Commit Graph

675 Commits

Author SHA1 Message Date
Caenen
720e0f65bb Fix Freeport 5 bartender telling Corsair rumors instead of Zoner rumors
"We bring Artifacts to this base from Crete. It is not as lucrative a run as others, but the Zoners will find buyers for them. Either way we make our money." -> "We get many of our goods from Freeport 1 in Omega-3. We ship Polymers, Engine Components, and Fertilizers here from that area. The Corsairs must fight the Red Hessians to enter that space, but we may pass unhindered."

"The shipyard Tripoli requires many different Commodities to maintain production of our vessels and raiding crafts. We ship Polymers and Engine Components there from this base." -> "There is a very dangerous radiation zone in the center of the system. Even very good shields will not hold up very long in there. Be careful when traveling through that you avoid it, or you may end up dead."
2024-07-20 23:15:09 +02:00
Erik
bca8043ae5
Move GC-specific rumors from BD to GC NPCs on Ku05_02 (#237) 2024-07-12 16:31:28 +02:00
Erik R
a8d5e68ae6 Set IDS_NAME of all connected Trade Lane Rings to "Trade Lane Ring" for their infocard and nav-map tooltips 2024-07-07 15:03:05 +02:00
C.S. Melis
c7d263aae0 Improve metal pads in deck base interiors 2024-07-07 13:38:20 +02:00
C.S. Melis
49a359ca55 Correctly position weapon group buttons on all aspect ratios
Before the WG buttons were hardcoded for 16:9 and 4:3 resolutions only, meaning they'd be positioned incorrectly on other aspect ratios. This patch makes it so that the WG buttons are positioned correctly on all aspect ratios, dynamically. This makes the HudWeaponGroups entry in HudShift.ini obsolete.

HudWeaponGroups.dll:
1932F, 31 DB 2D -> 00 90 B8
19336, D8 -> D9
19339, 89 5D A4 DB 45 A4 D8 4E 24 DE -> D8 00 D8 48 04 D8 40 08 EB 27
194BC, AE 47 E1 7A 14 AE 47 E1 FC 3F 00 00 -> 77 BE 1F 3D 66 66 A6 3F CD CC 4C 3C

Resolves #159.
2024-06-04 15:28:01 +02:00
C.S. Melis
08119d3fb1 Remove ids_name entries from nebula asteroid fields in ew04.ini
Prevents the Zone plugin from displaying the zone names twice.
2024-06-01 23:11:51 +02:00
C.S. Melis
9d8b33831c Recreate gas detailmap 2024-05-25 01:11:57 +02:00
C.S. Melis
9f23bcb242 Make Planet Hikari spin 2024-05-25 01:11:41 +02:00
C.S. Melis
616078ecf1 Scale LODranges dynamically
Resolves #158.
2024-05-24 17:48:53 +02:00
C.S. Melis
a1291984c1 Scale character and effect ranges dynamically
Reference issue: #158.
2024-05-23 00:13:49 +02:00
C.S. Melis
9d427dba82 Increase spacing between missile alert and NN icon window in MP
Previously the missile alert and NN icon windows would overlap if you played on Multiplayer. This happened because the icon window has two additional icons in MP, making it wider. Thus the right-side alerts have been shifted more towards the center of the screen. The same has been done for the left-side alerts to ensure symmetry.
2024-05-22 23:56:19 +02:00
C.S. Melis
f5245baa7f Reduce contrast of gas detailmap 2024-05-22 23:47:03 +02:00
C.S. Melis
a7f452e01e Undo freeflight sound addition 2024-05-21 17:14:37 +02:00
Erik R
3517ee7bf6 Move parts of Ogashawa to not float disconnected in space anymore 2024-05-20 21:17:13 +02:00
Erik
0af26c2bd9
Add emissive Manufacturing Platform windows (thanks Gibbon) (#231)
* Add emissive Manufacturing Platform windows (thanks Gibbon)

* Use HDEs upscaled texture for Manufacturing Platform window glow
2024-05-20 20:35:30 +02:00
Erik R
0f599cd8c1 Add missing Wreck visit flag to empty fighter in EW02 2024-05-20 20:09:31 +02:00
Erik R
0b953c7c4f Add emissive texture for blue Dyson City glow as separate material 2024-05-18 23:40:03 +02:00
Erik R
18f2ca5daf Add asteroid bands to sun exclusions in whole-system-asteroid fields
This adds exclusion bands around the sun’s exclusion zones of Bering, Omega-41, Tau-31 and Tau-23.
Those bands are using `cull_mode = 2` so only their sun-facing side is visible.
Also their fade distances was set up so they are mostly just visible when you are at the edge of the sun’s exclusion zones.
Same cull-mode and fade added for Tau-31 Harris exclusion band, too.
2024-05-18 18:02:18 +02:00
Erik R
5a3008f39b Add missing upscaled Dyson texture 2024-05-18 16:51:43 +02:00
Erik R
96966274fc Add missing Ec and Dc flags for lair_energy 2024-05-18 16:51:43 +02:00
Erik R
c4bd7feda6 Add emissive texture to Nomad mine 2024-05-18 13:14:10 +02:00
C.S. Melis
b384c2767d Prepare advanced audio options 2024-05-14 19:35:19 +02:00
C.S. Melis
b577e8123d Remove rumor about King on Manhattan from Manhattan NPCs
Before the player accepts mission 2, there would be a chance that Manhattan NPCs tell a rumor about King being at Manhattan waiting for you, even though you are literally in the same bar. Hence this rumor will not be told by Manhattan NPCs anymore.
2024-05-12 16:12:45 +02:00
C.S. Melis
70dda98b82 Add HD Vanilla nav map 2024-05-10 12:30:12 +02:00
C.S. Melis
7266383975 Revert update and visibility changes in effect_types.ini
Resolves #177.
2024-05-07 14:09:31 +02:00
C.S. Melis
eda94231b3 Fix knowledge about Ohashi Border Station
Resolves #196.
2024-05-07 00:05:01 +02:00
bidzapfc
9969b9405e
Separate loadouts.ini with regeneration
Made it so NPC's use standard shields, should be compatible with servers. Reference issue: #182.

