2019-05-25 05:54:47 +00:00
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use crate::{structure::StructureGen2d, Cache};
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2019-05-24 11:08:38 +00:00
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use common::{
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2019-05-24 12:25:31 +00:00
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assets,
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2019-05-25 05:54:47 +00:00
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terrain::{Block, Structure, TerrainChunkSize},
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vol::{ReadVol, VolSize, Vox},
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2019-05-24 11:08:38 +00:00
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};
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2019-05-25 05:54:47 +00:00
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use lazy_static::lazy_static;
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2019-05-21 22:31:38 +00:00
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use noise::{
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BasicMulti, HybridMulti, MultiFractal, NoiseFn, OpenSimplex, RidgedMulti, Seedable,
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SuperSimplex,
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};
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2019-05-20 02:53:04 +00:00
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use std::{
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f32,
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ops::{Add, Div, Mul, Neg, Sub},
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sync::Arc,
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2019-05-20 02:53:04 +00:00
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};
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2019-05-16 17:40:32 +00:00
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use vek::*;
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2019-05-20 02:53:04 +00:00
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pub const WORLD_SIZE: Vec2<usize> = Vec2 { x: 1024, y: 1024 };
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2019-05-18 08:59:58 +00:00
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pub struct WorldSim {
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pub seed: u32,
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chunks: Vec<SimChunk>,
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gen_ctx: GenCtx,
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2019-05-23 20:41:01 +00:00
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tree_gen: StructureGen2d,
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2019-05-18 08:59:58 +00:00
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}
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impl WorldSim {
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pub fn generate(seed: u32) -> Self {
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let mut gen_ctx = GenCtx {
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2019-05-21 22:31:38 +00:00
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turb_x_nz: BasicMulti::new().set_seed(seed + 0),
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turb_y_nz: BasicMulti::new().set_seed(seed + 1),
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chaos_nz: RidgedMulti::new().set_octaves(7).set_seed(seed + 2),
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hill_nz: SuperSimplex::new().set_seed(seed + 3),
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alt_nz: HybridMulti::new()
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.set_octaves(7)
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.set_persistence(0.1)
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.set_seed(seed + 4),
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2019-05-21 22:31:38 +00:00
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temp_nz: SuperSimplex::new().set_seed(seed + 5),
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small_nz: BasicMulti::new().set_octaves(2).set_seed(seed + 6),
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rock_nz: HybridMulti::new().set_persistence(0.3).set_seed(seed + 7),
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warp_nz: BasicMulti::new().set_octaves(3).set_seed(seed + 8),
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tree_nz: BasicMulti::new()
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.set_octaves(8)
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.set_persistence(0.75)
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.set_seed(seed + 9),
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2019-05-18 08:59:58 +00:00
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};
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let mut chunks = Vec::new();
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2019-05-16 17:40:32 +00:00
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for x in 0..WORLD_SIZE.x as u32 {
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for y in 0..WORLD_SIZE.y as u32 {
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chunks.push(SimChunk::generate(Vec2::new(x, y), &mut gen_ctx));
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2019-05-18 08:59:58 +00:00
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}
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}
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Self {
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seed,
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chunks,
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gen_ctx,
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tree_gen: StructureGen2d::new(seed, 32, 32),
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2019-05-18 08:59:58 +00:00
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}
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}
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2019-05-16 17:40:32 +00:00
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pub fn get(&self, chunk_pos: Vec2<u32>) -> Option<&SimChunk> {
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2019-05-21 22:31:38 +00:00
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if chunk_pos
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.map2(WORLD_SIZE, |e, sz| e < sz as u32)
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.reduce_and()
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{
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Some(&self.chunks[chunk_pos.y as usize * WORLD_SIZE.x + chunk_pos.x as usize])
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} else {
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None
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}
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}
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2019-05-20 02:53:04 +00:00
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pub fn get_base_z(&self, chunk_pos: Vec2<u32>) -> Option<f32> {
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2019-05-21 22:31:38 +00:00
