Commit Graph

689 Commits

Author SHA1 Message Date
C.S. Melis
722e8570d2 Update planet gas and ice detail textures
Reference issue: #113.
2024-01-07 17:23:05 +01:00
C.S. Melis
07c6bae8e3 Fix seams in crater textures 2024-01-07 17:19:29 +01:00
C.S. Melis
2c1b002111 Update detailmap_city.txm
Reduced sharpness of the texture's mipmaps.
2024-01-07 17:09:18 +01:00
C.S. Melis
b07334a460 Update solar_mat_co_base.mat
Set correct texture for ice_detail.tga
2024-01-07 17:03:20 +01:00
FireFlyEx
781a5e0021
California minor beta correction (#216)
* California minor beta correction

Several patrols and an exclusion zone were pointed to the wrong place because the position of California Minor changed in the final version.
Re-routed one Navy patrol path with a flyby of California Minor
Re-routed one Bounty Hunter patrol path with a flyby of California Minor
Re-routed one exclusion zone to point to California Minor
2023-12-31 02:12:15 +01:00
C.S. Melis
7d8ef7c826 Undo formation sound addition 2023-12-26 20:18:18 +01:00
C.S. Melis
0086738dee Prevent player from possibly being hostile to Shinkaku during M07 2023-12-26 13:46:44 +01:00
Erik R
6804008416 Correct Ruiz nomad asteroids to not be of mixed type 2023-12-24 19:35:35 +01:00
C.S. Melis
43791deda8 Revert Manhattan bartender update
There is an inconsistency in the story cutscenes where with the previous config, you could see a doppelganger of the Manhattan bartender. Therefore, it is better to revert the changes for now.
2023-12-22 14:17:29 +01:00
C.S. Melis
eaf7147949 Revert latest HudShift.ini change 2023-12-22 11:51:54 +01:00
C.S. Melis
f50813bbbf Add helmets to Delta pilots during Mission 01B 2023-12-20 23:43:33 +01:00
C.S. Melis
ee9ed6aa5b Fix main menu button animation stutter in load game menu 2023-12-20 23:42:11 +01:00
C.S. Melis
db5a6901bb Add proper formation sound 2023-12-16 00:12:17 +01:00
C.S. Melis
c4868e0cd0 Undo addition of anomaly_detected sound
On second thought, the sound is a bit annoying and superfluous.
2023-12-15 23:25:34 +01:00
C.S. Melis
e1be6d7548 Update Manhattan bartender
Changed the Manhattan bartender to the one you see during the story cutscenes. Also ensure that the Manhattan bartender already knows Trent when starting a new game.
2023-12-14 22:42:18 +01:00
C.S. Melis
dbfc9a78d8 Set correct faction for hostile platforms in Mission 8
The hostile platforms at Yukawa during Mission 8 previously had the Rheinland Military faction assigned, which is incorrect. It's been updated to Kusari Naval Forces in this commit. Resolves #219.
2023-12-14 20:42:04 +01:00
C.S. Melis
a0855a80b6 Re-add engine to MSN10_Rheinland_Battleship
Allows Battleship Loki from Mission 10 to move.
2023-12-14 20:32:39 +01:00
C.S. Melis
7404494169 Add a cruise_disrupt_effect to more engines 2023-12-06 22:05:50 +01:00
C.S. Melis
c95732e849 Ensure fonts are automatically loaded when launching FL 2023-12-06 16:38:18 +01:00
C.S. Melis
b5dd864512 Update upscaled startup screens
Reference issue #176.
2023-12-06 16:34:29 +01:00
C.S. Melis
e3b2f8d985 Fix seams in nebula exclusions 2023-11-18 16:41:38 +01:00
C.S. Melis
68cfd4bbf2 Adjust neural net box element positions 2023-11-18 16:38:17 +01:00
C.S. Melis
97378ae41d Remove torpedo_dlg in m01a.ini
The torpedo_dlg is obsolete since it's meant to be played right after the previous dialog. The torpedo voice line has been added to the previous dialog which does the same thing and ensures the latter voice line is always played.
