Before the WG buttons were hardcoded for 16:9 and 4:3 resolutions only, meaning they'd be positioned incorrectly on other aspect ratios. This patch makes it so that the WG buttons are positioned correctly on all aspect ratios, dynamically. This makes the HudWeaponGroups entry in HudShift.ini obsolete.
HudWeaponGroups.dll:
1932F, 31 DB 2D -> 00 90 B8
19336, D8 -> D9
19339, 89 5D A4 DB 45 A4 D8 4E 24 DE -> D8 00 D8 48 04 D8 40 08 EB 27
194BC, AE 47 E1 7A 14 AE 47 E1 FC 3F 00 00 -> 77 BE 1F 3D 66 66 A6 3F CD CC 4C 3C
Resolves#159.
Previously the missile alert and NN icon windows would overlap if you played on Multiplayer. This happened because the icon window has two additional icons in MP, making it wider. Thus the right-side alerts have been shifted more towards the center of the screen. The same has been done for the left-side alerts to ensure symmetry.
This adds exclusion bands around the sun’s exclusion zones of Bering, Omega-41, Tau-31 and Tau-23.
Those bands are using `cull_mode = 2` so only their sun-facing side is visible.
Also their fade distances was set up so they are mostly just visible when you are at the edge of the sun’s exclusion zones.
Same cull-mode and fade added for Tau-31 Harris exclusion band, too.
Before the player accepts mission 2, there would be a chance that Manhattan NPCs tell a rumor about King being at Manhattan waiting for you, even though you are literally in the same bar. Hence this rumor will not be told by Manhattan NPCs anymore.
Made it so NPC's use standard shields, should be compatible with servers. Reference issue: #182.
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Co-authored-by: C.S. Melis <cees3331x00@gmail.com>
Before the player accepts mission 2, there would be a chance that Manhattan NPCs tell a rumor about Juni being at Manhattan waiting for you, even though you are literally in the same bar. Hence this rumor will not be told by Manhattan NPCs anymore.
The Dust asteroid belt texture previously had an issue where it looked as if groups of rocks were glued together. They have been properly separated in this commit.
* California minor beta correction
Several patrols and an exclusion zone were pointed to the wrong place because the position of California Minor changed in the final version.
Re-routed one Navy patrol path with a flyby of California Minor
Re-routed one Bounty Hunter patrol path with a flyby of California Minor
Re-routed one exclusion zone to point to California Minor
There is an inconsistency in the story cutscenes where with the previous config, you could see a doppelganger of the Manhattan bartender. Therefore, it is better to revert the changes for now.
Changed the Manhattan bartender to the one you see during the story cutscenes. Also ensure that the Manhattan bartender already knows Trent when starting a new game.
The hostile platforms at Yukawa during Mission 8 previously had the Rheinland Military faction assigned, which is incorrect. It's been updated to Kusari Naval Forces in this commit. Resolves#219.