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self.get(chunk_pos).and_then(|_| {
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(0..2)
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.map(|i| (0..2).map(move |j| (i, j)))
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.flatten()
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.map(|(i, j)| {
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self.get(chunk_pos + Vec2::new(i, j))
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.map(|c| c.get_base_z())
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})
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.flatten()
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.fold(None, |a: Option<f32>, x| a.map(|a| a.min(x)).or(Some(x)))
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})
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2019-05-20 02:53:04 +00:00
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}
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2019-05-20 15:01:27 +00:00
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pub fn get_interpolated<T, F>(&self, pos: Vec2<i32>, mut f: F) -> Option<T>
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2019-05-21 22:31:38 +00:00
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where
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T: Copy + Default + Add<Output = T> + Mul<f32, Output = T>,
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F: FnMut(&SimChunk) -> T,
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{
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let pos = pos.map2(TerrainChunkSize::SIZE.into(), |e, sz: u32| {
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e as f64 / sz as f64
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});
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2019-05-20 15:01:27 +00:00
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let cubic = |a: T, b: T, c: T, d: T, x: f32| -> T {
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2019-05-20 02:53:04 +00:00
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let x2 = x * x;
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// Catmull-Rom splines
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2019-05-20 15:01:27 +00:00
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let co0 = a * -0.5 + b * 1.5 + c * -1.5 + d * 0.5;
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let co1 = a + b * -2.5 + c * 2.0 + d * -0.5;
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let co2 = a * -0.5 + c * 0.5;
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let co3 = b;
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co0 * x2 * x + co1 * x2 + co2 * x + co3
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};
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2019-05-22 09:42:19 +00:00
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let mut x = [T::default(); 4];
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2019-05-22 09:42:19 +00:00
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for (x_idx, j) in (-1..3).enumerate() {
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let y0 =
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f(self.get(pos.map2(Vec2::new(j, -1), |e, q| (e.max(0.0) as i32 + q) as u32))?);
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let y1 = f(self.get(pos.map2(Vec2::new(j, 0), |e, q| (e.max(0.0) as i32 + q) as u32))?);
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let y2 = f(self.get(pos.map2(Vec2::new(j, 1), |e, q| (e.max(0.0) as i32 + q) as u32))?);
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let y3 = f(self.get(pos.map2(Vec2::new(j, 2), |e, q| (e.max(0.0) as i32 + q) as u32))?);
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2019-05-22 09:42:19 +00:00
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x[x_idx] = cubic(y0, y1, y2, y3, pos.y.fract() as f32);
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2019-05-20 02:53:04 +00:00
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}
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2019-05-22 09:42:19 +00:00
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Some(cubic(x[0], x[1], x[2], x[3], pos.x.fract() as f32))
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2019-05-20 02:53:04 +00:00
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}
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2019-05-21 00:57:16 +00:00
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2019-05-23 20:41:01 +00:00
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pub fn sampler(&self) -> Sampler {
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Sampler {
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sim: self,
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sample2d_cache: Cache::with_capacity(1024),
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}
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}
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}
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pub struct Sampler<'a> {
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sim: &'a WorldSim,
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sample2d_cache: Cache<Vec2<i32>, Option<Sample2d>>,
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2019-05-23 20:41:01 +00:00
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}
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impl<'a> Sampler<'a> {
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2019-05-24 11:08:38 +00:00
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fn sample_2d_impl(sim: &WorldSim, wpos: Vec2<i32>) -> Option<Sample2d> {
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let wposf = wpos.map(|e| e as f64);
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2019-05-24 11:08:38 +00:00
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let alt_base = sim.get_interpolated(wpos, |chunk| chunk.alt_base)?;
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let chaos = sim.get_interpolated(wpos, |chunk| chunk.chaos)?;
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let temp = sim.get_interpolated(wpos, |chunk| chunk.temp)?;
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let rockiness = sim.get_interpolated(wpos, |chunk| chunk.rockiness)?;
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2019-05-25 05:38:40 +00:00
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let tree_density = sim.get_interpolated(wpos, |chunk| chunk.tree_density)?;
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2019-05-21 12:28:53 +00:00
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2019-05-24 11:08:38 +00:00
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let rock = (sim.gen_ctx.small_nz.get((wposf.div(100.0)).into_array()) as f32)
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.mul(rockiness)
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.sub(0.2)
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.max(0.0)
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.mul(2.0);
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let alt = sim.get_interpolated(wpos, |chunk| chunk.alt)?
