Commit Graph

10 Commits

Author SHA1 Message Date
C.S. Melis
97378ae41d Remove torpedo_dlg in m01a.ini
The torpedo_dlg is obsolete since it's meant to be played right after the previous dialog. The torpedo voice line has been added to the previous dialog which does the same thing and ensures the latter voice line is always played.
2023-11-18 16:08:16 +01:00
C.S. Melis
2fefe38d0c Fix missing dialogue in FP7 cutscene
The dialogue 'Incoming, brace for impact!' was previously inaudible because it would be played while the previous dialogue had not finished playing yet. This commit adjusts the timers of two events slightly so that the previous dialogue will be able to finish before the next one starts.
2023-10-19 00:05:58 +02:00
C.S. Melis
e3dd2d6499 Adjust FP7 convoy goto position slightly
This was done to ensure they don't get too close to the camera
2021-12-05 15:01:23 +01:00
C.S. Melis
a9a4408baf Add silent destroys to m01a 2021-10-30 18:04:16 +02:00
C.S. Melis
6a188a2260 Prevent FP7 transport from tilting at the start 2021-10-28 17:06:56 +02:00
C.S. Melis
27f820b45a Make first Nomad aim at FP7 properly 2021-10-27 11:18:33 +02:00
C.S. Melis
0bd83eab7c Fix issue that caused 3rd FP7 nomad to not fire 2021-10-27 11:09:12 +02:00
C.S. Melis
c84cab86bb Remove Freeport 7 from New York in Mission 11 2021-10-27 02:00:07 +02:00
C.S. Melis
990d8246fd Prevent FP7 escorts from colliding with each other 2021-10-27 01:16:53 +02:00
BC46
8965b79728 Add Jason's Freelancer Patch 2021-07-08 14:21:08 +02:00