veloren/assets/common/trading/food.ron

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// Loot table that exists purely for price rationalisation
//
// This loot table should be marked as sellable.
// If you want to add something that merchants can buy but not sell,
// add another loot table
//
// Please keep it sorted by rarity so it's easier to reason about things
[
// Meats
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(0.1, Item("common.items.food.meat.bird_large_raw")),
(0.35, Item("common.items.food.meat.beast_large_raw")),
(0.65, Item("common.items.food.meat.bird_raw")),
(0.65, Item("common.items.food.meat.fish_raw")),
(0.65, Item("common.items.food.meat.tough_raw")),
(1.5, Item("common.items.food.meat.beast_small_raw")),
// Gatherables
(0.25, Item("common.items.food.coconut")),
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(0.75, Item("common.items.food.cheese")),
(1.0, Item("common.items.food.apple")),
(2.0, Item("common.items.food.carrot")),
(2.0, Item("common.items.food.lettuce")),
(2.0, Item("common.items.food.tomato")),
(2.0, Item("common.items.food.mushroom")),
]