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add to changelog
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@ -34,6 +34,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Added an option for experience number accumulation.
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- Added an option for damage number rounding (when greater than or equal to 1.0).
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- Added sliders for incoming/non-incoming damage accumulation duration.
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- New ambience sounds
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- Slider for ambience volume
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- Weather generated on server is sent to clients, and seen on clients as rain/clouds.
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### Changed
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@ -69,6 +72,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Fixed an issue where the hurt animation would "jump" whenever you lost/gained health.
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- Fixed a bug where multiple damage sources in the same tick would show up as a singular attack.
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- Fixed an issue where, if the same amount of healing and damage was received in the same tick, nothing would be shown.
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- UI sfx now play from UI instead of from camera (allowing stereo sfx)
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- Most sfx now correctly play when camera is underwater
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- All sounds now stop upon quitting to main menu
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## [0.12.0] - 2022-02-19
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### Added
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