mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'slipped/oritweak' into 'master'
ori tweaks, animal adjusts See merge request veloren/veloren!2234
This commit is contained in:
commit
771a8db2a8
@ -36,4 +36,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.6,
|
||||
scales_from_combo: 2,
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||||
is_interruptible: false,
|
||||
ori_modifier: 1.0,
|
||||
)
|
||||
|
@ -36,4 +36,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
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||||
)
|
@ -3,7 +3,7 @@ BasicRanged(
|
||||
buildup_duration: 0.5,
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||||
recover_duration: 0.3,
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||||
projectile: Arrow(
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||||
damage: 70.0,
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||||
damage: 35.0,
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||||
knockback: 5.0,
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||||
energy_regen: 40,
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||||
),
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||||
|
@ -50,4 +50,5 @@ ComboMelee(
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||||
max_speed_increase: 0.0,
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||||
scales_from_combo: 0,
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||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
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||||
)
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||||
|
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
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||||
scales_from_combo: 0,
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||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
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||||
)
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||||
|
@ -22,4 +22,5 @@ ComboMelee(
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||||
max_speed_increase: 0.0,
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||||
scales_from_combo: 0,
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||||
is_interruptible: false,
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||||
ori_modifier: 0.6,
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||||
)
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||||
|
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
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||||
scales_from_combo: 0,
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||||
is_interruptible: false,
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||||
ori_modifier: 0.6,
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||||
)
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||||
|
@ -7,7 +7,7 @@ ComboMelee(
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||||
base_poise_damage: 28,
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||||
poise_damage_increase: 0,
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||||
knockback: 3.0,
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||||
range: 3.5,
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||||
range: 2.0,
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||||
angle: 60.0,
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||||
base_buildup_duration: 0.4,
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||||
base_swing_duration: 0.07,
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||||
@ -22,4 +22,5 @@ ComboMelee(
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||||
max_speed_increase: 0.0,
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||||
scales_from_combo: 0,
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||||
is_interruptible: false,
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||||
ori_modifier: 0.6,
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||||
)
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||||
|
@ -2,12 +2,12 @@ ComboMelee(
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||||
stage_data: [
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||||
(
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||||
stage: 1,
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||||
base_damage: 120,
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||||
base_damage: 80,
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||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
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||||
poise_damage_increase: 0,
|
||||
knockback: 7.0,
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||||
range: 3.5,