---------

Co-authored-by: C.S. Melis <cees3331x00@gmail.com>
2024-05-05 15:27:18 +02:00
C.S. Melis
92344f14ab Update Nav legend texture 2024-05-04 16:04:45 +02:00
C.S. Melis
aa86238838 Fix effect_type in effects_explosion_new.ini 2024-05-04 00:51:36 +02:00
C.S. Melis
d1b17cedf0 Remove rumor about Juni on Manhattan from Manhattan NPCs
Before the player accepts mission 2, there would be a chance that Manhattan NPCs tell a rumor about Juni being at Manhattan waiting for you, even though you are literally in the same bar. Hence this rumor will not be told by Manhattan NPCs anymore.
2024-04-21 13:20:14 +02:00
C.S. Melis
010f7d6165 Fix appearance of asteroid_belt_dust
The Dust asteroid belt texture previously had an issue where it looked as if groups of rocks were glued together. They have been properly separated in this commit.
2024-04-19 00:37:56 +02:00
C.S. Melis
4257ff09d6 Convert news and mission images to 32-bit
Resolves #179.
2024-04-18 22:13:40 +02:00
C.S. Melis
e566b87f89 Re-export startup screens without gamma correction
The gamma correction caused the images to be oversharpened.
2024-04-18 16:41:51 +02:00
C.S. Melis
dcf87cdb0b Add HD storm.txm
Makes the cloaking effects look crisper.
2024-02-14 16:47:47 +01:00
C.S. Melis
f80ebb0270 Remove all ocean detailmaps 2024-01-28 01:29:32 +01:00
C.S. Melis
5cea50340e Update M01 USV transport names
Changed their faction from DSE to Universal Shipping and removed 'Transport' (otherwise the names would be too long for the contact list).
2024-01-07 21:32:03 +01:00
C.S. Melis
722e8570d2 Update planet gas and ice detail textures
Reference issue: #113.
2024-01-07 17:23:05 +01:00
C.S. Melis
07c6bae8e3 Fix seams in crater textures 2024-01-07 17:19:29 +01:00
C.S. Melis
2c1b002111 Update detailmap_city.txm
Reduced sharpness of the texture's mipmaps.
2024-01-07 17:09:18 +01:00
C.S. Melis
b07334a460 Update solar_mat_co_base.mat
Set correct texture for ice_detail.tga
2024-01-07 17:03:20 +01:00
FireFlyEx
781a5e0021
California minor beta correction (#216)
* California minor beta correction

Several patrols and an exclusion zone were pointed to the wrong place because the position of California Minor changed in the final version.
Re-routed one Navy patrol path with a flyby of California Minor
Re-routed one Bounty Hunter patrol path with a flyby of California Minor
Re-routed one exclusion zone to point to California Minor
2023-12-31 02:12:15 +01:00
C.S. Melis
7d8ef7c826 Undo formation sound addition 2023-12-26 20:18:18 +01:00
C.S. Melis
0086738dee Prevent player from possibly being hostile to Shinkaku during M07 2023-12-26 13:46:44 +01:00
Erik R
6804008416 Correct Ruiz nomad asteroids to not be of mixed type 2023-12-24 19:35:35 +01:00
C.S. Melis
43791deda8 Revert Manhattan bartender update
There is an inconsistency in the story cutscenes where with the previous config, you could see a doppelganger of the Manhattan bartender. Therefore, it is better to revert the changes for now.
2023-12-22 14:17:29 +01:00
C.S. Melis
eaf7147949 Revert latest HudShift.ini change 2023-12-22 11:51:54 +01:00
C.S. Melis
f50813bbbf Add helmets to Delta pilots during Mission 01B 2023-12-20 23:43:33 +01:00
C.S. Melis
ee9ed6aa5b Fix main menu button animation stutter in load game menu 2023-12-20 23:42:11 +01:00
C.S. Melis
db5a6901bb Add proper formation sound 2023-12-16 00:12:17 +01:00
C.S. Melis
c4868e0cd0 Undo addition of anomaly_detected sound
On second thought, the sound is a bit annoying and superfluous.
2023-12-15 23:25:34 +01:00