2023-11-18 16:08:16 +01:00
C.S. Melis
07b40ae36d Improve green glass texture 2023-11-11 19:03:55 +01:00
C.S. Melis
738a68a27c Fix load game menu and Neural Net element positions 2023-11-11 14:45:19 +01:00
C.S. Melis
980dd379dd Shift objective story star animation 2023-11-10 20:22:18 +01:00
Erik R
d822ce5db6 Correct size of tradelane exclusion in Tau-23 to make it work 2023-11-08 17:27:28 +01:00
Erik R
68f1c17c34 Add wrong exclusion zone assignment for Nome Base 2023-11-08 17:27:28 +01:00
Erik R
c47577cf0a Remove duplicated exclusion zone from Tau-31 2023-11-08 17:27:28 +01:00
Erik R
3fa4c41424 Add missing exclusion zone entries for Tau-31 and Omega-41 2023-11-08 17:27:28 +01:00
C.S. Melis
92fead4c1e Vertically center char info text 2023-11-08 17:02:43 +01:00
C.S. Melis
4389fd9c45 Improve nebula textures
Made all nebula textures appear smoother and a bit more vanilla-like. Resolves #172.
2023-11-08 15:46:43 +01:00
C.S. Melis
e118c4e742 Improve gas mine texture 2023-11-08 15:45:40 +01:00
C.S. Melis
6b322962d4 Fix miner asteroids in Leipzig mining zone 2023-11-07 17:48:14 +01:00
C.S. Melis
62f2ceafd4 Update ge_turret.mat
Fixed utility_panels_01.TGA in ge_turret.mat since it previously only had one MIP which made the texture look too sharp from far distances.
2023-11-07 16:56:21 +01:00
Erik R
79c603f04f Correct wrong miner-specific asteroid near Leipzig to match surrounding archetypes 2023-11-07 16:36:59 +01:00
Erik R
d0a9369a2d Fix Kyoto gas exclusion to keep asteroids and have billboards 2023-10-28 13:14:46 +02:00
Erik R
918aadba60 Add billboards in the asteroids surrounding Kyoto directly
By adding billboards to the nebula exclusion of Kyoto it adds the illusion of a more dense asteroid field around it.
2023-10-28 13:14:46 +02:00
Erik R
5bf17b6ea3 Adjust asteroid field bands to better match their contents 2023-10-28 01:33:22 +02:00
C.S. Melis
8d1f132138 Update freeport7.mat
Ensure the correct illum textures are used.
2023-10-22 23:47:36 +02:00
C.S. Melis
2fefe38d0c Fix missing dialogue in FP7 cutscene
The dialogue 'Incoming, brace for impact!' was previously inaudible because it would be played while the previous dialogue had not finished playing yet. This commit adjusts the timers of two events slightly so that the previous dialogue will be able to finish before the next one starts.
2023-10-19 00:05:58 +02:00
C.S. Melis
b51e0c4f47 Update mv_missionassassinate.3db
Replaced MISSMALL_destroysolar.tga with the correct icon. Resolves #207.
2023-10-19 00:05:40 +02:00
C.S. Melis
6d563025eb Undo rumble_ci_h_fighter sound replacements
The `rumble_ci_h_fighter` rumble sound ended up being too repetitive as the sound is only 2 seconds instead of the regular 5 seconds. Because of this, it wasn't that nice to listen to for long periods of time.
2023-10-19 00:05:15 +02:00
C.S. Melis
2da6a1fb07 Fix rumor about working for Juni
After the first bartender cutscene, there would be a small chance that a rumor would be given about Trent signing on to work with Juni. However, this would be before you even had the chance to talk to her. Now the rumor will only be told after the first mission has been accepted, which chronologically makes the most sense.
2023-10-06 13:51:42 +02:00
C.S. Melis
f58e9f0e10 Set correct property flags for Zone_Ew06_artifacts 2023-08-28 22:35:42 +02:00
C.S. Melis
6b5ab98e35 Make li05 nebula visible on the nav map 2023-08-28 22:33:00 +02:00
C.S. Melis
7814e8375d Make ew06 asteroid field visible on the nav map 2023-08-28 22:32:41 +02:00
C.S. Melis
e0a05ec452 Update zoomedmap_liberty.3db
Replaced the zoomed map texture with one that looks more like the vanilla FL map.
2023-08-28 22:32:23 +02:00
Caenen
2405aa1f05 Li02 fixed death zone range to be smaller than sun corona
In all other systems, there is 1000 units distance from entering the sun atmosphere to the death zone. While the autopilot will avoid the death zone anyway when trying to avoid the atmosphere, the inconsistency is also not really necessary.
2023-08-20 15:11:27 +02:00
Caenen
6e02e59ec7 Br04 fixed unusually high sun death zone damage
2Mil damage is normal only for planet death zones. The naming scheme for this sun death zone is the most unusual in all systems but I'm not changing it here since it doesn't matter much.
