13:09:56 +10:00
psychedelicious
9f349a7c0a
fix(ui): do not constrain width of hide/show boards button
...
lets translations display fully
2024-08-22 11:36:07 +10:00
psychedelicious
918afa5b15
fix(ui): show more of current board name
2024-08-22 11:36:07 +10:00
psychedelicious
eb1113f95c
feat(ui): add translation string for "Upscale"
2024-08-22 11:36:07 +10:00