VPet/VPet-Simulator.Windows/WinDesign/winWorkMenu.xaml.cs

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C#
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using LinePutScript.Localization.WPF;
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using Panuon.WPF.UI;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Windows;
using System.Windows.Controls;
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using System.Windows.Threading;
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using VPet_Simulator.Windows.Interface;
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using static VPet_Simulator.Core.GraphHelper;
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namespace VPet_Simulator.Windows;
/// <summary>
/// winWorkMenu.xaml 的交互逻辑
/// </summary>
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public partial class winWorkMenu : WindowX
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{
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MainWindow mw;
List<Work> ws;
List<Work> ss;
List<Work> ps;
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private readonly ObservableCollection<string> _workDetails = new ObservableCollection<string>();
private readonly ObservableCollection<string> _studyDetails = new ObservableCollection<string>();
private readonly ObservableCollection<string> _playDetails = new ObservableCollection<string>();
private readonly ObservableCollection<string> _starDetails = new ObservableCollection<string>();
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public void ShowImageDefault(Work.WorkType type)
{
Dispatcher.BeginInvoke(() =>
{
WorkViewImage.Source = mw.ImageSources.FindImage("work_" + mw.Set.PetGraph + "_t_" + type.ToString(), "work_" + type.ToString());
}, DispatcherPriority.Loaded);
}
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public winWorkMenu(MainWindow mw, Work.WorkType type)
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{
InitializeComponent();
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this.mw = mw;
mw.Main.WorkList(out ws, out ss, out ps);
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if (ws.Count == 0)
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LsbCategory.Items.Remove(LsbiWork);
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else
foreach (var v in ws)
{
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_workDetails.Add(v.NameTrans);
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}
if (ss.Count == 0)
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LsbCategory.Items.Remove(LsbiStudy);
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else
foreach (var v in ss)
{
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_studyDetails.Add(v.NameTrans);
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}
if (ps.Count == 0)
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LsbCategory.Items.Remove(LsbiPlay);
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else
foreach (var v in ps)
{
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_playDetails.Add(v.NameTrans);
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}
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foreach (var v in mw.WorkStar())
{
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_starDetails.Add(v.NameTrans);
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}
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LsbCategory.SelectedIndex = (int)type;
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ShowImageDefault(type);
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AllowChange = true;
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}
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public bool IsWorkStar(Work work) => mw.Set["work_star"].GetBool(work.Name);
public void SetWorkStar(Work work, bool setvalue) => mw.Set["work_star"].SetBool(work.Name, setvalue);
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private bool AllowChange = false;
Work nowwork;
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Work nowworkdisplay;
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public void ShowWork()
{
AllowChange = false;
btnStart.IsEnabled = true;
//判断倍率
if (nowwork.LevelLimit > mw.GameSavesData.GameSave.Level)
{
wDouble.IsEnabled = false;
wDouble.Value = 1;
}
else
{
int max = Math.Min(4000, mw.GameSavesData.GameSave.Level) / (nowwork.LevelLimit + 10);
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if (max <= 1)
{
wDouble.IsEnabled = false;
wDouble.Value = 1;
}
else
{
wDouble.IsEnabled = true;
wDouble.Maximum = max;
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wDouble.Value = mw.Set["workmenu"].GetInt("double_" + nowwork.Name, 1);
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}
}
if (wDouble.Value == 1)
ShowWork(nowwork);
else
ShowWork(nowwork.Double((int)wDouble.Value));
AllowChange = true;
}
public void ShowWork(Work work)
{
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if (!mw.Set["gameconfig"].GetBool("noAutoCal") && work.IsOverLoad())
{
work.FixOverLoad();
}
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nowworkdisplay = work;
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//显示图像
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string source = mw.ImageSources.FindSource("work_" + mw.Set.PetGraph + "_" + work.Graph) ?? mw.ImageSources.FindSource("work_" + mw.Set.PetGraph + "_" + work.Name);
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if (source == null)
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{
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//尝试显示默认图像
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ShowImageDefault(work.Type);
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}
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else
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{
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WorkViewImage.Source = Interface.ImageResources.NewSafeBitmapImage(source);
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}
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if (work.Type == Work.WorkType.Work)
