mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
414 lines
20 KiB
Markdown
414 lines
20 KiB
Markdown
# Changelog
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## [[v0.7] - TBD](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.7)
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### Visual
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- Made sure that solars use the same Kusari textures as the Kusari ships
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- Added new HD asteroid textures that look more like the ones from vanilla Freelancer
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- Restored the original overlay color for Utility ships
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- Added overhauled HD vanilla planet textures
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- Added a Deband shader to prevent banding; makes gradients appear smoother
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- Made trade lane lights easier to see by increasing the size and making the green lights blink
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- Smoothened edges of the weapon beam effects
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- Added a new faction flag rift image for Rheinland and Kusari which is now used for news stories about conflicts between Rheinland and Kusari
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### Features
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- [Installer updates](https://github.com/oliverpechey/Freelancer-hd-edition-install-script/releases/tag/0.7)
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- Allow the fixed NPC paths in Multiplayer to be used together with the option that removes the level requirements for ships and equipment
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- Updated the [MultiIntro plugin](https://github.com/BC46/MultiIntro-Updated) to v0.2
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- Built using a different compiler to prevent false positives from antivirus software
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- Allows for ini-based configuration
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- Added [FL Save Convert](https://github.com/dmutlu/fl_convert), a tool that fixes save files suffering from incompatibilities related to starting story missions between versions 1.0 and 1.1 of Freelancer
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### Fixes
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- Fixed a voice line cutoff when an order member says "All set sir" during the Mission 13 Toledo landing pad scene
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- Reduced the height of the lamp light texture in the planet New Berlin bar to prevent Blix's artifact effect from being hidden during the story cutscene
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- Fixed an issue that caused the custom explosion effects to cut off in some cases
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- Prevented the Rheinland Battleship near Holman Outpost from Mission 7 to be visible when not flying to the waypoint quick enough
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- No longer show blank ship control names in the options menu if the "English Text Fixes" option has been disabled
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- Fixed a bug that caused Q's Men ships to attack the player after the race from Mission 6 was over
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- Fixed an issue where a regular explosion effect would be shown instead of a Nomad explosion effect in some cases
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- Added missing lights to trade lanes in some Border Worlds systems
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- Fixed a visible cutoff of the Liberty Cruiser main gun effect
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- Moved certain HUD maneauverboxes which are used by some bases up slightly to remove a pixel-line
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- Fixed bugged space backdrops seen in the Helgoland and Aomori bars
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- Perfectly centered the dealer window animations
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- Changed the faction of Patrol Zeta 1 from Mission 2 to Navy to be consistent with the voice lines
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- Gave the Navy fighters from Mission 3 a helmet in the comm window since they communicate in space
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- Gave the Norfolk announcer from Mission 5 the correct Bretonia outfit and added a neuralnet accessory to his second comm
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- Gave the Cali base announcer from Mission 7 an Outcast accessory
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- Removed Juni's helmet from comm messages during Mission 4 where she was not in space
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### Misc
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- Modified the Tekagi Transport loadout from Mission 8 such that it is consistent with what is being said in the voice lines
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- Ensure the playerer ship is not invulnerable to the gas pocket field from Mission 7
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- Show the custom version number on the main menu too if the "English Text Fixes" option has been disabled
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- Allow Freelancer to use up to 4 GB of virtual memory instead of 2 GB
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- Show hidden infocards for Juneau and Ithaca
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- Updated the Zone plugin to v1.20 to allow capitalized entered and leaving zone messages
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<!-- continue starting oct 18, 2022 -->
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## [[v0.6] - 2022-08-27](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.6)
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### Visual
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- Added all remaining HD Base Interiors & Planetscapes
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- Added HD vanilla starspheres for the following systems/regions:
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- Liberty
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- Bretonia
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- Rheinland
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- Unknown systems
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- Independent Worlds
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- Tau-37
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- Added HD oceans
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- Added HD skies
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- Added improved Earth and water planet textures that look more like the originals
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- Added HD vanilla ship textures that are more faithful to the originals
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- Improved ship window textures
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- Added improved HD station number textures that have a higher resolution
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- Improved the Nomad asteroids
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- Improved the Planet Pittsburgh cliff textures
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- Added HD sun effects that look more like the originals
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- Added a new set of alternative icons
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- Improved the commodity icon
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- Added higher resolution space cursor textures