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||||
range: 2.2,
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||||
angle: 30.0,
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||||
base_buildup_duration: 0.65,
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||||
base_swing_duration: 0.07,
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||||
@ -21,7 +21,7 @@ ComboMelee(
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||||
base_poise_damage: 18,
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||||
poise_damage_increase: 0,
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||||
knockback: 7.0,
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||||
range: 3.5,
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||||
range: 2.2,
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angle: 30.0,
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||||
base_buildup_duration: 0.4,
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||||
base_swing_duration: 0.07,
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||||
@ -30,12 +30,12 @@ ComboMelee(
|
||||
),
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||||
(
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stage: 3,
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||||
base_damage: 130,
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||||
base_damage: 80,
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||||
damage_increase: 0,
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||||
base_poise_damage: 20,
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||||
poise_damage_increase: 0,
|
||||
knockback: 7.0,
|
||||
range: 3.5,
|
||||
range: 2.2,
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||||
angle: 30.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.07,
|
||||
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.65,
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||||
)
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||||
|
@ -1,12 +1,12 @@
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||||
DashMelee(
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||||
energy_cost: 0,
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||||
base_damage: 150,
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||||
scaled_damage: 110,
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||||
base_damage: 50,
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||||
scaled_damage: 100,
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||||
base_poise_damage: 25,
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||||
scaled_poise_damage: 0,
|
||||
base_knockback: 4.0,
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||||
scaled_knockback: 17.0,
|
||||
range: 5.0,
|
||||
range: 2.5,
|
||||
angle: 45.0,
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||||
energy_drain: 0,
|
||||
forward_speed: 4.0,
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||||
|
@ -2,7 +2,7 @@ BasicBeam(
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||||
buildup_duration: 0.4,
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||||
recover_duration: 0.25,
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||||
beam_duration: 0.5,
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||||
damage: 50,
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||||
damage: 40,
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||||
tick_rate: 3.0,
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||||
range: 15.0,
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||||
max_angle: 22.5,
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||||
|
@ -2,12 +2,12 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
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||||
base_damage: 100,
|
||||
base_damage: 75,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 10.0,
|
||||
range: 4.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.65,
|
||||
base_swing_duration: 0.1,
|
||||
@ -16,12 +16,12 @@ ComboMelee(
|
||||
),
|
||||
(
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||||
stage: 2,
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||||
base_damage: 80,
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||||
base_damage: 75,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 10.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.1,
|
||||
@ -30,12 +30,12 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 130,
|
||||
base_damage: 75,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 10.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.1,
|
||||
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
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||||
