mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
1017 lines
18 KiB
INI
1017 lines
18 KiB
INI
[fuse]
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name = l_dreadnought_fuse
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lifetime = 15
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death_fuse = true
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[ignite_fuse]
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at_t = 0.2
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fuse = l_dreadnought_break_head_fuse
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fuse_t = 0
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[destroy_group]
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at_t = 0.45
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group_name = Li_cntrltwr_lod1
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fate = disappear
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[ignite_fuse]
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at_t = 0.5
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fuse = l_dreadnought_root_death_fuse
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fuse_t = 0
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[destroy_group]
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at_t = 0.55
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group_name = Li_bottom_lod1
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fate = disappear
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[ignite_fuse]
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at_t = 0.6
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fuse = l_dreadnought_engine_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 0.99
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fuse = l_dreadnought_engine_fuse
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fuse_t = 0
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight16
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at_t = 0.05
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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hardpoint = HpEngine01
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at_t = 0.05
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = DpFrnt
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at_t = 0.1
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large04
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hardpoint = HpEngine01
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at_t = 0.1
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.1
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hardpoint = HpTurret_L4_05
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fate = debris
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight18
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at_t = 0.15
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = HpRunningLight23
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at_t = 0.2
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight21
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at_t = 0.25
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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hardpoint = HpEngine01
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at_t = 0.25
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight26
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at_t = 0.3
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.35
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hardpoint = HpTurret_L3_01
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fate = debris
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = HpRunningLight25
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at_t = 0.35
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight28
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at_t = 0.4
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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hardpoint = HpEngine01
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at_t = 0.4
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = HpRunningLight14
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at_t = 0.45
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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hardpoint = HpEngine01
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at_t = 0.45
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.4
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hardpoint = HpTurret_L4_04
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fate = debris
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[destroy_hp_attachment]
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at_t = 0.43
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hardpoint = HpTurret_L4_03
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fate = debris
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[destroy_hp_attachment]
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at_t = 0.54
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hardpoint = HpTurret_L1_01
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fate = debris
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[destroy_hp_attachment]
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at_t = 0.56
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hardpoint = HpTurret_L1_01
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fate = debris
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = HpRunningLight32
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight13
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at_t = 0.55
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional02
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hardpoint = HpEngine01
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at_t = 0.55
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight30
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at_t = 0.6
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = HpRunningLight04
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at_t = 0.65
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = HpRunningLight01
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at_t = 0.7
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large04
