Joshua Barretto
|
04f27c3a54
|
Removed EntityKind for a second time because Pfau screwed up a rebase
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
3b8b3bb39d
|
Reduced crop densities
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
20050f93c9
|
Add more crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
6affc046ad
|
Fixed screw-up
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
edb01ef618
|
Narrower tunnels
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
b0e8cf9fdf
|
Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
5dc02502cb
|
Disabled warping in towns
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
48e6790742
|
Fixed bad AO quad flipping in dark places, bosses spawning in dungeon walls, large creatues being uncompromisingly pedantic when trying to path towards targets
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
9e3d279d39
|
Basic boss spawning in dungeons, better AO
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
b885111670
|
Enabled AO in darkness, better light attenuation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
89ec8bc5fd
|
Added dungeon rooms, corridors, mazes
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
4c2b71307c
|
Added simple dungeon impl
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
c9a7266d48
|
Increased block rendering altitude range
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
f755abd27e
|
Better fields
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
2458aeb4e0
|
Fixed terrain sprite AO
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
34b9c94f9f
|
Fixed crop crash issues
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
444cb047b7
|
Added crop terrain sprite generation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
072e61fa74
|
Slightly better clouds
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
551868d1e1
|
fix panic
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
8e7da1e379
|
sprites
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
2f53089641
|
Fixed path irregularities, better bridges
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
9a571b2cc6
|
Fixed chimney blockage
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
b4f8d0e6e9
|
More consistent bridge generation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
f7c20a5b2d
|
Fixed chimneys
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
b379305095
|
Experimental house towers, wall/roof refactor
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
dbd09788fd
|
Significantly improved house variation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
7bbe4c2e7d
|
Added house overhangs, better per-wing generation options
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
691aebefc2
|
Temporarily removed fire
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
049a3a023e
|
Fixed river width determination
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
2d27275afa
|
Improvements to town generation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
7062deed9a
|
Innumerable minor improvements to towns, added bridges, better paths, more house variations, etc.
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
ebea3c7636
|
Basic town house generation
|
2020-04-23 18:19:40 +01:00 |
|
Pfauenauge90
|
f9166921dd
|
pizza sprite
|
2020-04-23 18:19:40 +01:00 |
|
Pfauenauge
|
6a7e83d2c1
|
ember sprite
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
e98a6063b9
|
Refactored town generation code
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
25d35feb2e
|
Significantly better house generation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
149d6d05af
|
Added skeleton house generation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
ebf2c405d9
|
Began adding building skeleton structure
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
c4d30c71a1
|
Lighting improvements, fixed NaN issue for agents
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
cffa72e05c
|
Resolved rebase problems
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
589229f668
|
Start of layered settlement generation, better settlement terraingen
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
714346ef83
|
Fixed value rationalisation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
83c485300b
|
Added trading to new economic model
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
3d14f7054b
|
Overhauled domestic economy simulation, better debug information
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
3c9047fb51
|
Fixed cheap shader
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
3c1c49901f
|
Nicer water shaders
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
cb12d8ba7a
|
Added correctly allocated labours, fishing
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
f62e6a4303
|
Basic trading simulation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
642a8f98f5
|
Began work on basic economic simulation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
85b75e016d
|
Better track routing for civsim
|
2020-04-23 18:19:40 +01:00 |
|