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2019-05-24 14:32:37 +00:00
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+ sim.gen_ctx.small_nz.get((wposf.div(256.0)).into_array()) as f32
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* chaos.max(0.2)
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* 64.0
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2019-05-21 21:50:12 +00:00
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+ rock * 15.0;
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2019-05-21 00:57:16 +00:00
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2019-05-22 09:42:19 +00:00
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let wposf3d = Vec3::new(wposf.x, wposf.y, alt as f64);
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2019-05-24 11:08:38 +00:00
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let marble = (sim.gen_ctx.hill_nz.get((wposf3d.div(64.0)).into_array()) as f32)
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.mul(0.5)
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.add(1.0)
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.mul(0.5);
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2019-05-22 09:42:19 +00:00
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2019-05-21 00:57:16 +00:00
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// Colours
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2019-05-25 05:47:11 +00:00
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let cold_grass = Rgb::new(0.05, 0.5, 0.3);
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let warm_grass = Rgb::new(0.4, 1.0, 0.05);
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2019-05-23 17:35:47 +00:00
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let cold_stone = Rgb::new(0.55, 0.75, 0.9);
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2019-05-25 05:47:11 +00:00
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let warm_stone = Rgb::new(0.75, 0.6, 0.35);
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2019-05-22 16:24:08 +00:00
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let sand = Rgb::new(0.93, 0.84, 0.33);
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let snow = Rgb::broadcast(1.0);
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2019-05-21 12:28:53 +00:00
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let grass = Rgb::lerp(cold_grass, warm_grass, temp);
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2019-05-21 21:50:12 +00:00
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let ground = Rgb::lerp(grass, warm_stone, rock.mul(5.0).min(0.8));
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2019-05-22 09:42:19 +00:00
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let cliff = Rgb::lerp(cold_stone, warm_stone, marble);
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2019-05-21 00:57:16 +00:00
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2019-05-24 11:08:38 +00:00
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Some(Sample2d {
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2019-05-21 00:57:16 +00:00
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alt,
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2019-05-21 21:50:12 +00:00
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chaos,
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surface_color: Rgb::lerp(
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sand,
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// Land
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2019-05-22 16:24:08 +00:00
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Rgb::lerp(
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ground,
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// Mountain
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Rgb::lerp(
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cliff,
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snow,
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2019-05-24 23:00:44 +00:00
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(alt - SEA_LEVEL - 350.0 - alt_base - temp * 48.0) / 12.0,
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2019-05-22 16:24:08 +00:00
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),
