Fixes weapons model and icon offsets

This commit is contained in:
Snowram 2021-02-26 02:37:59 +01:00
parent 017e037e69
commit 2bab3cdced
2 changed files with 123 additions and 123 deletions

View File

@ -443,47 +443,47 @@
// Axes
Tool("common.items.weapons.axe.starter_axe"): VoxTrans(
"voxel.weapon.axe.2haxe_rusty",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.orc_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_orc-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.13,
),
Tool("common.items.weapons.axe.worn_iron_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_worn_iron-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.worn_iron_axe-1"): VoxTrans(
"voxel.weapon.axe.2haxe_worn_iron-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.5, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.worn_iron_axe-2"): VoxTrans(
"voxel.weapon.axe.2haxe_worn_iron-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.8, 0.0), (-135.0, 90.0, 0.0), 1.15,
),
Tool("common.items.weapons.axe.worn_iron_axe-3"): VoxTrans(
"voxel.weapon.axe.2haxe_worn_iron-3",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.5, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.worn_iron_axe-4"): VoxTrans(
"voxel.weapon.axe.2haxe_worn_iron-4",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.axe.bronze_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_bronze-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.bronze_axe-1"): VoxTrans(
"voxel.weapon.axe.2haxe_bronze-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.axe.bronze_axe-2"): VoxTrans(
"voxel.weapon.axe.2haxe_bronze-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.,
),
Tool("common.items.weapons.axe.iron_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.05,
),
Tool("common.items.weapons.axe.iron_axe-1"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-1",
@ -491,19 +491,19 @@
),
Tool("common.items.weapons.axe.iron_axe-2"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.iron_axe-3"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-3",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.iron_axe-4"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-4",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.05,
),
Tool("common.items.weapons.axe.iron_axe-5"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-5",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -0.5, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.iron_axe-6"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-6",
@ -511,11 +511,11 @@
),
Tool("common.items.weapons.axe.iron_axe-7"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-7",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.iron_axe-8"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-8",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.13,
),
Tool("common.items.weapons.axe.iron_axe-9"): VoxTrans(
"voxel.weapon.axe.2haxe_iron-9",
@ -523,7 +523,7 @@
),
Tool("common.items.weapons.axe.steel_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_steel-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.steel_axe-1"): VoxTrans(
"voxel.weapon.axe.2haxe_steel-1",
@ -543,31 +543,31 @@
),
Tool("common.items.weapons.axe.steel_axe-5"): VoxTrans(
"voxel.weapon.axe.2haxe_steel-5",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.steel_axe-6"): VoxTrans(
"voxel.weapon.axe.2haxe_steel-6",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.axe.bloodsteel_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_bloodsteel-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.15,
),
