Commit Graph

727 Commits

Author SHA1 Message Date
1a484410ca Delete Vel and Ori on the client when they are removed on the server 2020-03-18 17:01:51 -04:00
87c276b292 Add hard coded loot 2020-03-18 20:37:42 +01:00
f32eb1db75 fix dash attack angles, arrow damage and readd possession stick impl 2020-03-17 14:15:39 +01:00
b040e18246 Fix body parts not changing 2020-03-16 22:06:23 +01:00
81591fcaf7 Make npcs attack again 2020-03-16 14:27:52 +01:00
87acc01d48 Readd ranged and debug boost. Add bouncing while running in first person 2020-03-16 12:32:57 +01:00
1f78344d6f Move equipment from loadout into body 2020-03-15 19:44:47 +01:00
e20feeeb0c Added armour items and equipping of armour 2020-03-15 16:42:09 +01:00
aa963b7686 Merge remote-tracking branch 'origin/master' into clientstates 2020-03-15 15:27:06 +01:00
447617dc69 Make durations and damage depend on weapon type 2020-03-15 14:34:17 +01:00
598a4c6cbb Add loadout struct for info on weapon configurations 2020-03-14 22:33:20 +01:00
fe19698d52 Make abilities depend on weapon 2020-03-14 16:40:29 +01:00
bc692c0101 Add audio and chat message feedback when the player attempts to collect something while thier inventory is full. 2020-03-11 10:30:59 +00:00
a4eaeb1da6 Merge branch 'imbris/se-latency' into 'master'
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects

See merge request veloren/veloren!840
2020-03-10 23:21:57 +00:00
406767ae31 Merge branch 'capucho/voxygen-logout-timeout' into 'master'
FIX #513 logout timeout

See merge request veloren/veloren!837
2020-03-10 22:12:29 +00:00
b14582d196 removed merge artifact 2020-03-10 21:09:38 +00:00
339965f6ad Merge branch 'capucho/voxygen-logout-timeout' of gitlab.com:veloren/veloren into capucho/voxygen-logout-timeout
Fixed conflicts
2020-03-10 21:06:08 +00:00
a9580a81bc Rebased on master and moved logout message to events 2020-03-10 21:04:13 +00:00
b2312a0487 Check that a targeted collectible is within a certain pickup range of the character before highlighting it 2020-03-10 20:50:04 +00:00
5fe9521233 Fix the spam on disconnect 2020-03-10 20:34:50 +00:00
9d805a745e Proper fix to the logout timeout problem using Disconnect ACK 2020-03-10 20:34:50 +00:00
d8ba63ffdc Janky fix of the logout timeout problem 2020-03-10 20:34:50 +00:00
14f0b018fd Add metric for new connection handling time, move StateExt to its own module 2020-03-09 22:39:12 -04:00
7132ef4136 Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects 2020-03-09 22:31:24 -04:00
80dafebac5 fix: #517 2020-03-09 20:52:04 +01:00
bc39b78173 Rebased. 2020-03-08 23:02:15 +01:00
a04c1b1d1d Add uid to Player component
fix: world examples
2020-03-08 22:58:38 +01:00
b29e543089 Remove account on logout. 2020-03-08 22:57:19 +01:00
3995f099b0 Fix singleplayer crash. 2020-03-08 22:57:13 +01:00
6cc07270ac improve(login): more precise error handling during login 2020-03-08 22:56:59 +01:00
d3412d5493 Fixed gameserver crash on authprovider error. 2020-03-08 22:56:44 +01:00
08b4cc5fc3 Update auth to use new hashing scheme. 2020-03-08 22:56:34 +01:00
7db0ff0b8c Update chat-cli to work properly.
Update reqwest to 0.10.0
2020-03-08 22:54:15 +01:00
8ef1251dc2 Add warning prompt for untrusted auth servers, move some auth code into 2020-03-08 22:51:37 +01:00
403deecc6d Server auth handling improvements. 2020-03-08 22:49:47 +01:00
584dcddba9 Updated to latest and greatest auth version. 2020-03-08 22:46:40 +01:00
50b845d1c3 :/ and reactivated the password field 2020-03-08 22:34:06 +01:00
fb4aba9bb7 Fix the spam on disconnect 2020-03-08 08:54:29 +00:00
ca6d5ab506 Proper fix to the logout timeout problem using Disconnect ACK 2020-03-08 08:13:19 +00:00
99e64d06b9 Janky fix of the logout timeout problem 2020-03-07 22:14:21 +00:00
096d3b691e Merge master 2020-03-07 12:49:15 -08:00
a3479f6a49 Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player 2020-03-05 18:55:14 +00:00
b0ca85069b Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it. 2020-03-04 10:09:48 +00:00
d0439fdd84 Merge remote-tracking branch 'origin/master' into clientstates 2020-02-24 21:34:17 +01:00
ac611f4618 fix: sync characterstates, better energy management 2020-02-24 20:57:33 +01:00
f73b5b2fcb Update max hp and refill health when a player uses the set_level command. 2020-02-23 09:08:30 +09:00
035d74f502 Move ServerEvents into own module 2020-02-18 20:51:10 +01:00
a89003cbfa resolve #481 - add /set_level command 2020-02-14 22:11:41 +01:00
bfdfd87d89 change order of /give_exp arguments 2020-02-14 22:11:20 +01:00
787e5a6e49 fix #460 - /give_exp targeting wrong player 2020-02-14 22:11:20 +01:00