freelancer-hd-edition/DATA/MISSIONS/M01A/npcships.ini
2021-07-08 14:21:08 +02:00

100 lines
2.1 KiB
INI

[NPCShipArch]
nickname = MSN01a_King
loadout = MSN01a_King
level = d1
ship_archetype = li_fighter
pilot = MSN01a_King
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = MSN01a_Donau
loadout = MSN01a_Donau
level = d1
ship_archetype = rh_cruiser
pilot = MSN01a_Donau
state_graph = NOTHING
npc_class = lawful, cruiser
[NPCShipArch]
nickname = MSN01a_Donau_Escort
loadout = MSN01a_Donau_Escort
level = d1
ship_archetype = rh_elite
pilot = MSN01a_Donau_Escort
state_graph = FIGHTER
npc_class = lawful, elite_fighter
[NPCShipArch]
nickname = MSN01a_Liberty_Cruiser
loadout = MSN01a_Liberty_Cruiser
level = d10
ship_archetype = li_cruiser
pilot = MSN01a_Liberty_Cruiser
state_graph = cruiser
npc_class = lawful, cruiser
[NPCShipArch]
nickname = MSN01a_Liberty_Cruiser_Escort
loadout = MSN01a_Liberty_Cruiser_Escort
level = d1
ship_archetype = li_elite
pilot = MSN01a_Liberty_Cruiser_Escort
state_graph = FIGHTER
npc_class = lawful, elite_fighter
[NPCShipArch]
nickname = MSN01a_Order_Heavy_Fighter
loadout = MSN01a_Order_Heavy_Fighter
level = d1
ship_archetype = or_elite_msn01
pilot = MSN01a_Order_Heavy_Fighter
state_graph = FIGHTER
npc_class = lawful, elite_fighter
[NPCShipArch]
nickname = MSN01a_Large_Transport
loadout = MSN01a_Large_Transport
level = d1
ship_archetype = ge_large_transport
pilot = MSN01a_Large_Transport
state_graph = TRANSPORT
npc_class = lawful, transport_large
[NPCShipArch]
nickname = MSN01a_Small_Transport
loadout = MSN01a_Small_Transport
level = d1
ship_archetype = ge_transport
pilot = MSN01a_Small_Transport
state_graph = TRANSPORT
npc_class = lawful, TRANSPORT
[NPCShipArch]
nickname = MSN01a_Repair_Ship
loadout = MSN01a_Repair_Ship
level = d1
ship_archetype = ge_repair
pilot = MSN01a_Repair_Ship
state_graph = TRANSPORT
npc_class = lawful, TRANSPORT
[NPCShipArch]
nickname = MSN01a_Lifter
loadout = MSN01a_Lifter
level = d1
ship_archetype = ge_lifter
pilot = MSN01a_Lifter
state_graph = TRANSPORT
npc_class = lawful, TRANSPORT
[NPCShipArch]
nickname = MSN01a_Lifeboat
loadout = RTC_Lifeboat
level = d1
ship_archetype = RTC_Lifeboat
pilot = MSN01a_Lifter
state_graph = TRANSPORT
npc_class = lawful, TRANSPORT