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hardpoint = HpEngine01
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at_t = 0.7
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.7
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hardpoint = HpTurret_L4_01
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fate = debris
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[destroy_hp_attachment]
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at_t = 0.74
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hardpoint = HpTurret_L4_02
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fate = debris
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight05
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at_t = 0.75
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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hardpoint = HpRunningLight05
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at_t = 0.75
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.75
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hardpoint = HpTurret_L2_01
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fate = debris
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight32
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at_t = 0.8
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = HpFX02
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at_t = 0.85
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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hardpoint = HpFX02
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at_t = 0.85
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = DpEngine
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at_t = 0.9
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = HpEngine01
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at_t = 0.95
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional02
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hardpoint = HpEngine01
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at_t = 0.95
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[fuse]
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name = l_dreadnought_break_head_fuse
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lifetime = 3
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[ignite_fuse]
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at_t = 0.1
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fuse = l_dreadnought_port_skid_fuse
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fuse_t = 0
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[ignite_fuse]
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at_t = 0.7
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fuse = l_dreadnought_star_skid_fuse
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fuse_t = 0
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[start_effect]
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effect = explosion_sfx_csx_large05
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hardpoint = DpMidsection
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at_t = 0.99
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pos_offset = 0, 0, 70
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpbig
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hardpoint = DpMidsection
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at_t = 0.7
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pos_offset = -10, 30, 70
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpbig
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hardpoint = DpMidsection
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at_t = 0.99
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pos_offset = -30, 20, 70
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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hardpoint = DpMidsection
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at_t = 0.99
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pos_offset = 0, 0, 70
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpbig
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hardpoint = DpStarboardskid
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at_t = 0.99
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pos_offset = 30, -20, 70
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 0.99
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group_name = Li_frnt_lod1
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fate = disappear
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[destroy_group]
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at_t = 0.99
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group_name = Li_nose_lod1
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fate = debris
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[fuse]
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name = l_dreadnought_root_death_fuse
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lifetime = 15
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = DpRearsection
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at_t = 0.5
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = false
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = DpMidsection
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at_t = 0.6
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pos_offset = 30, 20, 20
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ori_offset = 0, 0, 0
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attached = false
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = DpMidsection
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at_t = 0.62
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pos_offset = -40, 0, 0
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ori_offset = 0, 0, 0
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attached = false
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[start_effect]
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effect = explosion_sfx_csx_monster01
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hardpoint = DpRearsection
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at_t = 0.66
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pos_offset = -40, 0, 20
