Updated stats on components and edited migration for 1 handed weapons to point to new target modular weapon.

This commit is contained in:
Sam
2021-08-15 12:55:13 -04:00
parent 21084e48f0
commit 9776760f47
14 changed files with 87 additions and 118 deletions

View File

@ -9,9 +9,9 @@ ItemDef(
power: 0.9, power: 0.9,
effect_power: 0.8, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.5, crit_chance: 0.2,
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 2.0,
buff_strength: 0.8, buff_strength: 0.8,
), ),
hand_restriction: None, hand_restriction: None,

View File

@ -6,13 +6,13 @@ ItemDef(
modkind: Damage, modkind: Damage,
stats: ( stats: (
equip_time_secs: 0.25, equip_time_secs: 0.25,
power: 1.0, power: 0.9,
effect_power: 0.9, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.2, crit_chance: 0.4,
range: 1.5, range: 1.5,
energy_efficiency: 0.9, energy_efficiency: 0.8,
buff_strength: 0.9, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: "Poleaxe", weapon_name: "Poleaxe",

View File

@ -6,13 +6,13 @@ ItemDef(
modkind: Damage, modkind: Damage,
stats: ( stats: (
equip_time_secs: 0.25, equip_time_secs: 0.25,
power: 1.0, power: 0.9,
effect_power: 0.9, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.2, crit_chance: 0.4,
range: 1.5, range: 1.5,
energy_efficiency: 0.9, energy_efficiency: 0.8,
buff_strength: 0.9, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: "Maul", weapon_name: "Maul",

View File

@ -9,9 +9,9 @@ ItemDef(
power: 0.9, power: 0.9,
effect_power: 0.8, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.5, crit_chance: 0.2,
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 2.0,
buff_strength: 0.8, buff_strength: 0.8,
), ),
hand_restriction: None, hand_restriction: None,

View File

@ -9,9 +9,9 @@ ItemDef(
power: 0.9, power: 0.9,
effect_power: 0.8, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.5, crit_chance: 0.2,
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 2.0,
buff_strength: 0.8, buff_strength: 0.8,
), ),
hand_restriction: None, hand_restriction: None,

View File

@ -6,13 +6,13 @@ ItemDef(
modkind: Damage, modkind: Damage,
stats: ( stats: (
equip_time_secs: 0.25, equip_time_secs: 0.25,
power: 1.0, power: 0.9,
effect_power: 0.9, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.2, crit_chance: 0.4,
range: 1.5, range: 1.5,
energy_efficiency: 0.9, energy_efficiency: 0.8,
buff_strength: 0.9, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: "Zweihander", weapon_name: "Zweihander",

View File

@ -6,13 +6,13 @@ ItemDef(
modkind: Held, modkind: Held,
stats: ( stats: (
equip_time_secs: 0.25, equip_time_secs: 0.25,
power: 1.0, power: 0.9,
effect_power: 0.9, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.2, crit_chance: 0.4,
range: 1.5, range: 1.5,
energy_efficiency: 0.9, energy_efficiency: 0.8,
buff_strength: 0.9, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: "Longbow", weapon_name: "Longbow",

View File

@ -9,9 +9,9 @@ ItemDef(
power: 0.9, power: 0.9,
effect_power: 0.8, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.5, crit_chance: 0.2,
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 2.0,
buff_strength: 0.8, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),

View File

@ -6,13 +6,13 @@ ItemDef(
modkind: Held, modkind: Held,
stats: ( stats: (
equip_time_secs: 0.25, equip_time_secs: 0.25,
power: 1.0, power: 0.9,
effect_power: 0.9, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.2, crit_chance: 0.4,
range: 1.5, range: 1.5,
energy_efficiency: 0.9, energy_efficiency: 0.8,
buff_strength: 0.9, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: "Arbor", weapon_name: "Arbor",

View File

@ -9,9 +9,9 @@ ItemDef(
power: 0.9, power: 0.9,
effect_power: 0.8, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.5, crit_chance: 0.2,
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 2.0,
buff_strength: 0.8, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),

View File

@ -6,13 +6,13 @@ ItemDef(
modkind: Held, modkind: Held,
stats: ( stats: (
equip_time_secs: 0.25, equip_time_secs: 0.25,
power: 1.0, power: 0.9,
effect_power: 0.9, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.2, crit_chance: 0.4,
range: 1.5, range: 1.5,
energy_efficiency: 0.9, energy_efficiency: 0.8,
buff_strength: 0.9, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: "Long Pole", weapon_name: "Long Pole",

