Updated changelog

This commit is contained in:
Joshua Barretto 2023-04-13 16:03:34 +01:00
parent 6d06e9e1a9
commit c5a39837c3

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@ -39,6 +39,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- NPCs now have unique names
- A /scale command that can be used to change the in-game scale of players
- Merchants will flog their wares in towns, encouraging nearby character to buy goods from them
- NPCs will now tell you about nearby towns and how to visit them
- NPCs will migrate to new towns if they are dissatisfied with their current town
### Changed
@ -50,6 +52,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Rescaling of images for the UI is now done when sampling from them on the GPU. Improvements are
particularily noticeable when opening the map screen (which involves rescaling a few large
images) and also when using the voxel minimap view (where a medium size image is updated often).
- Towns now have a variety of sizes
### Removed