The previous algorithm errored if the image wasn't divisible by the tile size. I've reimplemented it from scratch to mitigate this issue.
The new algorithm is simpler. We create a pool of tiles, then use them to create an image composed completely of tiles. If there is any awkwardly sized space on the edge of the image, the tiles are cropped to fit.
Finally, paste the original image over the tile image.
I've added a jupyter notebook to do a smoke test of infilling methods, and 10 test images.
The other infill algorithms can be easily tested with the notebook on the same images, though I didn't set that up yet.
Tested and confirmed this gives results just as good as the earlier infill, though of course they aren't the same due to the change in the algorithm.
These all support controlnet processors.
- `pil_to_cv2`
- `cv2_to_pil`
- `pil_to_np`
- `np_to_pil`
- `normalize_image_channel_count` (a readable version of `HWC3` from the controlnet repo)
- `fit_image_to_resolution` (a readable version of `resize_image` from the controlnet repo)
- `non_maximum_suppression` (a readable version of `nms` from the controlnet repo)
- `safe_step` (a readable version of `safe_step` from the controlnet repo)
- Replace legacy model manager service with the v2 manager.
- Update invocations to use new load interface.
- Fixed many but not all type checking errors in the invocations. Most
were unrelated to model manager
- Updated routes. All the new routes live under the route tag
`model_manager_v2`. To avoid confusion with the old routes,
they have the URL prefix `/api/v2/models`. The old routes
have been de-registered.
- Added a pytest for the loader.
- Updated documentation in contributing/MODEL_MANAGER.md
We used the `RealESRGANer` utility class from the repo. It handled model loading and tiled upscaling logic.
Unfortunately, it hasn't been updated in over a year, had no types, and annoyingly printed to console.
I've adapted the class, cleaning it up a bit and removing the bits that are not relevant for us.
Upscaling functionality is identical.
Upgrade pydantic and fastapi to latest.
- pydantic~=2.4.2
- fastapi~=103.2
- fastapi-events~=0.9.1
**Big Changes**
There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes.
**Invocations**
The biggest change relates to invocation creation, instantiation and validation.
Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie.
Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`.
With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation.
This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method.
In the end, this implementation is cleaner.
**Invocation Fields**
In pydantic v2, you can no longer directly add or remove fields from a model.
Previously, we did this to add the `type` field to invocations.
**Invocation Decorators**
With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper.
A similar technique is used for `invocation_output()`.
**Minor Changes**
There are a number of minor changes around the pydantic v2 models API.
**Protected `model_` Namespace**
All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_".
Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple.
```py
class IPAdapterModelField(BaseModel):
model_name: str = Field(description="Name of the IP-Adapter model")
base_model: BaseModelType = Field(description="Base model")
model_config = ConfigDict(protected_namespaces=())
```
**Model Serialization**
Pydantic models no longer have `Model.dict()` or `Model.json()`.
Instead, we use `Model.model_dump()` or `Model.model_dump_json()`.
**Model Deserialization**
Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions.
Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model.
```py
adapter_graph = TypeAdapter(Graph)
deserialized_graph_from_json = adapter_graph.validate_json(graph_json)
deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict)
```
**Field Customisation**
Pydantic `Field`s no longer accept arbitrary args.
Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field.
**Schema Customisation**
FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec.
This necessitates two changes:
- Our schema customization logic has been revised
- Schema parsing to build node templates has been revised
The specific aren't important, but this does present additional surface area for bugs.
**Performance Improvements**
Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node.
I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.