Tool("common.items.weapons.axe.bloodsteel_axe-1"): VoxTrans(
"voxel.weapon.axe.2haxe_bloodsteel-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.bloodsteel_axe-2"): VoxTrans(
"voxel.weapon.axe.2haxe_bloodsteel-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.cobalt_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_cobalt-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.cobalt_axe-1"): VoxTrans(
"voxel.weapon.axe.2haxe_cobalt-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.axe.malachite_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_malachite-0",
@ -575,7 +575,7 @@
),
Tool("common.items.weapons.axe.parashu"): VoxTrans(
"voxel.weapon.axe.parashu",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
// 1h Axes
Tool("common.items.weapons.axe_1h.bloodsteel-0"): VoxTrans(

View File

@ -1,166 +1,166 @@
({ //Swords
"common.items.weapons.sword.bloodsteel-0": (
vox_spec: ("weapon.sword.bloodsteel-0", (-2.0, -4.5, -4.5)),
vox_spec: ("weapon.sword.bloodsteel-0", (-1.5, -4.5, -4.0)),
color: None
),
"common.items.weapons.sword.bloodsteel-1": (
vox_spec: ("weapon.sword.bloodsteel-1", (-2.0, -4.5, -5.5)),
vox_spec: ("weapon.sword.bloodsteel-1", (-2.5, -3.0, -5.5)),
color: None
),
"common.items.weapons.sword.bloodsteel-2": (
vox_spec: ("weapon.sword.bloodsteel-2", (-1.5, -3.5, -5.5)),
vox_spec: ("weapon.sword.bloodsteel-2", (-1.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.sword.bronze-0": (
vox_spec: ("weapon.sword.bronze-0", (-2.0, -3.5, -4.5)),
vox_spec: ("weapon.sword.bronze-0", (-1.5, -3.0, -4.0)),
color: None
),
"common.items.weapons.sword.bronze-1": (
vox_spec: ("weapon.sword.bronze-1", (-2.0, -3.5, -5.5)),
vox_spec: ("weapon.sword.bronze-1", (-1.5, -3.0, -4.0)),
color: None
),
"common.items.weapons.sword.bronze-2": (
vox_spec: ("weapon.sword.bronze-2", (-1.5, -4.5, -4.5)),
vox_spec: ("weapon.sword.bronze-2", (-1.5, -3.0, -4.0)),
color: None
),
"common.items.weapons.sword.caladbolg": (
vox_spec: ("weapon.sword.caladbolg", (-1.5, -6.5, -5.5)),
vox_spec: ("weapon.sword.caladbolg", (-1.5, -5.5, -4.0)),
color: None
),
"common.items.weapons.sword.cobalt-0": (
vox_spec: ("weapon.sword.cobalt-0", (-1.5, -5.5, -5.0)),
vox_spec: ("weapon.sword.cobalt-0", (-1.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.cobalt-1": (
vox_spec: ("weapon.sword.cobalt-1", (-1.5, -6.5, -6.0)),
vox_spec: ("weapon.sword.cobalt-1", (-1.5, -6.0, -5.0)),
color: None
),
"common.items.weapons.sword.cobalt-2": (
vox_spec: ("weapon.sword.cobalt-2", (-1.5, -5.5, -4.5)),
vox_spec: ("weapon.sword.cobalt-2", (-1.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.cobalt-3": (
vox_spec: ("weapon.sword.cobalt-3", (-1.5, -4.5, -4.5)),
vox_spec: ("weapon.sword.cobalt-3", (-1.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.cultist": (
vox_spec: ("weapon.sword.cultist", (-2.0, -4.5, -7.0)),
vox_spec: ("weapon.sword.cultist", (-1.5, -4.0, -6.0)),
color: None
),
"common.items.weapons.sword.frost-0": (
vox_spec: ("weapon.sword.frost-0", (-1.5, -6.5, -6.5)),
vox_spec: ("weapon.sword.frost-0", (-1.5, -5.5, -5.0)),
color: None
),
"common.items.weapons.sword.frost-1": (
vox_spec: ("weapon.sword.frost-1", (-1.5, -6.0, -6.0)),
vox_spec: ("weapon.sword.frost-1", (-1.5, -5.5, -5.0)),
color: None
),
"common.items.weapons.sword.iron-0": (
vox_spec: ("weapon.sword.iron-0", (-2.0, -4.5, -5.0)),
vox_spec: ("weapon.sword.iron-0", (-1.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.sword.iron-1": (
vox_spec: ("weapon.sword.iron-1", (-1.5, -5.5, -6.5)),
vox_spec: ("weapon.sword.iron-1", (-1.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.iron-2": (