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- Improved cargo pod texture clarity
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- Added HD mine and spike textures
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- Character model and props changes:
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- Compressed textures to save space and reduce load times
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- Fixed artefact on Orillion's lip
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- Fixed ridge on the green glass
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- Removed orange stripes from Tobias' mustache
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- Improved several textures which were previously not as good as they should've been
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- Denoised jump effect texture
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- Added improved lava asteroids
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- Added improved Badlands obsidian and mined asteroid textures
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- Added HD organism effect textures
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- Added more general improved HD effects
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- Added optional Adaptive Sharpening
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- Ensure all menu intros use space backdrops with stars
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- Added the unused Neutron Star effect to Omega-41
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- Added new optional explosion effects
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- Improved the Mission and News vendor images
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### Features
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- [Installer updates](https://github.com/oliverpechey/Freelancer-hd-edition-install-script/releases/tag/0.6)
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- Added more pitch variations for the NPC chatter as an option
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- Added the DelayDisplay plugin which shows a cooldown timer for weapons that require ammunition
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- Added the MultiIntro plugin which shows an unused 4th menu intro
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- Allow the player to visit the lab on Planet Toledo
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### Fixes
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- Fixed an issue that caused the debris explosion trail effect to stretch out tremendously
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- Updated the faction for the Alaska -> New York jumpgate to prevent it from being hostile in mission 11
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- Added an engine to Battleship Arizona so it can properly move towards the Alaska -> New York jumpgate during mission 11
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- flplusplus plugin changes:
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- Fixed an issue that caused Freelancer to crash when launching on some Windows installs
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- Improved timestamp logging
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- Removed sound-related patches that previously caused issues
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- Assigned correct description names to the nebulae in Omicron Theta
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- Corrected numerous German typos and inconsistencies in the English text resources
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- Fixed typos and newline issues in the neural net and interface text resources
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- Fixed seams in ST03b (Dyson Sphere system) starsphere
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- No longer overwrite the neural net and Pirate voice audio files with English versions by default
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- Fixed black space backdrops in Kensington and Waterloo station bars
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- Applied general fixes to the space backgrounds in numerous bar scripts to ensure they represent an accurate view of the space the bases are in
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- Prevented the Valkyrie from landing on the same position as the Anubis in one of the Planet Toledo mission cutscenes
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- Reverted a change regarding asteroid draw distances that caused player ships to not be able to collide with some asteroids
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- Corrected Frankfurt's nebula color on the nav map
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- Ensure Juni will always say her last voice line in New York during mission 4
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- Make Ozu and the Blood Dragon escort say something before and after encountering the first hostile contacts in Tohoku during mission 9
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- Made the edges of the job board icon softer
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- Ensure Ozu and Hakkera's ships use the correct engine effects during the Tekagi cutscene in mission 9
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- Updated the MP Rep plugin to fix a crash that would occur on some Windows installs when the equipment or commodity dealer window is opened
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- Ensure the correct help text is shown for the Change View button
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- Fixed an issue that caused one of the uncloaking Rheinland ships from mission 5 to attack the player too early sometimes
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- Updated the orientation of the Freeport station in the gasminer3 intro script so it's no longer upside down
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- Fixed an issue that caused Benno Henning on Planet New Berlin to sometimes show an empty bribe dialog
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- Fixed the double spaces issue in Zoner pilot names
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- Centered the Scan Cargo window
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- Replaced outdated jumphole infocards
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- Removed a duplicate news entry titled "RHEINLAND ATTACKS LIBERTY!" from mission 9
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- Use correct logos for news items from Los Angeles and Crete
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- Made alarm (klaxon) quieter at the end of the final Battleship Osiris story cutscene
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### Misc
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- Compressed nav map textures for faster load times
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- Compressed several Manhattan base textures for faster load times
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- Removed unused and unedited texture/configuration files
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- Updated ReShade to version 5.3.0
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- Ensure the user sees some explanations about ReShade on first launch
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- Check "Inherit Color Profile" option in the default dgVoodoo config
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- Reduced time between weapon list refreshes to 0.1 seconds
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- Increased time between contact list refreshes to 1.5 seconds
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- Added a Tonemap shader which will be used when the fullscreen windowed option is enabled