energy_cost: 0,
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||||
base_damage: 30,
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||||
scaled_damage: 10,
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||||
base_damage: 40,
|
||||
scaled_damage: 80,
|
||||
base_poise_damage: 30,
|
||||
scaled_poise_damage: 0,
|
||||
base_knockback: 2.0,
|
||||
|
@ -2,12 +2,12 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 100,
|
||||
base_damage: 60,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 2.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.6,
|
||||
base_swing_duration: 0.1,
|
||||
@ -16,12 +16,12 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 130,
|
||||
base_damage: 60,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 2.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.15,
|
||||
base_swing_duration: 0.07,
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||||
@ -30,12 +30,12 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 130,
|
||||
base_damage: 60,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 2.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.2,
|
||||
base_swing_duration: 0.07,
|
||||
@ -44,12 +44,12 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 4,
|
||||
base_damage: 130,
|
||||
base_damage: 60,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 8.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.2,
|
||||
base_swing_duration: 0.07,
|
||||
@ -64,4 +64,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 60,
|
||||
base_damage: 80,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 28,
|
||||
poise_damage_increase: 0,
|
||||
@ -22,4 +22,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.65,
|
||||
)
|
||||
|
@ -1,8 +1,8 @@
|
||||
ChargedMelee(
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||||
energy_cost: 0,
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||||
energy_drain: 0,
|
||||
initial_damage: 160,
|
||||
scaled_damage: 40,
|
||||
initial_damage: 40,
|
||||
scaled_damage: 200,
|
||||
initial_poise_damage: 30,
|
||||
scaled_poise_damage: 80,
|
||||
initial_knockback: 10.0,
|
||||
|
@ -2,12 +2,12 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 100,
|
||||
base_damage: 80,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 22,
|
||||
knockback: 10.0,
|
||||
range: 3.5,
|
||||
range: 2.2,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.65,
|
||||
base_swing_duration: 0.1,
|
||||
@ -16,12 +16,12 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 120,
|
||||
base_damage: 80,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 22,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 10.0,
|
||||
range: 3.5,
|
||||
range: 2.2,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.2,
|
||||
base_swing_duration: 0.1,
|
||||
@ -30,12 +30,12 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 130,
|
||||
base_damage: 80,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 22,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 10.0,
|
||||
range: 3.5,
|
||||
range: 2.2,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.2,
|
||||
base_swing_duration: 0.1,
|
||||
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -2,12 +2,12 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 120,
|
||||
base_damage: 100,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 28,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 5.0,
|
||||
range: 3.5,
|
||||
range: 2.7,
|
||||
angle: 60.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.1,
|
||||
@ -22,4 +22,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -2,42 +2,42 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 120,
|
||||
base_damage: 50,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 5.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_buildup_duration: 0.45,
|
||||
base_swing_duration: 0.07,
|
||||
base_recover_duration: 0.4,
|
||||
base_recover_duration: 0.2,
|
||||
forward_movement: 1.0,
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 120,
|
||||
base_damage: 50,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 18,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 5.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.25,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.07,
|
||||
base_recover_duration: 0.2,
|
||||
forward_movement: 0.0,
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 120,
|
||||
base_damage: 50,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 5.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.25,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.07,
|
||||
base_recover_duration: 0.2,
|
||||
forward_movement: 1.0,
|
||||
