veloren/assets/common/entity/template.ron

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/// Template file for EntityConfig, check documentation in code for more
/// By the time of writing this comment it lives in common/src/generation.rs
EntityConfig (
name: Name("Paddy"),
body: RandomWith("humanoid"),
alignment: Alignment(Enemy),
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loot: LootTable("common.loot_tables.creature.humanoid"),
hands: TwoHanded(Item("common.items.weapons.sword.cultist")),
meta: [
LoadoutAsset("common.loadout.village.merchant"),
SkillSetAsset("common.skillset.village.merchant"),
],
)