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Add benchmark for color quantization using the rtree crate.
This commit is contained in:
parent
47b3b5e5d9
commit
f9c263faf6
33
Cargo.lock
generated
33
Cargo.lock
generated
@ -106,7 +106,7 @@ version = "0.7.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "01aa95c33b750236bd69526dd773d618c5c8ad5e156daad1fc760dfd4be8def3"
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dependencies = [
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"heapless",
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"heapless 0.5.6",
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"nom 4.2.3",
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]
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@ -2269,6 +2269,18 @@ dependencies = [
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"stable_deref_trait",
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]
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[[package]]
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name = "heapless"
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version = "0.6.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "634bd4d29cbf24424d0a4bfcbf80c6960129dc24424752a7d1d1390607023422"
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dependencies = [
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"as-slice",
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"generic-array 0.14.4",
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"hash32",
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"stable_deref_trait",
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]
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[[package]]
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name = "heck"
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version = "0.3.3"
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@ -3690,6 +3702,12 @@ dependencies = [
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"winapi 0.3.9",
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]
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[[package]]
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name = "pdqselect"
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version = "0.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4ec91767ecc0a0bbe558ce8c9da33c068066c57ecc8bb8477ef8c1ad3ef77c27"
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[[package]]
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name = "peeking_take_while"
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version = "0.1.2"
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@ -4374,6 +4392,18 @@ dependencies = [
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"petgraph 0.5.1",
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]
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[[package]]
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name = "rstar"
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version = "0.8.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ce61d743ebe516592df4dd542dfe823577b811299f7bee1106feb1bbb993dbac"
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dependencies = [
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"heapless 0.6.1",
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"num-traits",
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"pdqselect",
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"smallvec",
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]
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[[package]]
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name = "rusqlite"
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version = "0.24.2"
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@ -6167,6 +6197,7 @@ dependencies = [
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"rand_chacha 0.3.0",
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"rayon",
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"ron",
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"rstar",
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"rusqlite",
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"serde",
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"structopt",
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@ -123,7 +123,7 @@ impl PackingFormula for GridLtrPacking {
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}
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}
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pub trait VoxelImageEncoding: Copy {
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pub trait VoxelImageEncoding {
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type Workspace;
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type Output;
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fn create(width: u32, height: u32) -> Self::Workspace;
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@ -154,6 +154,37 @@ pub fn image_from_bytes<'a, I: ImageDecoder<'a>, P: 'static + Pixel<Subpixel = u
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ImageBuffer::from_raw(w, h, buf)
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}
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impl<'a, VIE: VoxelImageEncoding> VoxelImageEncoding for &'a VIE {
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type Output = VIE::Output;
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type Workspace = VIE::Workspace;
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fn create(width: u32, height: u32) -> Self::Workspace { VIE::create(width, height) }
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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(*self).put_solid(ws, x, y, kind, rgb)
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}
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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kind: BlockKind,
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sprite: SpriteKind,
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ori: Option<u8>,
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) {
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(*self).put_sprite(ws, x, y, kind, sprite, ori)
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}
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> { VIE::finish(ws) }
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}
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impl<'a, VIE: VoxelImageDecoding> VoxelImageDecoding for &'a VIE {