vox_spec: ("weapon.sword.iron-2", (-1.5, -5.5, -5.5)),
vox_spec: ("weapon.sword.iron-2", (-1.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-3": (
vox_spec: ("weapon.sword.iron-3", (-1.5, -5.5, -5.5)),
vox_spec: ("weapon.sword.iron-3", (-1.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-4": (
vox_spec: ("weapon.sword.iron-4", (-1.5, -4.5, -5.5)),
vox_spec: ("weapon.sword.iron-4", (-1.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-5": (
vox_spec: ("weapon.sword.iron-5", (-1.5, -5.5, -4.5)),
vox_spec: ("weapon.sword.iron-5", (-1.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-6": (
vox_spec: ("weapon.sword.iron-6", (-1.5, -5.5, -6.0)),
vox_spec: ("weapon.sword.iron-6", (-1.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.iron-7": (
vox_spec: ("weapon.sword.iron-7", (-2.5, -6.5, -6.5)),
vox_spec: ("weapon.sword.iron-7", (-2.0, -6.0, -5.0)),
color: None
),
"common.items.weapons.sword.iron-8": (
vox_spec: ("weapon.sword.iron-8", (-2.5, -5.5, -4.5)),
vox_spec: ("weapon.sword.iron-8", (-2.0, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-9": (
vox_spec: ("weapon.sword.iron-9", (-1.5, -3.5, -4.5)),
vox_spec: ("weapon.sword.iron-9", (-1.5, -2.5, -4.0)),
color: None
),
"common.items.weapons.sword.iron-10": (
vox_spec: ("weapon.sword.iron-10", (-1.5, -4.5, -5.5)),
vox_spec: ("weapon.sword.iron-10", (-1.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.starter": (
vox_spec: ("weapon.sword.starter", (-1.5, -4.5, -6.5)),
vox_spec: ("weapon.sword.starter", (-1.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-0": (
vox_spec: ("weapon.sword.steel-0", (-1.5, -5.5, -5.5)),
vox_spec: ("weapon.sword.steel-0", (-1.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.steel-1": (
vox_spec: ("weapon.sword.steel-1", (-1.5, -5.5, -5.5)),
vox_spec: ("weapon.sword.steel-1", (-1.5, -4.0, -5.0)),
color: None
),
"common.items.weapons.sword.steel-2": (
vox_spec: ("weapon.sword.steel-2", (-1.5, -6.5, -4.5)),
vox_spec: ("weapon.sword.steel-2", (-1.5, -6.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-3": (
vox_spec: ("weapon.sword.steel-3", (-1.5, -5.5, -5.5)),
vox_spec: ("weapon.sword.steel-3", (-1.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-4": (
vox_spec: ("weapon.sword.steel-4", (-1.5, -5.5, -5.5)),
vox_spec: ("weapon.sword.steel-4", (-1.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-5": (
vox_spec: ("weapon.sword.steel-5", (-1.5, -3.5, -5.5)),
vox_spec: ("weapon.sword.steel-5", (-1.5, -2.5, -5.0)),
color: None
),
"common.items.weapons.sword.steel-6": (
vox_spec: ("weapon.sword.steel-6", (-1.5, -5.5, -4.5)),
vox_spec: ("weapon.sword.steel-6", (-1.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-7": (
vox_spec: ("weapon.sword.steel-7", (-1.5, -5.5, -5.5)),
vox_spec: ("weapon.sword.steel-7", (-1.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-8": (
vox_spec: ("weapon.sword.steel-8", (-1.5, -6.0, -6.0)),
vox_spec: ("weapon.sword.steel-8", (-1.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.stone-0": (
vox_spec: ("weapon.sword.stone-0", (-2.0, -5.5, -5.0)),
vox_spec: ("weapon.sword.stone-0", (-2.5, -4.0, -5.0)),
color: None
),
"common.items.weapons.sword.stone-1": (
vox_spec: ("weapon.sword.stone-1", (-1.5, -4.5, -5.5)),
vox_spec: ("weapon.sword.stone-1", (-1.5, -4.0, -5.0)),
color: None
),
"common.items.weapons.sword.stone-2": (
vox_spec: ("weapon.sword.stone-2", (-1.0, -5.5, -4.5)),
vox_spec: ("weapon.sword.stone-2", (-1.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.wood-0": (
vox_spec: ("weapon.sword.wood-0", (-1.0, -4.5, -4.5)),