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ori_offset = 0, 0, 0
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attached = false
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = DpMidsection
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at_t = 0.68
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pos_offset = 40, 0, 10
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ori_offset = 0, 0, 0
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attached = false
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = DpMidsection
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at_t = 0.71
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pos_offset = 0, 30, 0
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ori_offset = 0, 0, 0
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attached = false
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = DpRearsection
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at_t = 0.73
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pos_offset = 0, 0, -20
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ori_offset = 0, 0, 0
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attached = false
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|
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[start_effect]
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effect = gf_li_capexplosion03popper
|
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hardpoint = DpRearsection
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at_t = 0.76
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = false
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|
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[start_effect]
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effect = gf_explosion_li_battleship_mainexpsmall
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hardpoint = DpMidsection
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at_t = 0.79
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pos_offset = 0, 20, 10
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ori_offset = 0, 0, 0
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attached = false
|
|
|
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[start_effect]
|
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effect = gf_li_capexplosion03popper
|
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hardpoint = DpRearsection
|
|
at_t = 0.8
|
|
pos_offset = 0, 0, 10
|
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ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
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effect = gf_explosion_li_battleship_mainexpsmall
|
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hardpoint = DpMidsection
|
|
at_t = 0.84
|
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pos_offset = -30, 0, 20
|
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ori_offset = 0, 0, 0
|
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attached = false
|
|
|
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[start_effect]
|
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effect = gf_li_capexplosion03popper
|
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hardpoint = DpMidsection
|
|
at_t = 0.88
|
|
pos_offset = 0, 40, 10
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
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effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = DpRearsection
|
|
at_t = 0.9
|
|
pos_offset = 30, -20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = DpMidsection
|
|
at_t = 0.94
|
|
pos_offset = 10, 40, 20
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = DpRearsection
|
|
at_t = 0.95
|
|
pos_offset = 0, 10, -20
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large04
|
|
hardpoint = DpRearsection
|
|
at_t = 0.97
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = DpMidsection
|
|
at_t = 0.97
|
|
pos_offset = 0, 0, 20
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpbig
|
|
hardpoint = DpMidsection
|
|
at_t = 0.97
|
|
pos_offset = 0, 50, 45
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = DpRearsection
|
|
at_t = 0.97
|
|
pos_offset = 50, 50, 30
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = DpMidsection
|
|
at_t = 0.97
|
|
pos_offset = -50, 50, 30
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional02
|
|
hardpoint = DpRearsection
|
|
at_t = 0.99
|
|
pos_offset = 0, 0, 20
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_root]
|
|
at_t = 1
|
|
|
|
[fuse]
|
|
name = l_dreadnought_port_skid_fuse
|
|
lifetime = 0.1
|
|
death_fuse = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpRunningLight07
|
|
at_t = 0.5
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpRunningLight09
|
|
at_t = 0.5
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional03
|
|
hardpoint = DpPortskid
|
|
at_t = 0.5
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = false
|
|
|
|
[destroy_hp_attachment]
|
|
at_t = 0.6
|
|
hardpoint = HpTurret_L4_06
|
|
fate = debris
|
|
|
|
[ignite_fuse]
|
|
at_t = 0.99
|
|
fuse = l_dreadnought_fuse
|
|
fuse_t = 0
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = Li_port_skid_lod1
|
|
fate = disappear
|
|
|
|
[fuse]
|
|
name = l_dreadnought_star_skid_fuse
|
|
lifetime = 0.1
|
|
death_fuse = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpRunningLight12
|
|
at_t = 0.5
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpRunningLight11
|
|
at_t = 0.5
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional01
|
|
hardpoint = DpStarboardskid
|
|
at_t = 0.5
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_hp_attachment]
|
|
at_t = 0.6
|
|
hardpoint = HpTurret_L4_07
|
|
fate = debris
|
|
|
|
[ignite_fuse]
|
|
at_t = 0.99
|
|
fuse = l_dreadnought_fuse
|
|
fuse_t = 0
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = Li_starboard_skid_lod1
|
|
fate = disappear
|
|
|
|
[fuse]
|
|
name = l_dreadnought_engine_fuse
|
|
lifetime = 7
|
|
|
|
[destroy_group]
|
|
at_t = 0
|
|
group_name = Leaf01_d1_lod1
|
|
fate = debris
|
|
|
|
[impulse]
|
|
at_t = 0.05
|
|
hardpoint = HpFX02
|
|
pos_offset = 0, 0, 0
|
|
radius = 45
|
|
force = 200000
|
|
damage = 0
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_damagefire
|
|
hardpoint = HpEngine01
|
|
at_t = 0.05
|
|
pos_offset = 0, 0, -70