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fn start(ws: &Self::Output) -> Option<Self::Workspace> { VIE::start(ws) }
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fn get_block(ws: &Self::Workspace, x: u32, y: u32, is_border: bool) -> Block {
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VIE::get_block(ws, x, y, is_border)
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}
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}
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#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
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pub struct QuadPngEncoding<const RESOLUTION_DIVIDER: u32>();
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@ -626,7 +657,7 @@ impl<const AVERAGE_PALETTE: bool> VoxelImageDecoding for TriPngEncoding<AVERAGE_
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}
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pub fn image_terrain_chonk<S: RectVolSize, M: Clone, P: PackingFormula, VIE: VoxelImageEncoding>(
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vie: VIE,
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vie: &VIE,
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packing: P,
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chonk: &Chonk<Block, S, M>,
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) -> Option<VIE::Output> {
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@ -645,7 +676,7 @@ pub fn image_terrain_volgrid<
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P: PackingFormula,
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VIE: VoxelImageEncoding,
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>(
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vie: VIE,
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vie: &VIE,
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packing: P,
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volgrid: &VolGrid2d<Chonk<Block, S, M>>,
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) -> Option<VIE::Output> {
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@ -669,7 +700,7 @@ pub fn image_terrain<
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P: PackingFormula,
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VIE: VoxelImageEncoding,
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>(
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vie: VIE,
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vie: &VIE,
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packing: P,
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vol: &V,
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lo: Vec3<u32>,
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@ -700,10 +731,10 @@ pub fn image_terrain<
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.unwrap_or(&Block::empty());
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match (block.get_color(), block.get_sprite()) {
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(Some(rgb), None) => {
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VIE::put_solid(&vie, &mut image, i, j, *block, rgb);
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VIE::put_solid(vie, &mut image, i, j, *block, rgb);
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},
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(None, Some(sprite)) => {
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VIE::put_sprite(&vie, &mut image, i, j, *block, sprite, block.get_ori());
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VIE::put_sprite(vie, &mut image, i, j, *block, sprite, block.get_ori());
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},
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_ => panic!(
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"attr being used for color vs sprite is mutually exclusive (and that's \
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@ -772,7 +803,7 @@ impl<VIE: VoxelImageEncoding + VoxelImageDecoding, P: PackingFormula, M: Clone,
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WireChonk<VIE, P, M, S>
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{
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pub fn from_chonk(vie: VIE, packing: P, chonk: &Chonk<Block, S, M>) -> Option<Self> {
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let data = image_terrain_chonk(vie, packing, chonk)?;
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let data = image_terrain_chonk(&vie, packing, chonk)?;
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Some(Self {
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zmin: chonk.get_min_z(),
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zmax: chonk.get_max_z(),
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@ -791,7 +822,7 @@ impl<VIE: VoxelImageEncoding + VoxelImageDecoding, P: PackingFormula, M: Clone,
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pub fn to_chonk(&self) -> Option<Chonk<Block, S, M>> {
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let mut chonk = Chonk::new(self.zmin, self.below, self.above, self.meta.clone());
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write_image_terrain(
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self.vie,
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&self.vie,
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self.packing,
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&mut chonk,
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&self.data,
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@ -6,7 +6,7 @@ edition = "2018"
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[features]
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simd = ["vek/platform_intrinsics"]
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bin_compression = ["lz-fear", "deflate", "flate2", "image/jpeg", "num-traits", "fallible-iterator", "kiddo", "clap"]
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bin_compression = ["lz-fear", "deflate", "flate2", "image/jpeg", "num-traits", "fallible-iterator", "kiddo", "clap", "rstar"]
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default = ["simd"]
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@ -43,6 +43,7 @@ flate2 = { version = "1.0.20", optional = true }
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num-traits = { version = "0.2", optional = true }
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fallible-iterator = { version = "0.2.0", optional = true }