vox_spec: ("weapon.sword.wood-0", (-1.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.sword.wood-1": (
vox_spec: ("weapon.sword.wood-1", (-1.5, -6.0, -5.5)),
vox_spec: ("weapon.sword.wood-1", (-1.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.wood-2": (
vox_spec: ("weapon.sword.wood-2", (-1.5, -7.5, -3.5)),
vox_spec: ("weapon.sword.wood-2", (-1.5, -6.5, -3.0)),
color: None
),
// 1h Swords
@ -254,7 +254,7 @@
),
// Axes
"common.items.weapons.axe.starter_axe": (
vox_spec: ("weapon.axe.2haxe_rusty", (-1.5, -5.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_rusty", (-1.5, -7.0, -4.0)),
color: None
),
"common.items.weapons.axe.orc_axe-0": (
@ -262,7 +262,7 @@
color: None
),
"common.items.weapons.axe.worn_iron_axe-0": (
vox_spec: ("weapon.axe.2haxe_worn_iron-0", (-1.5, -3.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_worn_iron-0", (-1.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.axe.worn_iron_axe-1": (
@ -278,59 +278,59 @@
color: None
),
"common.items.weapons.axe.worn_iron_axe-4": (
vox_spec: ("weapon.axe.2haxe_worn_iron-4", (-1.5, -4.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_worn_iron-4", (-1.5, -6.0, -5.5)),
color: None
),
"common.items.weapons.axe.bronze_axe-0": (
vox_spec: ("weapon.axe.2haxe_bronze-0", (-1.5, -4.0, -4.5)),
vox_spec: ("weapon.axe.2haxe_bronze-0", (-1.5, -7.0, -4.5)),
color: None
),
"common.items.weapons.axe.bronze_axe-1": (
vox_spec: ("weapon.axe.2haxe_bronze-1", (-1.5, -3.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_bronze-1", (-1.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.axe.bronze_axe-2": (
vox_spec: ("weapon.axe.2haxe_bronze-2", (-1.5, -7.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_bronze-2", (-1.5, -8.0, -4.0)),
color: None
),
"common.items.weapons.axe.iron_axe-0": (
vox_spec: ("weapon.axe.2haxe_iron-0", (-1.5, -5.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_iron-0", (-1.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.iron_axe-1": (
vox_spec: ("weapon.axe.2haxe_iron-1", (-1.5, -5.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_iron-1", (-1.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.iron_axe-2": (
vox_spec: ("weapon.axe.2haxe_iron-2", (-1.5, -5.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_iron-2", (-1.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.iron_axe-3": (
vox_spec: ("weapon.axe.2haxe_iron-3", (-1.5, -6.0, -6.5)),
vox_spec: ("weapon.axe.2haxe_iron-3", (-1.5, -8.0, -6.5)),
color: None
),
"common.items.weapons.axe.iron_axe-4": (
vox_spec: ("weapon.axe.2haxe_iron-4", (-1.5, -6.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_iron-4", (-1.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.iron_axe-5": (
vox_spec: ("weapon.axe.2haxe_iron-5", (-1.5, -6.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_iron-5", (-1.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.iron_axe-6": (
vox_spec: ("weapon.axe.2haxe_iron-6", (-1.5, -5.0, -6.0)),
vox_spec: ("weapon.axe.2haxe_iron-6", (-1.5, -7.0, -6.0)),
color: None
),
"common.items.weapons.axe.iron_axe-7": (
vox_spec: ("weapon.axe.2haxe_iron-7", (-1.5, -5.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_iron-7", (-1.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.iron_axe-8": (
vox_spec: ("weapon.axe.2haxe_iron-8", (-1.5, -5.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_iron-8", (-1.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.iron_axe-9": (
vox_spec: ("weapon.axe.2haxe_iron-9", (-1.5, -4.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_iron-9", (-1.5, -6.0, -5.0)),
color: None
),
"common.items.weapons.axe.steel_axe-0": (
@ -338,27 +338,27 @@
