2020-07-18 00:05:28 +00:00
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use common::comp::item::{
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armor::{Armor, ArmorKind, Protection},
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2021-02-13 00:57:52 +00:00
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tool::{Hands, Tool, ToolKind},
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2021-02-17 04:23:08 +00:00
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Item, ItemDesc, ItemKind, ModularComponent,
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2020-07-18 00:05:28 +00:00
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};
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2021-01-08 19:12:09 +00:00
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use std::{borrow::Cow, fmt::Write};
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2020-07-18 00:05:28 +00:00
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pub fn loadout_slot_text<'a>(
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2020-09-26 15:20:46 +00:00
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item: Option<&'a impl ItemDesc>,
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2020-07-18 00:05:28 +00:00
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mut empty: impl FnMut() -> (&'a str, &'a str),
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) -> (&'a str, Cow<'a, str>) {
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item.map_or_else(
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|| {
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let (title, desc) = empty();
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(title, Cow::Borrowed(desc))
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},
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item_text,
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)
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}
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2020-09-26 15:20:46 +00:00
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pub fn item_text<'a>(item: &'a impl ItemDesc) -> (&'_ str, Cow<'a, str>) {
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2020-09-17 23:02:14 +00:00
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let desc: Cow<str> = match item.kind() {
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2021-01-08 19:12:09 +00:00
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ItemKind::Armor(armor) => {
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Cow::Owned(armor_desc(armor, item.description(), item.num_slots()))
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},
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ItemKind::Tool(tool) => Cow::Owned(tool_desc(&tool, item.components(), item.description())),
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ItemKind::ModularComponent(mc) => Cow::Owned(modular_component_desc(mc)),
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2020-10-07 02:23:20 +00:00
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ItemKind::Glider(_glider) => Cow::Owned(glider_desc(item.description())),
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ItemKind::Consumable { .. } => Cow::Owned(consumable_desc(item.description())),
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ItemKind::Throwable { .. } => Cow::Owned(throwable_desc(item.description())),
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ItemKind::Utility { .. } => Cow::Owned(utility_desc(item.description())),
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ItemKind::Ingredient { .. } => Cow::Owned(ingredient_desc(item.description())),
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ItemKind::Lantern { .. } => Cow::Owned(lantern_desc(item.description())),
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2021-02-16 01:05:54 +00:00
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ItemKind::TagExamples { .. } => Cow::Borrowed(item.description()),
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2020-10-07 02:23:20 +00:00
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//_ => Cow::Borrowed(item.description()),
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2020-07-18 00:05:28 +00:00
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};
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(item.name(), desc)
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}
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2020-09-26 15:20:46 +00:00
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2020-11-15 23:53:20 +00:00
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// TODO: localization
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2021-02-17 04:23:08 +00:00
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fn modular_component_desc(mc: &ModularComponent) -> String {
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format!("Modular Component\n\n{:?}", mc)
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}
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2020-10-07 02:23:20 +00:00
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fn glider_desc(desc: &str) -> String { format!("Glider\n\n{}\n\n<Right-Click to use>", desc) }
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fn consumable_desc(desc: &str) -> String {
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format!("Consumable\n\n{}\n\n<Right-Click to use>", desc)
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}
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fn throwable_desc(desc: &str) -> String {
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format!("Can be thrown\n\n{}\n\n<Right-Click to use>", desc)
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}
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fn utility_desc(desc: &str) -> String { format!("{}\n\n<Right-Click to use>", desc) }
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fn ingredient_desc(desc: &str) -> String { format!("Crafting Ingredient\n\n{}", desc) }
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fn lantern_desc(desc: &str) -> String { format!("Lantern\n\n{}\n\n<Right-Click to use>", desc) }
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2021-01-08 19:12:09 +00:00
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fn armor_desc(armor: &Armor, desc: &str, slots: u16) -> String {
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2020-07-18 00:05:28 +00:00
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// TODO: localization
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let kind = match armor.kind {
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ArmorKind::Shoulder(_) => "Shoulders",
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ArmorKind::Chest(_) => "Chest",
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ArmorKind::Belt(_) => "Belt",
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ArmorKind::Hand(_) => "Hands",
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ArmorKind::Pants(_) => "Legs",
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ArmorKind::Foot(_) => "Feet",
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ArmorKind::Back(_) => "Back",
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ArmorKind::Ring(_) => "Ring",
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ArmorKind::Neck(_) => "Neck",
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ArmorKind::Head(_) => "Head",
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ArmorKind::Tabard(_) => "Tabard",
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ArmorKind::Bag(_) => "Bag",
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2020-07-18 00:05:28 +00:00
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};
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2021-01-13 03:26:51 +00:00
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let armor_protection = match armor.get_protection() {
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Protection::Normal(a) => a.to_string(),
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Protection::Invincible => "Inf".to_string(),
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};
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2021-01-27 03:05:13 +00:00
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//let armor_poise_resilience = match armor.get_poise_resilience() {
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2021-01-26 04:16:28 +00:00
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// Protection::Normal(a) => a.to_string(),
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// Protection::Invincible => "Inf".to_string(),
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//};
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2020-07-18 00:05:28 +00:00
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2021-01-13 03:26:51 +00:00
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let mut description = format!(
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2021-01-26 04:16:28 +00:00
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"{}\n\nArmor: {}",
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2021-01-27 03:05:13 +00:00
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//"{}\n\nArmor: {}\n\nPoise Resilience: {}",
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2021-01-26 04:16:28 +00:00
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kind,
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armor_protection, /* armor_poise_resilience // Add back when we are ready for poise */
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);
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2021-01-08 19:12:09 +00:00
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2020-07-18 00:05:28 +00:00
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if !desc.is_empty() {
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2021-01-08 19:12:09 +00:00
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write!(&mut description, "\n\n{}", desc).unwrap();
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2020-07-18 00:05:28 +00:00