View File

@ -9,9 +9,9 @@ ItemDef(
power: 0.9, power: 0.9,
effect_power: 0.8, effect_power: 0.8,
speed: 0.9, speed: 0.9,
crit_chance: 0.5, crit_chance: 0.2,
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 2.0,
buff_strength: 0.8, buff_strength: 0.8,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),

View File

@ -123,12 +123,7 @@
("common.items.armor.mail.orichalcum.shoulder", 1), ("common.items.armor.mail.orichalcum.shoulder", 1),
// Weapons // Weapons
("common.items.weapons.sword.bloodsteel-0", 1), // TODO: Make modular weapons load from this
("common.items.weapons.axe.bloodsteel_axe-0", 1),
("common.items.weapons.hammer.runic_hammer", 1),
("common.items.weapons.bow.eldwood-0", 1),
("common.items.weapons.staff.ruby_rod", 1),
("common.items.weapons.sceptre.emerald", 1),
// Potion Kit // Potion Kit
("common.items.consumable.potion_med", 100), ("common.items.consumable.potion_med", 100),
@ -162,12 +157,7 @@
("common.items.armor.mail.bloodsteel.shoulder", 1), ("common.items.armor.mail.bloodsteel.shoulder", 1),
// Weapons // Weapons
("common.items.weapons.sword.cobalt-0", 1), // TODO: Make modular weapons load from this
("common.items.weapons.axe.cobalt_axe-0", 1),
("common.items.weapons.hammer.cobalt_hammer-0", 1),
("common.items.weapons.bow.frostwood-0", 1),
("common.items.weapons.staff.frostwood_torch", 1),
("common.items.weapons.sceptre.fork0", 1),
// Potion Kit // Potion Kit
("common.items.consumable.potion_med", 100), ("common.items.consumable.potion_med", 100),
@ -201,12 +191,7 @@
("common.items.armor.mail.cobalt.shoulder", 1), ("common.items.armor.mail.cobalt.shoulder", 1),
// Weapons // Weapons
("common.items.weapons.sword.steel-0", 1), // TODO: Make modular weapons load from this
("common.items.weapons.axe.steel_axe-0", 1),
("common.items.weapons.hammer.steel_hammer-0", 1),
("common.items.weapons.bow.metal-0", 1),
("common.items.weapons.staff.flamethrower_0", 1),
("common.items.weapons.sceptre.coralline_cane", 1),
// Potion Kit // Potion Kit
("common.items.consumable.potion_med", 100), ("common.items.consumable.potion_med", 100),
@ -240,12 +225,7 @@
("common.items.armor.mail.steel.shoulder", 1), ("common.items.armor.mail.steel.shoulder", 1),
// Weapons // Weapons
("common.items.weapons.sword.iron-0", 1), // TODO: Make modular weapons load from this
("common.items.weapons.axe.iron_axe-0", 1),
("common.items.weapons.hammer.iron_hammer-0", 1),
("common.items.weapons.bow.hardwood-0", 1),
("common.items.weapons.staff.heated_arm", 1),
("common.items.weapons.sceptre.druids_arbor", 1),
// Potion Kit // Potion Kit
("common.items.consumable.potion_med", 100), ("common.items.consumable.potion_med", 100),
@ -279,12 +259,7 @@
("common.items.armor.mail.iron.shoulder", 1), ("common.items.armor.mail.iron.shoulder", 1),
// Weapons // Weapons
("common.items.weapons.sword.bronze-0", 1), // TODO: Make modular weapons load from this
("common.items.weapons.axe.bronze_axe-0", 1),
("common.items.weapons.hammer.bronze_hammer-0", 1),
("common.items.weapons.bow.bone-0", 1),
("common.items.weapons.staff.bone_staff", 1),
("common.items.weapons.sceptre.divine_gohei", 1),
// Potion Kit // Potion Kit
("common.items.consumable.potion_minor", 100), ("common.items.consumable.potion_minor", 100),
@ -318,12 +293,7 @@
("common.items.armor.mail.bronze.shoulder", 1), ("common.items.armor.mail.bronze.shoulder", 1),
// weapons // weapons
("common.items.weapons.sword.stone-0", 1), // TODO: Make modular weapons load from this
("common.items.weapons.axe_1h.stone-0", 2),
("common.items.weapons.hammer.stone_hammer-0", 1),
("common.items.weapons.bow.wood-0", 1),
("common.items.weapons.staff.bent_fuse", 1),
("common.items.weapons.sceptre.divine_gohei", 1),
// potion kit // potion kit
("common.items.consumable.potion_minor", 100), ("common.items.consumable.potion_minor", 100),
@ -336,7 +306,6 @@
("common.items.armor.ferocious.shoulder",1), ("common.items.armor.ferocious.shoulder",1),
("common.items.armor.ferocious.belt",1), ("common.items.armor.ferocious.belt",1),
("common.items.armor.ferocious.back",1), ("common.items.armor.ferocious.back",1),
("common.items.weapons.sword.bloodsteel-1",1),
], ],
"cultist": [ "cultist": [
("common.items.armor.cultist.chest",1), ("common.items.armor.cultist.chest",1),