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -1,12 +1,12 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 150,
|
||||
scaled_damage: 40,
|
||||
base_damage: 50,
|
||||
scaled_damage: 150,
|
||||
base_poise_damage: 28,
|
||||
scaled_poise_damage: 40,
|
||||
base_knockback: 8.0,
|
||||
scaled_knockback: 17.0,
|
||||
range: 4.0,
|
||||
range: 2.5,
|
||||
angle: 45.0,
|
||||
energy_drain: 0,
|
||||
forward_speed: 2.0,
|
||||
|
@ -2,12 +2,12 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 100,
|
||||
base_damage: 75,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 22,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 10.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.65,
|
||||
base_swing_duration: 0.1,
|
||||
@ -16,12 +16,12 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 80,
|
||||
base_damage: 75,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 22,
|
||||
knockback: 10.0,
|
||||
range: 3.5,
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.1,
|
||||
@ -36,4 +36,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -3,9 +3,9 @@ BasicMelee(
|
||||
buildup_duration: 0.45,
|
||||
swing_duration: 0.5,
|
||||
recover_duration: 0.35,
|
||||
base_damage: 130,
|
||||
base_damage: 100,
|
||||
base_poise_damage: 28,
|
||||
knockback: 25.0,
|
||||
range: 3.0,
|
||||
max_angle: 120.0,
|
||||
range: 1.2,
|
||||
max_angle: 50.0,
|
||||
)
|
||||
|
@ -2,12 +2,12 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 100,
|
||||
base_damage: 80,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 30,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 4.0,
|
||||
range: 3.5,
|
||||
range: 2.2,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.65,
|
||||
base_swing_duration: 0.1,
|
||||
@ -21,7 +21,7 @@ ComboMelee(
|
||||
base_poise_damage: 30,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 4.0,
|
||||
range: 3.5,
|
||||
range: 2.2,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.1,
|
||||
@ -36,4 +36,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
||||
|
@ -4,7 +4,7 @@ LeapMelee(
|
||||
movement_duration: 0.4,
|
||||
swing_duration: 0.075,
|
||||
recover_duration: 0.2,
|
||||
base_damage: 240,
|
||||
base_damage: 120,
|
||||
base_poise_damage: 60,
|
||||
knockback: 4.0,
|
||||
range: 4.5,
|
||||
|
@ -4,7 +4,7 @@ LeapMelee(
|
||||
movement_duration: 0.3,
|
||||
swing_duration: 0.075,
|
||||
recover_duration: 0.125,
|
||||
base_damage: 120,
|
||||
base_damage: 80,
|
||||
base_poise_damage: 30,
|
||||
knockback: 2.0,
|
||||
range: 4.5,
|
||||
|
@ -1,6 +1,6 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 130,
|
||||
base_damage: 75,
|
||||
scaled_damage: 20,
|
||||
base_poise_damage: 28,
|
||||
scaled_poise_damage: 28,
|
||||
|
@ -2,13 +2,13 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 150,
|
||||
base_damage: 100,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 5.0,
|
||||
range: 3.5,
|
||||
angle: 60.0,
|
||||
range: 2.2,
|
||||
angle: 40.0,
|
||||
base_buildup_duration: 0.6,
|
||||
base_swing_duration: 0.15,
|
||||
base_recover_duration: 0.4,
|
||||
@ -16,13 +16,13 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 150,
|
||||
base_damage: 100,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 17,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 5.0,
|
||||
range: 3.5,
|
||||
angle: 60.0,
|
||||
range: 2.2,
|
||||
angle: 40.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.15,
|
||||
base_recover_duration: 0.3,
|
||||
@ -30,13 +30,13 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 150,
|
||||
base_damage: 100,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 5.0,
|
||||
range: 3.5,
|
||||
angle: 60.0,
|
||||
range: 2.2,
|
||||
angle: 40.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.15,
|
||||
base_recover_duration: 0.3,
|
||||
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.8,
|
||||
)
|
||||
|
@ -7,8 +7,8 @@ ComboMelee(
|
||||
base_poise_damage: 10,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 3.0,
|
||||
range: 3.5,
|
||||
angle: 60.0,
|
||||
range: 1.5,
|
||||
angle: 50.0,
|
||||
base_buildup_duration: 0.3,
|
||||
base_swing_duration: 0.15,
|
||||
base_recover_duration: 0.3,
|
||||
@ -22,4 +22,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -22,4 +22,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 150,
|
||||
base_damage: 130,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 40,
|
||||
poise_damage_increase: 0,
|
||||
@ -22,4 +22,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 170,
|
||||
base_damage: 140,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 35,
|
||||
poise_damage_increase: 0,
|
||||
@ -16,7 +16,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 190,
|
||||