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- Renamed "GMG Station Glorious" to "Mining Station Glorious"
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- Added an ambient sound to the lab on Planet Toledo
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- Changed icon of the track rings in the Dublin system to trade lane rings
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- Added a description for the Racetrack Buoy in the Dublin system
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- Decreased saturation and darkness for the ice white blue planet
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- Changed the "WEAPONS OFF-LINE" text to "WEAPONS OFFLINE"
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- Renamed "AMBIANCE" to "AMBIENCE" in the sound options
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- Renamed "CUT SCENE" to "CUTSCENE" in the video options
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- Revived the unused water planet menu intro from the original game files
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- Updated the in-game version text so Freelancer: HD Edition's version number is displayed too
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- Reduced the draw distances of the lower Unknown asteroid field
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- Added the missing for sale ship in Omicron Minor Battleship Osiris
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- Disabled encryption when save game files are created and saved
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- Adjusted next and previous sub-target button positions slightly
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- Removed an unedited icon file and several unused ReShade effects
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## [[v0.5] - 2022-01-21](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.5)
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### Visual
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- Added HD Nomad Lair textures
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- Added HD Dyson Sphere textures
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- Added updated version of the HD Character Models addon (tremendously improved character textures over the previous version)
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- Added support for native Anti-Aliasing and Anisotropic Filtering
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- Added higher quality startup movies
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- Added improved HD Nebulae and Fog
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- Improved HD Nomad, Pirate, Bretonia, Blood Dragon and Utility ship textures
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- Added many HD weapon and misc effect textures
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- Added an HD Smoke effect
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- Added HD Base Interior tables
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- Added HD weapon models
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- Added HD equipment carts
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- Added HD background stars
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- Added HD vanilla HUD
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- Added HD mouse cursors
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- Added HD button textures and other icons
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- Improved HD cockpits
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- Improved the St03b starsphere
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- Added HD Base Interiors (Proof of Concept) for the following bases:
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- Manhattan
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- Pittsburgh
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- Liberty Dreadnought
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- Improved station textures:
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- Fixed outline for dome trees
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- Improved dome grass
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- Improved HD station numbers
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- Added HD base windows
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- Added HD light panel textures
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- Improved texture quality of previously original textures for asteroid stations
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- Added HD cargo crates
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- Added optional shinier reflections
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- Improved overall reflections
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- Added an improved explosion effect texture
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- Improved the zoomed map by adding more, smaller stars to it
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- Improved texture quality of some original ship textures
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- Adjust colors slightly in the Ew05 and Ew06 (both Unknown systems) starspheres
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- Added updated Maximized Draw Distances addon (enables high quality sphere rendering)
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- Include a copy of ReShade with a basic, optional config (includes HDR, increased saturation, and bloom)
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- Added optional player engine trails
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- Added an HD jump effect
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### Audio
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- Compressed HQ Music to 320 kb/s (fixes issues with Freelancer sometimes not looping or playing the music)
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- Adjusted the cutscene music attenuation according to the differences in volume between the standard and HQ music
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### Features
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- Made intro skips optional
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- Made jump tunnel time adjustable
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- Made the Dark HUD optional
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- Made the Flat Interface optional
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- Add possibility for users to choose a separate save game folder
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- Increased max number of characters in the chat input box (allows for longer messages to be typed)
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- Increased the max number of chat lines in the chat history window
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- Made both Unknown systems appear on the nav map after visiting them
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- Made the Text Strings Revision patch optional
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- Added the Territory plugin with a custom config; shows which region of space the current system is in
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- Added the Ranks plugin with a custom config; associates a rank with the playerlevel
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- Added the HUDless plugin which allows players to hide the HUD
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- Added optional no-story (open single player) modes:
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- Normal: the player starts on Manhattan with a basic loadout and a default reputation
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- Pirate: the player starts on Rochester with a basic loadout and an inverted reputation