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2019-05-25 05:54:47 +00:00
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(alt - SEA_LEVEL - 150.0) / 180.0,
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2019-05-22 16:24:08 +00:00
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),
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2019-05-21 21:50:12 +00:00
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// Beach
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(alt - SEA_LEVEL - 2.0) / 5.0,
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),
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2019-05-25 05:38:40 +00:00
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tree_density,
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2019-05-24 11:08:38 +00:00
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close_trees: sim.tree_gen.sample(wpos),
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})
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}
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pub fn sample_2d(&mut self, wpos2d: Vec2<i32>) -> Option<&Sample2d> {
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let sim = &self.sim;
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2019-05-25 05:54:47 +00:00
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self.sample2d_cache
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.get(wpos2d, |wpos2d| Self::sample_2d_impl(sim, wpos2d))
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.as_ref()
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2019-05-24 11:08:38 +00:00
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}
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pub fn sample_3d(&mut self, wpos: Vec3<i32>) -> Option<Sample3d> {
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let wpos2d = Vec2::from(wpos);
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let wposf = wpos.map(|e| e as f64);
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// Sample 2D terrain attributes
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let Sample2d {
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alt,
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chaos,
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surface_color,
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2019-05-25 05:38:40 +00:00
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tree_density,
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2019-05-24 11:08:38 +00:00
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close_trees,
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2019-05-24 12:25:31 +00:00
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} = *self.sample_2d(wpos2d)?;
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2019-05-24 11:08:38 +00:00
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// Apply warping
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2019-05-25 05:54:47 +00:00
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let warp = (self
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.sim
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.gen_ctx
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.warp_nz
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2019-05-24 11:08:38 +00:00
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.get((wposf.div(Vec3::new(120.0, 120.0, 150.0))).into_array())
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as f32)
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.mul((chaos - 0.1).max(0.0))
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.mul(90.0);
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let height = alt + warp;
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let temp = 0.0;
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// Sample blocks
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let air = Block::empty();
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let stone = Block::new(1, Rgb::new(200, 220, 255));
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let grass = Block::new(2, Rgb::new(75, 150, 0));
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let dirt = Block::new(3, Rgb::new(128, 90, 0));
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let sand = Block::new(4, Rgb::new(180, 150, 50));