base_damage: 160,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 35,
|
||||
poise_damage_increase: 0,
|
||||
@ -30,7 +30,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 230,
|
||||
base_damage: 200,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 35,
|
||||
poise_damage_increase: 0,
|
||||
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -2,13 +2,13 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 150,
|
||||
base_damage: 110,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 28,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 2.0,
|
||||
range: 5.5,
|
||||
angle: 5.0,
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.15,
|
||||
base_recover_duration: 0.4,
|
||||
@ -22,4 +22,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -2,13 +2,13 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 170,
|
||||
base_damage: 110,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 3.0,
|
||||
range: 4.5,
|
||||
angle: 5.0,
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
base_buildup_duration: 0.65,
|
||||
base_swing_duration: 0.15,
|
||||
base_recover_duration: 0.3,
|
||||
@ -16,13 +16,13 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 190,
|
||||
base_damage: 150,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 3.0,
|
||||
range: 4.0,
|
||||
angle: 10.0,
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.15,
|
||||
base_recover_duration: 0.15,
|
||||
@ -30,13 +30,13 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 230,
|
||||
base_damage: 180,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 3.0,
|
||||
range: 4.0,
|
||||
angle: 10.0,
|
||||
range: 3.0,
|
||||
angle: 15.0,
|
||||
base_buildup_duration: 0.35,
|
||||
base_swing_duration: 0.125,
|
||||
base_recover_duration: 0.9,
|
||||
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
||||
|
@ -2,14 +2,14 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 100,
|
||||
base_damage: 120,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 40,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 3.0,
|
||||
range: 3.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.5,
|
||||
base_buildup_duration: 0.6,
|
||||
base_swing_duration: 0.2,
|
||||
base_recover_duration: 0.4,
|
||||
forward_movement: 5.0,
|
||||
@ -22,4 +22,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
||||
|
@ -20,4 +20,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.4,
|
||||
scales_from_combo: 2,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 1.0,
|
||||
)
|
||||
|
@ -36,4 +36,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.6,
|
||||
)
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 100,
|
||||
base_damage: 80,
|
||||
scaled_damage: 160,
|
||||
base_damage: 60,
|
||||
scaled_damage: 100,
|
||||
base_poise_damage: 45,
|
||||
scaled_poise_damage: 0,
|
||||
base_knockback: 8.0,
|
||||
|
@ -2,8 +2,8 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 90,
|
||||
damage_increase: 10,
|
||||
base_damage: 65,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 18,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 4.0,
|
||||
@ -16,8 +16,8 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 130,
|
||||
damage_increase: 20,
|
||||
base_damage: 80,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 18,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 7.0,
|
||||
@ -36,4 +36,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 2,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.75,
|
||||
)
|
@ -3,7 +3,7 @@ BasicRanged(
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.35,
|
||||
projectile: Fireball(
|
||||
damage: 80.0,
|
||||
damage: 60.0,
|
||||
radius: 5.0,
|
||||
energy_regen: 50,
|
||||
),
|
||||
|
@ -2,7 +2,7 @@ BasicBeam(
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.5,
|
||||
beam_duration: 1.0,
|
||||
damage: 50,
|
||||
damage: 35,
|
||||
tick_rate: 3.0,
|
||||
range: 20.0,
|
||||
max_angle: 15.0,
|
||||
|
@ -50,4 +50,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.8,
|
||||
scales_from_combo: 2,
|
||||
is_interruptible: true,
|
||||
ori_modifier: 1.0,
|
||||
)
|
||||
|
@ -1,6 +1,6 @@
|
||||
DashMelee(
|
||||
energy_cost: 100,
|
||||
base_damage: 80,
|
||||
base_damage: 90,
|
||||
scaled_damage: 160,
|
||||
base_poise_damage: 40,
|
||||
scaled_poise_damage: 0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 90,
|
||||
base_damage: 80,
|
||||
damage_increase: 10,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
@ -16,7 +16,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 130,
|
||||
base_damage: 100,
|
||||
damage_increase: 15,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
@ -36,4 +36,5 @@ ComboMelee(
|
||||
max_speed_increase: 0.0,
|
||||
scales_from_combo: 0,
|
||||
