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Merge branch 'issue_109' into 'master'
Configured GameInput::Glide to be managed like the rest of events that stop on key release See merge request veloren/veloren!274
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45e30d0c84
@ -244,6 +244,7 @@ impl Window {
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|| game_input == GameInput::MoveLeft
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|| game_input == GameInput::MoveRight
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|| game_input == GameInput::Jump
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|| game_input == GameInput::Glide
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|| game_input == GameInput::Attack
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|| game_input == GameInput::Roll =>
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{
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