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Replace stamina -> energy
in english localization strings
This commit is contained in:
parent
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commit
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@ -43,7 +43,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Trades now consider if items can stack in full inventories.
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- Trades now consider if items can stack in full inventories.
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- The types of animals that can be tamed as pets are now limited to certain species, pending further balancing of pets
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- The types of animals that can be tamed as pets are now limited to certain species, pending further balancing of pets
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- Made server-cli admin add/remove command use positional arguments again
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- Made server-cli admin add/remove command use positional arguments again
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- Usage of "stamina" replaced with "energy"
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### Removed
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### Removed
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@ -38,7 +38,7 @@
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"buff.desc.ensnared": "Vines grasp at your legs, impeding your movement.",
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"buff.desc.ensnared": "Vines grasp at your legs, impeding your movement.",
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// Buffs stats
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// Buffs stats
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"buff.stat.health": "Restores {str_total} Health",
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"buff.stat.health": "Restores {str_total} Health",
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"buff.stat.increase_max_energy": "Raises Maximum Stamina by {strength}",
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"buff.stat.increase_max_energy": "Raises Maximum Energy by {strength}",
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"buff.stat.increase_max_health": "Raises Maximum Health by {strength}",
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"buff.stat.increase_max_health": "Raises Maximum Health by {strength}",
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"buff.stat.invulnerability": "Grants invulnerability",
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"buff.stat.invulnerability": "Grants invulnerability",
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// Text
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// Text
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@ -30,13 +30,13 @@
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"hud.bag.swap_equipped_weapons_desc": "Press {key}",
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"hud.bag.swap_equipped_weapons_desc": "Press {key}",
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"hud.bag.bag": "Bag",
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"hud.bag.bag": "Bag",
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"hud.bag.health": "Health",
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"hud.bag.health": "Health",
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"hud.bag.energy": "Stamina",
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"hud.bag.energy": "Energy",
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"hud.bag.combat_rating": "Combat Rating",
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"hud.bag.combat_rating": "Combat Rating",
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"hud.bag.protection": "Protection",
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"hud.bag.protection": "Protection",
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"hud.bag.stun_res": "Stun Resilience",
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"hud.bag.stun_res": "Stun Resilience",
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"hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.",
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"hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.",
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"hud.bag.protection_desc": "Damage reduction through armor",
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"hud.bag.protection_desc": "Damage reduction through armor",
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"hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Stamina.",
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"hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Energy.",
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"hud.bag.sort_by_name": "Sort by Name",
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"hud.bag.sort_by_name": "Sort by Name",
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"hud.bag.sort_by_quality": "Sort by Quality",
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"hud.bag.sort_by_quality": "Sort by Quality",
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"hud.bag.sort_by_category": "Sort by Category",
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"hud.bag.sort_by_category": "Sort by Category",
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@ -11,8 +11,8 @@
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// General
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// General
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"hud.skill.inc_health_title": "Increase Health",
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"hud.skill.inc_health_title": "Increase Health",
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"hud.skill.inc_health": "Increases max health by {boost}{SP}",
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"hud.skill.inc_health": "Increases max health by {boost}{SP}",
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"hud.skill.inc_energy_title": "Increase Stamina",
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"hud.skill.inc_energy_title": "Increase Energy",
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"hud.skill.inc_energy": "Increases max stamina by {boost}{SP}",
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"hud.skill.inc_energy": "Increases max energy by {boost}{SP}",
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"hud.skill.unlck_sword_title": "Unlock Sword",
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"hud.skill.unlck_sword_title": "Unlock Sword",
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"hud.skill.unlck_sword": "Unlocks sword skill tree{SP}",
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"hud.skill.unlck_sword": "Unlocks sword skill tree{SP}",
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"hud.skill.unlck_axe_title": "Unlock Axe",
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"hud.skill.unlck_axe_title": "Unlock Axe",
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@ -27,8 +27,8 @@
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"hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}",
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"hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}",
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"hud.skill.dodge_title": "Dodge",
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"hud.skill.dodge_title": "Dodge",
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"hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.",
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"hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.",
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"hud.skill.roll_energy_title": "Roll Stamina Cost",
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"hud.skill.roll_energy_title": "Roll Energy Cost",
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"hud.skill.roll_energy": "Rolling uses {boost}% less stamina{SP}",
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"hud.skill.roll_energy": "Rolling uses {boost}% less energy{SP}",
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"hud.skill.roll_speed_title": "Rolling Speed",
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"hud.skill.roll_speed_title": "Rolling Speed",
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"hud.skill.roll_speed": "Roll {boost}% faster{SP}",
