veloren/server/src/metrics.rs

294 lines
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Rust
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use prometheus::{
Gauge, GaugeVec, HistogramOpts, HistogramVec, IntCounter, IntCounterVec, IntGauge, IntGaugeVec,
Opts, Registry,
};
use std::{
convert::TryInto,
error::Error,
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time::{Duration, SystemTime, UNIX_EPOCH},
};
pub struct PhysicsMetrics {
pub entity_entity_collision_checks_count: IntCounter,
pub entity_entity_collisions_count: IntCounter,
}
pub struct EcsSystemMetrics {
// Gauges give us detailed information for random ticks
pub system_start_time: IntGaugeVec,
pub system_length_time: IntGaugeVec,
pub system_thread_avg: GaugeVec,
// Counter will only give us granularity on pool speed (2s?) for actual spike detection we
// need the Historgram
pub system_length_hist: HistogramVec,
pub system_length_count: IntCounterVec,
}
pub struct PlayerMetrics {
pub clients_connected: IntCounter,
pub players_connected: IntCounter,
pub clients_disconnected: IntCounterVec, // timeout, network_error, gracefully
}
pub struct NetworkRequestMetrics {
pub chunks_request_dropped: IntCounter,
pub chunks_served_from_memory: IntCounter,
pub chunks_generation_triggered: IntCounter,
}
pub struct ChunkGenMetrics {
pub chunks_requested: IntCounter,
pub chunks_served: IntCounter,
pub chunks_canceled: IntCounter,
}
pub struct TickMetrics {
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pub chonks_count: IntGauge,
pub chunks_count: IntGauge,
pub chunk_groups_count: IntGauge,
pub entity_count: IntGauge,
pub tick_time: IntGaugeVec,
pub build_info: IntGauge,
pub start_time: IntGauge,
pub time_of_day: Gauge,
pub light_count: IntGauge,
}
impl PhysicsMetrics {
pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
let entity_entity_collision_checks_count = IntCounter::with_opts(Opts::new(
"entity_entity_collision_checks_count",
"shows the number of collision checks",
))?;
let entity_entity_collisions_count = IntCounter::with_opts(Opts::new(
"entity_entity_collisions_count",
"shows the number of actual collisions detected",
))?;
registry.register(Box::new(entity_entity_collision_checks_count.clone()))?;
registry.register(Box::new(entity_entity_collisions_count.clone()))?;
Ok(Self {
entity_entity_collision_checks_count,
entity_entity_collisions_count,
})
}
}
impl EcsSystemMetrics {
pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
let bucket = vec![
Duration::from_micros(1).as_secs_f64(),
Duration::from_micros(10).as_secs_f64(),
Duration::from_micros(100).as_secs_f64(),
Duration::from_micros(200).as_secs_f64(),
Duration::from_micros(400).as_secs_f64(),
Duration::from_millis(2).as_secs_f64(),
Duration::from_millis(5).as_secs_f64(),
Duration::from_millis(10).as_secs_f64(),
Duration::from_millis(20).as_secs_f64(),
Duration::from_millis(30).as_secs_f64(),
Duration::from_millis(50).as_secs_f64(),
Duration::from_millis(100).as_secs_f64(),
];
let system_length_hist = HistogramVec::new(
HistogramOpts::new(
"system_length_hist",
"shows the detailed time in ns inside each ECS system as histogram",
)
.buckets(bucket),
&["system"],
)?;
let system_length_count = IntCounterVec::new(
Opts::new(
"system_length_count",
"shows the detailed time in ns inside each ECS system",
),
&["system"],
)?;
let system_start_time = IntGaugeVec::new(
Opts::new(
"system_start_time",
"start relative to tick start in ns required per ECS system",
),
&["system"],
)?;
let system_length_time = IntGaugeVec::new(
Opts::new("system_length_time", "time in ns required per ECS system"),
&["system"],
)?;
let system_thread_avg = GaugeVec::new(
Opts::new(
"system_thread_avg",
"average threads used by the ECS system",
),
&["system"],
)?;
registry.register(Box::new(system_length_hist.clone()))?;
registry.register(Box::new(system_length_count.clone()))?;
registry.register(Box::new(system_start_time.clone()))?;
registry.register(Box::new(system_length_time.clone()))?;
registry.register(Box::new(system_thread_avg.clone()))?;
Ok(Self {
system_length_hist,
system_length_count,
system_start_time,
system_length_time,
system_thread_avg,
})
}
}
impl PlayerMetrics {
pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
let clients_connected = IntCounter::with_opts(Opts::new(
"clients_connected",
"shows the number of clients joined to the server",
))?;
let players_connected = IntCounter::with_opts(Opts::new(
