Merge branch 'uniior/vox-revamps' into 'master'

Revamps for some object/sprite models

See merge request 
This commit is contained in:
flo 2023-10-07 18:49:06 +00:00
commit c1e7f9af50
22 changed files with 52 additions and 52 deletions

@ -1686,7 +1686,7 @@
// Other
Simple("common.items.utility.coins"): VoxTrans(
"voxel.object.v-coin",
(0.0, 0.0, 0.0), (-10.0, 15.0, 0.0), 0.8,
(0.0, 0.0, 0.0), (-20.0, 25.0, 10.0), 0.9,
),
Simple("common.items.utility.collar"): VoxTrans(
"voxel.object.collar",
@ -3189,7 +3189,7 @@
),
Simple("common.items.consumable.potion_big"): VoxTrans(
"voxel.object.potion_red",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.9,
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
Simple("common.items.boss_drops.potions"): VoxTrans(
"voxel.object.potion_red",

BIN
assets/voxygen/voxel/object/chest.vox (Stored with Git LFS)

Binary file not shown.

BIN
assets/voxygen/voxel/object/chest_dark.vox (Stored with Git LFS)

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/object/chest_gold.vox (Stored with Git LFS)

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/object/potion_red.vox (Stored with Git LFS)

Binary file not shown.

BIN
assets/voxygen/voxel/object/v-coin.vox (Stored with Git LFS)

Binary file not shown.

@ -121,7 +121,7 @@
),
ChestVines: (
bone0: (
offset: (-7.5, -6.0, 0.0),
offset: (-8.5, -7.0, 0.0),
central: ("object.chest_vines"),
),
bone1: (

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

@ -784,17 +784,17 @@ Chest: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.chests.chest_dark",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.chests.chest_vines",
offset: (-7.0, -5.0, -0.0),
offset: (-8.5, -7.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
@ -804,7 +804,7 @@ CommonLockedChest: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
@ -816,7 +816,7 @@ DungeonChest0: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_vines",
offset: (-7.0, -5.0, -0.0),
offset: (-8.5, -7.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
@ -826,7 +826,7 @@ DungeonChest1: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_skull",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
@ -836,7 +836,7 @@ DungeonChest2: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_light",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
@ -846,7 +846,7 @@ DungeonChest3: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
@ -856,7 +856,7 @@ DungeonChest4: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
@ -866,7 +866,7 @@ DungeonChest5: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_demon",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
@ -888,7 +888,7 @@ CoralChest: Some((
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_coral",
offset: (-7.0, -5.0, -0.0),
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],