veloren/assets/common/entity/world/traveler0.ron

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#![enable(implicit_some)]
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(
name: Name("Greenhorn Traveler"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.world.traveler0"),
inventory: (
loadout: Inline((
inherit: Choice([
(1, Asset("common.loadout.world.traveler0.bronze")),
(1, Asset("common.loadout.world.traveler0.linen")),
(1, Asset("common.loadout.world.traveler0.rawhide")),
]),
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active_hands: InHands((Choice([
(1, ModularWeapon(tool: Sword, material: Bronze, hands: None)),
(1, ModularWeapon(tool: Axe, material: Bronze, hands: None)),
(1, ModularWeapon(tool: Hammer, material: Bronze, hands: None)),
(1, ModularWeapon(tool: Bow, material: Wood, hands: None)),
(1, ModularWeapon(tool: Staff, material: Wood, hands: None)),
(1, ModularWeapon(tool: Sceptre, material: Wood, hands: None)),
]), None)),
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)),
items: [
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(5, "common.items.consumable.potion_minor"),
(5, "common.items.food.sunflower_icetea"),
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],
),
meta: [
SkillSetAsset("common.skillset.preset.rank1.fullskill"),
],
)