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kiddo = { version = "0.1.4", optional = true }
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rstar = { version = "0.8.3", optional = true }
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clap = { version = "2.33.3", optional = true }
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@ -494,9 +494,61 @@ impl VoxelImageEncoding for MixedEncodingDenseSprites {
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}
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use kiddo::KdTree;
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use rstar::{PointDistance, RTree, RTreeObject, RTreeParams};
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#[derive(Debug)]
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struct ColorPoint {
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rgb: Rgb<u8>,
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index: u8,
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}
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impl RTreeObject for ColorPoint {
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type Envelope = <[i32; 3] as RTreeObject>::Envelope;
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fn envelope(&self) -> Self::Envelope {
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[self.rgb.r as i32, self.rgb.g as i32, self.rgb.b as i32].envelope()
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}
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}
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impl PointDistance for ColorPoint {
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fn distance_2(&self, other: &[i32; 3]) -> i32 {
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(self.rgb.r as i32 - other[0]).pow(2)
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+ (self.rgb.g as i32 - other[1]).pow(2)
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+ (self.rgb.b as i32 - other[2]).pow(2)
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}
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fn contains_point(&self, other: &[i32; 3]) -> bool {
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&[self.rgb.r as i32, self.rgb.g as i32, self.rgb.b as i32] == other
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}
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}
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struct TestParams;
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impl RTreeParams for TestParams {
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type DefaultInsertionStrategy = rstar::RStarInsertionStrategy;
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const MAX_SIZE: usize = 4;
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const MIN_SIZE: usize = 2;
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const REINSERTION_COUNT: usize = 1;
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}
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lazy_static::lazy_static! {
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pub static ref PALETTE: HashMap<BlockKind, KdTree<f32, u8, 3>> = {
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static ref PALETTE_RTREE: HashMap<BlockKind, RTree<ColorPoint, TestParams>> = {
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let ron_bytes = include_bytes!("palettes.ron");
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let palettes: HashMap<BlockKind, Vec<Rgb<u8>>> =
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ron::de::from_bytes(&*ron_bytes).expect("palette should parse");
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palettes
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.into_iter()
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.map(|(k, v)| {
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let tree = RTree::bulk_load_with_params(v.into_iter()
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.enumerate()
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.map(|(index, rgb)| ColorPoint { rgb, index: index as u8 })
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.collect()
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);
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(k, tree)
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})
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.collect()
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};
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pub static ref PALETTE_KDTREE: HashMap<BlockKind, KdTree<f32, u8, 3>> = {
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let ron_bytes = include_bytes!("palettes.ron");
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let palettes: HashMap<BlockKind, Vec<Rgb<u8>>> =
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ron::de::from_bytes(&*ron_bytes).expect("palette should parse");
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@ -514,10 +566,32 @@ lazy_static::lazy_static! {
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};
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}
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#[derive(Debug, Clone, Copy)]
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pub struct PaletteEncoding<'a, const N: u32>(&'a HashMap<BlockKind, KdTree<f32, u8, 3>>);
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pub trait NearestNeighbor {
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fn nearest_neighbor(&self, x: &Rgb<u8>) -> Option<u8>;
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}
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impl<'a, const N: u32> VoxelImageEncoding for PaletteEncoding<'a, N> {
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impl NearestNeighbor for KdTree<f32, u8, 3> {
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fn nearest_neighbor(&self, x: &Rgb<u8>) -> Option<u8> {
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self.nearest_one(
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&[x.r as f32, x.g as f32, x.b as f32],
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&kiddo::distance::squared_euclidean,
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)
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.map(|(_, i)| *i)
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.ok()
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}
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}
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impl<P: RTreeParams> NearestNeighbor for RTree<ColorPoint, P> {