is_interruptible: false,
|
||||
ori_modifier: 0.7,
|
||||
)
|
@ -138,6 +138,7 @@ pub enum CharacterAbility {
|
||||
max_speed_increase: f32,
|
||||
scales_from_combo: u32,
|
||||
is_interruptible: bool,
|
||||
ori_modifier: f32,
|
||||
},
|
||||
LeapMelee {
|
||||
energy_cost: f32,
|
||||
@ -1309,6 +1310,7 @@ impl From<(&CharacterAbility, AbilityInfo)> for CharacterState {
|
||||
max_speed_increase,
|
||||
scales_from_combo,
|
||||
is_interruptible,
|
||||
ori_modifier,
|
||||
} => CharacterState::ComboMelee(combo_melee::Data {
|
||||
static_data: combo_melee::StaticData {
|
||||
num_stages: stage_data.len() as u32,
|
||||
@ -1320,6 +1322,7 @@ impl From<(&CharacterAbility, AbilityInfo)> for CharacterState {
|
||||
max_speed_increase: *max_speed_increase,
|
||||
scales_from_combo: *scales_from_combo,
|
||||
is_interruptible: *is_interruptible,
|
||||
ori_modifier: *ori_modifier as f32,
|
||||
ability_info,
|
||||
},
|
||||
stage: 1,
|
||||
|
@ -385,79 +385,77 @@ impl Body {
|
||||
match self {
|
||||
Body::Humanoid(_) => 500,
|
||||
Body::QuadrupedSmall(quadruped_small) => match quadruped_small.species {
|
||||
quadruped_small::Species::Boar => 360,
|
||||
quadruped_small::Species::Batfox => 200,
|
||||
quadruped_small::Species::Dodarock => 640,
|
||||
quadruped_small::Species::Holladon => 500,
|
||||
quadruped_small::Species::Hyena => 300,
|
||||
quadruped_small::Species::Truffler => 360,
|
||||
_ => 200,
|
||||
quadruped_small::Species::Boar => 700,
|
||||
quadruped_small::Species::Batfox => 400,
|
||||
quadruped_small::Species::Dodarock => 1000,
|
||||
quadruped_small::Species::Holladon => 800,
|
||||
quadruped_small::Species::Hyena => 450,
|
||||
quadruped_small::Species::Truffler => 450,
|
||||
_ => 400,
|
||||
},
|
||||
Body::QuadrupedMedium(quadruped_medium) => match quadruped_medium.species {
|
||||
quadruped_medium::Species::Grolgar => 600,
|
||||
quadruped_medium::Species::Saber => 400,
|
||||
quadruped_medium::Species::Tiger => 400,
|
||||
quadruped_medium::Species::Tuskram => 600,
|
||||
quadruped_medium::Species::Lion => 800,
|
||||
quadruped_medium::Species::Tarasque => 1200,
|
||||
quadruped_medium::Species::Wolf => 400,
|
||||
quadruped_medium::Species::Grolgar => 900,
|
||||
quadruped_medium::Species::Saber => 600,
|
||||
quadruped_medium::Species::Tiger => 700,
|
||||
quadruped_medium::Species::Lion => 900,
|
||||
quadruped_medium::Species::Tarasque => 1500,
|
||||
quadruped_medium::Species::Wolf => 550,
|
||||
quadruped_medium::Species::Frostfang => 400,
|
||||
quadruped_medium::Species::Mouflon => 500,
|
||||
quadruped_medium::Species::Catoblepas => 1000,
|
||||
quadruped_medium::Species::Bonerattler => 400,
|
||||
quadruped_medium::Species::Deer => 300,
|
||||
quadruped_medium::Species::Hirdrasil => 500,
|
||||
quadruped_medium::Species::Roshwalr => 600,
|
||||
quadruped_medium::Species::Donkey => 500,
|
||||
quadruped_medium::Species::Camel => 600,
|
||||
quadruped_medium::Species::Zebra => 500,
|
||||
quadruped_medium::Species::Antelope => 300,
|
||||
quadruped_medium::Species::Bonerattler => 500,
|
||||
quadruped_medium::Species::Deer => 500,
|
||||
quadruped_medium::Species::Hirdrasil => 700,
|
||||
quadruped_medium::Species::Roshwalr => 800,
|
||||
quadruped_medium::Species::Donkey => 550,
|
||||
quadruped_medium::Species::Zebra => 550,
|
||||
quadruped_medium::Species::Antelope => 450,
|
||||
quadruped_medium::Species::Kelpie => 600,
|
||||
quadruped_medium::Species::Horse => 600,
|
||||
quadruped_medium::Species::Barghest => 1700,
|
||||
quadruped_medium::Species::Cattle => 1000,
|
||||
quadruped_medium::Species::Highland => 1200,
|
||||
quadruped_medium::Species::Yak => 1000,
|
||||
quadruped_medium::Species::Panda => 800,
|
||||
quadruped_medium::Species::Bear => 800,
|
||||
quadruped_medium::Species::Moose => 600,
|
||||
quadruped_medium::Species::Yak => 1100,
|
||||
quadruped_medium::Species::Panda => 900,
|
||||
quadruped_medium::Species::Bear => 900,
|
||||
quadruped_medium::Species::Moose => 800,
|
||||
quadruped_medium::Species::Dreadhorn => 1100,
|
||||
_ => 400,
|
||||
_ => 700,
|
||||
},
|
||||
Body::BirdMedium(bird_medium) => match bird_medium.species {
|
||||
bird_medium::Species::Chicken => 50,
|
||||
bird_medium::Species::Duck => 50,
|
||||
bird_medium::Species::Goose => 60,
|
||||
bird_medium::Species::Parrot => 60,
|
||||
bird_medium::Species::Peacock => 60,
|
||||
bird_medium::Species::Eagle => 400,
|
||||
_ => 100,
|
||||
bird_medium::Species::Chicken => 300,
|
||||
bird_medium::Species::Duck => 300,
|
||||
bird_medium::Species::Goose => 300,
|
||||
bird_medium::Species::Parrot => 250,
|
||||
bird_medium::Species::Peacock => 350,
|
||||
bird_medium::Species::Eagle => 450,
