veloren/common/src/sys/mod.rs

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996 B
Rust
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pub mod action;
pub mod agent;
pub mod animation;
pub mod control;
pub mod phys;
mod stats;
// External
use specs::DispatcherBuilder;
// System names
const AGENT_SYS: &str = "agent_sys";
const CONTROL_SYS: &str = "control_sys";
const PHYS_SYS: &str = "phys_sys";
const ANIM_SYS: &str = "anim_sys";
const MOVEMENT_SYS: &str = "movement_sys";
const ACTION_SYS: &str = "action_sys";
const ANIMATION_SYS: &str = "animation_sys";
const STATS_SYS: &str = "stats_sys";
pub fn add_local_systems(dispatch_builder: &mut DispatcherBuilder) {
dispatch_builder.add(agent::Sys, AGENT_SYS, &[]);
dispatch_builder.add(phys::Sys, PHYS_SYS, &[]);
dispatch_builder.add(control::Sys, CONTROL_SYS, &[PHYS_SYS]);
dispatch_builder.add(anim::Sys, ANIM_SYS, &[]);
dispatch_builder.add(agent::Sys, AGENT_SYS, &[]);
dispatch_builder.add(action::Sys, ACTION_SYS, &[]);
dispatch_builder.add(animation::Sys, ANIMATION_SYS, &[]);
dispatch_builder.add(stats::Sys, STATS_SYS, &[ACTION_SYS]);
}