Replace stamina -> energy in english localization strings

This commit is contained in:
Imbris 2021-07-31 01:05:07 -04:00
parent 89eee332c9
commit c5c8ae4d30
4 changed files with 21 additions and 21 deletions

View File

@ -43,7 +43,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Trades now consider if items can stack in full inventories. - Trades now consider if items can stack in full inventories.
- The types of animals that can be tamed as pets are now limited to certain species, pending further balancing of pets - The types of animals that can be tamed as pets are now limited to certain species, pending further balancing of pets
- Made server-cli admin add/remove command use positional arguments again - Made server-cli admin add/remove command use positional arguments again
- Usage of "stamina" replaced with "energy"
### Removed ### Removed

View File

@ -38,7 +38,7 @@
"buff.desc.ensnared": "Vines grasp at your legs, impeding your movement.", "buff.desc.ensnared": "Vines grasp at your legs, impeding your movement.",
// Buffs stats // Buffs stats
"buff.stat.health": "Restores {str_total} Health", "buff.stat.health": "Restores {str_total} Health",
"buff.stat.increase_max_energy": "Raises Maximum Stamina by {strength}", "buff.stat.increase_max_energy": "Raises Maximum Energy by {strength}",
"buff.stat.increase_max_health": "Raises Maximum Health by {strength}", "buff.stat.increase_max_health": "Raises Maximum Health by {strength}",
"buff.stat.invulnerability": "Grants invulnerability", "buff.stat.invulnerability": "Grants invulnerability",
// Text // Text

View File

@ -30,13 +30,13 @@
"hud.bag.swap_equipped_weapons_desc": "Press {key}", "hud.bag.swap_equipped_weapons_desc": "Press {key}",
"hud.bag.bag": "Bag", "hud.bag.bag": "Bag",
"hud.bag.health": "Health", "hud.bag.health": "Health",
"hud.bag.energy": "Stamina", "hud.bag.energy": "Energy",
"hud.bag.combat_rating": "Combat Rating", "hud.bag.combat_rating": "Combat Rating",
"hud.bag.protection": "Protection", "hud.bag.protection": "Protection",
"hud.bag.stun_res": "Stun Resilience", "hud.bag.stun_res": "Stun Resilience",
"hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.", "hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.",
"hud.bag.protection_desc": "Damage reduction through armor", "hud.bag.protection_desc": "Damage reduction through armor",
"hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Stamina.", "hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Energy.",
"hud.bag.sort_by_name": "Sort by Name", "hud.bag.sort_by_name": "Sort by Name",
"hud.bag.sort_by_quality": "Sort by Quality", "hud.bag.sort_by_quality": "Sort by Quality",
"hud.bag.sort_by_category": "Sort by Category", "hud.bag.sort_by_category": "Sort by Category",