|
||||
_ => 250,
|
||||
},
|
||||
Body::FishMedium(_) => 50,
|
||||
Body::FishMedium(_) => 250,
|
||||
Body::Dragon(_) => 5000,
|
||||
Body::BirdLarge(_) => 3000,
|
||||
Body::FishSmall(_) => 20,
|
||||
Body::BipedLarge(biped_large) => match biped_large.species {
|
||||
biped_large::Species::Ogre => 2500,
|
||||
biped_large::Species::Cyclops => 2000,
|
||||
biped_large::Species::Wendigo => 2000,
|
||||
biped_large::Species::Troll => 1500,
|
||||
biped_large::Species::Dullahan => 2000,
|
||||
biped_large::Species::Ogre => 3200,
|
||||
biped_large::Species::Cyclops => 3200,
|
||||
biped_large::Species::Wendigo => 2800,
|
||||
biped_large::Species::Troll => 2400,
|
||||
biped_large::Species::Dullahan => 3000,
|
||||
biped_large::Species::Mindflayer => 8000,
|
||||
biped_large::Species::Tidalwarrior => 2500,
|
||||
biped_large::Species::Yeti => 2000,
|
||||
biped_large::Species::Yeti => 4000,
|
||||
biped_large::Species::Minotaur => 5000,
|
||||
biped_large::Species::Harvester => 2000,
|
||||
biped_large::Species::Blueoni => 2300,
|
||||
biped_large::Species::Redoni => 2300,
|
||||
_ => 1000,
|
||||
biped_large::Species::Harvester => 3000,
|
||||
biped_large::Species::Blueoni => 2400,
|
||||
biped_large::Species::Redoni => 2400,
|
||||
_ => 1200,
|
||||
},
|
||||
Body::BipedSmall(biped_small) => match biped_small.species {
|
||||
biped_small::Species::Gnarling => 300,
|
||||
biped_small::Species::Adlet => 400,
|
||||
biped_small::Species::Sahagin => 500,
|
||||
biped_small::Species::Haniwa => 700,
|
||||
biped_small::Species::Myrmidon => 800,
|
||||
biped_small::Species::Gnarling => 500,
|
||||
biped_small::Species::Adlet => 600,
|
||||
biped_small::Species::Sahagin => 800,
|
||||
biped_small::Species::Haniwa => 900,
|
||||
biped_small::Species::Myrmidon => 900,
|
||||
biped_small::Species::Husk => 200,
|
||||
_ => 600,
|
||||
},
|
||||
@ -468,25 +466,25 @@ impl Body {
|
||||
},
|
||||
Body::Golem(_) => 2740,
|
||||
Body::Theropod(theropod) => match theropod.species {
|
||||
theropod::Species::Archaeos => 3000,
|
||||
theropod::Species::Odonto => 2700,
|
||||
theropod::Species::Archaeos => 3500,
|
||||
theropod::Species::Odonto => 3000,
|
||||
_ => 1100,
|
||||
},
|
||||
Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
|
||||
quadruped_low::Species::Crocodile => 600,
|
||||
quadruped_low::Species::Alligator => 600,
|
||||
quadruped_low::Species::Salamander => 400,
|
||||
quadruped_low::Species::Monitor => 150,
|
||||
quadruped_low::Species::Asp => 400,
|
||||
quadruped_low::Species::Tortoise => 600,
|
||||
quadruped_low::Species::Rocksnapper => 1000,
|
||||
quadruped_low::Species::Pangolin => 80,
|
||||
quadruped_low::Species::Maneater => 400,
|
||||
quadruped_low::Species::Sandshark => 800,
|
||||
quadruped_low::Species::Hakulaq => 400,
|
||||
quadruped_low::Species::Lavadrake => 900,
|
||||
quadruped_low::Species::Deadwood => 600,
|
||||
_ => 200,
|
||||
quadruped_low::Species::Crocodile => 800,
|
||||
quadruped_low::Species::Alligator => 900,
|
||||
quadruped_low::Species::Monitor => 600,
|
||||
quadruped_low::Species::Asp => 750,
|
||||
quadruped_low::Species::Tortoise => 900,
|
||||
quadruped_low::Species::Rocksnapper => 1200,
|
||||
quadruped_low::Species::Pangolin => 400,
|
||||
quadruped_low::Species::Maneater => 700,
|
||||
quadruped_low::Species::Sandshark => 900,
|
||||
quadruped_low::Species::Hakulaq => 500,
|
||||
quadruped_low::Species::Lavadrake => 1000,
|
||||
quadruped_low::Species::Basilisk => 1000,
|
||||
quadruped_low::Species::Deadwood => 700,
|
||||
_ => 700,
|
||||
},
|
||||
Body::Ship(_) => 10000,
|
||||
}
|
||||
|
@ -36,6 +36,7 @@ impl CharacterBehavior for Data {
|
||||
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
||||
let mut update = StateUpdate::from(data);
|
||||
|
||||
handle_orientation(data, &mut update, 1.0);
|
||||
handle_move(&data, &mut update, 0.4);
|
||||
|
||||
match self.stage_section {
|
||||
|
@ -52,6 +52,7 @@ impl CharacterBehavior for Data {
|
||||
|
||||
handle_move(data, &mut update, 0.7);
|
||||
handle_jump(data, &mut update, 1.0);
|
||||
handle_orientation(data, &mut update, 0.35);
|
||||
|
||||
match self.stage_section {
|
||||
StageSection::Buildup => {
|
||||
|
@ -97,6 +97,8 @@ pub struct StaticData {
|
||||
pub scales_from_combo: u32,
|
||||
/// Whether the state can be interrupted by other abilities
|
||||
pub is_interruptible: bool,
|
||||
/// Adjusts turning rate during the attack
|
||||
pub ori_modifier: f32,
|
||||
/// What key is used to press ability
|
||||
pub ability_info: AbilityInfo,
|
||||
}
|
||||
@ -119,8 +121,7 @@ impl CharacterBehavior for Data {
|
||||
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
||||