2023-08-20 15:11:27 +02:00
Caenen
04970d21c9 Br02 fixed low sun death zone damage 2023-08-20 15:11:27 +02:00
Caenen
1736bc727e
Iw02 sun death zone fixes (#201)
* Iw02 sun death zone fixes

Added large atmosphere range (death zone radius +3000) but left the death zone radius itself untouched, despite being unusually small. This might cause missions to spawn inside the sun atmosphere due to vignettes that overlap even with the sun itself, but should not have any critical effects on gameplay beyond that. Death zone damage raised to ordinary amount.
2023-08-20 14:17:15 +02:00
Caenen
5264a1ae45
Iw01 sun death zone fixes (#200)
* Iw01 sun death zone fixes

Added atmosphere range with death zone radius +1000 (consistent with most stars) and 6000 is a death zone radius for 1000-radius star models elsewhere, which works in the geometry of Iw01 just fine, so I'm leaving that unchanged. Only increased the death zone's damage to the normal amount for sun death zones
2023-08-20 14:16:24 +02:00
C.S. Melis
45691d6428 Update asteroid_dock.mat
Replaced STAWINILLUM.tga with a correct version from the other modified mat files.
2023-08-17 10:07:40 +02:00
C.S. Melis
6e0f57978e Remove remaining nav buoy reputation assignments in bw08.ini 2023-08-15 23:53:44 +02:00
Erik R
c9a45d4ae6 Add ids_info to all LI04 hazard buoys. 2023-08-15 23:53:44 +02:00
Erik R
19498dbde9 Remove reputation from all other nav buoys, too 2023-08-15 23:53:44 +02:00
Erik R
8c3effdedd Remove reputation assignment from Omega-11 nav bouys
This prevents NPCs shooting them and displaying their Nav Bouy name right.
2023-08-15 23:53:44 +02:00
Erik R
fb0b5ed7e5 Correct Nago station having its Exclusion used instead of Shinkaku 2023-08-15 16:14:59 +02:00
C.S. Melis
89004dfd56 Update solar_mat_co_base.mat
Replaced STAWINILLUM.tga with a correct version from the other modified mat files.
2023-08-15 16:07:58 +02:00
Erik R
d089d44c6a Add weapons platform turret model with updated high-res textures of HDE files 2023-08-15 16:07:58 +02:00
Erik R
fb2b1b135e Change self illum window textures of solars to be more vanilla like in brightness 2023-08-15 16:07:58 +02:00
Erik R
3ac96dcb0c Correct Schwefelwolke Lavafeld exclusion zones 2023-08-15 16:02:50 +02:00
Rupert Walker
2193682047 Scale rtc_fadeblack_variable.ale to avoid cropping on 16:9 screens 2023-08-15 11:28:26 +02:00
Rupert Walker
4752ea6346 Fix width on rtc_tv_lines.ale and rtc_tv_distortion.ale 2023-08-15 11:28:26 +02:00
Caenen
41ab11438e Update st03.ini
Fixing story ambience planet death zone, details in https://github.com/BC46/freelancer-hd-edition/issues/197
2023-08-15 01:49:24 +02:00
Erik R
d522d3bd8a Add missing zone field music for Leeds IMG asteroid field 2023-08-14 21:37:10 +02:00
C.S. Melis
0ed1b46e26 Remove some license files 2023-07-22 21:38:34 +02:00
C.S. Melis
8ecec2e09d Re-encode HD movie intros
The previous HD Movie intros had botched rendering settings (inaccurate colors). The new versions should emeliorate that.
2023-07-22 17:01:41 +02:00
C.S. Melis
f73408fdb2 Update turret.mat files
li_turret.mat: replaced lib_weap1 with a lighter version.\nrh_turret.mat: replaced Damage1_128 with a newer version.
2023-07-18 11:46:32 +02:00
Erik R
71d82c1ac3 Correct KU, LI, RH turret mats containing outdated texture files conflicting with same-named capship textures 2023-07-18 11:46:32 +02:00
C.S. Melis
d10ee8a6ba Update solar_mat_ring.mat
Updated GTDTL_128 and ET to make the thextures look a bit more realistic.
2023-07-18 11:37:18 +02:00
Erik R
d92377743f Add missing parenting and reputation to some BW05 tanks 2023-07-11 23:31:44 +02:00
C.S. Melis
060bc4ea41 Update solar_mat_ring.mat
Removed unnecessary and unused entries. Also updated GTDTL_128.TGA and ET.TGA so both images have a more realistic looking metal texture for the black and yellow stripes.
2023-07-09 18:02:26 +02:00
C.S. Melis
27600e61e8 Update MSN10_Fischer outfit
Ensures MSN10_Fischer has rh_shipdealer_body since that's what all Daumann pilots wear. Resolves #152.