"players_connected",
"shows the number of players joined to the server. A player is a client, that \
registers itself. Bots are not players (but clients)",
))?;
let clients_disconnected = IntCounterVec::new(
Opts::new(
"clients_disconnected",
"shows the number of clients disconnected from the server and the reason",
),
&["reason"],
)?;
registry.register(Box::new(clients_connected.clone()))?;
registry.register(Box::new(players_connected.clone()))?;
registry.register(Box::new(clients_disconnected.clone()))?;
Ok(Self {
clients_connected,
players_connected,
clients_disconnected,
})
}
}
impl NetworkRequestMetrics {
pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
let chunks_request_dropped = IntCounter::with_opts(Opts::new(
"chunks_request_dropped",
"number of all chunk request dropped, e.g because the player was to far away",
))?;
let chunks_served_from_memory = IntCounter::with_opts(Opts::new(
"chunks_served_from_memory",
"number of all requested chunks already generated and could be served out of cache",
))?;
let chunks_generation_triggered = IntCounter::with_opts(Opts::new(
"chunks_generation_triggered",
"number of all chunks that were requested and needs to be generated",
))?;
registry.register(Box::new(chunks_request_dropped.clone()))?;
registry.register(Box::new(chunks_served_from_memory.clone()))?;
registry.register(Box::new(chunks_generation_triggered.clone()))?;
Ok(Self {
chunks_request_dropped,
chunks_served_from_memory,
chunks_generation_triggered,
})
}
}
impl ChunkGenMetrics {
pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
let chunks_requested = IntCounter::with_opts(Opts::new(
"chunks_requested",
"number of all chunks requested on the server",
))?;
let chunks_served = IntCounter::with_opts(Opts::new(
"chunks_served",
"number of all requested chunks already served on the server",
))?;
let chunks_canceled = IntCounter::with_opts(Opts::new(
"chunks_canceled",
"number of all canceled chunks on the server",
))?;
registry.register(Box::new(chunks_requested.clone()))?;
registry.register(Box::new(chunks_served.clone()))?;
registry.register(Box::new(chunks_canceled.clone()))?;
Ok(Self {
chunks_requested,
chunks_served,
chunks_canceled,
})
}
}
impl TickMetrics {
pub fn new(registry: &Registry) -> Result<Self, Box<dyn Error>> {
let chonks_count = IntGauge::with_opts(Opts::new(
"chonks_count",
"number of all chonks currently active on the server",
))?;
let chunks_count = IntGauge::with_opts(Opts::new(
"chunks_count",
"number of all chunks currently active on the server",
))?;
let chunk_groups_count = IntGauge::with_opts(Opts::new(
"chunk_groups_count",
"number of 4×4×4 groups currently allocated by chunks on the server",
))?;
let entity_count = IntGauge::with_opts(Opts::new(
"entity_count",
"number of all entities currently active on the server",
))?;
let opts = Opts::new("veloren_build_info", "Build information")
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.const_label("hash", *common::util::GIT_HASH)
.const_label("version", "");
let build_info = IntGauge::with_opts(opts)?;
let start_time = IntGauge::with_opts(Opts::new(
"veloren_start_time",
"start time of the server in seconds since EPOCH",
))?;
let time_of_day =
Gauge::with_opts(Opts::new("time_of_day", "ingame time in ingame-seconds"))?;
let light_count = IntGauge::with_opts(Opts::new(
"light_count",
"number of all lights currently active on the server",
))?;
let tick_time = IntGaugeVec::new(
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Opts::new("tick_time", "time in ns required for a tick of the server"),
&["period"],
)?;
let since_the_epoch = SystemTime::now()
.duration_since(UNIX_EPOCH)
.expect("Time went backwards");
start_time.set(since_the_epoch.as_secs().try_into()?);
registry.register(Box::new(chonks_count.clone()))?;
registry.register(Box::new(chunks_count.clone()))?;
registry.register(Box::new(chunk_groups_count.clone()))?;
registry.register(Box::new(entity_count.clone()))?;
registry.register(Box::new(build_info.clone()))?;
registry.register(Box::new(start_time.clone()))?;
registry.register(Box::new(time_of_day.clone()))?;
registry.register(Box::new(light_count.clone()))?;
registry.register(Box::new(tick_time.clone()))?;
Ok(Self {
chonks_count,
chunks_count,
chunk_groups_count,
entity_count,
tick_time,
build_info,
start_time,
time_of_day,
light_count,
})
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}
}