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Merge branch 'hrom/agile-icon-fix' into 'master'
fixed perforate icon not displaying See merge request veloren/veloren!4203
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776cf2fb76
@ -88,6 +88,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Fixed "low fps" of different shaders caused by low floating point precision when using time.
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- Fixed bug where airship captains would mass generate after using /reload_chunks
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- Fixed french translation "Énergie Consommée" -> "Regain d'Énergie"
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- Fixed Perforate icon not displaying
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## [0.15.0] - 2023-07-01
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@ -411,6 +411,7 @@ pub fn ability_image(imgs: &img_ids::Imgs, ability_id: &str) -> image::Id {
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"veloren.core.pseudo_abilities.sword.secondary_ability" => imgs.sword_secondary_ability,
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"common.abilities.sword.basic_thrust" => imgs.sword_basic_thrust,
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"common.abilities.sword.heavy_slam" => imgs.sword_heavy_slam,
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"common.abilities.sword.agile_perforate" => imgs.sword_agile_perforate,
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"common.abilities.sword.agile_dual_perforate" => imgs.sword_agile_perforate,
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"common.abilities.sword.defensive_vital_jab" => imgs.sword_defensive_vital_jab,
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"common.abilities.sword.crippling_deep_rend" => imgs.sword_crippling_deep_rend,
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