View File

@ -11,8 +11,8 @@
// General // General
"hud.skill.inc_health_title": "Increase Health", "hud.skill.inc_health_title": "Increase Health",
"hud.skill.inc_health": "Increases max health by {boost}{SP}", "hud.skill.inc_health": "Increases max health by {boost}{SP}",
"hud.skill.inc_energy_title": "Increase Stamina", "hud.skill.inc_energy_title": "Increase Energy",
"hud.skill.inc_energy": "Increases max stamina by {boost}{SP}", "hud.skill.inc_energy": "Increases max energy by {boost}{SP}",
"hud.skill.unlck_sword_title": "Unlock Sword", "hud.skill.unlck_sword_title": "Unlock Sword",
"hud.skill.unlck_sword": "Unlocks sword skill tree{SP}", "hud.skill.unlck_sword": "Unlocks sword skill tree{SP}",
"hud.skill.unlck_axe_title": "Unlock Axe", "hud.skill.unlck_axe_title": "Unlock Axe",
@ -27,8 +27,8 @@
"hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}", "hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}",
"hud.skill.dodge_title": "Dodge", "hud.skill.dodge_title": "Dodge",
"hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.", "hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.",
"hud.skill.roll_energy_title": "Roll Stamina Cost", "hud.skill.roll_energy_title": "Roll Energy Cost",
"hud.skill.roll_energy": "Rolling uses {boost}% less stamina{SP}", "hud.skill.roll_energy": "Rolling uses {boost}% less energy{SP}",
"hud.skill.roll_speed_title": "Rolling Speed", "hud.skill.roll_speed_title": "Rolling Speed",
"hud.skill.roll_speed": "Roll {boost}% faster{SP}", "hud.skill.roll_speed": "Roll {boost}% faster{SP}",
"hud.skill.roll_dur_title": "Rolling Duration", "hud.skill.roll_dur_title": "Rolling Duration",
@ -36,7 +36,7 @@
"hud.skill.climbing_title": "Climbing", "hud.skill.climbing_title": "Climbing",
"hud.skill.climbing": "Jumping higher", "hud.skill.climbing": "Jumping higher",
"hud.skill.climbing_cost_title": "Climbing Cost", "hud.skill.climbing_cost_title": "Climbing Cost",
"hud.skill.climbing_cost": "Climbing uses {boost}% less stamina{SP}", "hud.skill.climbing_cost": "Climbing uses {boost}% less energy{SP}",
"hud.skill.climbing_speed_title": "Climbing Speed", "hud.skill.climbing_speed_title": "Climbing Speed",
"hud.skill.climbing_speed": "Climb {boost}% faster{SP}", "hud.skill.climbing_speed": "Climb {boost}% faster{SP}",
"hud.skill.swim_title": "Swimming", "hud.skill.swim_title": "Swimming",
@ -52,14 +52,14 @@
"hud.skill.sc_lifesteal_range": "Your beam reaches {boost}% further{SP}", "hud.skill.sc_lifesteal_range": "Your beam reaches {boost}% further{SP}",
"hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal", "hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal",
"hud.skill.sc_lifesteal_lifesteal": "Convert an additional {boost}% of damage into health{SP}", "hud.skill.sc_lifesteal_lifesteal": "Convert an additional {boost}% of damage into health{SP}",
"hud.skill.sc_lifesteal_regen_title": "Stamina Regen", "hud.skill.sc_lifesteal_regen_title": "Energy Regen",
"hud.skill.sc_lifesteal_regen": "Replenish your stamina by an additional {boost}%{SP}", "hud.skill.sc_lifesteal_regen": "Replenish your energy by an additional {boost}%{SP}",
"hud.skill.sc_heal_title": "Healing Aura", "hud.skill.sc_heal_title": "Healing Aura",
"hud.skill.sc_heal": "Heal your allies using the blood of your enemies, requires combo to activate", "hud.skill.sc_heal": "Heal your allies using the blood of your enemies, requires combo to activate",
"hud.skill.sc_heal_heal_title": "Heal", "hud.skill.sc_heal_heal_title": "Heal",
"hud.skill.sc_heal_heal": "Increases the amount you heal by {boost}%{SP}", "hud.skill.sc_heal_heal": "Increases the amount you heal by {boost}%{SP}",
"hud.skill.sc_heal_cost_title": "Stamina Cost", "hud.skill.sc_heal_cost_title": "Energy Cost",
"hud.skill.sc_heal_cost": "Healing requires {boost}% less stamina{SP}", "hud.skill.sc_heal_cost": "Healing requires {boost}% less energy{SP}",
"hud.skill.sc_heal_duration_title": "Duration", "hud.skill.sc_heal_duration_title": "Duration",
"hud.skill.sc_heal_duration": "The effects of your healing aura last {boost}% longer{SP}", "hud.skill.sc_heal_duration": "The effects of your healing aura last {boost}% longer{SP}",
"hud.skill.sc_heal_range_title": "Radius", "hud.skill.sc_heal_range_title": "Radius",
@ -72,7 +72,7 @@
"hud.skill.sc_wardaura_duration": "The effects of your ward last {boost}% longer{SP}", "hud.skill.sc_wardaura_duration": "The effects of your ward last {boost}% longer{SP}",
"hud.skill.sc_wardaura_range_title": "Radius", "hud.skill.sc_wardaura_range_title": "Radius",
"hud.skill.sc_wardaura_range": "Your ward reaches {boost}% further{SP}", "hud.skill.sc_wardaura_range": "Your ward reaches {boost}% further{SP}",
"hud.skill.sc_wardaura_cost_title": "Stamina Cost", "hud.skill.sc_wardaura_cost_title": "Energy Cost",
"hud.skill.sc_wardaura_cost": "Creating the ward requries {boost}% less energy{SP}", "hud.skill.sc_wardaura_cost": "Creating the ward requries {boost}% less energy{SP}",
// Staff // Staff
"hud.skill.st_shockwave_range_title" : "Shockwave Range", "hud.skill.st_shockwave_range_title" : "Shockwave Range",
@ -97,8 +97,8 @@
"hud.skill.st_flamethrower_damage" : "Increases damage by {boost}%{SP}", "hud.skill.st_flamethrower_damage" : "Increases damage by {boost}%{SP}",
