aea4a43b65
Placeholder abilities
2022-10-27 20:06:30 -04:00
38094b6ba2
Finisher melee
2022-10-27 20:06:29 -04:00
057b1a4ad6
Added capability for attacks to be interrupted by dodging or blocking
2022-10-27 20:06:29 -04:00
c09e858cba
Single target melee attacks now hit the closest target instead of a random target.
2022-10-27 20:06:28 -04:00
1e0dfe003d
Rolling can now only interrupt abilities when in buildup
2022-10-27 20:06:28 -04:00
7b27b63122
Melee attacks now only hit a single target by default
2022-10-27 20:06:28 -04:00
af39287331
Added support for abilities being cheaper if activated from the correct stance
2022-10-27 20:06:27 -04:00
0ff06edcdc
Combo melee skips recover if continuously striking. Combo animations consolidated to one file.
2022-10-27 20:06:27 -04:00
17258975fc
Combo melee 2 state
2022-10-27 20:06:26 -04:00
51d4c8dd51
Merge branch 'halloween' into 'master'
...
Halloween event
See merge request veloren/veloren!3668
2022-10-25 21:37:34 +00:00
f676e732f6
Merge branch 'flaffwaffle/action_state_concurrent_states' into 'master'
...
ActionState extensions to allow for multiple concurrent state variables And More Complex AI
See merge request veloren/veloren!3659
2022-10-25 03:21:46 +00:00
1922d69154
Ran Cargo fmt
2022-10-24 19:52:37 -07:00
9b1efe1bee
clippy, fmt, remove leftover file, fix sitenames in soundtrack
2022-10-25 00:33:23 +02:00
9a6a3a05a1
bat config
2022-10-25 00:31:04 +02:00
c83ec87d6a
Code cleanup
2022-10-24 22:05:11 +05:30
e29a9f4e36
Colour reflects old poise state
2022-10-24 22:05:11 +05:30
b21764c99f
Added tick mark for the upcoming threshold
2022-10-24 22:05:11 +05:30
be586aa84f
Extracted hard-coded poise thresholds to a constant
2022-10-24 22:05:11 +05:30
a21a674ed1
Merge branch 'master' into 'flaffwaffle/action_state_concurrent_states'
...
# Conflicts:
# CHANGELOG.md
2022-10-24 01:35:25 +00:00
6bacb487f3
Bat AI
2022-10-23 20:05:39 +02:00
586d0f6dd8
add bat (created by Gemu)
2022-10-23 20:05:39 +02:00
79e6fd58fe
- make tricksters spawn in groups and play instruments
...
- remove defunct draugr flee
2022-10-23 20:05:39 +02:00
e1bd385408
make draugrs Npcs flee at health below 100%,
...
trickster gear,
single spawns (trickster, dullahan),
2022-10-23 20:05:39 +02:00
1d6b7d6a03
Add Halloween event
2022-10-23 20:05:39 +02:00
698a00bae3
savannah_pit
2022-10-22 19:48:50 +00:00
7502cd664a
Have agents update awareness of targets.
...
This is preliminary and has no visible effect.
2022-10-21 20:25:54 -05:00
f45c465c75
Add new Awareness
struct.
2022-10-20 11:36:29 -05:00
bc20744cd3
Remove old unused awareness stuff.
2022-10-20 11:36:16 -05:00
a9add7012e
Added support for multiple timers, conditions, and counters in a single action node.
2022-10-16 19:48:27 -07:00
2d8627c29b
Add gnarling chieftain mask
2022-10-15 11:05:21 +00:00
3c54e63592
Various minor optimisations
2022-10-12 13:57:14 +01:00
536bb9b71c
Merge branch 'zesterer/citadel' into 'master'
...
Two new tree types and disabled citadel site.
See merge request veloren/veloren!3652
2022-10-10 16:19:48 +00:00
99d547c7c6
Add unit test to validate recipe keys
2022-10-09 20:50:09 -07:00
0b5d043d8e
Began work on citadel
2022-10-09 23:23:39 +02:00
e6576f0cf3
Make the trading AI for pets only accept food.
2022-09-30 15:11:03 -04:00
60f5383f8b
Address comments for MR 3633.
2022-09-30 14:51:49 -04:00
c62bc0dd0d
Allow pets to be traded with.
2022-09-30 14:51:49 -04:00
0fe0192a2d
get rid of string replacements in template strings
2022-09-29 17:33:53 +02:00
a0ef3be9ac
remove hardcoded localisation from client
2022-09-27 13:46:12 +02:00
17c940e0f8
Merge branch 'xMAC94x/update_toolchain' into 'master'
...
update toolchain to `2022-09-23`
See merge request veloren/veloren!3615
2022-09-25 19:44:58 +00:00
1e1ee5031f
remove enum_iterator with strum, fixes #1723
2022-09-25 16:09:46 +02:00
cf6a764aa4
update toolchain to 2022-09-23
2022-09-25 15:58:32 +02:00
c2b453f6f1
update toolchain to 2022-09-08
...
This reverts commit 6c9deee491
.
This reverts commit a32b269252
.
2022-09-24 00:04:40 +02:00
29d0f5b25d
update dependencies
2022-09-22 11:57:55 +02:00
59d8d287d9
Merge branch 'seachapel_npc_work' into 'master'
...
seachapel npc work
See merge request veloren/veloren!3599
2022-09-22 01:04:01 +00:00
a37e1f8d99
seachapel npc work
2022-09-22 01:04:01 +00:00
57ea753bff
Merge branch 'sharp/parallel-ingame' into 'master'
...
Parallelize ingame messages.
See merge request veloren/veloren!3627
2022-09-21 19:44:40 +00:00
1c14ec7ee1
Parallelize ingame messages.
2022-09-21 10:25:57 -07:00
67231aff90
Remove persistence loading error from SkillSet.
...
This is needed (for now) in order to parallelize ingame_chat, because
one of the handled messages updates this value on the server. It turns
out that the value is not actually used on the server, only the client,
so this was mostly a matter of threading this back to the correct place.
Additionally, we took the opportunity to modify the UI to not log you
into the game until your character was confirmed to be loaded, which
was a todo item that lets us simplify some error handling logic and
remove stuff from global state.
2022-09-21 09:29:25 -07:00
188db01a7b
Merge branch 'sam/hot-agent' into 'master'
...
Agent combat tactics hot reloading
See merge request veloren/veloren!3629
2022-09-21 02:44:51 +00:00