View File

@ -111,7 +111,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe.steel_axe-6', '
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe.steel_axe-6', 'common.items.crafting_ing.modular.held.axe.long', 103, 101); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe.steel_axe-6', 'common.items.crafting_ing.modular.held.axe.long', 103, 101);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe.steel_axe-6', 'common.items.mineral.ingot.steel', 104, 102); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe.steel_axe-6', 'common.items.mineral.ingot.steel', 104, 102);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.weapons.modular.sword', 105, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.weapons.modular.sword', 105, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 106, 105); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.sword.ornate', 106, 105);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 107, 105); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 107, 105);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 108, 106); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 108, 106);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.weapons.modular.sword', 109, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.weapons.modular.sword', 109, NULL);
@ -119,11 +119,11 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 111, 109); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 111, 109);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.mineral.ingot.bloodsteel', 112, 110); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-1', 'common.items.mineral.ingot.bloodsteel', 112, 110);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.weapons.modular.sword', 113, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.weapons.modular.sword', 113, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 114, 113); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.crafting_ing.modular.damage.sword.sawblade', 114, 113);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 115, 113); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 115, 113);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.mineral.ingot.bloodsteel', 116, 114); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bloodsteel-2', 'common.items.mineral.ingot.bloodsteel', 116, 114);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.weapons.modular.sword', 117, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.weapons.modular.sword', 117, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 118, 117); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.crafting_ing.modular.damage.sword.katana', 118, 117);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 119, 117); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 119, 117);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.mineral.ingot.bronze', 120, 118); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-0', 'common.items.mineral.ingot.bronze', 120, 118);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.weapons.modular.sword', 121, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.weapons.modular.sword', 121, NULL);
@ -131,7 +131,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1',
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 123, 121); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 123, 121);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.mineral.ingot.bronze', 124, 122); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-1', 'common.items.mineral.ingot.bronze', 124, 122);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.weapons.modular.sword', 125, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.weapons.modular.sword', 125, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 126, 125); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.crafting_ing.modular.damage.sword.sawblade', 126, 125);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 127, 125); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 127, 125);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.mineral.ingot.bronze', 128, 126); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.bronze-2', 'common.items.mineral.ingot.bronze', 128, 126);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.weapons.modular.sword', 129, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.weapons.modular.sword', 129, NULL);
@ -139,31 +139,31 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0',
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 131, 129); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 131, 129);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 132, 130); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 132, 130);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.weapons.modular.sword', 133, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.weapons.modular.sword', 133, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.crafting_ing.modular.damage.sword.longsword', 134, 133); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.crafting_ing.modular.damage.sword.ornate', 134, 133);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 135, 133); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 135, 133);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 136, 134); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 136, 134);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.weapons.modular.sword', 137, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.weapons.modular.sword', 137, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 138, 137); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.crafting_ing.modular.damage.sword.sabre', 138, 137);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 139, 137); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 139, 137);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.mineral.ingot.cobalt', 140, 138); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-2', 'common.items.mineral.ingot.cobalt', 140, 138);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.weapons.modular.sword', 141, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.weapons.modular.sword', 141, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.crafting_ing.modular.damage.sword.longsword', 142, 141); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.crafting_ing.modular.damage.sword.sawblade', 142, 141);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 143, 141); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 143, 141);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.mineral.ingot.cobalt', 144, 142); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.cobalt-3', 'common.items.mineral.ingot.cobalt', 144, 142);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.weapons.modular.sword', 145, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.weapons.modular.sword', 145, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 146, 145); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.crafting_ing.modular.damage.sword.sawblade', 146, 145);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 147, 145); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 147, 145);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.mineral.ingot.iron', 148, 146); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-0', 'common.items.mineral.ingot.iron', 148, 146);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.weapons.modular.sword', 149, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.weapons.modular.sword', 149, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.crafting_ing.modular.damage.sword.longsword', 150, 149); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.crafting_ing.modular.damage.sword.katana', 150, 149);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 151, 149); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 151, 149);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.mineral.ingot.iron', 152, 150); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-1', 'common.items.mineral.ingot.iron', 152, 150);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.weapons.modular.sword', 153, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.weapons.modular.sword', 153, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 154, 153); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.crafting_ing.modular.damage.sword.sabre', 154, 153);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 155, 153); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 155, 153);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.mineral.ingot.iron', 156, 154); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-2', 'common.items.mineral.ingot.iron', 156, 154);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.weapons.modular.sword', 157, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.weapons.modular.sword', 157, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.crafting_ing.modular.damage.sword.longsword', 158, 157); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.crafting_ing.modular.damage.sword.ornate', 158, 157);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 159, 157); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 159, 157);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.mineral.ingot.iron', 160, 158); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-3', 'common.items.mineral.ingot.iron', 160, 158);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-4', 'common.items.weapons.modular.sword', 161, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.iron-4', 'common.items.weapons.modular.sword', 161, NULL);
@ -175,7 +175,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.obsidian-0
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.obsidian-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 167, 165); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.obsidian-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 167, 165);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.obsidian-0', 'common.items.mineral.ingot.bloodsteel', 168, 166); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.obsidian-0', 'common.items.mineral.ingot.bloodsteel', 168, 166);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.weapons.modular.sword', 169, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.weapons.modular.sword', 169, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 170, 169); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.sword.sabre', 170, 169);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 171, 169); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 171, 169);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 172, 170); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 172, 170);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.weapons.modular.sword', 173, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.weapons.modular.sword', 173, NULL);
@ -183,19 +183,19 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 175, 173); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 175, 173);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.mineral.ingot.orichalcum', 176, 174); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.orichalcum-1', 'common.items.mineral.ingot.orichalcum', 176, 174);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.weapons.modular.sword', 177, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.weapons.modular.sword', 177, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.crafting_ing.modular.damage.sword.longsword', 178, 177); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.crafting_ing.modular.damage.sword.sabre', 178, 177);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 179, 177); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.crafting_ing.modular.held.sword.one-handed', 179, 177);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.mineral.ingot.steel', 180, 178); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-0', 'common.items.mineral.ingot.steel', 180, 178);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.weapons.modular.sword', 181, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.weapons.modular.sword', 181, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.crafting_ing.modular.damage.sword.longsword', 182, 181); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.crafting_ing.modular.damage.sword.sabre', 182, 181);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 183, 181); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.crafting_ing.modular.held.sword.one-handed', 183, 181);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.mineral.ingot.steel', 184, 182); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-1', 'common.items.mineral.ingot.steel', 184, 182);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.weapons.modular.sword', 185, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.weapons.modular.sword', 185, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.crafting_ing.modular.damage.sword.longsword', 186, 185); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.crafting_ing.modular.damage.sword.ornate', 186, 185);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 187, 185); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.crafting_ing.modular.held.sword.one-handed', 187, 185);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.mineral.ingot.steel', 188, 186); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-2', 'common.items.mineral.ingot.steel', 188, 186);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.weapons.modular.sword', 189, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.weapons.modular.sword', 189, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.crafting_ing.modular.damage.sword.longsword', 190, 189); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.crafting_ing.modular.damage.sword.katana', 190, 189);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 191, 189); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.crafting_ing.modular.held.sword.one-handed', 191, 189);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.mineral.ingot.steel', 192, 190); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword_1h.steel-3', 'common.items.mineral.ingot.steel', 192, 190);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword.bloodsteel-0', 'common.items.weapons.modular.sword', 193, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.sword.bloodsteel-0', 'common.items.weapons.modular.sword', 193, NULL);
@ -663,15 +663,15 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.bow.wood-4', 'commo
