Sam
|
066b8ef9fd
|
Address feedback (no assets)
|
2022-05-16 15:11:43 -04:00 |
|
Sam
|
254b7964e1
|
Balance tweaks (assets)
|
2022-05-16 15:11:43 -04:00 |
|
Sam
|
bcf36d08b0
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Add removed items to migration.
|
2022-05-16 15:11:43 -04:00 |
|
Sam
|
54a6c31c63
|
Slight optimization to persistence
|
2022-05-16 15:11:42 -04:00 |
|
Sam
|
85c2a85817
|
Addressed review comments
|
2022-05-16 15:11:42 -04:00 |
|
Sam
|
d6ac9c43d7
|
More feedback addressed (assets).
|
2022-05-16 15:11:41 -04:00 |
|
Sam
|
00276acbdb
|
More feedback addressed (no assets).
|
2022-05-16 15:11:41 -04:00 |
|
Sam
|
5d0ba6e2b8
|
Addressed round 3 of feedback (no assets).
|
2022-05-16 15:11:41 -04:00 |
|
Sam
|
13ea6dee93
|
Addressed second round of balance feedback (assets).
|
2022-05-16 15:11:40 -04:00 |
|
Sam
|
c0dd748bc7
|
Addressed second round of balance feedback (no assets).
|
2022-05-16 15:11:40 -04:00 |
|
brunt
|
d46cdf60b5
|
renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip]
|
2022-05-16 15:11:39 -04:00 |
|
Sam
|
95c3fdffa1
|
Addressed playtest feedback (no assets).
|
2022-05-16 15:11:39 -04:00 |
|
Sam
|
9b078c3383
|
Addressed playtest feedback (assets).
|
2022-05-16 15:11:38 -04:00 |
|
Sam
|
f47cbeb022
|
Addressed review comments
|
2022-05-16 15:11:38 -04:00 |
|
brunt
|
fc28449703
|
rotate voxels and sceptre positioning [ci_skip]
|
2022-05-16 15:11:37 -04:00 |
|
Sam
|
de8f98446e
|
Fixed errors in csv import, csv export, and recipe graphviz bins
|
2022-05-16 15:11:37 -04:00 |
|
UncomfySilence
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1c626da66b
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loot tables and adding models
|
2022-05-16 15:11:36 -04:00 |
|
Sam
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528b62c59a
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Rebase commit
|
2022-05-16 15:11:36 -04:00 |
|
Sam
|
3f2f0a7715
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Fixed item drop manifest for secondary components.
|
2022-05-16 15:11:36 -04:00 |
|
Sam
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1b85258838
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Crafting slots now properly check component recipe book to see if an input is valid.
|
2022-05-16 15:11:35 -04:00 |
|
Sam
|
e9f36b9486
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Propagated errors in persistence when accessing mutable parent item for modular componnets.
|
2022-05-16 15:11:35 -04:00 |
|
Sam
|
64d07d02c4
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Changed item definition id to better handle modular items.
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2022-05-16 15:11:34 -04:00 |
|
Sam
|
efc0189548
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Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (assets).
|
2022-05-16 15:11:34 -04:00 |
|
Sam
|
37442b638c
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Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (no assets).
|
2022-05-16 15:11:33 -04:00 |
|
Sam
|
49ff094286
|
Addressed most review comments (assets).
|
2022-05-16 15:11:33 -04:00 |
|
Sam
|
afd2c8730f
|
Addressed most review comments (no assets).
|
2022-05-16 15:11:32 -04:00 |
|
brunt
|
5ab9c0f1ad
|
sceptre positioning [ci_skip]
|
2022-05-16 15:11:32 -04:00 |
|
Sam
|
6ccc0b82f0
|
Models for sceptres and secondary components
|
2022-05-16 15:11:32 -04:00 |
|
Bryant Deters
|
777fcdf477
|
closing crafting menu clears crafting components in modular recipe [ci_skip]
|
2022-05-16 15:11:31 -04:00 |
|
Bryant Deters
|
cabde522b0
|
cleanup commented line [ci_skip]
|
2022-05-16 15:11:31 -04:00 |
|
Bryant Deters
|
0d4b05b256
|
text margin fix, removed some mutable variables, can_perform for modulars accounts for crafting sprites [ci skip]
|
2022-05-16 15:11:30 -04:00 |
|
Sam
|
f6bf8206ab
|
Use new icons from Pfau
|
2022-05-16 15:11:30 -04:00 |
|
Monty Marz
|
c3f92622c1
|
bg icons
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
af1a44264a
|
add melee weapons to item_drop_manifest [ci skip]
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
4edd041056
|
add staffs to item_drop_manifest [ci skip]
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
1ce474adbb
|
modular bow offset tweaks [ci skip]
|
2022-05-16 15:11:28 -04:00 |
|
Bryant Deters
|
f767e81133
|
modular staff offsets [ci skip]
|
2022-05-16 15:11:28 -04:00 |
|
Sam
|
e8c97f7a00
|
Staff models
|
2022-05-16 15:11:27 -04:00 |
|
Bryant Deters
|
f1940128bf
|
modular bow offset adjustments [ci skip]
|
2022-05-16 15:11:27 -04:00 |
|
Sam
|
816c265662
|
Rebase stuffs
|
2022-05-16 15:11:26 -04:00 |
|
Sam
|
fceb48c3ac
|
Removed vec allocation for component recipe iterators
|
2022-05-16 15:11:26 -04:00 |
|
Sam
|
a5a517916e
|
Initial UI including ingredients in crafting modular components
|
2022-05-16 15:11:25 -04:00 |
|
Sam
|
085b18c07a
|
Formatting tweaks to tooltips
|
2022-05-16 15:11:25 -04:00 |
|
Bryant Deters
|
075fee5190
|
modular component tooltips
|
2022-05-16 15:11:25 -04:00 |
|
Snowram
|
f6343ff4f9
|
Modular bows offsets
|
2022-05-16 15:11:24 -04:00 |
|
Sam
|
e69aa8c4ee
|
Fixed items with components having incorrect hashes
|
2022-05-16 15:11:24 -04:00 |
|
Sam
|
558e2aefb7
|
Bow models
|
2022-05-16 15:11:23 -04:00 |
|
Sam
|
6fa7852a8c
|
Fixed random generation of modular weapons.
|
2022-05-16 15:11:23 -04:00 |
|
Sam
|
e86d2ab46a
|
Fixed rebase
|
2022-05-16 15:11:22 -04:00 |
|
Sam
|
eec0ba18a9
|
Fixed eldwood recipes returning frostwood components.
|
2022-05-16 15:11:22 -04:00 |
|