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- Ensured Bounty Hunter and Corsair ships have Corsair engines (like the NPCs do)
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- Added "HDE" to the version text in the main menu to indicate that the Freelancer: HD Edition installation has succeeded
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- Added an alternative base interior lighting fix
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- Added flplusplus; allows for configurable draw distances, PNG screenshots, and more
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### Fixes
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- Replaced Liberty Defender with Juni's Defender in Kress cutscene
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- Adjusted the HQ reveal and exposition music so it has the same length as the original
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- Reduced vanilla icon sizes in contact list so they can no longer overlap
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- Fixed fog colors on the New York nav map
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- Inverted the HD Moonblu Planet's color so it looks more like the original
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- Ensured the Rowlett's Revenge weapon drop has the correct string reference (it used to be called Nomad Prototype)
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- Reduced LODCurve in the dyson_city hypergate ale effect to ensure it doesn't look too dense
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- When both the Dark HUD and Adv Wide HUD have been selected, the player will now actually get both
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- Added a visit tag to the gravity buoy in Tau-37 so it can no longer be selected in the contact list
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- Removed a purposeless hazard buoy on the outer edge of Sigma-17
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- Centered the nav map animation in 16:9
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- Fixed seams in some Bretonia starspheres
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- Removed silence in the zone_nebula_nomad ambient sound
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- Made the fog in the Liberty Dreadnought deck start right away, instead of 30 seconds later
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- Moved Armored Transport in mission 13 cutscene so it's no longer on the same landing pad as the Anubis
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- Mission 1 cutscene fixes:
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- Prevented the Transport ship from tilting downwards at the very start
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- Prevented Freeport 7 escorts from colliding with each another off-screen
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- Adjusted the angle and position of the 3rd Nomad attacker ship so it can fire torpedoes properly
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- Ensure the Nomad attacker ship's engines can't be seen as they are decloaking when the camera zooms out
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- Properly despawn Freeport 7 so it can't be seen in New York during mission 1
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- Ensured the Planet Houston -> Bering Jump Gate trade lane has the correct name
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- Assigned a faction to the Alaska -> New York Jump Gate, and the Magellan -> New York Jump Gate so their names are displayed properly
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- Lowered volume for music that plays when Orillion talks during a mission 13 cutscene
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- Set numerous friendly jumpholes during story missions to neutral
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- Prevent cloaked Rheinland Battleships from being visible during mission 7
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- Turned down the volume of a rather loud voice line in mission 6
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- Removed a screech in the HQ Omicron Battle music
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- Applied engine fixes in the gasminer3.thn main menu script
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- Disabled the D3D8 error spam in FLSpew (Freelancer log)
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- Fixed uneven edges in HD main menu Freelancer logos
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- Set the mine detonation distance to 8 (mitigates the mine collision bug)
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- Added missing audio files from JFLP v1.25; fixes some incorrect NPC chatter
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- Applied several vanilla compatibility hotfixes (prevents crashes when playing on vanilla servers)
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### Misc
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- Increased asteroid field fill distance
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- Multiplied the maximum docking initiation distance by 5x
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- Reduced time between contact list refreshes to 0.5 seconds
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- Allowed the current worth to be shown in Multiplayer
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- Replaced manual hex edits with the Factions plugin for making several factions appear in the faction list
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- Added a trail-less version of the CSV engine (unused)
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- Reverted the solid gauge bars (still made the gaps a bit smaller than the original)
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- Added the latest version of HUD Shift which centers all windows correctly
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- Replaced Freelancer.exe's application icon with a Freelancer: HD Edition icon
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- Replaced d3d8to9 with DxWrapper
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- Changed dgVoodoo2 version to 2.54
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- Added an FLDOCS folder with useful Readmes and documentation
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- Include documentation regarding manual hex/binary edits for Freelancer: HD Edition
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- Compressed R8G8B8 textures to DXT1 and DXT5 (saves space)
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- Dropped support for installations via Freelancer Mod Manager
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## [[v0.4.1] - 2021-08-25](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4.1)
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### Visual
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- Added alternative effects
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### Fixes
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- Fixed size of 16:9 Freelancer logos
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### Misc
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- Updated zlib.dll for better performance in Multiplayer
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- Added support for installations via [a dedicated installer](https://github.com/oliverpechey/Freelancer-hd-edition-install-script)
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## [[v0.4] - 2021-08-21](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4)
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### Visual
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- Added HD Liberty news logo
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- Added HD Nav map objects
