2022-04-08 15:37:50 +00:00
|
|
|
// T3
|
|
|
|
// T4
|
|
|
|
#![enable(implicit_some)]
|
2022-02-05 16:45:31 +00:00
|
|
|
(
|
|
|
|
name: Name("Well-versed Traveler"),
|
|
|
|
body: RandomWith("humanoid"),
|
|
|
|
alignment: Alignment(Npc),
|
2023-06-19 01:16:42 +00:00
|
|
|
loot: LootTable("common.loot_tables.nothing"),
|
2022-04-08 15:37:50 +00:00
|
|
|
inventory: (
|
|
|
|
loadout: Inline((
|
|
|
|
inherit: Choice([
|
|
|
|
(1, Asset("common.loadout.world.traveler2.steel")),
|
|
|
|
(1, Asset("common.loadout.world.traveler2.silk")),
|
|
|
|
(1, Asset("common.loadout.world.traveler2.scale")),
|
|
|
|
(1, Asset("common.loadout.world.traveler2.cobalt")),
|
|
|
|
(1, Asset("common.loadout.world.traveler2.druid")),
|
|
|
|
(1, Asset("common.loadout.world.traveler2.carapace")),
|
|
|
|
]),
|
2022-05-06 19:58:52 +00:00
|
|
|
active_hands: InHands((Choice([
|
|
|
|
(1, ModularWeapon(tool: Sword, material: Steel, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Axe, material: Steel, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Hammer, material: Steel, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Bow, material: Hardwood, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Staff, material: Hardwood, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Sceptre, material: Hardwood, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Sword, material: Cobalt, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Axe, material: Cobalt, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Hammer, material: Cobalt, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Bow, material: Ironwood, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Staff, material: Ironwood, hands: None)),
|
|
|
|
(1, ModularWeapon(tool: Sceptre, material: Ironwood, hands: None)),
|
|
|
|
]), None)),
|
2022-04-08 15:37:50 +00:00
|
|
|
)),
|
|
|
|
items: [
|
2022-02-05 16:45:31 +00:00
|
|
|
(50, "common.items.consumable.potion_med"),
|
2023-01-18 21:17:24 +00:00
|
|
|
(50, "common.items.food.sunflower_icetea"),
|
2022-02-05 16:45:31 +00:00
|
|
|
],
|
|
|
|
),
|
|
|
|
meta: [
|
|
|
|
SkillSetAsset("common.skillset.preset.rank3.fullskill"),
|
|
|
|
],
|
2023-01-18 21:17:24 +00:00
|
|
|
)
|