Revert "Resolve all '#[allow(clippy::identity_op)]' error supressions"

This reverts commit 63eff216f0.
This commit is contained in:
Avi Weinstock 2021-07-25 12:28:25 -04:00
parent 3ba6abfcb4
commit 516ad1c772
8 changed files with 19 additions and 10 deletions

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@ -187,6 +187,7 @@ impl MatSegment {
}) })
} }
#[allow(clippy::identity_op)]
pub fn from_vox(dot_vox_data: &DotVoxData, flipped: bool) -> Self { pub fn from_vox(dot_vox_data: &DotVoxData, flipped: bool) -> Self {
if let Some(model) = dot_vox_data.models.get(0) { if let Some(model) = dot_vox_data.models.get(0) {
let palette = dot_vox_data let palette = dot_vox_data

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@ -23,7 +23,8 @@ impl Vertex {
const EXTRA_NEG_Z: f32 = 65536.0; const EXTRA_NEG_Z: f32 = 65536.0;
Self { Self {
pos_norm: ((pos.x as u32) & 0x003F) pos_norm: 0
| ((pos.x as u32) & 0x003F) << 0
| ((pos.y as u32) & 0x003F) << 6 | ((pos.y as u32) & 0x003F) << 6
| (((pos.z + EXTRA_NEG_Z).max(0.0).min((1 << 17) as f32) as u32) & 0x1FFFF) << 12 | (((pos.z + EXTRA_NEG_Z).max(0.0).min((1 << 17) as f32) as u32) & 0x1FFFF) << 12
| (norm_bits & 0x7) << 29, | (norm_bits & 0x7) << 29,

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@ -11,6 +11,7 @@ pub struct Vertex {
} }
impl Vertex { impl Vertex {
#[allow(clippy::identity_op)] // TODO: Pending review in #587
/// NOTE: meta is true when the terrain vertex is touching water. /// NOTE: meta is true when the terrain vertex is touching water.
pub fn new(atlas_pos: Vec2<u16>, pos: Vec3<f32>, norm: Vec3<f32>, meta: bool) -> Self { pub fn new(atlas_pos: Vec2<u16>, pos: Vec3<f32>, norm: Vec3<f32>, meta: bool) -> Self {
const EXTRA_NEG_Z: f32 = 32768.0; const EXTRA_NEG_Z: f32 = 32768.0;
@ -25,12 +26,12 @@ impl Vertex {
5 5
}; };
Self { Self {
pos_norm: ((pos.x as u32) & 0x003F) pos_norm: ((pos.x as u32) & 0x003F) << 0
| ((pos.y as u32) & 0x003F) << 6 | ((pos.y as u32) & 0x003F) << 6
| (((pos + EXTRA_NEG_Z).z.max(0.0).min((1 << 16) as f32) as u32) & 0xFFFF) << 12 | (((pos + EXTRA_NEG_Z).z.max(0.0).min((1 << 16) as f32) as u32) & 0xFFFF) << 12
| if meta { 1 } else { 0 } << 28 | if meta { 1 } else { 0 } << 28
| (norm_bits & 0x7) << 29, | (norm_bits & 0x7) << 29,
atlas_pos: ((atlas_pos.x as u32) & 0xFFFF) | ((atlas_pos.y as u32) & 0xFFFF) << 16, atlas_pos: ((atlas_pos.x as u32) & 0xFFFF) << 0 | ((atlas_pos.y as u32) & 0xFFFF) << 16,
} }
} }
@ -96,6 +97,7 @@ impl Vertex {
] ]
} }
#[allow(clippy::identity_op)]
pub fn make_col_light_figure( pub fn make_col_light_figure(
// 0 to 31 // 0 to 31
light: u8, light: u8,
@ -103,7 +105,7 @@ impl Vertex {
shiny: bool, shiny: bool,
col: Rgb<u8>, col: Rgb<u8>,
) -> [u8; 4] { ) -> [u8; 4] {
let attr = (glowy as u8) | ((shiny as u8) << 1); let attr = 0 | ((glowy as u8) << 0) | ((shiny as u8) << 1);
[ [
(light.min(31) << 3) | ((col.r >> 1) & 0b111), (light.min(31) << 3) | ((col.r >> 1) & 0b111),
(attr.min(31) << 3) | ((col.b >> 1) & 0b111), (attr.min(31) << 3) | ((col.b >> 1) & 0b111),