|
|
ori_offset = 0, 0, -30
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional01
|
|
hardpoint = HpEngine01
|
|
at_t = 0.05
|
|
pos_offset = 0, 0, -70
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 0.1
|
|
group_name = Leaf04_d1_lod1
|
|
fate = debris
|
|
|
|
[impulse]
|
|
at_t = 0.11
|
|
hardpoint = HpFX02
|
|
pos_offset = 0, 0, 0
|
|
radius = 45
|
|
force = 150000
|
|
damage = 0
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_damagefire
|
|
hardpoint = HpEngine01
|
|
at_t = 0.11
|
|
pos_offset = 0, 0, -70
|
|
ori_offset = 0, 0, 105
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional03
|
|
hardpoint = HpEngine01
|
|
at_t = 0.11
|
|
pos_offset = 0, 0, -70
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 0.2
|
|
group_name = Leaf07_d1_lod1
|
|
fate = debris
|
|
|
|
[destroy_group]
|
|
at_t = 0.2
|
|
group_name = Leaf06_d1_lod1
|
|
fate = debris
|
|
|
|
[impulse]
|
|
at_t = 0.21
|
|
hardpoint = HpFX02
|
|
pos_offset = 0, 0, 0
|
|
radius = 45
|
|
force = 250000
|
|
damage = 0
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_damagefire
|
|
hardpoint = HpEngine01
|
|
at_t = 0.21
|
|
pos_offset = 0, 0, -70
|
|
ori_offset = 0, 0, -120
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_damagefire
|
|
hardpoint = HpEngine01
|
|
at_t = 0.21
|
|
pos_offset = 0, 0, -70
|
|
ori_offset = 0, 0, -165
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional02
|
|
hardpoint = HpEngine01
|
|
at_t = 0.21
|
|
pos_offset = 0, 0, -70
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional05
|
|
hardpoint = HpFX02
|
|
at_t = 0.35
|
|
pos_offset = 10, 30, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpFX02
|
|
at_t = 0.35
|
|
pos_offset = 10, 30, 0
|
|
ori_offset = 0, 0, 0
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional05
|
|
hardpoint = HpFX02
|
|
at_t = 0.4
|
|
pos_offset = -30, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpFX02
|
|
at_t = 0.4
|
|
pos_offset = -30, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional05
|
|
hardpoint = HpFX02
|
|
at_t = 0.5
|
|
pos_offset = 0, -30, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpFX02
|
|
at_t = 0.5
|
|
pos_offset = 0, -30, 0
|
|
ori_offset = 0, 0, 0
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional05
|
|
hardpoint = HpFX02
|
|
at_t = 0.7
|
|
pos_offset = -20, 20, 0
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpFX02
|
|
at_t = 0.7
|
|
pos_offset = -20, 20, 0
|
|
ori_offset = 0, 0, 0
|
|
|
|
[destroy_group]
|
|
at_t = 0.9
|
|
group_name = Leaf02_d1_lod1
|
|
fate = disappear
|
|
|
|
[destroy_group]
|
|
at_t = 0.9
|
|
group_name = Leaf03_d1_lod1
|
|
fate = debris
|
|
|
|
[destroy_group]
|
|
at_t = 0.9
|
|
group_name = Leaf05_d1_lod1
|
|
fate = disappear
|
|
|
|
[destroy_group]
|
|
at_t = 0.9
|
|
group_name = Leaf08_d1_lod1
|
|
fate = debris
|
|
|
|
[impulse]
|
|
at_t = 0.91
|
|
hardpoint = HpFX02
|
|
pos_offset = 0, 0, 0
|
|
radius = 45
|
|
force = 300000
|
|
damage = 0
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional05
|
|
hardpoint = DpRearsection
|
|
at_t = 0.9
|
|
pos_offset = 0, 0, 20
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpFX02
|
|
at_t = 0.9
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
|
|
[start_effect]
|
|
effect = gf_explosion_li_battleship_mainexpsmall
|
|
hardpoint = HpEngine01
|
|
at_t = 0.97
|
|
pos_offset = 0, 0, 0
|
|
ori_offset = 0, 0, 0
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_sectional05
|
|
hardpoint = DpRearsection
|
|
at_t = 0.97
|
|
pos_offset = 0, 0, 20
|
|
ori_offset = 0, 0, 0
|
|
attached = true
|
|
|
|
[destroy_group]
|
|
at_t = 0.998
|
|
group_name = Li_reactor_lod1
|
|
fate = disappear
|
|
|
|
[destroy_group]
|
|
at_t = 0.999
|
|
group_name = Li_engine_lod1
|
|
fate = disappear
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = Li_rear_lod1
|
|
fate = disappear
|
|
|
|
[destroy_group]
|
|
at_t = 1
|
|
group_name = Li_reactor_core_lod1
|
|
fate = debris
|
|
|
|
[fuse]
|
|
name = li_dreadnought_burning_fuse01
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large02
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight18
|
|
hardpoint = HpRunningLight19
|
|
|
|
[fuse]
|
|
name = li_dreadnought_burning_fuse02
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large03
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight07
|
|
hardpoint = HpRunningLight08
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
at_t = 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_prisonattack_worldsmoke_small
|
|
hardpoint = HpRunningLight18
|
|
hardpoint = HpRunningLight19
|
|
hardpoint = HpRunningLight20
|
|
hardpoint = HpRunningLight21
|
|
hardpoint = HpRunningLight22
|
|
hardpoint = HpRunningLight23
|
|
hardpoint = HpRunningLight24
|
|
hardpoint = HpRunningLight25
|
|
hardpoint = HpRunningLight26
|
|
hardpoint = HpRunningLight27
|
|
at_t = 1
|
|
attached = true
|
|
|
|
[fuse]
|
|
name = li_dreadnought_burning_fuse03
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large04
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_prisonattack_worldsmoke_small
|
|
hardpoint = HpRunningLight28
|
|
hardpoint = HpRunningLight29
|
|
hardpoint = HpRunningLight30
|
|
hardpoint = HpRunningLight31
|
|
hardpoint = HpRunningLight32
|
|
hardpoint = HpRunningLight33
|
|
hardpoint = HpRunningLight34
|
|
at_t = 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight28
|
|
hardpoint = HpRunningLight29
|
|
hardpoint = HpRunningLight30
|
|
hardpoint = HpRunningLight31
|
|
hardpoint = HpRunningLight32
|
|
hardpoint = HpRunningLight33
|
|
hardpoint = HpRunningLight34
|
|
at_t = 0.5
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight28
|
|
hardpoint = HpRunningLight29
|
|
hardpoint = HpRunningLight30
|
|
hardpoint = HpRunningLight31
|
|
hardpoint = HpRunningLight32
|
|
hardpoint = HpRunningLight33
|
|
hardpoint = HpRunningLight34
|
|
at_t = 1
|
|
attached = true
|
|
|
|
[fuse]
|
|
name = li_dreadnought_burning_fuse04
|
|
lifetime = 5
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large05
|
|
hardpoint = HpMount
|
|
at_t = 0
|
|
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
at_t = 0
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_prisonattack_worldsmoke_small
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
hardpoint = HpRunningLight05
|
|
hardpoint = HpRunningLight06
|
|
at_t = 1
|
|
attached = true
|
|
|