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fn nearest_neighbor(&self, x: &Rgb<u8>) -> Option<u8> {
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self.nearest_neighbor(&[x.r as i32, x.g as i32, x.b as i32])
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.map(|p| p.index)
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub struct PaletteEncoding<'a, NN: NearestNeighbor, const N: u32>(&'a HashMap<BlockKind, NN>);
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impl<'a, NN: NearestNeighbor, const N: u32> VoxelImageEncoding for PaletteEncoding<'a, NN, N> {
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#[allow(clippy::type_complexity)]
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type Output = CompressedData<(Vec<u8>, [usize; 4])>;
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#[allow(clippy::type_complexity)]
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@ -539,13 +613,7 @@ impl<'a, const N: u32> VoxelImageEncoding for PaletteEncoding<'a, N> {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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let i = self.0[&kind]
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.nearest_one(
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&[rgb.r as f32, rgb.g as f32, rgb.b as f32],
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&kiddo::distance::squared_euclidean,
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)
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.map(|(_, i)| *i)
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.unwrap_or(0);
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let i = self.0[&kind].nearest_neighbor(&rgb).unwrap_or(0);
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ws.3.put_pixel(x / N, y / N, image::Luma([i]));
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}
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@ -877,7 +945,7 @@ fn main() {
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if !SKIP_IMAGECHONK {
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let jpegchonkgrid_pre = Instant::now();
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let jpegchonkgrid =
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image_terrain_chonk(JpegEncoding, GridLtrPacking, &chunk).unwrap();
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image_terrain_chonk(&JpegEncoding, GridLtrPacking, &chunk).unwrap();
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let jpegchonkgrid_post = Instant::now();
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if false {
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@ -892,19 +960,19 @@ fn main() {
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let jpegchonktall_pre = Instant::now();
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let jpegchonktall =
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image_terrain_chonk(JpegEncoding, TallPacking { flip_y: false }, &chunk)
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image_terrain_chonk(&JpegEncoding, TallPacking { flip_y: false }, &chunk)
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.unwrap();
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let jpegchonktall_post = Instant::now();
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let jpegchonkflip_pre = Instant::now();
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let jpegchonkflip =
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image_terrain_chonk(JpegEncoding, TallPacking { flip_y: true }, &chunk)
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image_terrain_chonk(&JpegEncoding, TallPacking { flip_y: true }, &chunk)
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.unwrap();
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let jpegchonkflip_post = Instant::now();
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let pngchonk_pre = Instant::now();
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let pngchonk =
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image_terrain_chonk(PngEncoding, GridLtrPacking, &chunk).unwrap();
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image_terrain_chonk(&PngEncoding, GridLtrPacking, &chunk).unwrap();
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let pngchonk_post = Instant::now();
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sizes.extend_from_slice(&[
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@ -924,7 +992,7 @@ fn main() {
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if !SKIP_MIXED {
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let mixedchonk_pre = Instant::now();
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let mixedchonk =
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image_terrain_chonk(MixedEncoding, TallPacking { flip_y: true }, &chunk)
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image_terrain_chonk(&MixedEncoding, TallPacking { flip_y: true }, &chunk)
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.unwrap();
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let mixedchonk_post = Instant::now();
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@ -933,7 +1001,7 @@ fn main() {
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let mixeddense_pre = Instant::now();
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let mixeddense = image_terrain_chonk(
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MixedEncodingDenseSprites,
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&MixedEncodingDenseSprites,
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TallPacking { flip_y: true },
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&chunk,
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)
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@ -954,7 +1022,7 @@ fn main() {
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let quadpngfull_pre = Instant::now();
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let quadpngfull = image_terrain_chonk(
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QuadPngEncoding::<1>(),
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&QuadPngEncoding::<1>(),
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TallPacking { flip_y: true },
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&chunk,
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)
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@ -963,7 +1031,7 @@ fn main() {
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let quadpnghalf_pre = Instant::now();
