veloren/assets/common/abilities/axe/leap.ron

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LeapMelee(
energy_cost: 450,
buildup_duration: 0.2,
movement_duration: 0.2,
swing_duration: 0.2,
recover_duration: 0.2,
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base_damage: 150,
base_poise_damage: 70,
knockback: 12.0,
range: 4.5,
max_angle: 30.0,
forward_leap_strength: 20.0,
vertical_leap_strength: 8.0,
damage_kind: Slashing,
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damage_effect: Some(Buff((
kind: Bleeding,
dur_secs: 10.0,
strength: DamageFraction(0.1),
chance: 0.1,
))),
)