Piotr Korgól
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09429b45d1
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Make /adminify admin-only and /waypoint free
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2019-10-05 17:37:10 +02:00 |
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Piotr Korgól
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9e10c8b700
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Make enemies spawn with different levels
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2019-10-05 17:37:09 +02:00 |
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timokoesters
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460a494e77
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fix(bow): Don't remove vel and use sticky component instead
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2019-10-04 21:30:13 +02:00 |
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Pfauenauge90
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f1c4e7040a
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rebase fix
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2019-10-04 21:02:45 +02:00 |
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timokoesters
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d876215012
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feat(combat): melee combat damage depends on power of the weapon
Normal NPCs have a weapon of power 5 so they do 5 damage if the attack
is not blocked. Bosses and players have power 10.
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2019-10-04 21:02:44 +02:00 |
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timokoesters
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ba3db852f7
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feat(bow): make arrows stick to walls
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2019-10-04 21:02:44 +02:00 |
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timokoesters
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fc97c27b65
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feat(bow): sticky arrows
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2019-10-04 21:02:43 +02:00 |
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timokoesters
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fe17b4952c
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Remove warnings
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2019-10-04 21:02:42 +02:00 |
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timokoesters
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2ba143a514
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Make arrows deal damage
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2019-10-04 21:02:41 +02:00 |
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timokoesters
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e3c02f8ac1
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Allow projectiles to react to triggers
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2019-10-04 21:02:40 +02:00 |
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timokoesters
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d46f1e1859
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Initial bow & arrow implementation
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2019-10-04 21:02:39 +02:00 |
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Monty Marz
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4c1eba1f3e
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Assets update, aesthetics, minor fixes
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2019-10-04 18:27:12 +00:00 |
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Justin Shipsey
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27f3bebe40
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Char overhaul and asset update
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2019-10-02 10:05:17 +00:00 |
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Monty Marz
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11a022abb3
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Better stepping sounds (and minor voxel model fixes)
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2019-09-27 16:04:22 +00:00 |
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Joshua Barretto
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a6d5b82ef5
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Prevented pickups with full inventory
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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a2758b091c
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Added flower and grass items
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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e22fe81a2f
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Added velorite
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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f57c2ec453
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Made consumable items have an effect, better damage animation
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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a961a267f1
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Added apple and mushroom collection
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2019-09-26 00:15:07 +01:00 |
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Monty Marz
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3a0131306f
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Character assets Part 1
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2019-09-18 16:46:12 +00:00 |
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Joshua Barretto
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3f2e22f039
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Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
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2019-09-09 19:11:40 +00:00 |
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Joshua Barretto
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66c58840ef
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Merge branch 'scott-c/first-person-model' into 'master'
Add first person models
See merge request veloren/veloren!443
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2019-09-06 13:02:03 +00:00 |
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scott-c
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bc1ccfc99b
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Fix first person weapon visible while not wielding
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2019-09-06 18:22:26 +08:00 |
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Imbris
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52d84248ec
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Remove all warnings
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2019-09-04 19:03:49 -04:00 |
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Imbris
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fc9c87878e
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Fix some warnings, cleanup comment
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2019-09-03 23:09:29 -04:00 |
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Imbris
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8a994ada8e
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Remove derpy eyes :( , fix undead eye indices, fmt
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2019-09-03 23:06:15 -04:00 |
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jshipsey
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ca4da22c7d
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fixing eyes, cleanup on offsets
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2019-09-03 23:06:13 -04:00 |
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jshipsey
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178657c871
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tweaked hair colors, head offsets, skin colors
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2019-09-03 23:06:11 -04:00 |
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Imbris
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0ffc534df2
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Add separate eye color lists for each race
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2019-09-03 23:06:02 -04:00 |
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Pfauenauge90
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bdb95be5cc
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hair and skin colours
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2019-09-03 23:05:59 -04:00 |
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Imbris
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c4999f5e9d
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adjust how figure head coloring is done
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2019-09-03 23:05:58 -04:00 |
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Imbris
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7bebffb2af
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Add ron file for head offsets, segment unionizer
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2019-09-03 23:05:52 -04:00 |
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timokoesters
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ecbf7cad5b
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Remove old code
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2019-08-31 09:00:20 +02:00 |
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timokoesters
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9a832dd56b
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Move std::mem::discriminant into new method
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2019-08-30 22:51:46 -04:00 |
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timokoesters
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77a48c61a1
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Fix rolling for the player
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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e6197d4c10
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separate static anims for feet (run/static)
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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15978d216b
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Rename controller main, alt to primary, secondary
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2019-08-31 00:13:45 +02:00 |
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timokoesters
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a95893e43b
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Remove inventory::swap and improve inventory::insert
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2019-08-31 00:09:25 +02:00 |
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timokoesters
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5d02d32ec6
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Make inventory::get return a reference
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2019-08-30 22:42:43 +02:00 |
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timokoesters
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082ccd7c46
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Avoid right-ward shift
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2019-08-30 22:32:47 +02:00 |
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timokoesters
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7e66fe792d
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Return the item again if slot was not wrong
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2019-08-30 21:03:49 +02:00 |
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timokoesters
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512d2d9a8e
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Rename Teleport to Boost
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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6e1c78e5d5
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Add debug mode item giving speed boost in look_dir on click
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2019-08-29 19:44:28 +02:00 |
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timokoesters
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155605841b
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Use comp::Stats to store Equipment, make char weapon selection work
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2019-08-29 19:44:28 +02:00 |
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yashaslokesh
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be71aea20b
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Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
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2019-08-27 22:33:14 +00:00 |
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timokoesters
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869535e5a2
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Rename tool strength/damage to power
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2019-08-26 20:05:13 +02:00 |
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timokoesters
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e90f95bc75
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Look in the direction of the camera
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2019-08-26 13:12:38 +02:00 |
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jshipsey
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39bd888a7c
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idle block animation
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2019-08-26 13:12:38 +02:00 |
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timokoesters
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e7c61c30cc
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Block when pressing right click while looking at the attacker
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2019-08-26 13:12:37 +02:00 |
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timokoesters
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e42ffb362a
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Remove unnecessary components
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2019-08-26 13:12:37 +02:00 |
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