"hud.skill.st_explosion_radius_title" : "Explosion Radius", "hud.skill.st_explosion_radius_title" : "Explosion Radius",
"hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by {boost}%{SP}", "hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by {boost}%{SP}",
"hud.skill.st_energy_regen_title" : "Stamina Regen", "hud.skill.st_energy_regen_title" : "Energy Regen",
"hud.skill.st_energy_regen" : "Increases stamina gain by {boost}%{SP}", "hud.skill.st_energy_regen" : "Increases energy gain by {boost}%{SP}",
"hud.skill.st_fireball_title" : "Fireball", "hud.skill.st_fireball_title" : "Fireball",
"hud.skill.st_fireball" : "Shoots a fireball that explodes on impact", "hud.skill.st_fireball" : "Shoots a fireball that explodes on impact",
"hud.skill.st_damage_title" : "Damage", "hud.skill.st_damage_title" : "Damage",
@ -111,7 +111,7 @@
"hud.skill.bow_charged_damage_title" : "Charged Damage", "hud.skill.bow_charged_damage_title" : "Charged Damage",
"hud.skill.bow_charged_damage" : "Increases damage by {boost}%{SP}", "hud.skill.bow_charged_damage" : "Increases damage by {boost}%{SP}",
"hud.skill.bow_charged_energy_regen_title" : "Charged Regen", "hud.skill.bow_charged_energy_regen_title" : "Charged Regen",
"hud.skill.bow_charged_energy_regen" : "Increases stamina recovery by {boost}%{SP}", "hud.skill.bow_charged_energy_regen" : "Increases energy recovery by {boost}%{SP}",
"hud.skill.bow_charged_knockback_title" : "Charged Knockback", "hud.skill.bow_charged_knockback_title" : "Charged Knockback",
"hud.skill.bow_charged_knockback" : "Knock enemies further back by {boost}%{SP}", "hud.skill.bow_charged_knockback" : "Knock enemies further back by {boost}%{SP}",
"hud.skill.bow_charged_speed_title" : "Charged Speed", "hud.skill.bow_charged_speed_title" : "Charged Speed",
@ -162,7 +162,7 @@
"hud.skill.hmr_single_strike_title" : "Single Strike", "hud.skill.hmr_single_strike_title" : "Single Strike",
"hud.skill.hmr_single_strike" : "As single as you are", "hud.skill.hmr_single_strike" : "As single as you are",
"hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen", "hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen",
"hud.skill.hmr_single_strike_regen" : "Increases stamina gain with each successive strike{SP}", "hud.skill.hmr_single_strike_regen" : "Increases energy gain with each successive strike{SP}",
"hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed", "hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed",
"hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}", "hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}",
"hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage", "hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage",
@ -180,7 +180,7 @@
"hud.skill.sw_trip_str_sp_title": "Triple Strike Speed", "hud.skill.sw_trip_str_sp_title": "Triple Strike Speed",
"hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}", "hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}",
"hud.skill.sw_trip_str_reg_title": "Triple Strike Regen", "hud.skill.sw_trip_str_reg_title": "Triple Strike Regen",
"hud.skill.sw_trip_str_reg": "Increases stamina gain on each successive strike{SP}", "hud.skill.sw_trip_str_reg": "Increases energy gain on each successive strike{SP}",
"hud.skill.sw_dash_title": "Dash", "hud.skill.sw_dash_title": "Dash",
"hud.skill.sw_dash": "Pin through your enemies", "hud.skill.sw_dash": "Pin through your enemies",
"hud.skill.sw_dash_dmg_title": "Dash Damage", "hud.skill.sw_dash_dmg_title": "Dash Damage",
@ -217,7 +217,7 @@
"hud.skill.axe_double_strike_speed_title": "Double Strike Speed", "hud.skill.axe_double_strike_speed_title": "Double Strike Speed",
"hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}", "hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}",
"hud.skill.axe_double_strike_regen_title": "Double Strike Regen", "hud.skill.axe_double_strike_regen_title": "Double Strike Regen",
"hud.skill.axe_double_strike_regen": "Increases stamina gain with each successive strike{SP}", "hud.skill.axe_double_strike_regen": "Increases energy gain with each successive strike{SP}",
"hud.skill.axe_spin_title": "Axe Spin", "hud.skill.axe_spin_title": "Axe Spin",
"hud.skill.axe_spin": "You spin it right round ...", "hud.skill.axe_spin": "You spin it right round ...",
"hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin", "hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin",
@ -229,7 +229,7 @@
"hud.skill.axe_spin_speed_title": "Spin Speed", "hud.skill.axe_spin_speed_title": "Spin Speed",
"hud.skill.axe_spin_speed": "Increases your spin speed by {boost}%{SP}", "hud.skill.axe_spin_speed": "Increases your spin speed by {boost}%{SP}",
"hud.skill.axe_spin_cost_title": "Spin Cost", "hud.skill.axe_spin_cost_title": "Spin Cost",
"hud.skill.axe_spin_cost": "Decreases stamina cost of spinning by {boost}%{SP}", "hud.skill.axe_spin_cost": "Decreases energy cost of spinning by {boost}%{SP}",
"hud.skill.axe_unlock_leap_title": "Unlock Leap", "hud.skill.axe_unlock_leap_title": "Unlock Leap",
"hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}", "hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}",
"hud.skill.axe_leap_damage_title": "Leap Damage", "hud.skill.axe_leap_damage_title": "Leap Damage",