47b3b5e5d9
Generate palette info from block statistics, and benchmark how well it compresses.
2021-06-28 22:11:19 -04:00
024b6c52ef
Add block statistics generator to world/examples.
2021-06-28 15:02:57 -04:00
a434be594c
update Cargo.lock
2021-06-28 16:02:31 +03:00
1cba7db9b6
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
044b2316a6
Eliminate strange wait time of ~1 ms during message handling on the
...
client where nothing seemed to be occuring
2021-06-19 04:27:50 -04:00
96cbf60c3f
Made commands a distinct ClientMsg to avoid possible sanitisation problems for clients
2021-06-17 19:55:21 +01:00
b7162ac15c
Upgrade to winit 0.25
2021-06-15 22:59:54 -04:00
3e79972061
Merge branch 'capucho/wgpu-format-fixes' into 'master'
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Update wgpu and check for best swap chain format
See merge request veloren/veloren!2454
2021-06-16 01:24:05 +00:00
8568dfb38e
Bump rodio to 0.14
2021-06-14 22:04:23 +02:00
4167621f5d
Change the version number to 0.10
2021-06-12 10:14:07 +02:00
cc566abe5c
Update wgpu and check for best swap chain format
2021-06-09 21:15:37 +01:00
b5b7de9532
Add graphviz diagram generator for crafting recipes.
2021-06-08 14:42:51 -04:00
3c34301947
More tests, support only assets/tweak
directory
...
- Use `serial_test` because tests can't run in parallel as both of them
are accessing fs.
- Take only filename, use hardcoded `assets/tweak` to keep it simple and
support .gitignore
2021-06-08 13:31:27 +03:00
8a157b8410
New tweak_expect
fn to tweak values from .ron
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- Function to tweak values via temporary hot-reloaded .ron files
2021-06-08 13:31:27 +03:00
7185dcee68
switch to hashbrown 0.11 and specs 0.16.2
2021-06-07 13:01:01 +02:00
fa0fe38699
Fixed csv tools
2021-06-07 10:58:47 +02:00
1015af13d4
update dependencies
2021-06-04 09:44:30 +02:00
6ffdad173d
Switch to using block_on directly from futures-executor instead of the umbrella crate
2021-06-03 14:28:28 -04:00
538677263b
Enable since naga currently has issues translating our SPIRV -> metal
2021-06-03 00:10:07 -04:00
2b8eaae572
Update wgpu, cleanup a bit of commented shader code, improve sprite LOD selection code
2021-06-03 00:10:06 -04:00
8403e4c483
address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace)
2021-06-03 00:10:06 -04:00
99998b9870
Use profling to get spans from wgpu, update wpgu & its deps for various
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fixes
2021-06-03 00:10:06 -04:00
ffdf7012bc
Update wgpu to fix dx11 issue
2021-06-03 00:10:06 -04:00
1647c9d607
Update wgpu to latest version and improve error formating
2021-06-03 00:10:06 -04:00
76c7161364
Update wgpu to get gfx-hal update that fixes the dx12 depth cube view construction issue
2021-06-02 23:59:50 -04:00
ceaa20c668
Update wgpu
2021-06-02 23:59:50 -04:00
7723ce265e
Update wgpu-profiler, smol rebase fix
2021-06-02 23:59:50 -04:00
8d63446300
Almost implement instance merging for sprites (validation error), rebase
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fix
2021-06-02 23:59:50 -04:00
f5dc871c59
Update to the most recent wgpu
2021-06-02 23:59:49 -04:00
22d67d4cc1
Update to the latest wgpu git
2021-06-02 23:59:49 -04:00
7a67ce87e7
Implement toggleable gpu profiling that saves the timings from a recent frame with the screenshot key, rebase fixes
2021-06-02 23:59:49 -04:00
8c21023500
WIP gpu timer thing (not for squashing!)
2021-06-02 23:59:49 -04:00
8c3995298b
More fixes
2021-06-02 23:56:43 -04:00
9ee71d6369
Finished porting all pipelines
2021-06-02 23:55:59 -04:00
806f240eb5
Started the report of wgpu
2021-06-02 23:55:59 -04:00
f988584337
Merge branch 'revert-c6e200a3' into 'master'
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Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2318
2021-06-02 14:27:13 +00:00
5aa98d18e3
Depend on crossbeam-utils
and crossbeam-channel
instead of crossbeam
in voxygen.
2021-06-02 00:39:58 -04:00
523bf2be58
Fix memory leak in KeyedJobs
threadpool helper.
2021-06-02 00:39:58 -04:00
1214715c21
Use a threadpool to speed up minimap chunk rendering. Also fix ceiling height calculations and color water blue.
2021-06-02 00:39:04 -04:00
6df2e96d25
Improve the efficiency of the voxel minimap by only updating it when crossing a chunk boundary or changing z-level. Allows making the 9 chunks nearest to the player fancier by compositing multiple z levels.
2021-06-02 00:39:04 -04:00
937815d8c3
Make all the offsets for voxel minimap work properly for arbitrary sizes, and fix the memory leak.
2021-06-02 00:39:04 -04:00
7980230b7f
Add a minimap overlay based on voxel data.
2021-06-02 00:39:04 -04:00
48ebb10d50
Update toolchain
2021-05-31 20:44:57 -04:00
3684cf0454
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
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Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
d5883e76a9
update conrod core commit to enhance highlight colors
2021-05-22 23:22:12 +02:00
99304ffddd
Revert "Merge branch 'sharp/revert-quinn' into 'master'"
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This reverts merge request !2315
2021-05-21 10:41:16 +02:00
3679cb75bc
Revert "Merge branch 'xMAC94x/quic_enablement' into 'master'"
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This reverts commit 04d8ddf25e
, reversing
changes made to 9dcf7a9d26
.
2021-05-17 08:32:12 -07:00
04d8ddf25e
Merge branch 'xMAC94x/quic_enablement' into 'master'
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Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2268
2021-05-17 12:02:55 +00:00
33494c0e29
More fixes to stdin input.
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Adding tty makes sure docker attach won't be accidentally detached
by ctrl-C (there are better ways of doing this but this one works
for now)
shell-words more closely emulates Bash's tokenizer rules (but without
doing things like environment variable expansion) which allows us to use
multiline strings as reasons, etc. Unfortunately entering newlines
still won't work the way we've written things since shell-words does not
right now give enough information to incrementally build up a valid
string, just says there was a tokenizing error; but maybe in the future
we can fix that.
2021-05-11 04:15:59 -07:00
f626d27955
Refactor i18n analysis code and improve UX of testing binary
2021-05-10 22:13:00 +00:00