2019-01-15 15:13:11 +00:00
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// Library
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2019-05-01 11:28:26 +00:00
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use noise::{NoiseFn, Perlin, Seedable};
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2019-04-29 20:37:19 +00:00
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use vek::*;
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2019-01-15 15:13:11 +00:00
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// Project
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use common::{
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2019-04-29 20:37:19 +00:00
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terrain::{Block, TerrainChunk, TerrainChunkMeta},
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vol::{SizedVol, Vox, WriteVol},
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2019-01-15 15:13:11 +00:00
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};
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#[derive(Debug)]
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pub enum Error {
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Other(String),
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}
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pub struct World;
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impl World {
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pub fn new() -> Self {
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Self
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}
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2019-04-10 23:41:37 +00:00
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pub fn generate_chunk(chunk_pos: Vec3<i32>) -> TerrainChunk {
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2019-01-23 22:21:47 +00:00
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// TODO: This is all test code, remove/improve this later
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2019-01-23 20:01:58 +00:00
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let mut chunk = TerrainChunk::filled(Block::empty(), TerrainChunkMeta::void());
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let air = Block::empty();
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2019-04-29 20:37:19 +00:00
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let stone = Block::new(1, Rgb::new(200, 220, 255));
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2019-04-25 21:43:32 +00:00
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let grass = Block::new(2, Rgb::new(75, 150, 0));
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//let grass = Block::new(2, Rgb::new(50, 255, 0));
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2019-04-25 14:16:10 +00:00
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let dirt = Block::new(3, Rgb::new(128, 90, 0));
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let sand = Block::new(4, Rgb::new(180, 150, 50));
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2019-01-23 20:01:58 +00:00
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2019-05-01 11:28:26 +00:00
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let perlin_nz = Perlin::new()
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.set_seed(1);
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let temp_nz = Perlin::new()
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.set_seed(2);
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2019-05-06 12:11:03 +00:00
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let chaos_nz = Perlin::new()
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.set_seed(3);
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2019-01-23 20:01:58 +00:00
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for lpos in chunk.iter_positions() {
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let wpos = lpos + chunk_pos * chunk.get_size().map(|e| e as i32);
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let wposf = wpos.map(|e| e as f64);
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2019-05-06 12:11:03 +00:00
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let chaos_freq = 1.0 / 100.0;
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2019-04-25 08:53:39 +00:00
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let freq = 1.0 / 128.0;
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let ampl = 32.0;
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2019-04-25 14:16:10 +00:00
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let small_freq = 1.0 / 32.0;
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let small_ampl = 6.0;
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2019-04-25 08:53:39 +00:00
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let offs = 32.0;
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2019-05-06 12:11:03 +00:00
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let chaos = chaos_nz.get(Vec2::from(wposf * chaos_freq).into_array()).max(0.0) + 0.5;
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let height = perlin_nz.get(Vec2::from(wposf * freq).into_array()) * ampl * chaos
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2019-05-09 15:15:46 +00:00
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+ perlin_nz.get((wposf * small_freq).into_array()) * small_ampl * chaos
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2019-04-25 08:53:39 +00:00
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+ offs;
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2019-05-01 11:28:26 +00:00
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let temp = (temp_nz.get(Vec2::from(wposf * (1.0 / 64.0)).into_array()) + 1.0) * 0.5;
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2019-01-23 20:01:58 +00:00
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2019-04-29 20:37:19 +00:00
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chunk
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.set(
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lpos,
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if wposf.z < height - 4.0 {
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stone
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} else if wposf.z < height - 1.0 {
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dirt
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} else if wposf.z < height {
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2019-05-01 11:28:26 +00:00
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Block::new(2, Rgb::new(10 + (150.0 * temp) as u8, 150, 0))
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2019-04-29 20:37:19 +00:00
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} else {
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air
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},
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)
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.unwrap();
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2019-01-23 20:01:58 +00:00
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}
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chunk
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2019-01-15 15:13:11 +00:00
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}
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}
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