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let water = Block::new(5, Rgb::new(100, 150, 255));
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2019-05-25 05:54:47 +00:00
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let above_ground =
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(&close_trees)
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.iter()
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.fold(air, |block, (tree_pos, tree_seed)| {
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match self.sample_2d(*tree_pos) {
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2019-05-25 07:36:11 +00:00
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Some(tree_sample)
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if tree_sample.tree_density
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> 0.5 + (*tree_seed as f32 / 1000.0).fract() * 0.2 =>
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{
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2019-05-25 05:54:47 +00:00
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let tree_pos3d =
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Vec3::new(tree_pos.x, tree_pos.y, tree_sample.alt as i32);
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block.or(TREES[*tree_seed as usize % TREES.len()]
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.get(wpos - tree_pos3d)
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.map(|b| b.clone())
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.unwrap_or(Block::empty()))
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}
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_ => block,
|
|
|
|
}
|
|
|
|
});
|
2019-05-24 11:08:38 +00:00
|
|
|
|
|
|
|
let z = wposf.z as f32;
|
|
|
|
Some(Sample3d {
|
|
|
|
block: if z < height - 4.0 {
|
|
|
|
stone
|
|
|
|
} else if z < height {
|
|
|
|
Block::new(1, surface_color.map(|e| (e * 255.0) as u8))
|
|
|
|
} else if z < SEA_LEVEL {
|
|
|
|
water
|
|
|
|
} else {
|
|
|
|
above_ground
|
|
|
|
},
|
2019-05-21 00:57:16 +00:00
|
|
|
})
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-05-24 12:25:31 +00:00
|
|
|
lazy_static! {
|
2019-05-25 05:38:40 +00:00
|
|
|
static ref TREES: [Arc<Structure>; 12] = [
|
2019-05-25 05:54:47 +00:00
|
|
|
assets::load_map("world/tree/oak/1.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(15, 18, 14)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/oak/2.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(15, 18, 14)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/oak/3.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(15, 18, 14)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/pine/3.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(15, 15, 14)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/pine/4.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(15, 15, 14)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/pine/5.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(15, 15, 12)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/temperate/1.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(4, 4, 7)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/temperate/2.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(4, 4, 7)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/temperate/3.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(4, 4, 7)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/temperate/4.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(4, 4, 7)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/temperate/5.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(4, 4, 7)))
|
|
|
|
.unwrap(),
|
|
|
|
assets::load_map("world/tree/temperate/6.vox", |s: Structure| s
|
|
|
|
.with_center(Vec3::new(4, 4, 7)))
|
|
|
|
.unwrap(),
|
2019-05-25 05:38:40 +00:00
|
|
|
];
|
2019-05-24 12:25:31 +00:00
|
|
|
}
|
|
|
|
|
2019-05-24 11:08:38 +00:00
|
|
|
#[derive(Copy, Clone)]
|
|
|
|
pub struct Sample2d {
|
2019-05-21 00:57:16 +00:00
|
|
|
pub alt: f32,
|
2019-05-21 21:50:12 +00:00
|
|
|
pub chaos: f32,
|
2019-05-21 00:57:16 +00:00
|
|
|
pub surface_color: Rgb<f32>,
|
2019-05-25 05:38:40 +00:00
|
|
|
pub tree_density: f32,
|
|
|
|
pub close_trees: [(Vec2<i32>, u32); 9],
|
2019-05-18 08:59:58 +00:00
|
|
|
}
|
|
|
|
|
