veloren/assets/common/abilities/hammer/charged.ron

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ChargedMelee(
energy_cost: 1,
energy_drain: 30.0,
melee_constructor: (
kind: Bash(
damage: 0.0,
poise: 0.0,
knockback: 5.0,
energy_regen: 0.0,
),
scaled: Some(Bash(
damage: 20.0,
poise: 30.0,
knockback: 20.0,
energy_regen: 0.0,
)),
range: 3.5,
angle: 30.0,
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multi_target: Some(Normal),
),
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charge_duration: 1.0,
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swing_duration: 0.12,
hit_timing: 0.2,
recover_duration: 0.3,
)