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let quadpnghalf = image_terrain_chonk(
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QuadPngEncoding::<2>(),
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&QuadPngEncoding::<2>(),
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TallPacking { flip_y: true },
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&chunk,
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)
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@ -972,7 +1040,7 @@ fn main() {
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let quadpngquarttall_pre = Instant::now();
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let quadpngquarttall = image_terrain_chonk(
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QuadPngEncoding::<4>(),
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&QuadPngEncoding::<4>(),
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TallPacking { flip_y: true },
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&chunk,
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)
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@ -981,30 +1049,39 @@ fn main() {
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let quadpngquartwide_pre = Instant::now();
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let quadpngquartwide =
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image_terrain_chonk(QuadPngEncoding::<4>(), WidePacking::<true>(), &chunk)
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image_terrain_chonk(&QuadPngEncoding::<4>(), WidePacking::<true>(), &chunk)
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.unwrap();
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let quadpngquartwide_post = Instant::now();
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let tripngaverage_pre = Instant::now();
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let tripngaverage =
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image_terrain_chonk(TriPngEncoding::<true>(), WidePacking::<true>(), &chunk)
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image_terrain_chonk(&TriPngEncoding::<true>(), WidePacking::<true>(), &chunk)
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.unwrap();
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let tripngaverage_post = Instant::now();
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let tripngconst_pre = Instant::now();
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let tripngconst =
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image_terrain_chonk(TriPngEncoding::<false>(), WidePacking::<true>(), &chunk)
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image_terrain_chonk(&TriPngEncoding::<false>(), WidePacking::<true>(), &chunk)
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.unwrap();
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let tripngconst_post = Instant::now();
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let palettepng_pre = Instant::now();
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let palettepng = image_terrain_chonk(
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PaletteEncoding::<4>(&PALETTE),
|
||||
let palette_kdtree_pre = Instant::now();
|
||||
let palette_kdtree = image_terrain_chonk(
|
||||
&PaletteEncoding::<_, 4>(&PALETTE_KDTREE),
|
||||
WidePacking::<true>(),
|
||||
&chunk,
|
||||
)
|
||||
.unwrap();
|
||||
let palettepng_post = Instant::now();
|
||||
let palette_kdtree_post = Instant::now();
|
||||
|
||||
let palette_rtree_pre = Instant::now();
|
||||
let palette_rtree = image_terrain_chonk(
|
||||
&PaletteEncoding::<_, 4>(&PALETTE_RTREE),
|
||||
WidePacking::<true>(),
|
||||
&chunk,
|
||||
)
|
||||
.unwrap();
|
||||
let palette_rtree_post = Instant::now();
|
||||
|
||||
#[rustfmt::skip]
|
||||
sizes.extend_from_slice(&[
|
||||
@ -1014,7 +1091,8 @@ fn main() {
|
||||
("quadpngquartwide", quadpngquartwide.data.len() as f32 / n as f32),
|
||||
("tripngaverage", tripngaverage.data.len() as f32 / n as f32),
|
||||
("tripngconst", tripngconst.data.len() as f32 / n as f32),
|
||||
("palettepng", palettepng.data.len() as f32 / n as f32),
|
||||
("palette_kdtree", palette_kdtree.data.len() as f32 / n as f32),
|
||||
("palette_rtree", palette_rtree.data.len() as f32 / n as f32),
|
||||
]);
|
||||
let best_idx = sizes
|
||||
.iter()
|
||||
@ -1035,7 +1113,8 @@ fn main() {
|
||||
("quadpngquartwide", (quadpngquartwide_post - quadpngquartwide_pre).subsec_nanos()),
|
||||
("tripngaverage", (tripngaverage_post - tripngaverage_pre).subsec_nanos()),
|
||||
("tripngconst", (tripngconst_post - tripngconst_pre).subsec_nanos()),
|
||||
("palettepng", (palettepng_post - palettepng_pre).subsec_nanos()),
|
||||
("palette_kdtree", (palette_kdtree_post - palette_kdtree_pre).subsec_nanos()),
|
||||
("palette_rtree", (palette_rtree_post - palette_rtree_pre).subsec_nanos()),
|
||||
]);
|
||||
if false {
|
||||
let bucket = z_buckets
|
||||
@ -1077,12 +1156,21 @@ fn main() {
|
||||
}
|
||||
if true {
|
||||
let bucket = z_buckets
|
||||
.entry("palettepng")
|
||||
.entry("palette_kdtree")
|
||||
.or_default()
|
||||
.entry(chunk.get_max_z() - chunk.get_min_z())
|
||||
.or_insert((0, 0.0));
|
||||
bucket.0 += 1;
|
||||
bucket.1 += (palettepng_post - palettepng_pre).subsec_nanos() as f32;
|
||||
bucket.1 += (palette_kdtree_post - palette_kdtree_pre).subsec_nanos() as f32;
|
||||
}
|
||||
if true {
|
||||
let bucket = z_buckets
|
||||
.entry("palette_rtree")
|
||||
.or_default()
|
||||
.entry(chunk.get_max_z() - chunk.get_min_z())
|
||||
.or_insert((0, 0.0));
|
||||
bucket.0 += 1;
|
||||
bucket.1 += (palette_rtree_post - palette_rtree_pre).subsec_nanos() as f32;
|
||||
}
|
||||
trace!(
|
||||
"{} {}: uncompressed: {}, {:?} {} {:?}",
|
||||
@ -1111,12 +1199,13 @@ fn main() {
|
||||
let mut f = File::create(&format!("chonkjpegs/{}_{}.jpg", sitename, count))
|
||||
.unwrap();
|
||||
let jpeg_volgrid =
|
||||
image_terrain_volgrid(JpegEncoding, GridLtrPacking, &volgrid).unwrap();
|
||||
image_terrain_volgrid(&JpegEncoding, GridLtrPacking, &volgrid).unwrap();
|
||||
f.write_all(&*jpeg_volgrid).unwrap();
|
||||
|
||||
let mixedgrid_pre = Instant::now();
|
||||
let (mixed_volgrid, indices) =
|
||||
image_terrain_volgrid(MixedEncoding, GridLtrPacking, &volgrid).unwrap();
|
||||
image_terrain_volgrid(&MixedEncoding, GridLtrPacking, &volgrid)
|
||||
.unwrap();
|
||||
let mixedgrid_post = Instant::now();
|
||||
let seconds = (mixedgrid_post - mixedgrid_pre).as_secs_f64();
|
||||
println!(
|
||||
|
Loading…
Reference in New Issue
Block a user