color: None
),
"common.items.weapons.axe.steel_axe-1": (
vox_spec: ("weapon.axe.2haxe_steel-1", (-1.5, -7.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_steel-1", (-1.5, -8.0, -5.5)),
color: None
),
"common.items.weapons.axe.steel_axe-2": (
vox_spec: ("weapon.axe.2haxe_steel-2", (-1.5, -3.5, -3.5)),
vox_spec: ("weapon.axe.2haxe_steel-2", (-1.5, -9.0, -3.5)),
color: None
),
"common.items.weapons.axe.steel_axe-3": (
vox_spec: ("weapon.axe.2haxe_steel-3", (-1.5, -4.0, -6.0)),
vox_spec: ("weapon.axe.2haxe_steel-3", (-1.5, -5.5, -6.0)),
color: None
),
"common.items.weapons.axe.steel_axe-4": (
vox_spec: ("weapon.axe.2haxe_steel-4", (-1.5, -4.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_steel-4", (-1.5, -6.0, -5.5)),
color: None
),
"common.items.weapons.axe.steel_axe-5": (
vox_spec: ("weapon.axe.2haxe_steel-5", (-1.5, -5.5, -5.5)),
vox_spec: ("weapon.axe.2haxe_steel-5", (-1.5, -8.0, -5.5)),
color: None
),
"common.items.weapons.axe.steel_axe-6": (
vox_spec: ("weapon.axe.2haxe_steel-6", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_steel-6", (-1.5, -6.0, -4.0)),
color: None
),
"common.items.weapons.axe.bloodsteel_axe-0": (
@ -366,7 +366,7 @@
color: None
),
"common.items.weapons.axe.bloodsteel_axe-1": (
vox_spec: ("weapon.axe.2haxe_bloodsteel-1", (-1.5, -5.5, -5.0)),
vox_spec: ("weapon.axe.2haxe_bloodsteel-1", (-1.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.bloodsteel_axe-2": (
@ -374,15 +374,15 @@
color: None
),
"common.items.weapons.axe.cobalt_axe-0": (
vox_spec: ("weapon.axe.2haxe_cobalt-0", (-1.5, -5.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_cobalt-0", (-1.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.cobalt_axe-1": (
vox_spec: ("weapon.axe.2haxe_cobalt-1", (-1.5, -5.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_cobalt-1", (-1.5, -8.0, -5.5)),
color: None
),
"common.items.weapons.axe.malachite_axe-0": (
vox_spec: ("weapon.axe.2haxe_malachite-0", (-1.5, -8.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_malachite-0", (-1.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.parashu": (
@ -696,59 +696,59 @@
),
// Bows
"common.items.weapons.bow.bone-0": (
vox_spec: ("weapon.bow.bone-0", (0.0, -6.0, -12.5)),
vox_spec: ("weapon.bow.bone-0", (-0.5, -5.5, -12.5)),
color: None
),
"common.items.weapons.bow.bone-1": (
vox_spec: ("weapon.bow.bone-1", (-0.5, -6.0, -14.5)),
vox_spec: ("weapon.bow.bone-1", (-1.5, -4.5, -15.5)),
color: None
),
"common.items.weapons.bow.bone-2": (
vox_spec: ("weapon.bow.bone-2", (0.0, -6.0, -12.5)),
vox_spec: ("weapon.bow.bone-2", (-1.5, -5.5, -13.0)),
color: None
),
"common.items.weapons.bow.bone-3": (
vox_spec: ("weapon.bow.bone-3", (0.0, -6.0, -12.5)),
vox_spec: ("weapon.bow.bone-3", (-1.5, -5.0, -12.5)),
color: None
),
"common.items.weapons.bow.eldwood-0": (
vox_spec: ("weapon.bow.eldwood-0", (0.0, -4.0, -12.5)),
vox_spec: ("weapon.bow.eldwood-0", (-1.5, -4.0, -12.5)),
color: None
),
"common.items.weapons.bow.eldwood-1": (
vox_spec: ("weapon.bow.eldwood-1", (0.0, -4.0, -12.5)),
vox_spec: ("weapon.bow.eldwood-1", (-1.5, -5.5, -12.5)),
color: None
),
"common.items.weapons.bow.eldwood-2": (
vox_spec: ("weapon.bow.eldwood-2", (-0.5, -6.0, -12.5)),
vox_spec: ("weapon.bow.eldwood-2", (-1.5, -4.5, -12.5)),
color: None
),
"common.items.weapons.bow.frostwood-0": (
vox_spec: ("weapon.bow.frostwood-0", (0.0, -6.0, -13.5)),
vox_spec: ("weapon.bow.frostwood-0", (-1.5, -6.0, -13.5)),
color: None
),
"common.items.weapons.bow.frostwood-1": (
vox_spec: ("weapon.bow.frostwood-1", (0.0, -6.0, -12.5)),
vox_spec: ("weapon.bow.frostwood-1", (-1.5, -5.0, -12.5)),