INSERT INTO _temp_modular_items VALUES('common.items.weapons.bow.wood-4', 'common.items.crafting_ing.modular.held.bow.shortbow', 655, 653); INSERT INTO _temp_modular_items VALUES('common.items.weapons.bow.wood-4', 'common.items.crafting_ing.modular.held.bow.shortbow', 655, 653);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.bow.wood-4', 'common.items.log.wood', 656, 655); INSERT INTO _temp_modular_items VALUES('common.items.weapons.bow.wood-4', 'common.items.log.wood', 656, 655);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.weapons.modular.hammer', 657, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.weapons.modular.hammer', 657, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 658, 657); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.hammer.spikedmace', 658, 657);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.hammer.short', 659, 657); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.hammer.short', 659, 657);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 660, 658); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 660, 658);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.weapons.modular.hammer', 661, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.weapons.modular.hammer', 661, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.crafting_ing.modular.damage.hammer.hammer', 662, 661); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.crafting_ing.modular.damage.hammer.warhammer', 662, 661);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.crafting_ing.modular.held.hammer.short', 663, 661); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.crafting_ing.modular.held.hammer.short', 663, 661);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.mineral.ingot.bloodsteel', 664, 662); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bloodsteel-1', 'common.items.mineral.ingot.bloodsteel', 664, 662);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.weapons.modular.hammer', 665, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.weapons.modular.hammer', 665, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 666, 665); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.crafting_ing.modular.damage.hammer.warhammer', 666, 665);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.crafting_ing.modular.held.hammer.short', 667, 665); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.crafting_ing.modular.held.hammer.short', 667, 665);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.mineral.ingot.bronze', 668, 666); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-0', 'common.items.mineral.ingot.bronze', 668, 666);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.weapons.modular.hammer', 669, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.weapons.modular.hammer', 669, NULL);
@ -679,7 +679,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1'
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.crafting_ing.modular.held.hammer.short', 671, 669); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.crafting_ing.modular.held.hammer.short', 671, 669);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.mineral.ingot.bronze', 672, 670); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.bronze-1', 'common.items.mineral.ingot.bronze', 672, 670);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.weapons.modular.hammer', 673, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.weapons.modular.hammer', 673, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 674, 673); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.crafting_ing.modular.damage.hammer.ornate', 674, 673);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.crafting_ing.modular.held.hammer.short', 675, 673); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.crafting_ing.modular.held.hammer.short', 675, 673);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 676, 674); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 676, 674);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.weapons.modular.hammer', 677, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.weapons.modular.hammer', 677, NULL);
@ -687,7 +687,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1'
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.crafting_ing.modular.held.hammer.short', 679, 677); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.crafting_ing.modular.held.hammer.short', 679, 677);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 680, 678); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 680, 678);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.weapons.modular.hammer', 681, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.weapons.modular.hammer', 681, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 682, 681); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.crafting_ing.modular.damage.hammer.warhammer', 682, 681);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.crafting_ing.modular.held.hammer.short', 683, 681); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.crafting_ing.modular.held.hammer.short', 683, 681);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.mineral.ingot.iron', 684, 682); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-0', 'common.items.mineral.ingot.iron', 684, 682);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.weapons.modular.hammer', 685, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.weapons.modular.hammer', 685, NULL);
@ -695,15 +695,15 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1',
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.crafting_ing.modular.held.hammer.short', 687, 685); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.crafting_ing.modular.held.hammer.short', 687, 685);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.mineral.ingot.iron', 688, 686); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-1', 'common.items.mineral.ingot.iron', 688, 686);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.weapons.modular.hammer', 689, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.weapons.modular.hammer', 689, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.crafting_ing.modular.damage.hammer.hammer', 690, 689); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.crafting_ing.modular.damage.hammer.spikedmace', 690, 689);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.crafting_ing.modular.held.hammer.short', 691, 689); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.crafting_ing.modular.held.hammer.short', 691, 689);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.mineral.ingot.iron', 692, 690); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.iron-2', 'common.items.mineral.ingot.iron', 692, 690);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.weapons.modular.hammer', 693, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.weapons.modular.hammer', 693, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 694, 693); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.hammer.ornate', 694, 693);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.hammer.short', 695, 693); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.hammer.short', 695, 693);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 696, 694); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 696, 694);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.weapons.modular.hammer', 697, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.weapons.modular.hammer', 697, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 698, 697); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.crafting_ing.modular.damage.hammer.warhammer', 698, 697);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.crafting_ing.modular.held.hammer.short', 699, 697); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.crafting_ing.modular.held.hammer.short', 699, 697);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.mineral.ingot.steel', 700, 698); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-0', 'common.items.mineral.ingot.steel', 700, 698);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.weapons.modular.hammer', 701, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.weapons.modular.hammer', 701, NULL);
