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## Regeneration
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buff-heal = 治愈
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.desc = 一定时间内生命值随缓慢恢复.
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.stat = 总共恢复 { $str_total } 点生命值
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## Potion
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buff-potion = 药水
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.desc = 吨吨吨...
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## Saturation
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buff-saturation = 饱腹
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.desc = 吃饱喝足后,一定时间内生命值随缓慢恢复.
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## Campfire
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buff-campfire_heal = 篝火疗愈
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.desc = 在篝火旁休息每秒可治愈{ $rate }%生命.
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## Energy Regen
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buff-energy_regen = 耐力值恢复
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.desc = 耐力值恢复加快
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.stat = 恢复 { $str_total } 耐力值
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## Health Increase
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buff-increase_max_health = 增加最大生命值
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.desc = 提高你的最大生命值上限
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.stat =
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提高最大生命值
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通过 { $strength }
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## Energy Increase
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buff-increase_max_energy = 增加最大耐力值
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.desc = 提高你的最大耐力值上限
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.stat =
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提高最大耐力值
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通过 { $strength }
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## Invulnerability
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buff-invulnerability = 无敌
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.desc = 你不会受到任何攻击的伤害.
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.stat = 获得无敌状态
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## Protection Ward
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buff-protectingward =守护领域
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.desc = 有股力量在守护着你,一定时间内防御得到显著提升.
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## Frenzied
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buff-frenzied = 狂暴
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.desc = 你激发了非同寻常的速度,可以忽略轻伤.
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## Haste
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buff-hastened = 加速
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.desc = 你的移动和攻击速度变得更快.
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## Bleeding
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buff-bleed = 流血
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.desc = 造成定期伤害.
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## Curse
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buff-cursed = 诅咒
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.desc = 你被诅咒了.
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## Burning
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buff-burn = 着火
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.desc = 你被活活烧死了
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## Crippled
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buff-crippled = 残废
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.desc = 你的双腿受了重伤,你的运动能力受到影响.
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## Freeze
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buff-frozen = 冻结
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.desc =你的行动和攻击都变慢了.
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## Wet
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buff-wet = 潮湿
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.desc =地面变得湿滑,让你很难停下来.
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## Ensnared
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buff-ensnared = 陷阱
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.desc =你的腿受到束缚,阻碍了你的移动.
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## Fortitude
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buff-fortitude = 刚毅
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.desc = 你对于震慑的承受能力更强大,并且受到的伤害月多对其他目标的震慑威力也提升了.
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## Parried
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buff-parried = 被格挡
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.desc = 你被格挡了,你的恢复更加缓慢.
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## Potion sickness
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buff-potionsickness = 药水厌倦
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.desc = 因为你最近喝了一瓶药,药水给予的恢复量更少了.
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.stat = 将其他药水获得的恢复量降低{ $strength }%.
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## Reckless
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buff-reckless = 狂热
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.desc = 你的攻击更加强大, 但对于你的防御疏忽关照(防御降低).
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## Polymorped
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buff-polymorphed = 形态转换
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.desc = 你的身体转换了形态.
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## Util
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buff-mysterious = 神秘效果
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## Util
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buff-text-over_seconds = { $dur_secs } 秒后结束
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buff-text-for_seconds = 持续 { $dur_secs } 秒
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buff-remove = 点击删除
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