color: None
),
"common.items.weapons.bow.frostwood-2": (
vox_spec: ("weapon.bow.frostwood-2", (-0.5, -6.0, -12.5)),
vox_spec: ("weapon.bow.frostwood-2", (-1.5, -4.5, -12.5)),
color: None
),
"common.items.weapons.bow.hardwood-0": (
vox_spec: ("weapon.bow.hardwood-0", (-0.5, -3.0, -12.5)),
vox_spec: ("weapon.bow.hardwood-0", (-1.5, -4.0, -12.0)),
color: None
),
"common.items.weapons.bow.hardwood-1": (
vox_spec: ("weapon.bow.hardwood-1", (-0.5, -5.0, -12.5)),
vox_spec: ("weapon.bow.hardwood-1", (-1.5, -4.5, -12.5)),
color: None
),
"common.items.weapons.bow.hardwood-2": (
vox_spec: ("weapon.bow.hardwood-2", (-0.5, -6.0, -12.5)),
vox_spec: ("weapon.bow.hardwood-2", (-1.5, -6.0, -12.5)),
color: None
),
"common.items.weapons.bow.hardwood-3": (
vox_spec: ("weapon.bow.hardwood-3", (-0.5, -4.0, -11.5)),
vox_spec: ("weapon.bow.hardwood-3", (-0.5, -4.0, -11.0)),
color: None
),
"common.items.weapons.bow.hardwood-4": (
@ -756,67 +756,67 @@
color: None
),
"common.items.weapons.bow.hardwood-5": (
vox_spec: ("weapon.bow.hardwood-5", (-0.5, -3.5, -13.0)),
vox_spec: ("weapon.bow.hardwood-5", (-1.5, -5.0, -13.5)),
color: None
),
"common.items.weapons.bow.metal-0": (
vox_spec: ("weapon.bow.metal-0", (-0.5, -5.0, -12.5)),
vox_spec: ("weapon.bow.metal-0", (-0.5, -6.0, -13.5)),
color: None
),
"common.items.weapons.bow.metal-1": (
vox_spec: ("weapon.bow.metal-1", (-0.5, -4.5, -12.5)),
vox_spec: ("weapon.bow.metal-1", (-1.5, -5.0, -13.5)),
color: None
),
"common.items.weapons.bow.metal-2": (
vox_spec: ("weapon.bow.metal-2", (-0.5, -4.5, -11.5)),
vox_spec: ("weapon.bow.metal-2", (-1.5, -4.0, -11.5)),
color: None
),
"common.items.weapons.bow.metal-3": (
vox_spec: ("weapon.bow.metal-3", (-0.5, -4.5, -14.5)),
vox_spec: ("weapon.bow.metal-3", (-1.5, -5.5, -15.0)),
color: None
),
"common.items.weapons.bow.metal-4": (
vox_spec: ("weapon.bow.metal-4", (-0.5, -4.5, -14.5)),
vox_spec: ("weapon.bow.metal-4", (-1.5, -4.0, -15.0)),
color: None
),
"common.items.weapons.bow.rawwood-0": (
vox_spec: ("weapon.bow.rawwood-0", (-0.5, -5.0, -12.5)),
vox_spec: ("weapon.bow.rawwood-0", (-1.5, -4.0, -12.5)),
color: None
),
"common.items.weapons.bow.rawwood-1": (
vox_spec: ("weapon.bow.rawwood-1", (-0.5, -5.5, -12.5)),
vox_spec: ("weapon.bow.rawwood-1", (-1.5, -4.0, -12.5)),
color: None
),
"common.items.weapons.bow.sagitta": (
vox_spec: ("weapon.bow.sagitta", (-0.5, -7.5, -12.5)),
vox_spec: ("weapon.bow.sagitta", (-1.5, -7.0, -12.5)),
color: None
),
"common.items.weapons.bow.starter": (
vox_spec: ("weapon.bow.starter", (0.5, -3.0, -8.5)),
vox_spec: ("weapon.bow.starter", (-0.5, -3.0, -8.5)),
color: None
),
"common.items.weapons.bow.velorite": (
vox_spec: ("weapon.bow.velorite", (-0.5, -5.0, -15.5)),
vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
color: None
),
"common.items.weapons.bow.wood-0": (
vox_spec: ("weapon.bow.wood-0", (0.0, -6.0, -10.0)),
vox_spec: ("weapon.bow.wood-0", (-0.5, -5.0, -11.0)),
color: None
),
"common.items.weapons.bow.wood-1": (
vox_spec: ("weapon.bow.wood-1", (0.0, -5.0, -12.5)),
vox_spec: ("weapon.bow.wood-1", (-0.5, -4.5, -12.5)),
color: None
),
"common.items.weapons.bow.wood-2": (
vox_spec: ("weapon.bow.wood-2", (0.0, -4.0, -11.0)),
vox_spec: ("weapon.bow.wood-2", (-0.5, -3.5, -11.0)),
color: None
),
"common.items.weapons.bow.wood-3": (
vox_spec: ("weapon.bow.wood-3", (-0.5, -4.0, -12.5)),
vox_spec: ("weapon.bow.wood-3", (-0.5, -3.5, -12.5)),
color: None
),
"common.items.weapons.bow.wood-4": (
vox_spec: ("weapon.bow.wood-4", (0.0, -5.5, -11.5)),
vox_spec: ("weapon.bow.wood-4", (-0.5, -4.5, -11.5)),
color: None
),
// Farming Equipment