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Updated changelog
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@ -39,6 +39,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- NPCs now have unique names
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- A /scale command that can be used to change the in-game scale of players
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- Merchants will flog their wares in towns, encouraging nearby character to buy goods from them
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- NPCs will now tell you about nearby towns and how to visit them
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- NPCs will migrate to new towns if they are dissatisfied with their current town
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### Changed
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@ -50,6 +52,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Rescaling of images for the UI is now done when sampling from them on the GPU. Improvements are
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particularily noticeable when opening the map screen (which involves rescaling a few large
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images) and also when using the voxel minimap view (where a medium size image is updated often).
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- Towns now have a variety of sizes
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### Removed
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