let mut update = StateUpdate::from(data);
|
||||
|
||||
handle_move(data, &mut update, 0.6);
|
||||
handle_orientation(data, &mut update, 0.2);
|
||||
handle_move(data, &mut update, 0.4);
|
||||
|
||||
let stage_index = (self.stage - 1) as usize;
|
||||
|
||||
@ -135,6 +136,8 @@ impl CharacterBehavior for Data {
|
||||
match self.stage_section {
|
||||
StageSection::Buildup => {
|
||||
if self.timer < self.static_data.stage_data[stage_index].base_buildup_duration {
|
||||
handle_orientation(data, &mut update, 0.4 * self.static_data.ori_modifier);
|
||||
|
||||
// Build up
|
||||
update.character = CharacterState::ComboMelee(Data {
|
||||
static_data: self.static_data.clone(),
|
||||
@ -228,6 +231,8 @@ impl CharacterBehavior for Data {
|
||||
},
|
||||
StageSection::Swing => {
|
||||
if self.timer < self.static_data.stage_data[stage_index].base_swing_duration {
|
||||
handle_orientation(data, &mut update, 0.4 * self.static_data.ori_modifier);
|
||||
|
||||
// Forward movement
|
||||
handle_forced_movement(
|
||||
data,
|
||||
@ -259,6 +264,7 @@ impl CharacterBehavior for Data {
|
||||
},
|
||||
StageSection::Recover => {
|
||||
if self.timer < self.static_data.stage_data[stage_index].base_recover_duration {
|
||||
handle_orientation(data, &mut update, 0.8 * self.static_data.ori_modifier);
|
||||
// Recovers
|
||||
update.character = CharacterState::ComboMelee(Data {
|
||||
static_data: self.static_data.clone(),
|
||||
|
@ -56,6 +56,7 @@ impl CharacterBehavior for Data {
|
||||
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
||||
let mut update = StateUpdate::from(data);
|
||||
|
||||
handle_orientation(data, &mut update, 1.0);
|
||||
handle_move(data, &mut update, 0.3);
|
||||
handle_jump(data, &mut update, 1.0);
|
||||
|
||||
|
@ -49,7 +49,7 @@ pub struct Data {
|
||||
impl CharacterBehavior for Data {
|
||||
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
||||
let mut update = StateUpdate::from(data);
|
||||
|
||||
handle_orientation(data, &mut update, 1.0);
|
||||
handle_move(data, &mut update, 1.0);
|
||||
handle_jump(data, &mut update, 1.0);
|
||||
|
||||
|
@ -47,7 +47,7 @@ impl CharacterBehavior for Data {
|
||||
let mut update = StateUpdate::from(data);
|
||||
|
||||
// Smooth orientation
|
||||
handle_orientation(data, &mut update, 1.3);
|
||||
handle_orientation(data, &mut update, 2.5);
|
||||
|
||||
match self.stage_section {
|
||||
StageSection::Buildup => {
|
||||
|
@ -129,32 +129,30 @@ impl Body {
|
||||
/// The turn rate in 180°/s (or (rotations per second)/2)
|
||||
pub fn base_ori_rate(&self) -> f32 {
|
||||
match self {
|
||||
Body::Humanoid(_) => 4.0,
|
||||
Body::Humanoid(_) => 3.5,
|
||||
Body::QuadrupedSmall(_) => 3.0,
|
||||
Body::QuadrupedMedium(_) => 1.6,
|
||||
Body::QuadrupedMedium(_) => 2.8,
|
||||
Body::BirdMedium(_) => 6.0,
|
||||
Body::FishMedium(_) => 6.0,
|
||||
Body::Dragon(_) => 1.0,
|
||||
Body::BirdLarge(_) => 7.0,
|
||||
Body::FishSmall(_) => 7.0,
|
||||
Body::BipedLarge(_) => 1.6,
|
||||
Body::BipedSmall(_) => 2.4,
|
||||
Body::BipedLarge(_) => 2.7,
|
||||
Body::BipedSmall(_) => 3.5,
|
||||
Body::Object(_) => 2.0,
|
||||
Body::Golem(_) => 0.8,
|
||||
Body::Golem(_) => 2.0,
|
||||
Body::Theropod(theropod) => match theropod.species {
|
||||
theropod::Species::Archaeos => 0.5,
|
||||
theropod::Species::Odonto => 0.5,
|
||||
theropod::Species::Ntouka => 0.5,
|
||||
_ => 1.4,
|
||||
theropod::Species::Archaeos => 2.3,
|
||||
theropod::Species::Odonto => 2.3,
|
||||
theropod::Species::Ntouka => 2.3,
|
||||
_ => 2.5,
|
||||
},
|
||||
Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
|
||||
quadruped_low::Species::Monitor => 1.8,
|
||||
quadruped_low::Species::Asp => 1.6,
|
||||
quadruped_low::Species::Tortoise => 0.6,
|
||||
quadruped_low::Species::Rocksnapper => 0.8,
|
||||
quadruped_low::Species::Maneater => 1.0,
|
||||
quadruped_low::Species::Lavadrake => 0.8,
|
||||
_ => 1.2,
|
||||
quadruped_low::Species::Asp => 2.2,
|
||||
quadruped_low::Species::Tortoise => 1.5,
|
||||
quadruped_low::Species::Rocksnapper => 1.8,
|
||||
quadruped_low::Species::Lavadrake => 1.7,
|
||||
_ => 2.0,
|
||||
},
|
||||
Body::Ship(_) => 0.035,
|
||||
}
|
||||
|
@ -132,6 +132,7 @@ fn matches_ability_stage() {
|
||||
max_speed_increase: 0.8,
|
||||
scales_from_combo: 2,
|
||||
is_interruptible: true,
|
||||
ori_modifier: 1.0,
|
||||
ability_info: empty_ability_info(),
|
||||
},
|
||||
stage: 1,
|
||||
@ -189,6 +190,7 @@ fn ignores_different_ability_stage() {
|
||||
max_speed_increase: 0.8,
|
||||
scales_from_combo: 2,
|
||||
is_interruptible: true,
|
||||
ori_modifier: 1.0,
|
||||
ability_info: empty_ability_info(),
|
||||
},
|
||||
stage: 1,
|
||||
|
Loading…
Reference in New Issue
Block a user