+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%

+ Organized T2 boss ron
This commit is contained in:
UncomfySilence 2021-11-07 11:56:41 +01:00
parent 84d46314ad
commit 6b637534f8
3 changed files with 13 additions and 12 deletions

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@ -2,11 +2,11 @@
// Weapons
(4.0, LootTable("common.loot_tables.weapons.tier-1")),
(0.5, LootTable("common.loot_tables.weapons.tier-2")),
(0.2, LootTable("common.loot_tables.weapons.tier-3")),
(0.1, LootTable("common.loot_tables.weapons.tier-3")),
// Armor
(4.0, LootTable("common.loot_tables.armor.tier-1")),
(0.5, LootTable("common.loot_tables.armor.tier-2")),
(0.2, LootTable("common.loot_tables.armor.tier-3")),
(0.1, LootTable("common.loot_tables.armor.tier-3")),
// Misc
(2.0, Item("common.items.armor.misc.neck.pendant_of_protection")),
]

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@ -1,11 +1,12 @@
[
// Equipment
// Weapons
(5.0, LootTable("common.loot_tables.weapons.tier-2")),
(5.0, LootTable("common.loot_tables.armor.tier-2")),
(0.5, LootTable("common.loot_tables.weapons.tier-3")),
(0.1, LootTable("common.loot_tables.weapons.tier-4")),
// Armor
(5.0, LootTable("common.loot_tables.armor.tier-2")),
(0.5, LootTable("common.loot_tables.armor.tier-3")),
(0.2, LootTable("common.loot_tables.weapons.tier-4")),
(0.2, LootTable("common.loot_tables.armor.tier-4")),
(0.1, LootTable("common.loot_tables.armor.tier-4")),
// Misc
(2.0, Item("common.items.armor.misc.neck.gem_of_resilience")),
// Special Loot

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@ -1,12 +1,12 @@
[
// Weapons
(4.0, LootTable("common.loot_tables.weapons.tier-3")),
(0.5, LootTable("common.loot_tables.weapons.tier-4")),
(0.2, LootTable("common.loot_tables.weapons.tier-5")),
(3.0, LootTable("common.loot_tables.weapons.tier-3")),
(1.0, LootTable("common.loot_tables.weapons.tier-4")),
(0.5, LootTable("common.loot_tables.weapons.tier-5")),
// Armor
(4.0, LootTable("common.loot_tables.armor.tier-3")),
(0.5, LootTable("common.loot_tables.armor.tier-4")),
(0.2, LootTable("common.loot_tables.armor.tier-2")),
(3.0, LootTable("common.loot_tables.armor.tier-3")),
(1.0, LootTable("common.loot_tables.armor.tier-4")),
(0.5, LootTable("common.loot_tables.armor.tier-5")),
// Misc
(2.0, Item("common.items.armor.misc.neck.haniwa_talisman")),
]