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}
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2021-01-08 19:12:09 +00:00
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if slots > 0 {
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write!(&mut description, "\n\nSlots: {}", slots).unwrap();
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}
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write!(&mut description, "\n\n<Right-Click to use>").unwrap();
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description
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2020-07-18 00:05:28 +00:00
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}
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2020-11-15 23:53:20 +00:00
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2021-02-17 04:23:08 +00:00
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fn tool_desc(tool: &Tool, components: &[Item], desc: &str) -> String {
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2020-08-01 20:08:30 +00:00
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let kind = match tool.kind {
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2020-11-06 17:39:49 +00:00
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ToolKind::Sword => "Sword",
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ToolKind::Axe => "Axe",
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ToolKind::Hammer => "Hammer",
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ToolKind::Bow => "Bow",
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ToolKind::Dagger => "Dagger",
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ToolKind::Staff => "Staff",
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ToolKind::Sceptre => "Sceptre",
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ToolKind::Shield => "Shield",
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ToolKind::Unique(_) => "Unique",
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ToolKind::Debug => "Debug",
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ToolKind::Farming => "Farming Tool",
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2020-08-01 20:08:30 +00:00
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ToolKind::Empty => "Empty",
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};
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2021-01-13 03:26:51 +00:00
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// Get tool stats
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2021-02-17 04:23:08 +00:00
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let power = tool.base_power(components);
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2021-01-27 03:05:13 +00:00
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//let poise_strength = tool.base_poise_strength();
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2021-02-13 00:57:52 +00:00
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let hands = match tool.hands {
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2021-02-19 23:45:48 +00:00
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Hands::One => "One",
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Hands::Two => "Two",
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2021-02-13 00:57:52 +00:00
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};
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2021-02-17 04:23:08 +00:00
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let speed = tool.base_speed(components);
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let mut result = format!(
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"{}-Handed {}\n\nDPS: {:0.1}\n\nPower: {:0.1}\n\nSpeed: {:0.1}\n\n",
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// add back when ready for poise
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//"{}\n\nDPS: {:0.1}\n\nPower: {:0.1}\n\nPoise Strength: {:0.1}\n\nSpeed: \
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// {:0.1}\n\n{}\n\n<Right-Click to use>",
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hands,
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kind,
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speed * power * 10.0, // Damage per second
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power * 10.0,
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//poise_strength * 10.0,
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speed
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);
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if !components.is_empty() {
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result += "Made from:\n";
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for component in components {
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result += component.name();
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result += "\n"
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}
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result += "\n";
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}
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2020-08-01 20:08:30 +00:00
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if !desc.is_empty() {
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2021-02-17 04:23:08 +00:00
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result += &format!("{}\n\n", desc);
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2020-08-01 20:08:30 +00:00
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}
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2021-02-17 04:23:08 +00:00
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result += "<Right-Click to use>";
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result
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2020-08-01 20:08:30 +00:00
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}
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2020-11-15 23:53:20 +00:00
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_glider_desc() {
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let item_description = "mushrooms";
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assert_eq!(
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"Glider\n\nmushrooms\n\n<Right-Click to use>",
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glider_desc(item_description)
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);
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}
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#[test]
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fn test_consumable_desc() {
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let item_description = "mushrooms";
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assert_eq!(
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"Consumable\n\nmushrooms\n\n<Right-Click to use>",
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consumable_desc(item_description)
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);
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}
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#[test]
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fn test_throwable_desc() {
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let item_description = "mushrooms";
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assert_eq!(
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"Can be thrown\n\nmushrooms\n\n<Right-Click to use>",
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throwable_desc(item_description)
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);
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}
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#[test]
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fn test_utility_desc() {
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let item_description = "mushrooms";
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assert_eq!(
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"mushrooms\n\n<Right-Click to use>",
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utility_desc(item_description)
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);
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2020-07-18 00:05:28 +00:00
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}
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2020-11-15 23:53:20 +00:00
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#[test]
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fn test_ingredient_desc() {
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let item_description = "mushrooms";
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2020-07-18 00:05:28 +00:00
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2020-11-15 23:53:20 +00:00
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assert_eq!(
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"Crafting Ingredient\n\nmushrooms",
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ingredient_desc(item_description)
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);
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}
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2020-07-18 00:05:28 +00:00
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2020-11-15 23:53:20 +00:00
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#[test]
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fn test_lantern_desc() {
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let item_description = "mushrooms";
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2020-07-18 00:05:28 +00:00
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2020-11-15 23:53:20 +00:00
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assert_eq!(
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"Lantern\n\nmushrooms\n\n<Right-Click to use>",
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lantern_desc(item_description)
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);
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}
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}
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