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tbGain.Text = "金钱".Translate();
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else
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tbGain.Text = "经验".Translate();
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tbSpeed.Text = work.Get().ToString("f2");
tbFood.Text = work.StrengthFood.ToString("f2");
tbDrink.Text = work.StrengthDrink.ToString("f2");
tbSpirit.Text = work.Feeling.ToString("f2");
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tbLvLimit.Text = work.LevelLimit.ToString("f0");
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if (work.Time > 100)
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tbTime.Text = (work.Time / 60).ToString("f2") + 'h';
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else
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tbTime.Text = work.Time.ToString() + 'm';
tbBonus.Text = 'x' + (1 + work.FinishBonus).ToString("f2");
tbRatio.Text = 'x' + wDouble.Value.ToString("f0");
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tbtn_star.IsChecked = IsWorkStar(work);
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}
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private void LsbCategory_SelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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Dispatcher.BeginInvoke(() =>
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{
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var lastIndex = detailTypes.SelectedIndex;
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if (LsbCategory.SelectedIndex != 3)
ShowImageDefault((Work.WorkType)LsbCategory.SelectedIndex);
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switch (LsbCategory.SelectedIndex)
{
case 0:
detailTypes.ItemsSource = _workDetails;
btnStart.Content = "开始工作".Translate();
break;
case 1:
detailTypes.ItemsSource = _studyDetails;
btnStart.Content = "开始学习".Translate();
break;
case 2:
detailTypes.ItemsSource = _playDetails;
btnStart.Content = "开始玩耍".Translate();
break;
case 3:
detailTypes.ItemsSource = _starDetails;
btnStart.Content = "开始工作".Translate();
break;
}
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//if (detailTypes.SelectedIndex == -1)
//{
// detailTypes.SelectedIndex = 0;
//}
//else if (detailTypes.SelectedIndex == lastIndex)
//{
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detailTypes.IsDropDownOpen = true;
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detailTypes_SelectionChanged(null, null);
//}
}, DispatcherPriority.Loaded);
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}
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private void wDouble_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
{
if (!AllowChange) return;
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mw.Set["workmenu"].SetInt("double_" + nowwork.Name, (int)wDouble.Value);
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ShowWork(nowwork.Double((int)wDouble.Value));
}
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private void detailTypes_SelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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Dispatcher.BeginInvoke(() =>
{
if (detailTypes.SelectedIndex < 0)
{
tbGain.Text = "??";
tbSpeed.Text = "??";
tbFood.Text = "??";
tbDrink.Text = "??";
tbSpirit.Text = "??";
tbLvLimit.Text = "??";
tbTime.Text = "??";
tbBonus.Text = "??";
tbRatio.Text = "??";
return;
}
switch (LsbCategory.SelectedIndex)
{
case 0:
nowwork = (ws[detailTypes.SelectedIndex]);
break;
case 1:
nowwork = (ss[detailTypes.SelectedIndex]);
break;
case 2:
nowwork = (ps[detailTypes.SelectedIndex]);
break;
case 3:
if (!AllowChange) return;
var works = mw.WorkStar();
if (works.Count <= detailTypes.SelectedIndex) return;
nowwork = (works[detailTypes.SelectedIndex]);
break;
}
ShowWork();
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}, DispatcherPriority.Loaded);
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}
private void Window_Closed(object sender, EventArgs e)
{
mw.winWorkMenu = null;
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}
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private void btnStart_Click(object sender, RoutedEventArgs e)
{
if (nowworkdisplay != null)
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{
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if (mw.Main.StartWork(nowworkdisplay))
Close();
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}
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}
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private void tbtn_star_Click(object sender, RoutedEventArgs e)
{
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if (nowwork == null)
return;
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SetWorkStar(nowwork, tbtn_star.IsChecked == true);
AllowChange = false;
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_starDetails.Clear();
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mw.WorkStarMenu.Items.Clear();
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//更新星标
foreach (var v in mw.WorkStar())
{
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_starDetails.Add(v.NameTrans);
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var mi = new MenuItem()
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{
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Header = v.NameTrans
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};
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mi.Click += (s, e) => mw.Main.ToolBar.StartWork(v.Double(mw.Set["workmenu"].GetInt("double_" + v.Name, 1)));
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mw.WorkStarMenu.Items.Add(mi);
}
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if (detailTypes.ItemsSource == _starDetails)
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{
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detailTypes_SelectionChanged(null, null);
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}
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AllowChange = true;
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}
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}