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- Added HD explosives and missile effects
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- Added HD Ships
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- Added HD Effects
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- Added HD Bases
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- Added HD Planets
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- Added HD Cockpits
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- Added HD Nebulae
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- Added HD Asteroids
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### Fixes
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- Improved HUD fixes for 1440p/4K screens
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- Fixed contact list view icon
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- Fixed trade request button in MP
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- Fixed banding in Tau-37 starsphere
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- Added MP3 Codec Fix
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### Misc
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- Added support for running multiple instances of Freelancer on the same machine
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- Added more sound and general options
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## [[v0.3] - 2021-08-15](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.3)
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### Visual
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- Added HD Character Models
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- Updated jump effect
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- Improved reflections
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- Improved system map
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- Improved universe button on nav map
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- Fixed starsphere & news images banding
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### Features
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- Added console plugin
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- Added Advanced Widescreen HUD
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### Fixes
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- Added missing text fix for 4K users
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- Realigned HUD so everything is properly centered
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### Misc
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- Updated HUD Shift
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- Improved Freelancer Mod Manager install script
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- Updated dgVoodoo
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## [[v0.2] - 2021-08-07](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.2)
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### Visual
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- Added Flat Interface
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- Added HD Universe map
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- Added HD Starspheres
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- Added HD Mission & News images
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- Added HD Startup screen & main menu logo
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- Added HD system map
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- Added improved reflections
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### Audio
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- Added HQ Music
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### Features
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- Added dgVoodoo2 as optional Windows 10 compatibility patch
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### Fixes
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- Added bar script fixes
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- Added 16:9 planetscape fixes
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- Reverted trade lane map visibility change
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- Moved the neural net bar 1 pixel up so the pixel line disappears
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### Misc
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- Added Freelancer manual
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## [[v0.1] - 2021-07-28](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.1)
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### Visual
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- Maximized draw distances for space structures, asteroids and effects
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- Increased effect pool sizes
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### Features
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- Added support for scrolling through menus
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- Added support for zooming in turret view
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- Allow players to be called differently in Single Player
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- Show the remaining shield and hull points of the selected target as numbers
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- Enabled NPC paths in multiplayer
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- Made all planets spin slowly
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- Show the names of zones as you enter and leave them
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- Added all content from Jason's Freelancer Patch v1.25
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- No-CD Patch
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- 1.1 Patch
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### Fixes
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- Removed unknown graphics card warning
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- Disabled IPv6 addresses in the Multiplayer Server list
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- Fixed friendly jumphole in mission 6
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- Fixed many typos, grammar mistakes, inconsistencies, and more, in the game's text strings
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- Fixed several incorrect/missing names and infocards in EW05, EW06, ST01, ST03 and ST03b (unknown and story systems)
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- Improved infocards for unknown factions
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- Improved Nomad group member names
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- Prevent intentional frame drops from occurring
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### Misc
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- Include player ships in ship filter
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- Make the first and last trade lane ring in a sequence visible on the nav map after encountering them
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- Set maximum level in Single Player to 40
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- Direct3D 9 wrapper
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- Make energy, shield, and hull bars solid
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- No longer hide The Order and the Nomads from the factions list
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- Removed cruise speed display limit
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- Removed general speed display limit
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- Show "Far" in contact list only at distances of 999.999K or higher
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- Removed ESRB notice
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