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"hud.skill.roll_speed": "Roll {boost}% faster{SP}",
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"hud.skill.roll_dur_title": "Rolling Duration",
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"hud.skill.roll_dur_title": "Rolling Duration",
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@ -36,7 +36,7 @@
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"hud.skill.climbing_title": "Climbing",
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"hud.skill.climbing_title": "Climbing",
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"hud.skill.climbing": "Jumping higher",
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"hud.skill.climbing": "Jumping higher",
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"hud.skill.climbing_cost_title": "Climbing Cost",
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"hud.skill.climbing_cost_title": "Climbing Cost",
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"hud.skill.climbing_cost": "Climbing uses {boost}% less stamina{SP}",
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"hud.skill.climbing_cost": "Climbing uses {boost}% less energy{SP}",
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"hud.skill.climbing_speed_title": "Climbing Speed",
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"hud.skill.climbing_speed_title": "Climbing Speed",
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"hud.skill.climbing_speed": "Climb {boost}% faster{SP}",
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"hud.skill.climbing_speed": "Climb {boost}% faster{SP}",
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"hud.skill.swim_title": "Swimming",
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"hud.skill.swim_title": "Swimming",
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@ -52,14 +52,14 @@
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"hud.skill.sc_lifesteal_range": "Your beam reaches {boost}% further{SP}",
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"hud.skill.sc_lifesteal_range": "Your beam reaches {boost}% further{SP}",
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"hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal",
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"hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal",
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"hud.skill.sc_lifesteal_lifesteal": "Convert an additional {boost}% of damage into health{SP}",
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"hud.skill.sc_lifesteal_lifesteal": "Convert an additional {boost}% of damage into health{SP}",
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"hud.skill.sc_lifesteal_regen_title": "Stamina Regen",
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"hud.skill.sc_lifesteal_regen_title": "Energy Regen",
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"hud.skill.sc_lifesteal_regen": "Replenish your stamina by an additional {boost}%{SP}",
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"hud.skill.sc_lifesteal_regen": "Replenish your energy by an additional {boost}%{SP}",
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"hud.skill.sc_heal_title": "Healing Aura",
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"hud.skill.sc_heal_title": "Healing Aura",
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"hud.skill.sc_heal": "Heal your allies using the blood of your enemies, requires combo to activate",
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"hud.skill.sc_heal": "Heal your allies using the blood of your enemies, requires combo to activate",
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"hud.skill.sc_heal_heal_title": "Heal",
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"hud.skill.sc_heal_heal_title": "Heal",
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"hud.skill.sc_heal_heal": "Increases the amount you heal by {boost}%{SP}",
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"hud.skill.sc_heal_heal": "Increases the amount you heal by {boost}%{SP}",
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"hud.skill.sc_heal_cost_title": "Stamina Cost",
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"hud.skill.sc_heal_cost_title": "Energy Cost",
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"hud.skill.sc_heal_cost": "Healing requires {boost}% less stamina{SP}",
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"hud.skill.sc_heal_cost": "Healing requires {boost}% less energy{SP}",
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"hud.skill.sc_heal_duration_title": "Duration",
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"hud.skill.sc_heal_duration_title": "Duration",
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"hud.skill.sc_heal_duration": "The effects of your healing aura last {boost}% longer{SP}",
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"hud.skill.sc_heal_duration": "The effects of your healing aura last {boost}% longer{SP}",
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"hud.skill.sc_heal_range_title": "Radius",
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"hud.skill.sc_heal_range_title": "Radius",
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@ -72,7 +72,7 @@
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"hud.skill.sc_wardaura_duration": "The effects of your ward last {boost}% longer{SP}",
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"hud.skill.sc_wardaura_duration": "The effects of your ward last {boost}% longer{SP}",
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"hud.skill.sc_wardaura_range_title": "Radius",
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"hud.skill.sc_wardaura_range_title": "Radius",
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"hud.skill.sc_wardaura_range": "Your ward reaches {boost}% further{SP}",
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"hud.skill.sc_wardaura_range": "Your ward reaches {boost}% further{SP}",
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"hud.skill.sc_wardaura_cost_title": "Stamina Cost",
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"hud.skill.sc_wardaura_cost_title": "Energy Cost",
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"hud.skill.sc_wardaura_cost": "Creating the ward requries {boost}% less energy{SP}",
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"hud.skill.sc_wardaura_cost": "Creating the ward requries {boost}% less energy{SP}",
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// Staff
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// Staff
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"hud.skill.st_shockwave_range_title" : "Shockwave Range",
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"hud.skill.st_shockwave_range_title" : "Shockwave Range",
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@ -97,8 +97,8 @@
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"hud.skill.st_flamethrower_damage" : "Increases damage by {boost}%{SP}",
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"hud.skill.st_flamethrower_damage" : "Increases damage by {boost}%{SP}",
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"hud.skill.st_explosion_radius_title" : "Explosion Radius",
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"hud.skill.st_explosion_radius_title" : "Explosion Radius",
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"hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by {boost}%{SP}",
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"hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by {boost}%{SP}",
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"hud.skill.st_energy_regen_title" : "Stamina Regen",
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"hud.skill.st_energy_regen_title" : "Energy Regen",
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"hud.skill.st_energy_regen" : "Increases stamina gain by {boost}%{SP}",
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"hud.skill.st_energy_regen" : "Increases energy gain by {boost}%{SP}",
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"hud.skill.st_fireball_title" : "Fireball",
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"hud.skill.st_fireball_title" : "Fireball",
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"hud.skill.st_fireball" : "Shoots a fireball that explodes on impact",
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"hud.skill.st_fireball" : "Shoots a fireball that explodes on impact",