2023-06-23 16:36:04 +02:00
C.S. Melis
85fccc1389 Use HF Civilian engines for the Falcon and Eagle 2023-06-04 17:12:18 +02:00
C.S. Melis
1c1a62c804 Add HF and FR Civilian engines
Co-authored-by: Sarge <tobiaswax@googlemail.de>
2023-06-04 17:12:18 +02:00
C.S. Melis
979a473e9f Add gf_ci_smallengine01_playtrail 2023-06-04 17:12:18 +02:00
C.S. Melis
cd64b49068 Move 3 weapon platforms in Omega-41
Moved the weapon platforms to the same plane as pretty much every other object in the system.
2023-05-27 12:46:39 +02:00
C.S. Melis
88d15ea6ce Add HD utility_dmg texture to utility_transport.mat 2023-05-27 12:18:17 +02:00
C.S. Melis
380efae38f Update Kusari and Rheinland ship mat files
Restored some modified values regarding Oc for glass and Dc RGB colors. Resolves #148.
2023-05-27 12:15:22 +02:00
Erik R
e95eb7e7b7 Add ku_07 shipdealer THN with corrected player position
The trader position is the same as for equipment dealer in the ku_07_deck THN.
The player for the shipdealer version was however on the wrong spot.
This version puts the player just where it is for the equip dealer to fix it.
This file is not used by any vanilla bases.
2023-05-25 21:11:42 +02:00
C.S. Melis
894e549ac8 Center Nav Map background 2023-05-25 21:08:36 +02:00
Erik R
2dab13f35d Correct jumping animation of Manufacturing Platform 2023-05-23 19:44:43 +02:00
C.S. Melis
b10c63e6ee Shift alerts 2023-05-20 16:41:30 +02:00
C.S. Melis
89ed4cd23c Shift multiplayer lag icon 2023-05-10 22:56:09 +02:00
C.S. Melis
5263859b00 Add missing Rh ship engine trails in Baxter and Sprague cutscene
In both the Baxter and Sprague cutscene, one of the Rheinland ships was missing engine trails. They've been added in this commit.
2023-05-06 15:52:41 +02:00
C.S. Melis
1d43bc6389 Re-create s074x_nrml_quintaine_pl_09_pad_01.thn
Recreated the .thn file using the new Dethorn version. Additionally, the volume of dx_s074x_0501_Juni_4 has been lowered slightly.
2023-05-06 15:26:49 +02:00
C.S. Melis
7be813e67e Remove new capital explosion effects
The new capital explosion effects have been removed because they looked too dense when stacked. Moreover, it still hasn't been possible to fix the cutoff issue with these effects. Feel free to re-add them once it is possible to fix this.
2023-05-05 22:02:05 +02:00
C.S. Melis
e0f8624cc0 Update optlist.ini
Removed the interface and ambient sound checkboxes from the audio options because the game automatically updates them. With the checkboxes the interface and ambient sounds could only be set to off or max volume. Additionally, the default volume for all sounds has been lowered to 50 because 100 is too loud.
2023-04-28 12:21:18 +02:00
C.S. Melis
e846bfec46 Center hand over your cargo window 2023-04-23 17:45:00 +02:00
C.S. Melis
18b27e31df Fix whitespace and typos 2023-04-20 16:56:53 +02:00
C.S. Melis
a6e3f596b3 Replace tabs with spaces in page_charselectsingle.page 2023-04-18 00:59:51 +02:00
C.S. Melis
baab9f1ff4 Update HudShift.ini
Set correct scale for load save information frame
2023-04-11 20:31:00 +02:00
C.S. Melis
71a275570a Shift the load save information window so it's now centered
You have no idea how long this one's been bothering me...
2023-04-11 18:10:57 +02:00
C.S. Melis
a99c0906af Fix page_charselectingsingle.page formatting 2023-04-11 17:57:21 +02:00
C.S. Melis
3dd248dff6 Add vanilla page_charselectsingle.page
I didn't even know these .page files existed...
2023-04-11 16:57:50 +02:00
DragonFire
fed9ffc419 Update ew01_torres_ice_crystal_field.ini
Performed edits based on f01bce336e (r1160892605) and f01bce336e (r1160891697)
2023-04-07 23:14:22 +02:00
DragonFire
c3b611975a Add asteroid band to Torres Ice Field in Tau-37
In the base game and JFLP, this entry is missing. Adding it enabled players to see the field from a far away distance instead of it just "popping" in when flying towards FP10.
2023-04-07 23:14:22 +02:00
C.S. Melis
caef5c23c3 Update kioncannon.txm
Improve the projectile2 and kioncanlongspark textures by ensuring they have smoother edges.
2023-04-07 21:50:11 +02:00