2019-05-24 12:25:31 +00:00
|
|
|
#[derive(Copy, Clone)]
|
2019-05-24 11:08:38 +00:00
|
|
|
pub struct Sample3d {
|
|
|
|
pub block: Block,
|
|
|
|
}
|
|
|
|
|
2019-05-18 08:59:58 +00:00
|
|
|
struct GenCtx {
|
2019-05-21 00:57:16 +00:00
|
|
|
turb_x_nz: BasicMulti,
|
|
|
|
turb_y_nz: BasicMulti,
|
|
|
|
chaos_nz: RidgedMulti,
|
|
|
|
alt_nz: HybridMulti,
|
2019-05-21 12:28:53 +00:00
|
|
|
hill_nz: SuperSimplex,
|
|
|
|
temp_nz: SuperSimplex,
|
2019-05-21 00:57:16 +00:00
|
|
|
small_nz: BasicMulti,
|
2019-05-21 12:28:53 +00:00
|
|
|
rock_nz: HybridMulti,
|
2019-05-24 11:08:38 +00:00
|
|
|
warp_nz: BasicMulti,
|
2019-05-25 05:38:40 +00:00
|
|
|
tree_nz: BasicMulti,
|
2019-05-18 08:59:58 +00:00
|
|
|
}
|
|
|
|
|
2019-05-24 12:25:31 +00:00
|
|
|
const Z_TOLERANCE: (f32, f32) = (48.0, 64.0);
|
2019-05-24 14:32:37 +00:00
|
|
|
pub const SEA_LEVEL: f32 = 128.0;
|
2019-05-20 15:01:27 +00:00
|
|
|
|
2019-05-16 17:40:32 +00:00
|
|
|
pub struct SimChunk {
|
2019-05-20 02:53:04 +00:00
|
|
|
pub chaos: f32,
|
2019-05-23 08:19:19 +00:00
|
|
|
pub alt_base: f32,
|
2019-05-16 17:40:32 +00:00
|
|
|
pub alt: f32,
|
2019-05-21 12:28:53 +00:00
|
|
|
pub temp: f32,
|
|
|
|
pub rockiness: f32,
|
2019-05-25 05:38:40 +00:00
|
|
|
pub tree_density: f32,
|
2019-05-18 08:59:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl SimChunk {
|
2019-05-16 17:40:32 +00:00
|
|
|
fn generate(pos: Vec2<u32>, gen_ctx: &mut GenCtx) -> Self {
|
|
|
|
let wposf = (pos * Vec2::from(TerrainChunkSize::SIZE)).map(|e| e as f64);
|
|
|
|
|
2019-05-24 14:32:37 +00:00
|
|
|
let hill = (0.0
|
2019-05-25 05:54:47 +00:00
|
|
|
+ gen_ctx
|
|
|
|
.hill_nz
|
|
|
|
.get((wposf.div(3_500.0)).into_array())
|
|
|
|
.mul(1.0) as f32
|
|
|
|
+ gen_ctx
|
|
|
|
.hill_nz
|
|
|
|
.get((wposf.div(1_000.0)).into_array())
|
|
|
|
.mul(0.3) as f32)
|
|
|
|
.add(0.3)
|
|
|
|
.max(0.0);
|
2019-05-21 12:28:53 +00:00
|
|
|
|
2019-05-24 14:32:37 +00:00
|
|
|
let chaos = (gen_ctx.chaos_nz.get((wposf.div(4_000.0)).into_array()) as f32)
|
2019-05-21 22:31:38 +00:00
|
|
|
.add(1.0)
|
|
|
|
.mul(0.5)
|
2019-05-21 12:28:53 +00:00
|
|
|
.powf(1.9)
|
|
|
|
.add(0.25 * hill);
|
2019-05-21 00:57:16 +00:00
|
|
|
|
2019-05-24 14:32:37 +00:00
|
|
|
let chaos = chaos + chaos.mul(16.0).sin().mul(0.02);
|
2019-05-20 02:53:04 +00:00
|
|
|
|
2019-05-24 14:32:37 +00:00
|
|
|
let alt_base = gen_ctx.alt_nz.get((wposf.div(6_000.0)).into_array()) as f32;
|
2019-05-23 08:19:19 +00:00
|
|
|
let alt_base = alt_base
|
|
|
|
.mul(0.4)
|
2019-05-24 23:00:44 +00:00
|
|
|
.add(alt_base.mul(128.0).sin().mul(0.004))
|
2019-05-24 14:32:37 +00:00
|
|
|
.mul(600.0);
|
2019-05-21 21:50:12 +00:00
|
|
|
|
2019-05-24 12:54:21 +00:00
|
|
|
let alt_main = gen_ctx.alt_nz.get((wposf.div(1_500.0)).into_array()) as f32;
|
2019-05-21 12:28:53 +00:00
|
|
|
|
2019-05-25 07:36:11 +00:00
|
|
|
let alt = SEA_LEVEL
|
|
|
|
+ alt_base
|
|
|
|
+ (0.0
|
|
|
|
+ alt_main
|
|
|
|
+ gen_ctx.small_nz.get((wposf.div(300.0)).into_array()) as f32
|
|
|
|
* alt_main.max(0.05)
|
|
|
|
* chaos
|
|
|
|
* 1.3)
|
|
|
|
.add(1.0)
|
|
|
|
.mul(0.5)
|
|
|
|
.mul(chaos)
|
|
|
|
.mul(1200.0);
|
|
|
|
|
2019-05-18 08:59:58 +00:00
|
|
|
Self {
|
2019-05-20 02:53:04 +00:00
|
|
|
chaos,
|
2019-05-23 08:19:19 +00:00
|
|
|
alt_base,
|
2019-05-25 07:36:11 +00:00
|
|
|
alt,
|
2019-05-21 12:28:53 +00:00
|
|
|
temp: (gen_ctx.temp_nz.get((wposf.div(48.0)).into_array()) as f32)
|
2019-05-21 22:31:38 +00:00
|
|
|
.add(1.0)
|
|
|
|
.mul(0.5),
|
2019-05-21 12:28:53 +00:00
|
|
|
rockiness: (gen_ctx.rock_nz.get((wposf.div(1024.0)).into_array()) as f32)
|
|
|
|
.sub(0.1)
|
|
|
|
.mul(1.2)
|
|
|
|
.max(0.0),
|
2019-05-25 05:38:40 +00:00
|
|
|
tree_density: (gen_ctx.tree_nz.get((wposf.div(1024.0)).into_array()) as f32)
|
|
|
|
.add(1.0)
|
|
|
|
.mul(0.5)
|
2019-05-25 07:36:11 +00:00
|
|
|
.mul(1.0 - chaos * 0.8)
|
|
|
|
.add(0.1)
|
|
|
|
.mul(if alt > SEA_LEVEL + 3.0 { 1.0 } else { 0.0 }),
|
2019-05-18 08:59:58 +00:00
|
|
|
}
|
|
|
|
}
|
2019-05-20 02:53:04 +00:00
|
|
|
|
|
|
|
pub fn get_base_z(&self) -> f32 {
|
2019-05-24 23:00:44 +00:00
|
|
|
self.alt - Z_TOLERANCE.0 * (self.chaos + 0.1) - 3.0
|
2019-05-20 15:01:27 +00:00
|
|
|
}
|
2019-05-20 02:53:04 +00:00
|
|
|
|
2019-05-20 15:01:27 +00:00
|
|
|
pub fn get_max_z(&self) -> f32 {
|
2019-05-21 12:28:53 +00:00
|
|
|
self.alt + Z_TOLERANCE.1
|
|
|
|
}
|
|
|
|
}
|