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"hud.skill.st_damage_title" : "Damage",
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"hud.skill.st_damage_title" : "Damage",
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@ -111,7 +111,7 @@
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"hud.skill.bow_charged_damage_title" : "Charged Damage",
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"hud.skill.bow_charged_damage_title" : "Charged Damage",
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"hud.skill.bow_charged_damage" : "Increases damage by {boost}%{SP}",
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"hud.skill.bow_charged_damage" : "Increases damage by {boost}%{SP}",
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"hud.skill.bow_charged_energy_regen_title" : "Charged Regen",
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"hud.skill.bow_charged_energy_regen_title" : "Charged Regen",
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"hud.skill.bow_charged_energy_regen" : "Increases stamina recovery by {boost}%{SP}",
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"hud.skill.bow_charged_energy_regen" : "Increases energy recovery by {boost}%{SP}",
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"hud.skill.bow_charged_knockback_title" : "Charged Knockback",
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"hud.skill.bow_charged_knockback_title" : "Charged Knockback",
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"hud.skill.bow_charged_knockback" : "Knock enemies further back by {boost}%{SP}",
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"hud.skill.bow_charged_knockback" : "Knock enemies further back by {boost}%{SP}",
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"hud.skill.bow_charged_speed_title" : "Charged Speed",
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"hud.skill.bow_charged_speed_title" : "Charged Speed",
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@ -162,7 +162,7 @@
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"hud.skill.hmr_single_strike_title" : "Single Strike",
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"hud.skill.hmr_single_strike_title" : "Single Strike",
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"hud.skill.hmr_single_strike" : "As single as you are",
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"hud.skill.hmr_single_strike" : "As single as you are",
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"hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen",
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"hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen",
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"hud.skill.hmr_single_strike_regen" : "Increases stamina gain with each successive strike{SP}",
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"hud.skill.hmr_single_strike_regen" : "Increases energy gain with each successive strike{SP}",
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"hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed",
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"hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed",
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"hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}",
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"hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}",
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"hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage",
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"hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage",
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@ -180,7 +180,7 @@
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"hud.skill.sw_trip_str_sp_title": "Triple Strike Speed",
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"hud.skill.sw_trip_str_sp_title": "Triple Strike Speed",
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"hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}",
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"hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}",
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"hud.skill.sw_trip_str_reg_title": "Triple Strike Regen",
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"hud.skill.sw_trip_str_reg_title": "Triple Strike Regen",
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"hud.skill.sw_trip_str_reg": "Increases stamina gain on each successive strike{SP}",
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"hud.skill.sw_trip_str_reg": "Increases energy gain on each successive strike{SP}",
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"hud.skill.sw_dash_title": "Dash",
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"hud.skill.sw_dash_title": "Dash",
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"hud.skill.sw_dash": "Pin through your enemies",
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"hud.skill.sw_dash": "Pin through your enemies",
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"hud.skill.sw_dash_dmg_title": "Dash Damage",
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"hud.skill.sw_dash_dmg_title": "Dash Damage",
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@ -217,7 +217,7 @@
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"hud.skill.axe_double_strike_speed_title": "Double Strike Speed",
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"hud.skill.axe_double_strike_speed_title": "Double Strike Speed",
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"hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}",
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"hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}",
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"hud.skill.axe_double_strike_regen_title": "Double Strike Regen",
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"hud.skill.axe_double_strike_regen_title": "Double Strike Regen",
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"hud.skill.axe_double_strike_regen": "Increases stamina gain with each successive strike{SP}",
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"hud.skill.axe_double_strike_regen": "Increases energy gain with each successive strike{SP}",
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"hud.skill.axe_spin_title": "Axe Spin",
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"hud.skill.axe_spin_title": "Axe Spin",
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"hud.skill.axe_spin": "You spin it right round ...",
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"hud.skill.axe_spin": "You spin it right round ...",
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"hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin",
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"hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin",
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@ -229,7 +229,7 @@
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"hud.skill.axe_spin_speed_title": "Spin Speed",
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"hud.skill.axe_spin_speed_title": "Spin Speed",
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"hud.skill.axe_spin_speed": "Increases your spin speed by {boost}%{SP}",
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"hud.skill.axe_spin_speed": "Increases your spin speed by {boost}%{SP}",
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"hud.skill.axe_spin_cost_title": "Spin Cost",
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"hud.skill.axe_spin_cost_title": "Spin Cost",
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"hud.skill.axe_spin_cost": "Decreases stamina cost of spinning by {boost}%{SP}",
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"hud.skill.axe_spin_cost": "Decreases energy cost of spinning by {boost}%{SP}",
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"hud.skill.axe_unlock_leap_title": "Unlock Leap",
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"hud.skill.axe_unlock_leap_title": "Unlock Leap",
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"hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}",
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"hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}",
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"hud.skill.axe_leap_damage_title": "Leap Damage",
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"hud.skill.axe_leap_damage_title": "Leap Damage",
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