@ -711,11 +711,11 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1',
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.crafting_ing.modular.held.hammer.short', 703, 701); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.crafting_ing.modular.held.hammer.short', 703, 701);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.mineral.ingot.steel', 704, 702); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-1', 'common.items.mineral.ingot.steel', 704, 702);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.weapons.modular.hammer', 705, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.weapons.modular.hammer', 705, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.crafting_ing.modular.damage.hammer.hammer', 706, 705); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.crafting_ing.modular.damage.hammer.ornate', 706, 705);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.crafting_ing.modular.held.hammer.short', 707, 705); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.crafting_ing.modular.held.hammer.short', 707, 705);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.mineral.ingot.steel', 708, 706); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.steel-2', 'common.items.mineral.ingot.steel', 708, 706);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.weapons.modular.hammer', 709, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.weapons.modular.hammer', 709, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.crafting_ing.modular.damage.hammer.hammer', 710, 709); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.crafting_ing.modular.damage.hammer.spikedmace', 710, 709);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.crafting_ing.modular.held.hammer.short', 711, 709); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.crafting_ing.modular.held.hammer.short', 711, 709);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.mineral.ingot.bronze', 712, 710); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-0', 'common.items.mineral.ingot.bronze', 712, 710);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-1', 'common.items.weapons.modular.hammer', 713, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.stone-1', 'common.items.weapons.modular.hammer', 713, NULL);
@ -731,7 +731,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.wood-1',
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.wood-1', 'common.items.crafting_ing.modular.held.hammer.short', 723, 721); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.wood-1', 'common.items.crafting_ing.modular.held.hammer.short', 723, 721);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.wood-1', 'common.items.mineral.ingot.bronze', 724, 722); INSERT INTO _temp_modular_items VALUES('common.items.weapons.hammer_1h.wood-1', 'common.items.mineral.ingot.bronze', 724, 722);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.weapons.modular.axe', 725, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.weapons.modular.axe', 725, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.axe.axe', 726, 725); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.crafting_ing.modular.damage.axe.jagged', 726, 725);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.axe.short', 727, 725); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.crafting_ing.modular.held.axe.short', 727, 725);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 728, 726); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-0', 'common.items.mineral.ingot.bloodsteel', 728, 726);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-1', 'common.items.weapons.modular.axe', 729, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bloodsteel-1', 'common.items.weapons.modular.axe', 729, NULL);
@ -743,7 +743,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-0', '
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-0', 'common.items.crafting_ing.modular.held.axe.short', 735, 733); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-0', 'common.items.crafting_ing.modular.held.axe.short', 735, 733);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-0', 'common.items.mineral.ingot.bronze', 736, 734); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-0', 'common.items.mineral.ingot.bronze', 736, 734);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.weapons.modular.axe', 737, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.weapons.modular.axe', 737, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.crafting_ing.modular.damage.axe.axe', 738, 737); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 738, 737);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.crafting_ing.modular.held.axe.short', 739, 737); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.crafting_ing.modular.held.axe.short', 739, 737);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.mineral.ingot.bronze', 740, 738); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.bronze-1', 'common.items.mineral.ingot.bronze', 740, 738);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.weapons.modular.axe', 741, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.weapons.modular.axe', 741, NULL);
@ -751,19 +751,19 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', '
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.crafting_ing.modular.held.axe.short', 743, 741); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.crafting_ing.modular.held.axe.short', 743, 741);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 744, 742); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-0', 'common.items.mineral.ingot.cobalt', 744, 742);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.weapons.modular.axe', 745, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.weapons.modular.axe', 745, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.crafting_ing.modular.damage.axe.axe', 746, 745); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.crafting_ing.modular.damage.axe.ornate', 746, 745);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.crafting_ing.modular.held.axe.short', 747, 745); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.crafting_ing.modular.held.axe.short', 747, 745);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 748, 746); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.cobalt-1', 'common.items.mineral.ingot.cobalt', 748, 746);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.weapons.modular.axe', 749, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.weapons.modular.axe', 749, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.crafting_ing.modular.damage.axe.axe', 750, 749); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 750, 749);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.crafting_ing.modular.held.axe.short', 751, 749); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.crafting_ing.modular.held.axe.short', 751, 749);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.mineral.ingot.iron', 752, 750); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-0', 'common.items.mineral.ingot.iron', 752, 750);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.weapons.modular.axe', 753, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.weapons.modular.axe', 753, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.crafting_ing.modular.damage.axe.axe', 754, 753); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.crafting_ing.modular.damage.axe.ornate', 754, 753);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.crafting_ing.modular.held.axe.short', 755, 753); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.crafting_ing.modular.held.axe.short', 755, 753);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.mineral.ingot.iron', 756, 754); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-1', 'common.items.mineral.ingot.iron', 756, 754);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.weapons.modular.axe', 757, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.weapons.modular.axe', 757, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.crafting_ing.modular.damage.axe.axe', 758, 757); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.crafting_ing.modular.damage.axe.jagged', 758, 757);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.crafting_ing.modular.held.axe.short', 759, 757); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.crafting_ing.modular.held.axe.short', 759, 757);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.mineral.ingot.iron', 760, 758); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-2', 'common.items.mineral.ingot.iron', 760, 758);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.weapons.modular.axe', 761, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.weapons.modular.axe', 761, NULL);
@ -771,7 +771,7 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'co
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.crafting_ing.modular.held.axe.short', 763, 761); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.crafting_ing.modular.held.axe.short', 763, 761);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.mineral.ingot.iron', 764, 762); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.iron-3', 'common.items.mineral.ingot.iron', 764, 762);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.weapons.modular.axe', 765, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.weapons.modular.axe', 765, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.axe.axe', 766, 765); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.crafting_ing.modular.damage.axe.ornate', 766, 765);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.axe.short', 767, 765); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.crafting_ing.modular.held.axe.short', 767, 765);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 768, 766); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.orichalcum-0', 'common.items.mineral.ingot.orichalcum', 768, 766);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.weapons.modular.axe', 769, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.weapons.modular.axe', 769, NULL);
@ -779,11 +779,11 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'c
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.crafting_ing.modular.held.axe.short', 771, 769); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.crafting_ing.modular.held.axe.short', 771, 769);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.mineral.ingot.steel', 772, 770); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-0', 'common.items.mineral.ingot.steel', 772, 770);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.weapons.modular.axe', 773, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.weapons.modular.axe', 773, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.crafting_ing.modular.damage.axe.axe', 774, 773); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.crafting_ing.modular.damage.axe.jagged', 774, 773);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.crafting_ing.modular.held.axe.short', 775, 773); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.crafting_ing.modular.held.axe.short', 775, 773);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.mineral.ingot.steel', 776, 774); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-1', 'common.items.mineral.ingot.steel', 776, 774);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.weapons.modular.axe', 777, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.weapons.modular.axe', 777, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.crafting_ing.modular.damage.axe.axe', 778, 777); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 778, 777);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.crafting_ing.modular.held.axe.short', 779, 777); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.crafting_ing.modular.held.axe.short', 779, 777);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.mineral.ingot.steel', 780, 778); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.steel-2', 'common.items.mineral.ingot.steel', 780, 778);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.weapons.modular.axe', 781, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.weapons.modular.axe', 781, NULL);
@ -791,11 +791,11 @@ INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'c
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.crafting_ing.modular.held.axe.short', 783, 781); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.crafting_ing.modular.held.axe.short', 783, 781);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.mineral.ingot.bronze', 784, 782); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-0', 'common.items.mineral.ingot.bronze', 784, 782);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.weapons.modular.axe', 785, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.weapons.modular.axe', 785, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.crafting_ing.modular.damage.axe.axe', 786, 785); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 786, 785);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.crafting_ing.modular.held.axe.short', 787, 785); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.crafting_ing.modular.held.axe.short', 787, 785);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.mineral.ingot.bronze', 788, 786); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.stone-1', 'common.items.mineral.ingot.bronze', 788, 786);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.weapons.modular.axe', 789, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.weapons.modular.axe', 789, NULL);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.crafting_ing.modular.damage.axe.axe', 790, 789); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.crafting_ing.modular.damage.axe.battleaxe', 790, 789);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.crafting_ing.modular.held.axe.short', 791, 789); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.crafting_ing.modular.held.axe.short', 791, 789);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.mineral.ingot.bronze', 792, 790); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-0', 'common.items.mineral.ingot.bronze', 792, 790);
INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-1', 'common.items.weapons.modular.axe', 793, NULL); INSERT INTO _temp_modular_items VALUES('common.items.weapons.axe_1h.wood-1', 'common.items.weapons.modular.axe', 793, NULL);