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@ -168,7 +168,8 @@ impl<'a> BlockGen<'a> {
.or_else(|| { .or_else(|| {
// Rocks // Rocks
if (height + 2.5 - wposf.z as f32).div(7.5).abs().powi(2) < rock { if (height + 2.5 - wposf.z as f32).div(7.5).abs().powi(2) < rock {
let field0 = RandomField::new(world.seed); #[allow(clippy::identity_op)]
let field0 = RandomField::new(world.seed + 0);
let field1 = RandomField::new(world.seed + 1); let field1 = RandomField::new(world.seed + 1);
let field2 = RandomField::new(world.seed + 2); let field2 = RandomField::new(world.seed + 2);

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@ -128,9 +128,10 @@ pub struct Noise {
} }
impl Noise { impl Noise {
#[allow(clippy::identity_op)]
fn new(seed: u32) -> Self { fn new(seed: u32) -> Self {
Self { Self {
cave_nz: SuperSimplex::new().set_seed(seed), cave_nz: SuperSimplex::new().set_seed(seed + 0),
scatter_nz: SuperSimplex::new().set_seed(seed + 1), scatter_nz: SuperSimplex::new().set_seed(seed + 1),
} }
} }

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@ -561,6 +561,7 @@ impl Settlement {
} }
} }
#[allow(clippy::identity_op)] // TODO: Pending review in #587
pub fn apply_to<'a>( pub fn apply_to<'a>(
&'a self, &'a self,
index: IndexRef, index: IndexRef,
@ -674,7 +675,7 @@ impl Settlement {
let in_furrow = (wpos2d * furrow_dir).sum().rem_euclid(5) < 2; let in_furrow = (wpos2d * furrow_dir).sum().rem_euclid(5) < 2;
let dirt = Rgb::<u8>::from(colors.plot_field_dirt).map(|e| { let dirt = Rgb::<u8>::from(colors.plot_field_dirt).map(|e| {
e + (self.noise.get(Vec3::broadcast((seed % 4096) as i32)) % 32) e + (self.noise.get(Vec3::broadcast((seed % 4096 + 0) as i32)) % 32)
as u8 as u8
}); });
let mound = Rgb::<u8>::from(colors.plot_field_mound) let mound = Rgb::<u8>::from(colors.plot_field_mound)

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@ -42,6 +42,7 @@ impl Castle {
} }
impl Structure for Castle { impl Structure for Castle {
#[allow(clippy::identity_op)]
fn render<F: FnMut(Primitive) -> Id<Primitive>, G: FnMut(Id<Primitive>, Fill)>( fn render<F: FnMut(Primitive) -> Id<Primitive>, G: FnMut(Id<Primitive>, Fill)>(
&self, &self,
site: &Site, site: &Site,
@ -126,7 +127,7 @@ impl Structure for Castle {
.with_z(self.alt + wall_height / 4 + 12), .with_z(self.alt + wall_height / 4 + 12),
})); }));
let window_bottom = prim(Primitive::Aabb(Aabb { let window_bottom = prim(Primitive::Aabb(Aabb {
min: (wpos + dir).with_z(self.alt + wall_height / 4), min: (wpos + 1 * dir).with_z(self.alt + wall_height / 4),
max: (wpos + (ts - 1) * dir + dir.yx()) max: (wpos + (ts - 1) * dir + dir.yx())
.with_z(self.alt + wall_height / 4 + 9), .with_z(self.alt + wall_height / 4 + 9),
})); }));
@ -137,7 +138,7 @@ impl Structure for Castle {
.with_z(self.alt + wall_height / 4 + 12), .with_z(self.alt + wall_height / 4 + 12),
})); }));
let window_bottom2 = prim(Primitive::Aabb(Aabb { let window_bottom2 = prim(Primitive::Aabb(Aabb {
min: (wpos + dir + (ts - 1) * dir.yx()) min: (wpos + 1 * dir + (ts - 1) * dir.yx())
.with_z(self.alt + wall_height / 4), .with_z(self.alt + wall_height / 4),
max: (wpos + (ts - 1) * dir + ts * dir.yx()) max: (wpos + (ts - 1) * dir + ts * dir.yx())
.with_z(self.alt + wall_height / 4 + 9), .with_z(self.alt + wall_height / 4 + 9),

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@ -13,11 +13,12 @@ pub struct StructureGen2d {
pub type StructureField = (Vec2<i32>, u32); pub type StructureField = (Vec2<i32>, u32);
impl StructureGen2d { impl StructureGen2d {
#[allow(clippy::identity_op)] // TODO: Pending review in #587
pub fn new(seed: u32, freq: u32, spread: u32) -> Self { pub fn new(seed: u32, freq: u32, spread: u32) -> Self {
Self { Self {
freq, freq,
spread, spread,
x_field: RandomField::new(seed), x_field: RandomField::new(seed + 0),
y_field: RandomField::new(seed + 1), y_field: RandomField::new(seed + 1),
seed_field: RandomField::new(seed + 2), seed_field: RandomField::new(seed + 2),
} }